The ones from 1999 are insane for the time. Brilliant video
@a.s.l711 Жыл бұрын
Indeed it is near a ps3 graphics I really can’t believe it.
@sebastiankulche Жыл бұрын
@@a.s.l711 You have to see the PS2 old man tech demo. That was near photorealistic.
@theearnmoreyouagainmoreres825010 ай бұрын
That's called backwards compatibility if your a developer or creative solutions engineer you never throw away a #devkit it's one of video games most useful and valuable access because it's what's used to create a video game using the ugliest computer looking thing raw specs there so hard to come by it's like James bond ESK ADVENTURE trying to find the cosmic cube major ones to look for #snes #atari2600 #xbox #ps1 #ps2 #ps3 #ps4 #ps5 #n64 #segasaturn #segadreamcast #segasmasterssystem #neogeo #segagenesis #sega32x #64dd #xbox360 #xbox1 #xboxSx #pcengine #turbograpx16 #towns #msx #sonymsx #philipsmsx #dell #appleii(2) #commodore #commodore2 #commodore64 #nintendogamecube #nintendowii #nintendowiiu basically there thousands of others and some more legacy than most depending on a mental state of mind basically now with that said #leveno #acer #nvidia #havoc #unreal they need to build a total of there own Pc gaming devices soon #capcom #konami and #electronicarts before and after madden #tecmo #square-enix #namcobandai #warnersbros #universalpictures are #paramount has some hidden tech in there Hills behind the city of los Angeles CA edition #disney youre are a southern California resident then come on down and enjoy the #knottsberryfarm and #sixflagsmagicmountian #gameworks Arcade cabinet playing & food restaurant and grill
@beastatkhd62938 ай бұрын
@@a.s.l711I still watch this video once a month. Generally cannot get over how good they look
@AlfonsoPadovanoSorrentino6 ай бұрын
I agree. Grass demo is wonderful.
@elzacharito14986 ай бұрын
11:07 Lore accurate NVIDIA customer
@Lxttledxrkness6 ай бұрын
Fr
@LEXXIUS6 ай бұрын
😆
@MikooOnYoutube5 ай бұрын
The more you buy, the more you save!
@NotoriousFC5 ай бұрын
Bought an amd 5700xt and will never buy another amd GPU after the issues that gpu gave my computer. Got a 4070ti super now and super happy never any crashes or driver issues. Thanks nvidia not just for being better performance than amd but being reliable and easy to use.
@elzacharito14985 ай бұрын
@@NotoriousFC Yeah AMD got problems with their 5000 drivers but it's not the case anymore with their new cards. They shifted a lot more towards software like NVIDIA.
@MikooOnYoutube6 ай бұрын
It's incredible when you consider just how many of these techniques and concepts, once only possible in tech demos, are now used in almost every major game without the player even thinking about it. Computer graphics have come so far in the past 25 years...
@NonsensicalSpudz6 ай бұрын
i remember when FXAA was quite heavy
@ιλι5 ай бұрын
name one game that uses real time interactive smoke simulation
@NonsensicalSpudz5 ай бұрын
@@ιλι what's that got to do with the original comment?
@ιλι5 ай бұрын
@@NonsensicalSpudz read the comment again and look at 7:17
@muderik65655 ай бұрын
@@ιλιmaybe cs go 2
@jago_musica5 ай бұрын
Its surprising how the 2001 "shiny" graphics almost looks the same to certain current softwares.
@tadpoleisalive4 ай бұрын
Which ones?
@nanman_chief4 ай бұрын
It may look the same, but it is different actually. The "Shiny" demo maps an environment texture (cube map texture) to simulate reflections. The environment map is pre-rendered, which means it can't display actual objects in the game in real time (for example, if you add a sphere object next to it, it will not be reflected), as it is just a pre-rendered texture. Currently, regular games use screen space reflections (based on ray marching). While the latest generation of games (like Cyberpunk 2077 version 1.6+) achieves this with ray tracing and path tracing, which are real-time and capable of multiple ray bounces.
@AlejandroRamos-gx8xh4 ай бұрын
@@tadpoleisalive gollum
@tadpoleisalive4 ай бұрын
@@AlejandroRamos-gx8xh HUH?
@MelanatedRepublican4 ай бұрын
@@tadpoleisaliveit doesnt
@neighbourhoodmusician5 ай бұрын
6:00 - Geez. The era of extreme bloom really blighted those mid-to-late 00s games.
