Gaining Unlimited Speed in Mario Sunshine

  Рет қаралды 82,235

AverageTreyVG

AverageTreyVG

Күн бұрын

Пікірлер
@NokiDoki
@NokiDoki 5 жыл бұрын
Yooo, sick find! On the grate, you can also have Mario look upwards in Y cam to charge backward speed faster fwiw 5:20 Sorry to crush your dreams but the weird math that makes PUs a thing in SM64 no longer happens in Sunshine, so there’s nothing to travel to. Even then, true out of bounds kills your speed in Sunshine, so you couldn’t even get close to building up PU speed (hover storage is still the better option in that regard since Mario doesn’t try to go anywhere until you get off the mesh)
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
Nooooo Rip building speed for 12 hours in the sms A button challenge
@imaginaryboy2000
@imaginaryboy2000 5 жыл бұрын
A parallel universe is a parallel universe, you can't say it's only out of bounds
@ThePurplePeppy
@ThePurplePeppy 5 жыл бұрын
@@imaginaryboy2000 Well, Jason"""Sky"""Walker, here me out
@NokiDoki
@NokiDoki 5 жыл бұрын
@@imaginaryboy2000 It’s funny because the SM64 community used to call PUs “out of bounds” before they figured out what was going on
@IanZWhite00
@IanZWhite00 5 жыл бұрын
I’m 50 seconds in and I immediately came down to find you and tell you how much I love your name
@ahbeef
@ahbeef 5 жыл бұрын
the new BLJ is blooper long jumping
@SidedWilliams
@SidedWilliams 5 жыл бұрын
Interesting. The important thing is that Trey found a thing. I'm so proud.
@DyllonStejGaming
@DyllonStejGaming 5 жыл бұрын
What's rather interesting is that the Blooper Method of building up speed in Sunshine is nearly identical to what's known as the "C^ Trick" in Super Mario 64, which allows you to build up a large amount of positive or negative horizontal speed by going into Zoomed Camera Mode while running near-parallel onto a slippery slope. As others have mentioned, you can do a similar thing with riding a shell.
@BlueRiging
@BlueRiging 5 жыл бұрын
I was reminded of going backwards with a shell on a steep slope myself. Like here, for example: kzbin.info/www/bejne/aHmQpoeAhsdmjZI
@Sheerspeechcraft
@Sheerspeechcraft 5 жыл бұрын
Wouldn't it be closer to gaining hyperspeed using a shell?
@goldenwarrior1186
@goldenwarrior1186 5 жыл бұрын
Иосиф Сталин yes
@SuperM789
@SuperM789 3 жыл бұрын
dyllon did you really just forget about shell hyperspeed?
@NotLe0n
@NotLe0n 5 жыл бұрын
Why dont you just use the rocket horizontally?
@zecr2aisonyoutube994
@zecr2aisonyoutube994 5 жыл бұрын
Because if he did this, Morio would ate the sand. The sand is not eatable
@NotLe0n
@NotLe0n 5 жыл бұрын
@@zecr2aisonyoutube994 what? My sand is! Hmmm weird
@Ben-sn4tu
@Ben-sn4tu 5 жыл бұрын
r/engrish
@ZacMio
@ZacMio 5 жыл бұрын
I love eating sand it tastes like sugarless sugar
@speedman5461
@speedman5461 5 жыл бұрын
@@Ben-sn4tu r/ihavereddit
@joelbarajas-renteria1379
@joelbarajas-renteria1379 5 жыл бұрын
What I got from the video is that he is grinding SMS any% again
@substitoad7069
@substitoad7069 5 жыл бұрын
Joel Barajas facts
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
been streamin attempts on my twitch channel the past couple months ;)
@substitoad7069
@substitoad7069 5 жыл бұрын
AverageTreyVG trey, just wanna say thanks. You really brought back my love for speedrunning. Watching you stream and the documentaries you made really got me back into running . Thank you.
@simpson6700
@simpson6700 5 жыл бұрын
funny how the shell riding mechanic from SM64 acts in the exact same way.
