Game Mechanics - Critical Hits Breakdown

  Рет қаралды 7,487

Nitroglycerine

Nitroglycerine

Күн бұрын

In Langrisser, damage is pre-determined by the damage formula, which is based on your ATK / INT vs the enemy DEF / MDEF. However, there is one random element, which is critical hits.
In this video, I using multiple examples to demonstrate how critical hits work.
There is a small error in the table at 10:17
The 2143 damage to the "Inf General" was actually the crit hit value. The "normal" DMG taken is unknown, but presumably 30% less.
For More New Players Tips & Game Mechanics Videos, Check the Playlist: • Langrisser M - New Pla...

Пікірлер: 23
@sonyarjanggi5686
@sonyarjanggi5686 5 жыл бұрын
thank you nitro, you clear my mind about crit mekanism now. keep up the good work
@MingInspiration
@MingInspiration 4 жыл бұрын
This is high quality and in-depth. I think when you are at 6 stars, you have plus 40 analytical skills and plus 40 intelligence, which makes you a versatile top tier pvp and pve player
@joaocarvalhos
@joaocarvalhos 5 жыл бұрын
Really nice video. So we can take from this that units that have increased crit chance are way less powerful than we all imagined...
@Nitroglycerine
@Nitroglycerine 5 жыл бұрын
Yeah, I would overall agree with that. The basic goal of soldiers is for your soldiers to kill the enemy soldiers, so your hero can kill the enemy hero. In that sense, soldiers who offer +ATK% value are superior. That's why recommended soldiers are angels, masked maids, zealots, sorceresses, dark elf snipers (for PvP), etc. But most crit hit soldiers have extra effects. Mist dancers can debuff with AOEs for some reason. Others offer fixed damage.
@yulfine1688
@yulfine1688 5 жыл бұрын
It still doesnt explain why when critting the mage sorceresses in whichever ice dragon doing the perfect 17k amount and then doing up to 22k but they live even if you take the atk in half for soldiers and heroes. Or the fact a certain weird 19k special crit hit does the same thing. The only thing I can think of is who attacks first the soldiers or the hero which tells me leon is for whatever reason sometimes or is always hitting faster than Angel's which means certain attacks gets wasted on the enemies soldiers. But such low def units without any damage reduction shouldn't have changed it that much. Nor does it explain why two completley different numbers on special crit hits will kill the enemy sorceress and then the higher crit or normal hits dont kill at least with leon. Is the atk priority being screwed with for some reason or what is going on. For those scenarios to happen. And I know they arent the only enemies in the game to do it. Nor does some of the damage make sense when all units are lost and and hero unit is down to a few hundred health that previously didnt seem to do any damage all of a sudden one shot you that it could barley harm you when you attacked or were attacked or only wiped out your entire soldiers which does make some sense. Crit or normal hit for different values. But then you do minimal damage in return or something so you're trying to figure out what happened by recording and watching it checking to see if something had a damage mitiagation proc or new hidden passive or skill. When nothing shows up at all litterally nothing makes sense as to why that happened when before you were doing more or whatever. And this is with using the same gear and stats and units with the same level upgrade. Then changing either your heroes atk but the unit level is the same or just the unit level not hero atk or both and yet the same thing still happens sometimes when you know for a fact that lower atk and units could one shot or whatever but would hit that special damage number. And the the aoe one yeah that one is just a mess.
@Davtwan
@Davtwan 5 жыл бұрын
Yulfine - Cavalry moves tend to attack faster than the soldiers, since the attack animation shows them galloping faster than their troops attacks. If you want the soldiers to attack first, then it’s better to do a normal or non-cavalry attack.
@valdez0831
@valdez0831 5 жыл бұрын
Your videos are ridiculously helpful. Think you make a new best SSR heroes video for 2020? Happy New Year's!
@KarseFarrence
@KarseFarrence 5 жыл бұрын
I'm not sure that one either the soldier or the hero were crit and the other not. They could probably both got crit but the differences in damage might be different because they are calculated separate. They both have different mdef values in which this case of Lana's Black Hole will be taken in consideration against her Int to calculate the dmg. Phalanx got very low mdef.
@Ecko09
@Ecko09 5 жыл бұрын
hiiii nitro! thanks for the all the work on your vids. could you do a mastery stone enchant guide someday? :)
@Nitroglycerine
@Nitroglycerine 5 жыл бұрын
It's on the to do list for this week. I'll probably fit it in this weekend, but it could be earlier. No guarantees on the exact date.
@TrungLe-ez9jm
@TrungLe-ez9jm 5 жыл бұрын
Thank you for your really nice video :D Btw, I have some more questions about crit rate, I hope you can explain to me if you know about it :D 1. Beside solider's talent, what else can affect the crit rate and crit dmg of solider ? Does heroes' talent (like zerida and omega) affect the solider's crit rate and crit dmg ? And how about Blazing Sun ? And how about the crit rate enchant on the accessory ? 2. How the skill stat of heroes affect the crit rate ? I mean, if the attacking hero has lower skill stat than the attacked hero, however the attacking hero has Crit rate increase (from arena mastery stone or from the skill, for example the "demolish" skill of rachel), does that crit rate reduced or kept the same ? Like can we use a hero with high crit rate from arena mastery stone or from the skill, without considering the value of his skill stat ? Thank you for answering me :D