@Dr.Frankture4 ай бұрын
Oblivion spirit
@muffinconsumer44314 ай бұрын
Welcome to the dreamscape
@Kwint.3 ай бұрын
@@muffinconsumer4431wha
@shmookins6 ай бұрын
7:17 and still, almost 20 years later, we don't have games with such detailed smoke or water physics. Today, it's all "ray tracing this", "ray tracing that". I wish there was a focus on physics simulation. Good memories. I remember downloading the stuff from 2006. Blew my mind that I could actually control the demo in real time.
@okitasan6 ай бұрын
@@shmookins agreed, it’s like when half life 2 came out. I feel like that represented a massive jump that affected not only graphics but gameplay and it was all because of the Source physic’s engine. Like, ray tracing is pretty, but i don’t know if it can be the game’s mechanic. Incredible physics can inform the gameplay mechanics, like the gravity gun in half life 2.
@modables6 ай бұрын
these are all tech demos it would probably have bad performance in a big game
@DragonOfTheMortalKombat6 ай бұрын
We have great physics simulations, look at control. Most developers just can't bother to implement them. GTA 4 had realistic driving and human behaviour and it is 16 years old, RDR2 also had that along with realistic npc AI .
@zonelore6 ай бұрын
I definitely remember in Stalker Clear Sky there is a moment where volumetric smoke is used, or rather steam comes from the ventilation and if a box is placed in front of it, the smoke will spread around the box and not through it, and I haven’t seen this in any other games.
@Penguinz4LOLZ6 ай бұрын
True, I think there's still games with cool physics, The Finals probably has it. But older games like GTA 4 and Half Life were AAA games with really awesome physics.
@xeryl_11 ай бұрын
man I miss seeing those old nvidia logo animations, oozing with creativity
@nydaarius68456 ай бұрын
back then, nvidia was a company that wanted to create 3d cards for gaming. today their focus is elsewere and gaming a second thought.
@jimbotron706 ай бұрын
@@nydaarius6845A new competitor will inevitably emerge.
@NekroWareOfficial5 ай бұрын
With that voice, gives me nolstagia because of playing Battlefield 2
@Rex888082 ай бұрын
That whisper instantly brings to mind the Batman: Arkham series. I can hear the menu music start to play immediately afterwards
@shmoud996 ай бұрын
Hearing “Ray Tracing” in 2010 is incredible
@cool38655 ай бұрын
yea but it also ran at like 3fps
@RicardoMontania5 ай бұрын
Brother ray tracing tech was used in the Monsters Inc movie (2001)
@BenInSeattle5 ай бұрын
@@RicardoMontania Raytracing has been around since the early 1980s, but there's a difference between frames per second (real time) and hours per frame (pre-rendered movies). Monsters, Inc took 29 CPU hours to generate a single frame so they had to use a massive "render farm" with over 1000 servers! Also, be careful of confusing "rendering" with "raytracing". Monsters, Inc used "RenderMan" which has sophisticated algorithms to shortcut the slowness of ray tracing. I have no idea if nVidia's claims of "ray tracing" are genuine or just a marketing term for a RenderMan-like ability, but it still seems impressive to reach 3fps.
@АлександрСмирнов-с7д2ж5 ай бұрын
I learned about ray tracing in 3dsmax in the 2000s while still in school
@BenInSeattle5 ай бұрын
@@АлександрСмирнов-с7д2ж If you used raytracing in the 2000s, then you know how glacially slow it was to render. For complex scenes with lots of reflections and refractions, people would leave their computers running overnight. Which makes the fact that nVidia was selling a graphics card as doing "raytracing" in 2010 all the more incredible. I wonder what the heck it actually did. Genuine ray tracing would still have been too slow for realtime animation, so maybe they meant the card merely accelerated the calculations for baking in (precalculating) the lighting and shadows. Or maybe it was meant for generating pre-rendered cut-scenes?
@hiyailensoyam24943 ай бұрын
2:02 "Beautifully lit underwater scene"
@DraponDrako6 ай бұрын
2000: you need GeForce 2 to see reflections 2024: you need GeForce 4090 to see reflections.
@pigsteel33425 ай бұрын
Mfw technology advances
@Formula_Zero_EX4 ай бұрын
You need GeForce Series X/S to see reflections.
@ps4games1643 ай бұрын
my thoughts exactly 🎯
@LazarheaD3 ай бұрын
We need your moneyyyy
@more-or-less-it3 ай бұрын
Were not rendering 720 pixels anymore
@Stef26Gab5 ай бұрын
For their time "bubble" "grass" and "smapl pond" look amazing, they actually look revolutionary
@mikaeki5245 Жыл бұрын
Why am I still more impressed with the early 2000's tech vids rather than the newest?