@acro9779
@acro9779 4 жыл бұрын
true
@SeleenShadowpaw
@SeleenShadowpaw 5 жыл бұрын
oh god. i'm so ready for "red coins on the pirate ship in 0.5 A presses"
@worst-buy7073
@worst-buy7073 5 жыл бұрын
Well, the slope slide mechanic is also present in 64. Hyper-speed-sliding is what occurs when Mario needs to slide off of and object when it is too steep to climb. By positioning Mario almost parallel to the slope and performing an action like sliding (holding the joystick in on direction then the opposite) you can lock Mario in a sliding state so that he moves forward and the slopes fail-safe pushes him into a state with negative speed, his speed will be updated but his state won't (remember, hes already in sliding state so he cant stomach slide or butt slide) thus giving him more negative speed and keeping him in the same place (other than moving backwards along the wall). using other mechanics it is possible to trap Mario under a ceiling to built up (almost) infinite speed. That to too long to write.
@adamkampen
@adamkampen 5 жыл бұрын
Backwards Long Jump Blooper Ledge Jank Checks out
@silky1725
@silky1725 5 жыл бұрын
This is very similar to sm64 with a koopa shell. Same mechanic. Just instead of a blooper you use a shell and you csn get pretty fast
@stephybloops
@stephybloops 5 жыл бұрын
The World Record History of Super Mario Sunshine infinitespeed% Speedruns
@komsine
@komsine 5 жыл бұрын
Parazail got your back
@masgames3581
@masgames3581 4 жыл бұрын
We could also call it infinitespeed%runs
@rawr51919
@rawr51919 5 жыл бұрын
We might be on the cusp of DESTROYING Sunshine thanks to this trick.
@abandonedsunflowerfield6469
@abandonedsunflowerfield6469 5 жыл бұрын
Thanks for making this so easy to understand. Tas and speedrun explanation videos can get so complex so fast.
@Jill_Sandwich
@Jill_Sandwich 5 жыл бұрын
"But first, we need to talk about parallel universes."
@xeylzo7001
@xeylzo7001 5 жыл бұрын
Always excited to see stuff from you! Nice find! Maybe it'll lead to some cool new tech! Keep up the good work man! :D
@HobbesandCalvinFan
@HobbesandCalvinFan 5 жыл бұрын
Oh wow. It turns out that the background of the Blooper racing sewer is actually one of the "secret stage" backgrounds, specifically the starry sky with trains. That's also pretty strange.
@ThinkAboutVic
@ThinkAboutVic 5 жыл бұрын
This is absolutely insane. This probably will change SMS TAS'ing forever. Good job.
@lombre9149
@lombre9149 5 жыл бұрын
Noobish LOL sorry but it most likely wont
@jpspeedruns688
@jpspeedruns688 5 жыл бұрын
This is insanely cool, amazing job Trey!
@lucrio4088
@lucrio4088 5 жыл бұрын
I love that people are still finding things in this game. Makes me hopeful for the future of bringing down the any% record even more
@clashsensei8267
@clashsensei8267 5 жыл бұрын
Im not s speed runner in any sense or know much about SMS aside from what you tsught me in your progression video. Really interesting though, glad to hear you are practicing any%. YOU GOT THIS
@1sdani
@1sdani 5 жыл бұрын
Backwards long blooping
@gdash6925
@gdash6925 5 жыл бұрын
Blooper long jump
@davidthecommenter
@davidthecommenter 4 жыл бұрын
BLB
@Mrkiki0209
@Mrkiki0209 5 жыл бұрын
Ooooh this is soo cool! Can't wait to see what other people labbing this will find! This could potentially turn into something big for any %, or really any category one day!
@rawr51919
@rawr51919 5 жыл бұрын
Might turn into destruction of the game.
@yakobengel1410
@yakobengel1410 5 жыл бұрын
Mark my words: This will evolve into something. The era of SMS glitches and new speedrun strats hasn't come to an end yet.
