Game Dev at 30: The Journey Begins

  Рет қаралды 390

Benski Game Works

Benski Game Works

Күн бұрын

Пікірлер: 16
@0xkero
@0xkero 7 ай бұрын
Awesome, i subscribed to keep track of your progress 🎉 I’m cheering for you
@chiaram8686
@chiaram8686 7 ай бұрын
Good luck on your journey 💪🏼
@YeltsinOcelot
@YeltsinOcelot 7 ай бұрын
Godspeed you, man!
@devoid_x
@devoid_x 7 ай бұрын
Awesome. I recently made a pivot in my industry where I needed to learn Unity at age 30. It’s been a big change but I’m getting the hang of it.
@BenskiGameWorks
@BenskiGameWorks 7 ай бұрын
Sounds great and resembles my situation. My last (first and very short) role was embedded c engineer. I would love to hear about your process and also about your thoughts on Unity
@menesilhan
@menesilhan 7 ай бұрын
Keep it up! Looking forward to see your journey. I am a Front-end Developer myself, lately also interested with game development.
@BenskiGameWorks
@BenskiGameWorks 7 ай бұрын
Thank a lot! My first (last and very short) role was embedded c engineer. It's encouraging to hear, I'll be happy to hear about your process too!
@zaidsharieff-s6s
@zaidsharieff-s6s 7 ай бұрын
I'm rooting for you!
@whanua98
@whanua98 7 ай бұрын
solo gamedev here! that failed, my advice fro you, is that you need to deep learn the concept of game design carefully than programming to make good game for starter, it could be challenging because your game might be simple like among us, content warning, etc. don't get to carried away with big game development product, first you need to at least create one game and actually finish it until it published, from there you can truly learning the real lesson.
@BenskiGameWorks
@BenskiGameWorks 7 ай бұрын
Great advice! I definitely keep that in mind, I don't expect to be working on my "First profitable" game before I'm in it at least 6 months-year and after I have released a few preparation projects.
@eldarmamedov155
@eldarmamedov155 7 ай бұрын
Amazing! Looking forward to see the rest of the journey
@Matheus-ey4eo
@Matheus-ey4eo 7 ай бұрын
Great! I've been dreaming of starting gamedev but always found myself struggling with procrastinatioon or tiredness from work
@BenskiGameWorks
@BenskiGameWorks 7 ай бұрын
For sure, the opportunity to invest myself full time into it is a blessing. I am currently unemployed after a very short role as a junior embedded engineer. And fully rely on my parents help. I hope that in the following years it will pay off. If you still manage to find the time and energy I would I love to hear about it too
@amirhm6459
@amirhm6459 6 ай бұрын
Nice start, I'm also starting at 34 and still in progress. Btw what the reason you choose to learn C++ instead of just use blueprint? I learn C++ little bit and it is really helpful for me. But blueprint is enough most of the time, and I use blueprint as interface of the C++ code some times
@BenskiGameWorks
@BenskiGameWorks 6 ай бұрын
Hi Amir! First, thanks for your support! I have actually published my first mini game project for a gamejam, you can check it out here and try it yourself if you would like: kzbin.info/www/bejne/l5jWkmx-jt9gbZIsi=Bd7cpqrw2AW3MQUI Second, I'm a computer engineer so I already have the fundamentals for C++. Other than that, while it's true that it's totally possible to make whole games using just blueprints, I think there is a bigger level of customization when you use C++. I'm still a newbie, but from what I understand it is possible to access more functionality and twick the engine to your needs through the code. Performance-wise, I think that the memory management is better when using C++, because you can directly access different Actors and Components without using the blueprint's methods that include searching for the right reference every time. And again, it's just to the best of my understanding, the real power of Unreal is the combination between the code and it's integration with blueprint. (Everything done in code can be integrated into blueprint and vise versa).
choosing a game engine is easy, actually
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