@clarkyx7 ай бұрын
We’re just very used to how advanced graphics has gotten, to the point where newer technologies just don’t give that spark it used to as it was something we had never seen before. UE5 and such is still highly impressive, so credit is due.
@fish_R_stinky696 ай бұрын
The pond one looked amazing.
@ShadowAngel-lt8nw6 ай бұрын
Becuse we hadn't had any actual technological advacenements in aobut 15+ years. It's all just raytracing this, ai graphics that but we're stuck in a limbo. I pity all kids who didn't experience 1990-2005 and the insane leaps graphical development did in that timeframe. You went from 16 Color EGA to 3DFX to actual photorealistic graphics. In the past 15 years people couldn't even make water look realistic.
@theblah126 ай бұрын
We’re at a point where the biggest bottleneck for creating amazing graphics is from creating the art assets itself, not the rendering tech. A tech demo made by a small internal team is going to have a harder time impressing then an environment created by a AAA studio with hundreds of accomplished artists and a hundred million dollar budget, even if the tech demo is using more advanced rendering tech. Plus, devs have gotten extremely good getting the most out of “old school” rendering techniques that newer types of rendering tech don’t hit quite as hard as they might have - ray tracing and path tracing looks amazing, but the older baked lighting systems games used a generation earlier still hold up really well. The most impressive tech demos coming out these days are ones from Epic Games in my opinion, but that’s because they have the combined power of impressive tech, a hugely popular engine to sell that tech to, and a massive army of artists to enlist to showcase their engine’s latest features in the best possible light.
@Olizowshuffle6 ай бұрын
@@theblah12 the real bottleneck is(imo) lack of artistic vision and optimisation. AAA studios just dont care about anything except the bottom line, this trickles down to every employee and surprise the final product is a piece of shlt.
@gregoriogarcea2 жыл бұрын
One of your best video!!!
@SilvercattoOsom6 ай бұрын
You know, for how old these tech demos are, I'd almost think they'd be made for modern day graphics standards.
@Balrog-tf3bg6 ай бұрын
Same looking at some of the 2010s ones and thinking that looks like a game that’d come out today
@Resvrgam5 ай бұрын
It really shows how gaming consoles have stymied innovation and progress in graphical development. When the original Xbox hit the scene, it marked the beginning of the end of creative growth and innovation in games. Every PC game got shoe-horned onto these gated garden consoles and destroyed the industry’s unlimited growth potential. I think we’re seeing the final effects of that happening to the industry now.
@nothughmahn4 ай бұрын
@@Resvrgam It has nothing to do with anything you said. The reason is that the GPUs weren't powerful enough to do all of these things in a real-time gaming experience. These were small tech demos with either limited functionality or were just animations. Of course, it's much easier to render an animation or small scene than a full game like Call of Duty or Resident Evil.
@Resvrgam4 ай бұрын
@@nothughmahn Consoles need to be cheap enough for mass consumption. That means corners need to be cut. It also means the hardware is static. This has contributed to the stagnation of graphical advancements because it was more profitable to keep things held back for cheaper, static hardware than making new and innovative graphic advancements for PC graphics cards now.
@MrDpPd4 ай бұрын
@@ResvrgamNah, ur just ascribing blame where there is none
@disruptapps6 ай бұрын
You know you are getting old when you've watched all of this unfold in real time LOL!!!