@formerlyknownasmousecopp4367
@formerlyknownasmousecopp4367 5 жыл бұрын
Of course the method is nearly identical to another speed building method in SM64 (granted its seldom, if ever, used), but this is still a really cool find! (Referring to riding a green shell backward and horizontally on a steep slope)
@JakeDaSpud
@JakeDaSpud 5 жыл бұрын
The blooper thing is like using a shell in sm64, on a slope, actually, the exact same thing
@domninin
@domninin 5 жыл бұрын
The fact that this is exactly the same as the koopa shell slide in 64 leads me to believe that maybe they reused parts of the engine from 64 in Sunshine, so PU's could actually be a thing
@thedudethatneveruploads2617
@thedudethatneveruploads2617 3 жыл бұрын
This blooper slope mechanic reminds me of when you ride backwards on a slope in SM64 on a Koopa Shell. Some things never change
@SSM24_
@SSM24_ 3 жыл бұрын
Given how much of Super Mario Sunshine's code was reused from SM64, I wouldn't be surprised if it happens for the exact same reason as well.
@BoredLord
@BoredLord 5 жыл бұрын
F in the chat for TJ Henry Yoshi
@takumui3332
@takumui3332 5 жыл бұрын
This is just like building up speed with a koopa shell in SM64
@RikiZ8
@RikiZ8 5 жыл бұрын
He freaking fell into night void. Awesome
@swordlock8322
@swordlock8322 5 жыл бұрын
Damn, neat find Trey.
@Zyon134
@Zyon134 5 жыл бұрын
To have another SM64 speed building comparison, there actually is a method just like this in SM64. First, ride a shell up a slippery slope, then once Mario starts slowing down, turn so that Mario is facing away from where you want to go, and slightly facing uphill. Sadly, you can't use an angle of 0, but an angle of 1 is the next best thing. Mario will build up speed and stay on the shell once he gets off. This is actually possible RTA as well. My favorite and the simplest setup is on the second star of Bom-omb Battlefield. By the cannon, there's a shell and a slippery slope that spans most of the map's width. Here is a video of the glitch in action, as I'm not the greatest at explanations: kzbin.info/www/bejne/hXa0c5aYa8SoarM That video is a TAS and in Snowman's Land, but it's the same trick. TL;DR get shell go nyooom
@sillygoober698
@sillygoober698 5 жыл бұрын
Average Trey Above average glitch-finding skills
@BeaverThingify
@BeaverThingify 5 жыл бұрын
Ok, this is insane stuff.
@sunk6478
@sunk6478 5 жыл бұрын
The blooper trick is extremely similar, if not exactly the same, as sm64 shell hyperspeed. It involves practically the same conditions, except with a shell rather than a blooper.
@MattTOB618
@MattTOB618 4 жыл бұрын
The noise Mario makes when he BLJ's haunts my nightmares
@ImpactoJonathan
@ImpactoJonathan 4 жыл бұрын
Super niche, but interesting implications for possible future use, really cool! Call it the Trey slide 😎
@sosukeaizen7056
@sosukeaizen7056 5 жыл бұрын
3:17 that's also a thing in SM64. It's easiest to perform in Whomp's Fortress
@Cane-Aubright
@Cane-Aubright 5 жыл бұрын
You sound like a mix of sethbling and Stryder7x
@mobgabriel1767
@mobgabriel1767 2 жыл бұрын
at this point getting infinite speed is already a canon hability for mario
@kingsure1745
@kingsure1745 5 жыл бұрын
Oh cool its the same trick from sm64 where you could build up speed but with a shell on a slope
@FenoTheFox
@FenoTheFox 5 жыл бұрын
Is it possible to use this in conjunction with the turbo nozzle instead of a blooper? And if so, maybe there's a spot that you could position Mario that would push him through the end gate in Del Fino Plaza?
@drasticplastic1218
@drasticplastic1218 5 жыл бұрын
Local italian plumber achieves heaven
@PapaMoostafa01
@PapaMoostafa01 5 жыл бұрын
BLJ when said without context sounds dirty.
@DatsKipOmANiHaVeAch4nn3l
@DatsKipOmANiHaVeAch4nn3l 5 жыл бұрын
Prepare, FOR LUDICROUS SPEED.
