Unity Shader Graph - Waterfall Effect Tutorial

  Рет қаралды 162,535

Gabriel Aguiar Prod.

Gabriel Aguiar Prod.

Күн бұрын

Пікірлер: 131
@GabrielAguiarProd
@GabrielAguiarProd 5 жыл бұрын
NEW ANIME WATER TUTORIAL: kzbin.info/www/bejne/lXmbmHWBfLCVpLc Learn more about Visual Effects for Games with the UDEMY COURSE - VFX FOR GAMES: www.udemy.com/course/visual-effects-for-games-in-unity-stylized-explosion/?couponCode=17.99_UNTIL_20-09
@enri4996
@enri4996 5 жыл бұрын
I already bought it work every dollar , Thanks Gabriel
@457Deniz457
@457Deniz457 5 жыл бұрын
@@IfejioforIfeoma ????? His Patreon is perfect !
@Atezian
@Atezian 3 жыл бұрын
Omg using lightmap pack to force it to squares before doing follow active quad is GENIUS. I cant believe i never thought of that. So much quicker
@lesarch
@lesarch 4 жыл бұрын
You're amazing! I'm really glad I found your channel. I hope more game developers discover you.
@mgames1984
@mgames1984 4 жыл бұрын
me too!
@grees9996
@grees9996 3 жыл бұрын
I just did 😸
@minitruffle
@minitruffle 2 жыл бұрын
I think we can all agree this guy is the brackeys of shaders
@notafurrysogoaway
@notafurrysogoaway 5 жыл бұрын
I don't have a lot of money, but the inspiration alone is more than worth it.
@GabrielAguiarProd
@GabrielAguiarProd 5 жыл бұрын
Thank you man :) Every like, every comment, every sub is a way of showing support, and it's very much appreciated.
@darkarmsartisan4117
@darkarmsartisan4117 3 жыл бұрын
13:27 I can only see transparency in mine. Though if I linked the alpha from the Sample Texture 2D node instead of from the Split node, the ripple will then appear. Can anyone please tell me what may be wrong. Also I used Gimp Instead to create ripple texture. And I can't find if there is any Outer Glow in GIMP. So I Duplicated the Layer and use blur. And after importing the texture, in the Inspector I set the images Alpha Source to Input Texture Alpha.
@ianwogswart
@ianwogswart 3 жыл бұрын
had the exact same issue hopefully someone can help thankyou for the fix though :)
@Alexander-tt5sg
@Alexander-tt5sg 3 жыл бұрын
I could fix this problem by setting the Alpha Value of the Color property to 1
@loraboisvert
@loraboisvert 3 жыл бұрын
I know it's a bit late, but if anyone is looking for an answer. I had the same problem. I finally export the texture in black and white from Photoshop and import it in default mode and it worked.
@sampleee
@sampleee 4 жыл бұрын
If you dont know how to use blender I would recommend making your waterfall out of probuilder, its really easy to use. You can get the mesh by exporting your probuilder object to a .obj file
@manuelscheller4314
@manuelscheller4314 5 жыл бұрын
Really awesome tutorial. Keep it up :)
5 жыл бұрын
Gabriel: thank you so much for this amazing tutorials on how you do your effects. I'm actually taking your Udemy course, and I'm very amazed with the shaders and particle systems. By the way, I'm a programming/audio/photography teacher, and right now I'm teaching videogame development basics with Unity, so all this knowledge is to spread it to my students. Again: thank you so much for your sharing spirit.
@GabrielAguiarProd
@GabrielAguiarProd 5 жыл бұрын
That's awesome Victor, really cool, thanks. Wish you good luck :)
@8BitsPerPlay
@8BitsPerPlay 5 жыл бұрын
Thank you so much. I love these type of videos. You are hands down the best fx and shader youtuber out there I have seen.