@GameEvolutions2 жыл бұрын
📌 *TIMESTAMPS* 00:00 [NVIDIA GeForce 256 Graphics Cards] Bubble (1999) Grass (2000) Crystal Ball (2000 00:45 [GeForce 2-Series Graphics Cards] Lightning (2000) Small Pond (2000) Toy Soldier (2000) Grove (2000) Creature (2001) 02:03 [GeForce 3-Series Graphics Cards] Principles of Shading (2001) Chameleon (2001) Zoltar the Magnificent (2001) 02:49 [GeForce 4-Series Graphics Cards] Wolfman (2001) Bugs (2002) Tidepool (2002) Squid (2002) 03:43 [GeForce FX-Series Graphics Cards] Time Machine (2003) Last Chance Gas Ultra (2003) Ogre (2003) Toys (2003) Vulcan (2003) 05:22 [GeForce 6-Series Graphics Cards] Clear Sailing (2004) Timbury (2004) Blobby Dancer (2004) 06:23 [GeForce 7-Series Graphics Cards] Mad Mod Mike (2005) GeoForms (2006) 07:04 [GeForce 8-Series Graphics Cards] Box of Smoke (2006) Froggy (2006) Cascades (2007) Human Head (2007) 08:11 [GeForce GTX 400-Series Graphics Cards] Design Garage (2010) Unigine Heaven Benchmark (2010) Supersonic Sled (2010) Stone Giant (2010) 09:38 [GeForce GTX 500-Series Graphics Cards] Alien vs. Triangles (2010) Endless City (2010) 10:22 [GeForce GTX 600-Series Graphics Cards G-SYNC Pendulum Demo (2013) 10:45 [GeForce GTX TITAN] “Ira”, Lifelike Human Face Rendering (2013) 11:11 [GeForce GTX 900-Series Graphics Cards] Apollo 11 Lunar Landing Demo (2015) 11:40 [GeForce RTX 20-Series Graphics Cards] Final Fantasy XV: Windows Edition DLSS Benchmark (2018) Justice RTX Tech Demo (2019) Atomic Heart RTX Tech Demo (2019) Reflections RTX Tech Demo (2019) 13:03 [GeForce RTX 30-Series Graphics Cards] Marbles RTX Tech DEMO (2020) The Attic RTX Tech DEMO (2020) 13:42 [GeForce RTX 40-Series Graphics Cards] NVIDIA Racer RTX (2022) 14:11 Evolution of ALL Nvidia Benchmark Tech Demos
@janekkos1254 Жыл бұрын
Geforce GTX 200 series?
@drill_fiend10976 ай бұрын
10 series was a pretty legendary jump but no demo?
@gabrigmr58086 ай бұрын
also no 700
@private11776 ай бұрын
You missed a few.
@brendenlee90434 ай бұрын
No 16 :(
@marcnhunter6 ай бұрын
7:30 that is crazy for 2006!
@2fernandoc16 ай бұрын
To be fair, Mario 64 did something like this 10 years earlier on the N64
@ShadowAngel-lt8nw6 ай бұрын
@@2fernandoc1 No, it didn't. At all. It wasn't capable of anything, it couldn't even display proper textures most of the time, there's a reason why developers had to constantly go back to gouraud shading for everything.
@thomasthefox2336 ай бұрын
@@JamesKim-m7f Mario's head didn't have nearly half the amount of polygons that frog has
@123laban3 ай бұрын
Not really. Crysis was released in 2007
@37Kilo25 ай бұрын
I always loved these. Every time I upgraded to a new Nvidia GPU, I'd download the tech demos for that specific GPU and just watch them in awe.
@jeanfrancoisvandiest97292 жыл бұрын
Very nice evolution my friend😁👌
@GameEvolutions5 ай бұрын
Thank you!
@sadge06 ай бұрын
these tech demos are more impressive than most modern games
@pacomatic98336 ай бұрын
Modern games are (or should at least) be more focused on fun than being impressive.
@tryarie19706 ай бұрын
That's like saying the products on the ads look better that the actual one, which is duh.
@vast94676 ай бұрын
@@pacomatic9833the issue is that they’re not impressive either. they’re usually just bad, nowadays.
@sadge06 ай бұрын
@@pacomatic9833 but they're boring AND not impressive. Most modern games are doing everything but trying to be fun, because devs are just trying to make some money instead of trying to make a good and fun game
@sadge06 ай бұрын
@@tryarie1970 how is that even comparable? It's not a game trailer, they show exactly how this technology works, and it would work exactly the same way or even better if it was implemented into the game. Some of these technologies are default at this point, but still, some modern games don't even have something that's considered default by today's standards...
@garavonhoiwkenzoiber6 ай бұрын
11:06 "most realistic human face yet - 2013" Starfield: I'ma pretend I didn't see that
@canalfabioconde6 ай бұрын
13:47 IMAGINE RE-VOLT 2 LIKE THIS
@unitysparticlesystem4 ай бұрын
finally, someone mentioned Re-Volt
@kubamax9kubowski1763 ай бұрын
Check out Volt Recharge
@karonidexya3 ай бұрын
you're telling me it's not!!?! and what game is this?
@otsu30113 ай бұрын
Damn now I want it
@MelroyvandenBerg2 ай бұрын
yes
@joebloggs16916 ай бұрын
Small pond impresses me even today
@martinsmith43892 жыл бұрын
I think the nvidia FX series was the biggest jump in graphics
@ElGalxo Жыл бұрын
Because they gotten effort to even make what we consider boring lighting and shading in 2000
@BroodingAcorn6 ай бұрын
tbh i think that might go to the geforce 400 series imo
@joshtheserious86336 ай бұрын
FX series was one of the biggest failures in Nvidia history
@esppiral6 ай бұрын
@@joshtheserious8633 Absolutely, anyone saying otherwise didn't have one at the time.