@NBDbingo5
@NBDbingo5 4 жыл бұрын
I wish for a future where a sunshine rom hack takes advantage of this
@Lugmillord
@Lugmillord 5 жыл бұрын
Oooh, like SM64's backwards shell slide. As for PUs - I doubt it. It would be a rather random decision to have the ground detection and position in differently sized data structures.
@Minty_Meeo
@Minty_Meeo 5 жыл бұрын
This looks identical to the trick in SM64 with the Koopa Shell going backwards. I've heard Sunshine uses the same code base as SM64, so perhaps Bloopers are reconfigured Koopa Shells? Thinking about it, their behavior is very, very similar.
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
very likely theory tbh
@kitmelton5126
@kitmelton5126 5 жыл бұрын
BLJ BLowJo- -Jo’s bizarre adventure
@jaxoncarter2electricboogal921
@jaxoncarter2electricboogal921 5 жыл бұрын
Did you hear what happened to mr. Marowak?
@kelly44-l5v
@kelly44-l5v 5 жыл бұрын
Who?
@jaxoncarter2electricboogal921
@jaxoncarter2electricboogal921 5 жыл бұрын
@@kelly44-l5v he was a streetpass speedrunner, and silvagunner contributor. He recently passed away, which (combined with the fact that its National go fishing Day) is why there's been a lot of streetpass fishing rips recently.
@kelly44-l5v
@kelly44-l5v 5 жыл бұрын
@@jaxoncarter2electricboogal921 ah Jesus, i hadn't heard about that. It's great that the community is showing some respect after his passing
@jaxoncarter2electricboogal921
@jaxoncarter2electricboogal921 5 жыл бұрын
@@kelly44-l5v yeah good thing you're showing some respect *unlike:* kzbin.info/door/TZcBJUgJEfLsWYaLixPuew
@aetrics
@aetrics 4 жыл бұрын
i was just recently messing around with rocket storage and found if you go into out of bounds oceans it pushes you very quickly back into the level. I dont know if there’d be any way to carry that speed but it reminded me of this video Edit: you need to be pretty far out of bounds to gain substantial speed
@XUIW
@XUIW 5 жыл бұрын
Sonic- "I'm the fastest in the world!" Flash-"I'm also the fastest in the world!" MARIO- "Hey guys, are we flexing?"
@thealmanancy9020
@thealmanancy9020 5 жыл бұрын
*Players Sonic, Flash have left the chat*
@silver6380
@silver6380 5 жыл бұрын
What happens if you do this with the weird Noki 3/4/8 hover nozzle?
@Boo-km7zk
@Boo-km7zk 5 жыл бұрын
When is the next world record history? I can’t wait
@pv9e
@pv9e 5 жыл бұрын
Bro just bind in the console " bind mwheeldown +jump " and bunnyhop, its so ez
@souzooka7876
@souzooka7876 5 жыл бұрын
Wouldn't "parallel universes" be demonstrably (dis)provable by standing on a surface, adding UINT_MAX to Mario's X or Z value, and seeing if his height changes as a result of him falling? No need to build up speed using a blooper for 12 hours ;)
@musicenthusiast2372
@musicenthusiast2372 5 жыл бұрын
Trey, I'm somewhat new to speedruning this game and using a combination of strats, ive been able to get a 3:40 which isnt that good I know, but I was wondering if using the US version has any noticable differeneces, and if getting all the shadow mario cutscense done as soon as possible saves any time.
@wizzybizzy4309
@wizzybizzy4309 5 жыл бұрын
Love these videos. They help me learn stuff about sms
@lakitu6422
@lakitu6422 5 жыл бұрын
Is it possible to do hover storage on Rico harbor by glitching under water and changing the water level?
@lakitu6422
@lakitu6422 5 жыл бұрын
I checked and it's not possible because none of the climbable surfaces touch the ground
@urd3adnow
@urd3adnow 5 жыл бұрын
parallel universes in 64 always confused me. like, are they a developer intended thing? or just a weird side effect of something else?