@satanx016
@satanx016 4 жыл бұрын
thanks Brackeyes for the cartoony Water
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Brackeys got the idea from here kzbin.info/www/bejne/oHPQc5Vjn8pngsk
@erttttt21
@erttttt21 2 жыл бұрын
I did everything like on the video but have no Ripple amount in the material
@ernestnovakhov
@ernestnovakhov 4 жыл бұрын
how do you add depth to the water? my water is as thin as a piece of paper. :(
@lintonfor4035
@lintonfor4035 4 жыл бұрын
@Ernest Novakhov you use a post processing effect to apply a filter to the camera when it goes into the water zone, you can watch Brackeys tutorial on post processing if you need help with that. :)
@thepithief3700
@thepithief3700 5 жыл бұрын
Love your videos! Keep up the good work!
@GabrielAguiarProd
@GabrielAguiarProd 5 жыл бұрын
Thanks :)
@nightninja94
@nightninja94 5 жыл бұрын
Been subbed for over a year and you always amaze me, great work !
@KTKenny
@KTKenny 5 жыл бұрын
Great Tutorial!
@sunnyup2352
@sunnyup2352 5 жыл бұрын
You are really my VFX God. Thanks for sharing all this awesome stuff :)
@infokubarcade
@infokubarcade 5 жыл бұрын
It looks amazing man ! It's a very clean and easy to follow explanation ! Thanks and congrats !
@herbert9039
@herbert9039 5 жыл бұрын
Great Tutorial
@xMaximkO
@xMaximkO 5 жыл бұрын
Una vez más, increíble. Y precioso. Gracias por el tutorial. Acabo de comprar el curso de Udemy, llevo tiempo suscrito a tu canal y seguro que el curso es "ORO PURO". Un abrazo.
@NathanPrince1
@NathanPrince1 5 жыл бұрын
amazing work man keep it up =
@richerlecool
@richerlecool 5 жыл бұрын
I love very stalized visuals
@chizzie24
@chizzie24 5 ай бұрын
Not sure if this helps anyone but i had an issue with the texture masking portion where it is multipled before the color is added. I shifted the mask texture and multiple to the very end (after the color part is done), and only apply it at the alpha stage (after the split node), and it seems to work.
@cathean19
@cathean19 9 ай бұрын
why are you using particle system instead of raw 3d object mesh ?
@mgames1984
@mgames1984 4 жыл бұрын
Thanks so much for this video, finaly i can make my own river for game, thanks! Or like is saying in Brazil, muito obrigado!
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Boa! Valeu
@jalatxee
@jalatxee 4 жыл бұрын
Hello! I'm hard stuck in min 8:47 when you put the "VertexOffsetAmount" I did everything like you and I see the material have a 3d moving, but in scene the objet didnt do nothing :/ Can you help me? (Sorry for my bad english)
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Make sure to turn on, Animated Materials in the Scene view. There's a drop down menu to turn it on. answers.unity.com/questions/1177720/animated-shader-preview-in-scene.html
@victorytoad6141
@victorytoad6141 5 жыл бұрын
What's the advantage of displaying the main mesh via Particle System over just dropping the mesh in the scene?
@GabrielAguiarProd
@GabrielAguiarProd 5 жыл бұрын
One of the advantages is, Custom Vertex Streams. I didn't use it for this tutorial, but if you wanna learn more about it, I used in this video for example: kzbin.info/www/bejne/sH-mZ2ipmqqUmqs
@victorytoad6141
@victorytoad6141 5 жыл бұрын
@@GabrielAguiarProd Cheers thanks!
@caden3ds
@caden3ds Жыл бұрын
I applied the scale in blender but it still looks werid
@caden3ds
@caden3ds Жыл бұрын
nevermind I accidentally turned on keep quads
@ianwogswart
@ianwogswart 3 жыл бұрын
My ripple disappears when the camera is about 15 meters from the ripple, in the editor as well, the particle systems Bounds are small and I cant adjust them any help would be Great :)
@piskabak7
@piskabak7 2 жыл бұрын
The thing is when i try to do as same as you do everything in Unity 2021, i don't have same results.
@GabrielAguiarProd
@GabrielAguiarProd 2 жыл бұрын
What happens then? Describe it so I can assist you.
@micgeims7913
@micgeims7913 5 жыл бұрын
Amazing job, really cool render, 'love it thx !
@ulus2109
@ulus2109 3 жыл бұрын
Do you have tutorial for the background in this video ?
