Gary Grigsby's War in the East 2: Tips and Tricks (Early Game Support Levels)

  Рет қаралды 6,099

Sean Lambert

Sean Lambert

Күн бұрын

Пікірлер: 31
@markusmaximus629
@markusmaximus629 2 ай бұрын
I am a very experienced gamer, and this game is difficult, but what makes it truly great is that in playing it, you relive every brutality, both dishing it out and getting it back, as millions of people die, and to play the game is to experience or relive the horror that many people do not realize was Russian Front. Absolutely brutal. It is not for the faint of heart. Don't forget to say your prayers.
@edmundcowan9131
@edmundcowan9131 Жыл бұрын
Glad to see you play great game. I played Drag Nacht Osten in 1975 as an LT in Friedberg German. Do miss the DoJo. Did some great videos on this and war in the pacific that is even more complex to play but is the best 1943 simulation of the pacific war. Best luck.
@Niaggro
@Niaggro 11 ай бұрын
Thanks for that Advice Mate :) Yea i watched his War in the East 1 play he started back then and was sad when it was not going to an end :(
@scottparsons829
@scottparsons829 Жыл бұрын
thank you very much for making these
@edmundcowan9131
@edmundcowan9131 6 ай бұрын
On game preferences check the block for non automatic movement of support equipment.
@edmundcowan9131
@edmundcowan9131 Жыл бұрын
Every game as the German I ran into a buzz saw at Smolensk and got stop about 5 hexes to the east when the mud hit in Nov. never won on WTE2. Could not beat the computer. Very realistic and highly competitive AI.
@bwhelan237
@bwhelan237 Жыл бұрын
My question is how do you determine where you want to send support equipment to and what support equipment is needed?
@seanblambert
@seanblambert Жыл бұрын
The answer to that is unfortunately the essence of the game. Deciding where the good stuff goes is all about your long term strategy, and short term limitations. You have to think ahead a minimum of three turns if you want to transfer a support unit from one Army Group or Front to another (because they have to go all the way up to OKH/STAVKA), so often when you send support to an area where it is needed for emergency use, it tends to get stuck there for a few months, until it gets used up and needs to be rebuilt. As for the types, you usually need everything everywhere, and are choosing where NOT to put things, more than where TO put them. It's more like "Oh this panzer division has an organic flak unit, it doesn't need support flak dedicated to it" even though that support flak would still be useful. Think about it from an opportunity cost perspective: What is the next best use of the equipment?
@edmundcowan9131
@edmundcowan9131 Жыл бұрын
Best east front wwii war game hands down. But not for The meek
@markusmaximus629
@markusmaximus629 2 ай бұрын
Preaching the truth.
@dpancerovas
@dpancerovas 11 ай бұрын
Thanks for the tips! I use "0 tactics". But now I thought, wouldn't it be nice to use "0 tactics" in the first turn and switch to "-1 tactics" in the second (after assigning the necessary equipment to the corps)? Would that work if you return everything to OKH in the first turn and than assign it to units and lock it in the second?
@seanblambert
@seanblambert 11 ай бұрын
Yes of course, that’s a good plan especially for a long campaign. Your support equipment is not very important in T1 of the Grand Campaign, but in scenarios I would recommend just locking.
@marcinex46
@marcinex46 Жыл бұрын
What is the best composition for SU in Corp level and Army level? For instance 3 artillery battalions in each Corps and 2 engineer battalions?
@seanblambert
@seanblambert Жыл бұрын
I don’t know there is enough corps artillery to do 3. I played the early turns before the most recent patch (which changed all the artillery quantities) so it might be different, but if you decide to push everything up to STAVKA, you can mostly just leave it there until the Armies are created, just give some artillery to Odessa, Smolensk, and Pskov and let everyone else do their big retreats/reorganization. Engineers are great for when the line is stabilized, and you get a big batch of them by August, right about when the Reserve Front is created.
@marcinex46
@marcinex46 Жыл бұрын
But I didnt specify, I am playing as Germany :D@@seanblambert
@ericneff9908
@ericneff9908 4 ай бұрын