@royaleasbury43374 ай бұрын
@@esppiral ATi Radeon 9000 > NVIDIA GeForce FX 5000 (at the time)
@ИванКулинич-э7р11 ай бұрын
Hey! Wait a moment. Where is Nalu, Dusk, Dawn, Medusa and Adrian Curry?
@autodidact71277 ай бұрын
Sexist and woke and racism and diversity and equity and inclusion
@esppiral6 ай бұрын
Exactly my thoughts, he missed the most iconic ones.
@GraveUypo6 ай бұрын
yup, i called that too.
@axipixel58116 ай бұрын
Nvidia has removed Dusk, Dawn, Nalu, Luna, Adrianne, Medusa and A New Dawn from their website along with any mention that these demos ever existed, because they have sexy women in them. Not politically appropriate anymore.
@esppiral6 ай бұрын
@@axipixel5811 we live in dark woke ages.
@epicforger12345 Жыл бұрын
Wow I never knew some of these existed, they looked very impressive for their time
@4.0.46 ай бұрын
I am really surprised at how big of a jump the early 1990s vs early 2000s were - while these days, people would play a 10 year old game and praise the graphics.
@botgags90212 жыл бұрын
I remember most of them 😍
@okitasan Жыл бұрын
For a long time, PC graphics were leaps and bounds ahead of what was available on consoles. I used to love downloading the latest nvidia tech demos just to see if my computer could run them. I remember the wolfman demo running at like 5fps lol. I found it fascinating to look at the advancements in reflection and water graphics. The 1999-2000 demos bring back some fond memories. It was fun time to be a kid and into computers.
@Henrybram6 ай бұрын
Nowadays I think pc graphics are even more ahead of consoles
@okitasan6 ай бұрын
@@Henrybramthis is just my feeling, I have no idea if it’s factually accurate, but it seems like today most PC games can still be tuned down to work on consoles. It’s essentially just effects like ray tracing that make them look more impressive, they aren’t using dramatically larger worlds or complex models or anything. Back in the day, it seemed as though there were many games that would be impossible to run on the consoles of the time no matter how you optimized them. I’m talking during the PlayStation era. But it may have just been a difference in development software and proprietary hardware of consoles. Maybe now it’s all a lot more universal.
@Henrybram6 ай бұрын
@@okitasan I aggree but the thing is for consoles back then we're usually graphically more powerful than pcs unless u get the best of the best pc the. The pc is much better, but also graphically the old nvidia GPUs were so impressive for the time
@mgord95186 ай бұрын
Diminishing returns. As graphics get better, it takes exponentially more effort to make things look a little more realistic. I guarantee it won't be long until even mobile games barely look worse than PC games
@sebastiankulche5 ай бұрын
The PS1, PS2 and PS3 tech demos looked way more impressive. Some games like Crash Bandicoot or Rascal could also pass as tech demos in their own right. Also comparing tech demos is not a good way to see the power of a hardware because its non applicable in real time game scenarios.
@Stoxide6 ай бұрын
Lmao, the 2007 man's head looks better than 80% of the characters from 2024 games.
@ganjaman596506 ай бұрын
I remember running human face at 5 fps lol, on the series it was supposed to run on, supersonic sledge was amazing tho.
@DarkiGt2 жыл бұрын
I love it this video, thanks for make.
@RoschuhLP6 ай бұрын
The 2010 tech demo looks somehow better than 50% of games realeasing now xD
@GameEvolutions5 ай бұрын
Ain't is strange? haha
@kubamax9kubowski1763 ай бұрын
You have to be high to think that
@RoschuhLP3 ай бұрын
@@kubamax9kubowski176 i mean the damage model part. That technology feels lost but would make games look so much better
@Ayahuasca98 Жыл бұрын
That small pond looks great to this day
@FrenicX2 жыл бұрын
What about Dusk, Dawn, Nalu, Luna, Adrianne, Medusa and A New Dawn??
@GameEvolutions2 жыл бұрын
I tested all tech demos from Nvidias website, which are all up for download. Thank you for watching!
@WrathDrago2 жыл бұрын
I don't think he knows those were removed from there website, or doesn't care!
@BokinatorX2 жыл бұрын
Those were the best ones
@RCmaniac6672 жыл бұрын
@@WrathDrago why they removed them? Something about skin exposure or something in those lines i suppose
@WrathDrago2 жыл бұрын
@@RCmaniac667 Can't show curvy, buxom animated women in today overly sensitive society. That's why they removed them!