@shanahikari4987
@shanahikari4987 5 жыл бұрын
Awesome
@peterdelgado698
@peterdelgado698 Жыл бұрын
Awesome job! Can this be recreated with lit materials? I notice a lot of these water fall tutorials are only being done with unlit shaders.
@AceHardy
@AceHardy 5 жыл бұрын
👑
@jonytitan3467
@jonytitan3467 4 жыл бұрын
exelente video, suscrito y sigue adelante, exitos
@sampleee
@sampleee 4 жыл бұрын
I dont like how you speed up the video while just saying what you're doing as a voiceover, the video seems unnatural and it makes it hard to follow along with
@seancutt793
@seancutt793 4 жыл бұрын
He's explaining design ideas without giving the technical instructions. I've been following blender tutorials for a couple years and still struggling to follow.
@7vvee
@7vvee 4 жыл бұрын
I have issues with the Unlit Master: it says the current render pipeline is not compatible with the master node
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Make sure you are in HDRP or URP. If you can please do as follow, in Unity Hub create an new project and select URP or HDRP template. Then install shader graph in the package manager and you shouldn't have problems when creating a Unlit Graph.
@timkruger6780
@timkruger6780 5 жыл бұрын
why dont u show how to make the texture at 14:04?
@Frostiedkdk
@Frostiedkdk 4 жыл бұрын
alot of these can be made really fast in substance designer, most of those shapes are even base nodes in substance designer you can tweak and export, look into it :) cant get spoonfed everything.
@Phornax7
@Phornax7 3 жыл бұрын
My voronoi becomes a grid when I plug the UV/Water Speed -> Add into the UV.
@cloontje22
@cloontje22 3 жыл бұрын
Having the same exact problem, did you find a solution yet?
@Phornax7
@Phornax7 3 жыл бұрын
Save your Unity project and reopen. It should resolve it.
@cloontje22
@cloontje22 3 жыл бұрын
@@Phornax7 Very good advice, thanks!
@Brewnette
@Brewnette 4 жыл бұрын
Would it be possible to make collision work with this?? As it's in a particle system? I've been trying to do it but the water and ripples aren't reacting
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Hmm not sure what you are trying to achieve here but, wouldn't a simple box collider work for example?
@da_drood-digitalart
@da_drood-digitalart Жыл бұрын
Hey Gabriel! Awesome tutorial as always. I'm pretty noob here, so i have question: how could i make it so that if i put two waterfalls next to each other they don't show the same flow next to each other? So basically adding a randomicity to the pattern. I can't figure out how to obtain that result *_*
@PorterTheProdigy
@PorterTheProdigy 11 ай бұрын
probably offset the uvs from blender just have a different object with uvs pushed up or down on the Y after making them completely square on the uv map
@da_drood-digitalart
@da_drood-digitalart 11 ай бұрын
I'll try that next time. Thanks so much for your answer 😊​@@PorterTheProdigy
@nikitazuev3331
@nikitazuev3331 5 жыл бұрын
You are the best. Thank you. It was "black box"-theme for me before this video))
@davidturnbeaugh5959
@davidturnbeaugh5959 4 жыл бұрын
Great tutorial and a lot of fun to see working. I have a question though. I'd like to apply an alpha to the other borders of the shader, and not effect the interior. My attempts so far have apply the alpha mask across the entire shader. The image that i am using for the mask is a white square wit the outer edges dissolving to black. Any suggestions?
@davidffortesmeireles5328
@davidffortesmeireles5328 4 жыл бұрын
this shader is for unity legacy?
@SewerShark
@SewerShark 4 жыл бұрын
Does this shader have any problem with the Universal Render Pipeline? Because when I try to add the Foam, everything becomes white, and if I move away from the waterfall, it looks like a giant point light.
@SewerShark
@SewerShark 4 жыл бұрын
Forget about it. My mesh was not inside the 1:1 UV space. But I do get some weird effects from the Bloom post process.
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Ahh glad you found the solution. I was reading this and wondering what could it be. Cheers
@SewerShark
@SewerShark 4 жыл бұрын
@@GabrielAguiarProd It took me about an hour to figure. I thought I could extend beyond the UV Space because I have a very tall waterfall. Guess I was wrong, haha
@SewerShark
@SewerShark 4 жыл бұрын
@@GabrielAguiarProd Alias, nem sei porque estou falando em Inglês com você, haha.
