I think they are gearing us toward a "Backline Sub Spot". So you can put on character in that spot which can just give you backline passive and never actually come out to Frontlines.
@DavidBrick-u9f7 ай бұрын
When the world needed him most, he came through
@shadowgir17 ай бұрын
This’ll probably get me roasted but I honestly feel that M3 exalto is an entirely different beast than primal, with Primal its strong grids that the exalto is mainly being used to run single sided stuff with benefits. But I feel magna exalto in elements like fire and light get more benefits out of the actual 20% boost itself due to how weak the rest of the grid can be. Like during light GW I really missed that extra atk, cap, and HP boost when I took out 1 exalto from a 3 grid, and Luci 250 was still stronger than a double sided Lumi even missing the Revans dagger boost. So I think boiling the magna exalto to just “get to 280 or bust” is missing what they actually do for magna in boosting its other mods
@Ajt5007 ай бұрын
No I think you bring up a pretty fair point, idk how much that matters per say in primal but I've brought up in a previous video too that I feel like people ignore that the primal exaltos also have 2 other skills besides the first one which also bring important things to the table so in a way they're kinda similar in that as you said it's not just about the 280 boost but also the other stats they bring to your grid in general
@TempestDacine7 ай бұрын
Having the option to go onesided 280 is just so powerful for alot of situations so its no surprise high level players want it in their magna eles. But yeah Ive mostly resigned that to not being practical as is
@Soahdd7 ай бұрын
I would have rather have magna version of the six dragon than jam another character in the backline, this is super restrictive
@Ajt5007 ай бұрын
Yeah I honestly expected them to just throw it on the rotb summons lol
@juliogomez25347 ай бұрын
Which is weird they didn't do. Unless their big plan is to move everything towards V2 were the grids are "less" restricted.
@kruniss95807 ай бұрын
at this point they should just put sub ally slots for pasives.
@sovietpersonman7 ай бұрын
i kind of feel that this character is just there for people who are missing primarchs and not really supposed to be used with them because like you pointed out they serve the same purpose in 5 exalto grids as a primarch. my only guess in like a year or 2 they do release some summons that actually help magna in regards to exalto stuff
@aimbotbob50567 ай бұрын
If they had the wonder that gives us all those buff y didn’t they just add the exalto buff to it instead of forcing it on the character
@dsammy89557 ай бұрын
Dang, and I thought we were gonna hear about how nice and cute she is lol.
@TheDavid08037 ай бұрын
huanlong and qilin are both mentioned in her FE's btw
@Ajt5007 ай бұрын
Implications for units or?
@manthin72067 ай бұрын
@@Ajt500 currently more like implications for future 5*, but who knows.
@Jaesnek6 ай бұрын
Okay so I'm a month late, but wind is getting their saint soon so whatever. As a player who is primarily Magna (I will transition to Primal on Fire just bc that's where my love is for the most characters.) The 10% boost being on otherwise pretty solid characters is fine. I've found myself using Chichiri as a frontline unit because she doesn't care about being awake or not for her passive, and she's a fairly respectable unit in the ways I use her (Mostly FAs). So while I definitely understand the gripes and the issues mentioned, I think Cygames made this choice on purpose in order to enable more Magna grids to hit 280% without a Primarch which means you're pretty restricted on what you can put in the other slots without Extra Weapon Slots. (Which I think should be on a lot more fights than they are, but what do I know.)
@juliogomez25347 ай бұрын
I was talking about that last point with my crew ealier. Don't know what's down the line but for sure it feels like they are artifially making magna worse. I am primal in wind cause I like the characters and how they play and that's not something I can for all elements (dark being the other one but ofc it's dark and has all the baddies) so having magna was a saving grace. Now it feels like even that is not enough and if I want to remain remotely in the game I need to go primal in all the elements, which won't happen.
@Ajt5007 ай бұрын
I will say one saving grace is from what we've seen in the past gw magna can still be extremely comparable to primal in certain situations so it might not be as bad as we think, but I still do think at the end of the day you won't have as much freedom in magna as opposed to primal
@neuplop7 ай бұрын
I'm also scared about light and dark, will it be like back in the day light not having cap up in forever? but this time not having the saints equivalent. Also i really hope when all are released they get an uncap or something to 30% so it's more similar to putting dragons. But if they do, scared again for light and dark not having even the option.
@shinmasterryu7 ай бұрын
I'd not mind her being backline if she was like really good or busted to offset restriction on the party
@neodarksaber07 ай бұрын
Her aura passive and Wonder also come in my concern 1. Magna aura boost is put in characters instead of Wonder (which I don't know why they do that) mean you have to wasted characters slot in team for sub aura's passive like put both Chichiri and Michael in team for 30% Magna aura to reduce Magna Exalto in grid to 4 then we still have Evoker that need to switched to frontline for activated Upright to fully function so now it's tight on both grid slot and characters slot. Guess we gonna need sub-ally character slot like sub-aura summon slot huh? plus doing 280% aura with single-side Magna is really worthing for less flexible you get from wasted a lot of grid+chara slot. 2. Cygame introduces only 4 characters for RotB and categorize them as "4" Saint and come with Wonders for Fire, Water, Earth and Wind. but we having 6 elements in game so what about Light and Dark? If Light and Dark getting left aside from having Saint character and their Wonders like how they did once with Seraphic is definitely bad idea as it's unfair to those elements as these Wonder are game changer item, ofc that make Light and Dark Saint+Wonder much more difficult to get and maxed them than other 4 elements also bad idea too.
@SurgeX257 ай бұрын
They just need to add a sub passive party slot like the summons have. That way, we can add our primarchs and 4 saints into these slots, and all They are there for is applying the passives
@xValsion7 ай бұрын
They need to add more slot chara that only benefit sub aura only like extra summon slot.