@tristanwegner Жыл бұрын
Its seems, you only took the demos Nvidia currently lists, but sadly, they missed a few. E.g. Nalu Demo from 2004, which was mermaid with very beautiful long hair. She is actually hidden on the Geforce 6 card even in this video in the top left corner. Actually someone found out that Nvidia removed all demos with female characters, quite some iconic, but too sexy now? They are Dusk, Dawn, Nalu, Luna, Adrianne, Medusa and A New Dawn
@wizmanballin8498 Жыл бұрын
I had all of those...lol
@GraveUypo6 ай бұрын
i remember dawn had a glitch were if you renamed the executable to 3dmark.exe, all of her clothes disappeared, and she was fully modeled below. that caused quite a stir at the time. they even re-released the demo without the glitch
@uncle_trasher3 ай бұрын
Истина брат мой!
@ryuunosuk315 күн бұрын
@@GraveUypo "glitch", almost make it seen like it was not intentional on the tech demo dev's part, lol
@RTHBC0013 ай бұрын
It's really mind-blowing how much graphics hopped in quality from 1999 to now.
@davidw81105 ай бұрын
You missed one. The Geforce 3 had a demo that rendered, in real time, a scene from Final Fantasy: The Spirits Within. I can forgive you missing it since it was never publicly released for download. Most people don't even know about it. It was super impressive for it's time.
@Xebozone4 ай бұрын
Cool video! Thanks for showing some of those NVIDIA logos too! I think some demos are missing from this video. I remember one that showcased subsurface scattering, and there was one called Samaritan that comes to mind too
@epich3073 ай бұрын
0:50 I used to see this logo a lot in gta san Andreas
@colinbrown4903Ай бұрын
Dang, so much nostalgia. I remember so many of these coming out and being blown away.
@smokyz_3 ай бұрын
Holy fuck I got a nostalgia hit from that 2:50 monster with a minigun. I am not even sure from where, but I remember as a kid playing a game which had that as a starting logo.
@hondadavey2 ай бұрын
Unreal Tournament 2004. If you get the Editor's Choice edition, it comes with a gold version of that logo.
@musicman35696 ай бұрын
I didn't know about a lot of these. Every time I get a new graphics cards I have always enjoyed going back and trying older tech demos that used to make my system struggle and watching my system plow through them with ease. For example, I remember trying Unigine Heaven on my GTX 460 back in the day and it would really struggle with any of the medium/higher settings. Then my GTX 970 did fairly well on it but still wasn't flawless at Ultra. I wasn't until my GTX 1080 that it was able to blast through it on Ultra settings at 1080p, and it was very satisfying when it finally did. Cheers!
@GameEvolutions5 ай бұрын
Cool, I thought I was the only one ! 😅
@janvertonghen142 жыл бұрын
2:42 uhh???💀
@hyperhyphen10029 ай бұрын
💀
@leiilo6 ай бұрын
What?
@jannat-e-khoob6 ай бұрын
U cannot get a head 🗣️
@janvertonghen146 ай бұрын
@@leiilo It's weird lol
@janvertonghen146 ай бұрын
@@jannat-e-khoob 😂
@cg.man_aka_kevin2 ай бұрын
The photorealistic face one is really impressive!
@popopopopopka8 ай бұрын
11:37 I love this sound
@Ostnizdasht206 Жыл бұрын
I feel like we don't see a lot of this tech even in modern games.
@jackstone48156 ай бұрын
possible game faces in 2012 year : 10:45 Starfield in 2023: YES
@Whatisthishuhhmm6 ай бұрын
7:24 is there like a single game that used this type of smoke simulation? This looks advanced for 2024 but it’s from 2006??? I’ve literally never seen it before!
@ps4games1643 ай бұрын
No. But anyway see Unreal Tournament 3 from 2007 in 4k, HDR, maxed out. And Mirror's Edge.
@neojenshi40552 ай бұрын
Mirrors edge is the goat @@ps4games164
@samotr771310 күн бұрын
@@ps4games164Thank you, ps4games164.
@atrus38235 ай бұрын
I had just graduated high school and was building my own PC’s in the early 2000’s and I remember how you couldn’t keep up with the video card changes. A game that came out like a year after your video card already wouldn’t run on it. And I don’t mean would run poorly. I mean you couldn’t even start it up.
@myballsishurtinggaming5 ай бұрын
You are telling me back to those days if a game is older than your graphics card it's unlaunchable?