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
hehe acontece. A area UV nunca pode passar daquela definida no Blender, tem de caber tudo lá dentro basicamente :) boa sorte vlw
@Chrizzonator
@Chrizzonator 4 жыл бұрын
are you familiar with Aplifiy and can do a video for it too?
@g-dev7336
@g-dev7336 5 жыл бұрын
does this tutorial work for 2D games ?
@valdemilson
@valdemilson 2 жыл бұрын
Oi Gabriel Sou aluno no seu curso de vfx para unreal na UDEMY. Meu nome é VALDEMILSON. Vc não tem algum curso de cachoeiras, rios e lagos estilizados para unreal?
@camilocruz9454
@camilocruz9454 4 жыл бұрын
Can that waterfall be applied in augmented reality?
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
I can't guarantee that, since I haven't tested it in AR.
@justinbrownakacrisiscloud7520
@justinbrownakacrisiscloud7520 5 жыл бұрын
What software did you use to design the meshes
@gower1973
@gower1973 5 жыл бұрын
Justin Brown it’s Blender 2.8 free open source software try it you won’t regret it, steep learning curve but it’s worth it, all it costs is your time
@YugiMango
@YugiMango 3 жыл бұрын
will this work in hdrp
@enri4996
@enri4996 5 жыл бұрын
Love it :3
@HellionRex
@HellionRex 5 жыл бұрын
18:08 I can't seem to connect my "Add" to the master node's "AlphaClip" as it simple won't latch onto it. Anyone know what could be the cause of it? I'm using the universal RP, on 2019.3.0f6.
@7vvee
@7vvee 4 жыл бұрын
I also have issues with the Unlit Master: it says the current render pipeline is not compatible with the master node
@camilocruz9454
@camilocruz9454 4 жыл бұрын
How much does that unity package cost?
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
It's available to my Patrons level 4, which is 10$: www.patreon.com/posts/shader-graph-31390291
@Pizzaguy2
@Pizzaguy2 3 жыл бұрын
I have a question , can shader work ok on mobile device?
@GabrielAguiarProd
@GabrielAguiarProd 3 жыл бұрын
Yes shader graph works fine on most mobiles
@pnvgordinho
@pnvgordinho 5 жыл бұрын
5 estrelas como sempre. Obrigado pelo video.
@Nature_Listener
@Nature_Listener 4 жыл бұрын
Hi Thanks for sharin knowledge on youtube about shader graph. Any plans makin a cool ocean shader such as from sea of thieves game ? Especially i wanna learn how u make shoreline tides .I would like to see your talent about ocean. Thanks
@sampleee
@sampleee 4 жыл бұрын
Watch this video he made - kzbin.info/www/bejne/oHPQc5Vjn8pngsk Then for waves, Brackeys has a video that is basically the same, take the waves from this one - kzbin.info/www/bejne/jJiTfWyXeLeKhqc
@Animework
@Animework 4 жыл бұрын
For the Ripple section, the "Time" node and alpha channel do not work. There were errors in the first part as well, but I was able to fix them.
@janandreas231
@janandreas231 4 жыл бұрын
How did you fix the issue with the alpha channel?
@3po_Orisen_Sithappen
@3po_Orisen_Sithappen 4 жыл бұрын
i dont understand can i bye this or not help
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Yes, if you want to have access to this assets you can do it here: www.patreon.com/posts/shader-graph-31390291
@AnandMishere
@AnandMishere Жыл бұрын
If I follow the same in 2021.3 it doesn't work.
5 жыл бұрын
Wind Waker vibes
@somozadev
@somozadev 4 жыл бұрын
Hi, your udemy course referral code has expired, is there a new link? w/ loved to apply to it :)
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Have you tried this one: www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/?referralCode=D83016396C49E1A4076C
@somozadev
@somozadev 4 жыл бұрын
@@GabrielAguiarProd i have tried already, not working :(. It gives an error when i am logged in
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Hmmm weird. Try this Coupon: 11.99_EXPIRES31-03
@somozadev
@somozadev 4 жыл бұрын
@@GabrielAguiarProd That one worked! thank you very much! i´ll enjoy it
@AntonQvarfordt
@AntonQvarfordt 5 жыл бұрын
I've looked on a number of tutorials like this, and they do make me able to replicate this specific shader.. But I feel I keep having a hard time grasping the tools fundamentally.. Like if I wanted to create something original I'd be pretty screwed... Want to find a tutorial that goes into a lot of fundamentals I think rather than just describing how a specific shader was put together... Like what was the thought processes that went into coming up with it etc...