@fourteevee
@fourteevee 5 жыл бұрын
It's a side effect of how collision is detected! Pannen made several videos on the topic but of particular note: - position is stored as a float (the maximum value of which is very large) - collision is NOT detected directly alligned with the position, instead, it is stored in a short int (a very small number... 16,000ish if I'm not mistaken) - by exceeding that 16000 value for colision checking, it wraps around back to -16000 and eventually back to 0, meaning your position can be very far from the map but you still technically collide with the main map because colision detection loops forever Due to these things, PUs exist! All a PU is is you colliding with that looping main map colision very far from the main map, rather than actual objects out there. Hope that helps!
@lakitu6422
@lakitu6422 5 жыл бұрын
This is just like the shell glitch in sm64
@mr.whimsic6902
@mr.whimsic6902 5 жыл бұрын
Would it be possible to clip past Pinna Park's invisible wall with Grate Storage?
@NokiDoki
@NokiDoki 5 жыл бұрын
There’s no grate on the beach, and even then you probably couldn’t bring Yoshi
@rawr51919
@rawr51919 5 жыл бұрын
@@NokiDoki It could be possible if you went fast enough backwards to speed right through the wall.
@Jordan-pi4ou
@Jordan-pi4ou 5 жыл бұрын
That was awesome, I love this stuff
@Elizabeth-by7gz
@Elizabeth-by7gz 5 жыл бұрын
Oooooohh a cool thing! I hope this goes somewhere!
@FonzTech
@FonzTech 5 жыл бұрын
Great find, but I don't think parallel universes exist in SMS, or they are way harder to get in. This is due to coordinates be in floating point. They have a range way larger than N64 integer numbers.
@SSM24_
@SSM24_ 3 жыл бұрын
If you want to get super pedantic, SM64 also does use a float for Mario's position - it's just that for floor detection specifically, it gets truncated to 16-bit integers for whatever reason.
@meowmasterer4292
@meowmasterer4292 5 жыл бұрын
Now let me explain parallel universes
@bigbigx2250
@bigbigx2250 5 жыл бұрын
:o accelerated blooper sliding
@notottomedic
@notottomedic 5 жыл бұрын
But what would happen if we built up speed for 12 hours
@lakitu6422
@lakitu6422 5 жыл бұрын
So I was thinking if I use the hover nozzle on a bungee cord I could then gain negative speed with it then activate it by being hit by an enemy while on the bungee cord. Sadly unlike the rocket nozzle this just caps my speed instantly not allowing for the speed to used.
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
dang, that's a good thought tho
@hobbyboundcat6713
@hobbyboundcat6713 5 жыл бұрын
big bloopers, over the wall racing
@kattnip500
@kattnip500 5 жыл бұрын
I wonder if their is an equivalent in Galaxy. Perhaps with the Manta Ray?
@ZeroKage69
@ZeroKage69 5 жыл бұрын
Can you use the rocket nozzle on the grate to build speed? It's been a while since I played sms lol.
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
Pretty sure I messed with that and it doesn't work sadly
@Zatchwen
@Zatchwen 5 жыл бұрын
Sick video. What do you mean parallel universes??
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
It's a reference to a weird quirk with sm64 (check out pannenkoek videos)
@theonlymann1485
@theonlymann1485 5 жыл бұрын
So do we have to build up speed for 12 hours?
@hooty8703
@hooty8703 5 жыл бұрын
Here we go again.
@VilRecio
@VilRecio 5 жыл бұрын
Mario just achieved heaven, he is infinite fast
@TeamBazym
@TeamBazym 5 жыл бұрын
Trey can you do a video explaining Parallel Universes in this game in particular? Alot of people including myself got very intrigued when you mentioned this, would love to hear from you!
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
Dey ain't in this game
@TeamBazym
@TeamBazym 5 жыл бұрын
AverageTreyVG thx you and the guys this gdq got me practicing this game. Keep up the good stuff my guy!
@Mr_Spaghetti
@Mr_Spaghetti 5 жыл бұрын
i know you’re probably just memeing with the PU comment, but in SM64, PUs exist both horizontally and vertically. So if they exist in Sunshine, they’d be much easier to locate with Rocket Storage, if they exist at all
@Mr_Spaghetti
@Mr_Spaghetti 5 жыл бұрын
oh nvm Noki Doki beat me to it by a fortnight, and with way more knowledge
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
I never actually knew they were vertical as well... ye rocket storage would be much better for that
@General12th
@General12th 5 жыл бұрын
I thought rocket storage let you build up vertical speed at a linear rate. Double the number of storages, double your speed. Triple your storages, triple your speed.