The main objection I have to moving everything up to OKH is that it's unrealistic and gamey. It's just too convenient IMHO. I like the approach of accepting the beginning state as is, and moving things up and down the chain of command to get things where you want over time. But I certainly understand that that's not everyone's cup of tea.
@wotan-my4uv
@wotan-my4uv 3 ай бұрын
J'adore se jeu, mais la barrière de la langue me pénalise beaucoup, vos vidéos m'aide beaucoup "avec la traduction"😉 Merci à vous !!!
@philphilip5466
@philphilip5466 Жыл бұрын
If you end up - one way or another - with most SUs gathered at the Corps level and locked there, do you then have to make sure each Corps is within 5 hexes of the front line divisions in order for those divisions to use that support (and is it then assigned automatically from the Corps HQ as you use those divisions to attack?)? And if some support is locked at army level, for example, for that support to be used do you have to make sure the Army counter is within 5 hexes of the front line divisions for that to be used, or does the Army HQ just need to be within 5 hexes of the Corps HQ (and the Corps HQ within 5 hexes of the front line divisions) for that Army HQ support to be used by those front line divisions? Thanks.
@seanblambert
@seanblambert Жыл бұрын
For best results: At the corps level you want to 1. Be within five hexes of the attacking HQ. 2. Not have moved the HQ (moving debuffs deliberate attack commitment, and prevents commitment to hasty attacks). 3. For combined ops with multiple corps, make sure they go to the same army. Then you need to pass initiative rolls for each unit committed, with increasing difficulty for each one. I’m working on a video that goes through “how to get the most out of your support units” where I’ll go through examples of the most confusing (IMO) parts.
@seanblambert
@seanblambert Жыл бұрын
Armies work in the same way, to commit, they have to be within 5 hexes
@StreetDreams204
@StreetDreams204 Жыл бұрын
How to delete saved games from the load screen please? I have some games I want to delete.
@seanblambert
@seanblambert Жыл бұрын
I think you can delete the folder out of your save folder.
@edmundcowan9131
@edmundcowan9131 Жыл бұрын
Another trick is lock all support to keep It from running around on its own. At start I assign stuff as you may need it especially in south. Later on I assign to OKH
@markusmaximus629
@markusmaximus629 Ай бұрын
Bro, setting Support Level to Zero for all SU win instantly give all your support units a 50% hit on SU CPP!!!! DO NOT EVER DO THIS EVER. EVER. You don't want to weaken your entire army on turn One, or ever. So, Only move a few SU per turn, and best to reassign SU from units that won't see combat for two or three turns such as units that just cleared pockets. Reassigned SU will require 1-3 turns to regain their CPP, so try to do it in advance of need to maximize CPP, but don't let this stop you from putting them where you really need them. Also, moving SU directly to their new HQ commands is better than moving them up and then back down the chain, as each move gives SU CPP hits, so less moves is better. Lastly, keeping moving SU close to their starting HQ will give less hits during the Admin phase and affect CPP regain on them. It is vital to maximize every aspect of the German army because your going to need every drop of power.
@olerasmussen72
@olerasmussen72 Жыл бұрын
I have deeply respect for dojo, but the strategic to pull back all the supportunits back to high command, isn't his idea
@seanblambert
@seanblambert Жыл бұрын
By “proposed” I just meant “recommended”, not “invented”. I figured name-dropping videos that tens of thousands of people have seen makes sense.
@olerasmussen72
@olerasmussen72 Жыл бұрын
@@seanblambert I apologize, I'm a big fan of wite2 myself, have a facebook page with over 1000 members that is only about WITE2
@edmundcowan9131
@edmundcowan9131 Жыл бұрын
Don’t recall he said it was. It’s in the rules but so what it’s just a game.
@olerasmussen72
@olerasmussen72 4 ай бұрын
To pull back SU is a tactic back from Wite 1
@edmundcowan9131
@edmundcowan9131 6 ай бұрын
Best game on east front. At least best computer game.
@PredatorPeyami
@PredatorPeyami 8 ай бұрын
I want to half of these logistics details in my Toaw 4, and i will never play another game
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