@GabrielAguiarProd
@GabrielAguiarProd 5 жыл бұрын
I'm gonna give you one tip that always helps me. Visualize the effect on your mind and divide it into smaller parts/sections. If you want, you can even pick a piece of paper and start breaking the effect apart, making drawings and taking notes. Then start with what your are more comfortable with.
@htetaungshine1057
@htetaungshine1057 4 жыл бұрын
Is suitable for Mobile?? Plz Answer me
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Yes. But use the URP and if possible use an Unlit shader. Also, simplify the shader by removing vertex animation. Good luck.
@457Deniz457
@457Deniz457 5 жыл бұрын
HOW COULD I MISS THAT DAM* YOU KZbin !^^... Even with the Bell I got no Msg.. Awesome Video thanks ! :)
@tomenart
@tomenart 5 жыл бұрын
Hello, is there any coupon for the udemy course? The one you posted expired I think
@GabrielAguiarProd
@GabrielAguiarProd 5 жыл бұрын
Yep that one expired. Try this one: www.udemy.com/course/vfx-for-games-in-unity-beginner-to-intermediate/?couponCode=BA3A104770A9E7D0003A
@technoviking9999
@technoviking9999 4 жыл бұрын
Oh man. I didn’t know you can do that with particles.
@GabrielAguiarProd
@GabrielAguiarProd 4 жыл бұрын
Yeah it's pretty cool the things you can with particles :)
@harmandeepsingh9883
@harmandeepsingh9883 3 жыл бұрын
Hey bro I want to ask you something can you please tell me how to make a statue in unity because I want to make a Nine-Tailed Fox statue for my game and nobody is telling me how to do that please help me bro
@GabrielAguiarProd
@GabrielAguiarProd 3 жыл бұрын
You want to make a 3D statue? Then you need something like Blender to create a 3D model.
@harmandeepsingh9883
@harmandeepsingh9883 3 жыл бұрын
I know that bro but I'm still new to this Blender and nobody is teaching me how to make a Nine-Tailed Fox that you or anything can you please teach me
@GabrielAguiarProd
@GabrielAguiarProd 3 жыл бұрын
​@@harmandeepsingh9883 1st step: learn how to model in Blender (plenty of videos on youtube). 2nd step: draw your nine tailed fox in photoshop or paper, draw it from the front, from the side and from the top. 3rd step: import the drawings to Blender and start modeling. Good luck.
@harmandeepsingh9883
@harmandeepsingh9883 3 жыл бұрын
Thank you so much my friend for all the support and all the help thank you so much I really appreciate you give me your time to teach me thank you so much
@miguelcuellar5696
@miguelcuellar5696 5 жыл бұрын
Asombroso :o
@user-mz2yj4xv1t
@user-mz2yj4xv1t 5 жыл бұрын
Thanks Gabriel, great tutorial! Anyone know how to make the effect seamless? I'm struggling to get this working without leaving a visible seam on a tube shaped waterfall mesh.
@lohkan1425
@lohkan1425 2 жыл бұрын
ape gae! kleng. ngasi tutorial sembunyi semua isinya, jangan nae gitu.
@janitor13
@janitor13 Жыл бұрын
kinny tutorial in the world! Nothing is clear!
@googleuser4720
@googleuser4720 6 ай бұрын
Screw you man, you said the project is available for free but i have to upgrade patreon in order to unlock the download. FIX THIS!
@GabrielAguiarProd
@GabrielAguiarProd 6 ай бұрын
Hmm I doubt I ever said it was free, when did I say that? Plus I need to make a living somehow and the knowledge is there, it's already free. Patreon is a way of people showing there support and appreciation. In turn they get the project files.
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