@atrus38235 ай бұрын
@@myballsishurtinggaming it depended on the game, but happened quite often. New features were being launched on new cards all the time. Cards didn't even have pixel shaders until 2001.
@myballsishurtinggaming5 ай бұрын
@@atrus3823 Oh ok then
@pro-storm49515 ай бұрын
Awesome Nostalgic throw back, should do a full evolution of Nvidia Tech Demos! Can't believe you left out A New Dawn!
@the_wobbly_witch6 ай бұрын
at this point, we're not gonna be impressed until we see full-particle simulated scenes. in real time.
@GameRevivalsАй бұрын
Insane quality improvements!
@LiveWireBT6 ай бұрын
4:40 Dawn and Dusk fairies seem to be missing. Must have been in mid 2003
@BloxxterTАй бұрын
These 2000s animations were so ahead of its time
@ThatOneBlackGuy6 ай бұрын
All these explanations and then there is "Squid: Spooky sea creature."
@kensloth5 ай бұрын
I was a PC tech in ‘99 and vividly remember all of these as they came out. Total nostalgic ride 😮 wow!
@GameEvolutions5 ай бұрын
That must have been cool! The golden era for sure
@kensloth5 ай бұрын
@@GameEvolutions it was pretty amazing for sure. NVidia always had the best tech demos.
@rayom37486 ай бұрын
Box of Smoke still impresive even nowdays and also Aliens vs Triangles
@byeheaven6 ай бұрын
thanks for going straight to the point
@CAT_PLUS_N5 ай бұрын
2:35 "...You're entering the dome of mental pain..."
@ISAK.M2 ай бұрын
Genuinely impressed by those early demos considering what games looked like back then
@Psythik6 ай бұрын
To this day I'm still waiting for nVidia to release the Racer RTX demo to the public like they promised two years ago. At this point I'm confident that it's never going to come out.
@yellowegg06 ай бұрын
thanks for making this video now i can see nvidia tech demos history
@yyzttr63066 ай бұрын
Man no tech demo for the Nvidia Riva "Twin-Texel" 2?
@sky1735 ай бұрын
OMG, did this bring back memories! Thanks for sharing.
@GameEvolutions5 ай бұрын
Glad you appreciate it!
@nukfauxsho6 ай бұрын
You're missing at least 12 demos, including the dawn, dusk and faeries demos.
@GameEvolutions5 ай бұрын
They were removed by Nvidia, but I will add them to my next video!
@thefinalkayakboss5 ай бұрын
One of the things i love watching as time goes by, is theres always 1 studio that gets something really impressive to work thats singular about their game, then 10 years down the road when everybody else gets that same feature in their games and its properly appreciated just how difficult it is to get it to work, and you wonder how the hell someone figured it out with previous generation shit.
@leo90au6 ай бұрын
Blows me away that things 10-20 years ago look better than characters made today from AAA developers. The last decade some developers have made barely any effort
@Viilap5 ай бұрын
Stop the cap it doesn't
@miru25835 ай бұрын
??? where have you been bro
@davidplata13024 ай бұрын
nice video and the explanation is great
@aryanrana98606 ай бұрын
We have come a long way folks
@GameEvolutions5 ай бұрын
we sure have!
@JeremyJohnson-vg4cbАй бұрын
I must've run Lightning and Chameleon a million times when I got my GF3. Great stuff.
@joelsjunk2394 ай бұрын
1:35 "groove" lmao
@VideoManDan6 ай бұрын
The advances in tech was amazing for its time. Seems like things have really slowed down in the past 5 years.
@tatianaes3354 Жыл бұрын
*UNIGINE* is not an NVidia demo. It is a Russian graphic engine, mostly used in industrial and military applications. They did the demo that was useful for benchmarking, though.
@HelamanGile18 күн бұрын
2010 looks like pretty high quality video game graphics even now 😂
@OSuKaRuTV16 ай бұрын
Where's the Mermaid? I love that demo
@twitch_theoxidado90436 ай бұрын
i was expecting a video like this for so long, im a nerd of PC Gaming evolution
@franksterd50609 ай бұрын
I noticed Dawn and Dusk wasn't there
@o_o84768 ай бұрын
i guess in this society, we cant show curvy women so they arent here
@GameEvolutions5 ай бұрын
Will add them in an updated video, they must have been removed from their website
@LexMalin7 ай бұрын
7:07 "Pain Killer" is 2004. Perfect works on GeForce-4 ti series
@topraktunca18294 ай бұрын
3:06 did I see wrong or the wolf hit the griddy for a split second there 💀
@SL33P3R973 ай бұрын
😂
@alyxgurr7555 ай бұрын
Pond was clearly about manipulating vertices in the GPU. I love this stuff. I wish I could go back and start learning it and get into the industry when it was fresh.
