Full Body IK Showcase

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Pragma-Filmmaker

Pragma-Filmmaker

26 күн бұрын

github.com/Silverlan/pragma
Full-Body IK rigs can be automatically generated for most humanoid biped models (support for quadrupeds is still a work-in-progress).
Models used:
Kiriko - Ported by DaiSFM
Fast bot - Ported by Dransvitry and KingBigBalls
Music from #Uppbeat (free for Creators!):
uppbeat.io/t/a-path-untold/he...
License code: F69JRLEPLDIWLSHD

Пікірлер: 12
@JoaoGa210
@JoaoGa210 24 күн бұрын
Haha, robot shaking it's hips, is it a fembot? Now real talk, it's impressive how far the software evolved, I really have some good expectations about it, this new form of IKs might make things really easy for animators, when it's done, I'll definitely switch SFM to this!
@FullCaber
@FullCaber 24 күн бұрын
cant wait to do funny tf2 posters
@ScrakSFMs
@ScrakSFMs 24 күн бұрын
I thought this was about using VR to make characters move to increase productivity within SFM making. I was wrong. Hopefully this will be worked on as well in the near future! Thank you for your software but I've had some rendering issues with my hardware. I'm unsure how to fix it.
@pragma-engine974
@pragma-engine974 24 күн бұрын
You can use VR to animate characters as well, but that feature's not quite ready yet. Should be available in the next big update though! What kind of rendering issues were you having, and what's your hardware?
@ScrakSFMs
@ScrakSFMs 23 күн бұрын
@@pragma-engine974 Well for first it doesnt render. I click to render as shown in another video but nothing appeared. Perhaps I'm using an older version. My gpu, 4060, cpu, amd 5600.
@MARK2580
@MARK2580 24 күн бұрын
is pragma still alive? I thought its development was abandoned more than 2 years ago
@pragma-engine974
@pragma-engine974 24 күн бұрын
Nah, I never stopped working on it. I had to scale down significantly due to time and money constraints, but I've been working on it in my spare time as much as I can.
@Optimus97
@Optimus97 24 күн бұрын
​@@pragma-engine974your dedication is admirable :)
@zergidrom4572
@zergidrom4572 24 күн бұрын
thats a damn sick rig
@SlayerDUDE1993
@SlayerDUDE1993 24 күн бұрын
абалдеть. Я анимирую в программе Cascadeur и то, как шевелятся модели тут очень похоже на поведение персонажей там, и они для этого используют ИИ. Лайк
@opticmovie8649
@opticmovie8649 24 күн бұрын
Hey that looks pretty good
@JoaoGa210
@JoaoGa210 9 күн бұрын
Did you changed the way the software read models and maps? When I open the model catalog, nothing from SFM seem to appears.
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