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
that's tru - I didn't realize this til after I made the voiceover.
@SSM24_
@SSM24_ 3 жыл бұрын
It might feel more than that because a linear increase in speed actually gives you a quadratic increase in maximum height, not just a directly proportional one. Storing 2x, 3x, or 4x the number of rockets will indeed give you 2x, 3x, or 4x the amount of speed, but that speed will give you 4x, 9x, and 16x the total height respectively.
@Toxoplasmosis679
@Toxoplasmosis679 5 жыл бұрын
Only if corona mountains entrance was always loaded >:(
@musicenthusiast2372
@musicenthusiast2372 5 жыл бұрын
Nice find. What are the implications? Could it ever be used to significantly improve Any% or 100% wr's?
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
atm I don't see it bein useful for anything - just an interesting quirk with the game
@TehFingergunz
@TehFingergunz 5 жыл бұрын
Great vid thank you Trey
@Jj-hi7ih
@Jj-hi7ih 5 жыл бұрын
Holy shit tre is gonna break this game
@JurgaBurgaFlintines
@JurgaBurgaFlintines 5 жыл бұрын
Good job dad!
@CorthosFellrin
@CorthosFellrin 5 жыл бұрын
if you want to do this during a normal speed run why not take the blooper with you?
@TheUltimateRare
@TheUltimateRare 5 жыл бұрын
maybe they exist. but idk. the different way it's set up might make it impossible.
@miku4977
@miku4977 5 жыл бұрын
@game developers CAP NEGATIVE SPEED YOU FOOLS
@Craykiller223
@Craykiller223 5 жыл бұрын
pannenTrey2019, its happening
@ralphmartin225
@ralphmartin225 5 жыл бұрын
It is not negative speed. Speed is your speed, you cannot have negative speed nor time, however, you can have negative velocity. Velocity is your speed over time, and your negative velocity would be you traveling backwards. Your speed will always be positive, but if you travel backwards your velocity would become the negative. And there is not deceleration while we’re at it, you can accelerate negatively, which just means you are changing speeds by slowing down. Acceleration is the change of your velocity, which is your speed over time.
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
thanks physics man
@substitoad7069
@substitoad7069 5 жыл бұрын
WE ARE BACK BOYS WE ARE BACK
@nikofoundaniphone1109
@nikofoundaniphone1109 5 жыл бұрын
BLJ + This Glitch = *_What the heck is Happening?_*
@zecr2aisonyoutube994
@zecr2aisonyoutube994 5 жыл бұрын
Sleep again
@wizard1370
@wizard1370 4 жыл бұрын
So sick man
@Quantris
@Quantris 5 жыл бұрын
This seems like a pretty roundabout way to do things if you're just trying to figure out if large negative speeds would enable something further. As in, instead of using a position hack why not just use a speed hack...
@0x2480
@0x2480 5 жыл бұрын
cause you cant speedhack on console without mods? They used the position hack to practice speedrun strats and such
@pv9e
@pv9e 5 жыл бұрын
like always, a nice vid
@ankarar
@ankarar 5 жыл бұрын
MagicScrumpy, Stryder7x and this guy sound so similar lol.
@AverageTreyVG
@AverageTreyVG 5 жыл бұрын
im tryna check out this guy
@centdemeern1
@centdemeern1 5 жыл бұрын
Interesting!
@slateoffate9812
@slateoffate9812 3 жыл бұрын
Speedrunner Mario
@dabs4270
@dabs4270 5 жыл бұрын
wtf is with these slopes man you can C^ trick on them in SM64 use shell hyperspeed do hyper speed walkink and now build up speed in super mario sunshine? there things are really glichy
@Jellybean_Prince
@Jellybean_Prince 5 жыл бұрын
I was thinking the same thing.
@joshuafreyman7287
@joshuafreyman7287 5 жыл бұрын
Backwards Grind Blooper or BGB
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