@Nitroglycerine
@Nitroglycerine 5 жыл бұрын
1. Soldier crit rate is affected by hero talent, just like how their ATK and DMG is. However, it is known that enchants and gear only affect the hero, and do not affect the soldiers. I mentioned this in a previous game mechanics video. They don't really make exceptions to these rules, regardless of what you're buffing (+DMG%, ATK, DEF, SKILL, etc). 2. About all that is known is that: - everyone has a basic crit rate. - this crit rate is further increased by the SKILL stat. Thus, someone with 85 SKILL would benefit far less from +10% CRIT chance than someone with 450 SKILL. As for how much increase SKILL applies to crit hit, nobody has done the testing (as far as I know). Because we don't have the formulas the game runs on, you'd have to test thousands of times to get a roughly accurate crit hit percentage vs SKILL kinda thing. For example, see the # of crit hits in 1000 attacks with a character who has 100 skill, then 1000 attacks with Omega who has like 450 skill, and determine the rough percentage for both, and calculate the (rough) formula based on these 2 results. Personally, I'm not willing to spend that much effort to calculate it. ^_^;
@TrungLe-ez9jm
@TrungLe-ez9jm 5 жыл бұрын
@@Nitroglycerine Thank you :D
@Davtwan
@Davtwan 5 жыл бұрын
Damage is fixed? I thought it varied by about 1-2% from the average. I swear doing the same thing (I.E. Both attempts don’t crit.) seems to do different but similar damage every time. Maybe it was patched? Maybe there’s a glitch with attack priority?
@Nitroglycerine
@Nitroglycerine 5 жыл бұрын
Well, I could be wrong, but I'm pretty sure it's fixed. For example, I did do attacks around 12 times with Omega to generate those 3 scenarios. Every single time it was those 2 damage values.
@Isakarka
@Isakarka 5 жыл бұрын
So crit damage is indeed 130%, I feel like mentioning blazing sun is an additive 25% onto this, meaning crits with blazing sun do 155% damage, and in arena this can be altered by pvp enchants further. (This also means blazing sun is effectively a 19% damage increase on crit and not the 25% you might think) Other notes are Joshua's talent doesn't care whether he crits or his soldiers crit, it'll activate for either. Also Omega is like the one example I'd prefer his troops crit rather than him. Max dark elves OP
@xsg81
@xsg81 5 жыл бұрын
How is skill converted to crit chances ? Is is 10 to 1?. what is the base crit chance of soldiers?
@Nitroglycerine
@Nitroglycerine 5 жыл бұрын
As far as I know, nobody has done the testing to determine either of these. I admit I'm not willing to spend the time to figure it out either. Because we don't have the formulas the game runs on, you'd have to test thousands of times to get a roughly accurate crit hit percentage vs SKILL kinda thing. For example, see the # of crit hits in 1000 attacks with a character who has 100 skill, then 1000 attacks with Omega who has like 450 skill, and determine the rough percentage for both, and calculate the (rough) formula based on these 2 results.
@b0nagecrew634
@b0nagecrew634 5 жыл бұрын
I believe if you crit with omega and his att is lower than opponent def instead of 1 damage it does 2 damage?
@Nitroglycerine
@Nitroglycerine 5 жыл бұрын
I believe it's a situation where: 130% of 1 is still 1. I could be wrong, but I'm also going to be frank and say it is such a minor details in the scheme of things (especially regarding understanding how crit hits work overall). As an example, I think I've seen situations where the "minimum" damage dealt is actually 10 or 20, rather than 40. ^_^; Didn't ever bother to cover it in the DR game mechanics video though.
@b0nagecrew634
@b0nagecrew634 5 жыл бұрын
Nitroglycerine ah very true I’m also thinking with the increased crit damage AB enchants it could change things too but like you said pretty minor if you aren’t OHKO’ing things anyways
@cruzerion
@cruzerion 5 жыл бұрын
@@Nitroglycerine Another possibility would be that the adjustment to 1 damage is done at the end of the damage formula (ie -200*1.3 is still below 1, so it increases it up to 1). It'd probably be easy to test by playing around with abilities with different damage multipliers. I do think the situations where the minimum damage dealt is less than 40 is either where the unit has less soldiers, when the unit itself has less than the usual amount of hits (I think I read somewhere that one form of Jugler has only like 3 hits?) or the soldiers die before firing a second volley of attacks.
@Nitroglycerine
@Nitroglycerine 5 жыл бұрын
​@@cruzerion I've been told that the damage formula is: gyazo.com/c9dfee81e1c978835878dc3487911aeb I didn't work out this formula. I believe it came from people on the CN server who were willing to spend the time to reverse engineer it. The crit factor is a separate multiplier, which presumably is 1.3x base value (can be adjusted by things like meteor and class mastery / equipment enchants)
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