@yak-machining6 ай бұрын
All those tech demos and almost nothing got implemented, even today😂
@AlpineTheHusky6 ай бұрын
Well yeah. That would require actual effort on the developer side. Thats why AMD is just copying tech after its been somewhat implemented
@Thinking0014 ай бұрын
I really want to try these bubble demos, want to listen to todays ultra bass boosted music and see how they react
@rohitkanrar51073 ай бұрын
1:10 wth 😮
@edyson-yk4urАй бұрын
Ray tracing????? 😮😮😮😮 (looks like rt. lol)
@HeyitsthatguyMatt5 ай бұрын
I remember the 1999 bubble! Wow that takes me back.
@wby1975 Жыл бұрын
LOL. Where Nalu, Luna, Medusa, Fairy Dawn and Dusk???
@NLooooАй бұрын
1:57 "in a beautifully lit underwater scene" me: "wut da heeeeelllll"
@Sonic-fl4ee4 ай бұрын
what's the song name in 1:42
@AXELOTL7774 ай бұрын
I farted
@Periculosa_seductor_203 ай бұрын
I farted
@AXELOTL7773 ай бұрын
@@Periculosa_seductor_20 let me smell
@Periculosa_seductor_203 ай бұрын
@@AXELOTL777 🐖💨
@AXELOTL7773 ай бұрын
@@Periculosa_seductor_20 yummers
@Piece-Of-Time5 ай бұрын
I think Crysis series was the best showcase of Nvidia cards. Though these little demos have something charming with them
@PinkClaudia353 ай бұрын
12:44 The saddest thing is seeing the amazing lighting and then the most horrendeous ghosting for reflections... As a kid I used to see a lot of demos both made by companies like nvidia or rad game tools and those made by randoms in the demoscene. Reflections used to be an artistic theme to such an extent back then, to the point it was the defining aesthetic factor of a good few graphical generations. Why the hell did it also seem acceptable to start reducing the resolution for reflections? Especially once we stopped having to use tricks such as doubling the environment and mimicking a player's moves just so a bathroom mirror could seem realistic. Not fully using a GPU's power for high resolution reflections seems the laziest thing possible in the name of "optimization". Reflections are literally the most important thing since many objects make use of it! In a whole scene, seeing large pixelated and blurry reflections for all the objects you pass by and immense ghosting trails because the road is wet therefore it has reflections... is simply unacceptable in 2024.
@thedesireguardian247018 күн бұрын
Don't quite understand what you're talking about about, are you referring to the star wars demo or atomic heart
@samotr771310 күн бұрын
@@thedesireguardian2470im assuming hes talking about star wars
@mitchinatr70935 ай бұрын
I love how most of these still hold up today
@Chuck_Huckler2 жыл бұрын
GROOVE I'm feeling funky after this one boys
@michelrichert90525 ай бұрын
Changing my Riva TNT2 16MB for a GeForce DDR 32MB in 2001 was by far the biggest improvement I've ever experienced in the realtime 3D world .. everything went from unplayable to super smooth, with all the 3D features turned on .. and no crashes, no bugs, never .. the GeForce SDR was already a good card, but a bit slow because of its memory .. the GeForce DDR fixed that, with pretty much the performance of the very expensive, highend GeForce 2 GTS .. but way cheaper .. so it was such a milestone, game changing card for me back in those days ..
@shubhamdeokate5434 Жыл бұрын
Still using Asus Nvidia GTX 650 TI 1GB, my favourite card. Love playing CSGO & Dota 2 on it, also all the best games from 2002 to 2015
@vwjetta0000 Жыл бұрын
its time to upgrade
@crestofhonor23496 ай бұрын
Even the Steam Deck is pretty considerably faster than that and that can be gotten for as low as $280
@AtomicRooster523 ай бұрын
Imagine how we’ll look back on the current tech in the future
@TheKlangSeven6 ай бұрын
In 2008 it stopped being impressive
@marcnhunter6 ай бұрын
2013 was very impressive
@rudeskalamander6 ай бұрын
Are you seriouslu trying to tell me marbles doesn't look photoreal
@ॐIo5 ай бұрын
They were all impressive
@lenoirx5 ай бұрын
@@rudeskalamander Nope
@fedebailaque3Ай бұрын
Some of these animations are very ominous. I wonder how they came up with them