@decilence61847 ай бұрын
Yah , maybe have them do ougi on overchain or something like that to incentivize actually doing CA.😂
@truck_00977 ай бұрын
V3 incoming
@michipanda73907 ай бұрын
@@decilence6184that sounds like extra load time yaha
@panaxioius67917 ай бұрын
I really hate that they basically said you have to run a primarch in your first 3 or you cannot run evokers(hurts some eles more than others) if you want 280 and a sliver of grid flexibility. The fact these are not dragon summons is pissing me off I'll be real, it seemed like perfect opportunity. Having said all that, after using M3 for Light GW, the actual 20% boost itself(and the cap) from the exaltos makes a massive difference in Magna and this 10%, helps a lot. 100% crit setups get much easier to run with actual survivability, just more damage often or flexibility(something Magna has almost none if you actually want 280). Just having the option of trading a backline spot for a grid slot, while a shitty decision, is still a decision you can make. Underrated part of this, it also allows "pure" F2Ps to get 280 without the primarchs, but I don't really care about that because if you're a semi-serious player for that ele, you have to roll on the primarch already, can help newer players though.
@hiddenbruh7 ай бұрын
Bro its fking scummy of them to do this ngl, bec they know that you cant have both saint and primarch in party for most comps so they basically useless (outside of dark and light maybe). It would have made more sense to put that boost on the rotb treasure instead of the character and give her a decent second passive instead bec as a character she isnt bad.
@ayolucablack48327 ай бұрын
Somebody pick up that phone, cause I f*** called it. That passive was somethin I commented a couple vids back!
@Ajt5007 ай бұрын
You are seeing through the matrix 🕵
@TempestDacine7 ай бұрын
Fucking finally recruited her. Those jadites just won't drop (other eles do tho lmaooooo) wonder is broken
@TempestDacine7 ай бұрын
Been using her a bit great for getting conchest reqs in aura. Very well rounded chara but a bit on the avg side I fully expect a 5* around 1.5-2 years from now.
@grimsan40107 ай бұрын
Honestly unless a setup doesn’t require backline tactics (which seems fairly improbable since every ele has at least 1 evoker they want to backline), I’m just viewing the saints passive to be a grindable alternative to primarchs since you can achieve 280% with either one using 5 Exaltos. The wonder is cool tho.
@decilence61847 ай бұрын
I just really think next grind will be the RotB summon uncaps for the 4 elements , maybe an special event for huanglong and qilin , because those are game changers in terms of OTK so they don't want everyone to abuse them like we used to do. They even admited that Qilin was a mistake and nerfed it while making bosses disable summoning so people don't use it.
@Dazulolwarrior7 ай бұрын
Welp, now we wait for the flb and tc to make the saints good clueless
@neuplop7 ай бұрын
Primal videos: 1:30 hours long, magna 13 minutes, i see how it is.... /j
@garbarkdarak54277 ай бұрын
I'm a lot more positve towards the new character, now you can reach 280% with a single summon in a true F2P fashion, it might put constraints on the grid but that's at least an option.Sure it could be better but I think it's fine, also I'm still coping that they'll rework the ROTB summons to work like f2p dragons but are holding off till every element gets their m3 update and new saint to not create too much of a gap between the elements. Also I think fire burst will be fine, you can sub zeta for chichiri and it'll work out, you'll need to press her s1 to compensate for the lack of nukes but the wind world harp will benefit chichiri so that's pretty good.
@neuplop7 ай бұрын
zeta does like triple the dmg of chihiri though, you're better of putting freyr key over getting the 280% key at that point.
@garbarkdarak54277 ай бұрын
@@neuplop tested both characters in a typical pbhl burst and the damage was the same, chichiri is slower since you need to press 1 extra button but pretty comparable still
@yvannenikolainethercott57097 ай бұрын
The annoying thing this pushes is you're essentially making evokers obsolete in some setups. While I can understand to some degree that this forces you to really diversify your teams, we 1. don't even have enough slots to do so; and 2. This walls us out some flexibility that could otherwise be there.
@cosmosspacecentertelevision7 ай бұрын
the solution is obviously to run michael over the dark slot and use street king mc to bring alanaan out
@Koishi_Satorii7 ай бұрын
they missed the chance of making rotb summons relevant, giving then a sub-aura counterpart to six-dragon(lets say 30% instead of 40% for primal advantage as always) this would make we can go 170+30+3 exalto(60)+primarch(20) or 170+30+4 exalto(80), 1 more but 1 slot for backline welp,suck for magna plebs ig
@beyondearth64187 ай бұрын
Imo, making characters have Magna-only or Primal-only stats is a mistake. I think your math is off lol :) I'd use 3 magna exalto that's 60%. Then the 170% summon, that's 230%. Then I'd use the other 40% summon, that's 270%. That leaves you 10% short. So, you can use 20% character boosts or chichiri for fire for the missing 10%. But using 5 exalto magna in your grid, imo, is a mistake.
@Ajt5007 ай бұрын
Dragon summons don't work with magna skills that's the issue, that's why you kinda get shoehorned into all these exaltos plus the characters for magna. That's why I was pretty sure they'd just make the rotb summons have a magna boosting effect but no
@beyondearth64187 ай бұрын
@@Ajt500 Yeah, then Magna is in a pretty tough spot actually :(
@beyondearth64187 ай бұрын
@@Ajt500 I have a feeling they could upgrade the Rise of the Beast summons to have that boosting effect. :shrug:
@windrunner84977 ай бұрын
Magna has always been adjusted to be worst. Sometimes there are rare cases where they are equal cough cough wind but in general magna shouldn't be overpowering primal. As a primal light user it's evident the difference once I achieved tempering back then with nehan harp and the whole harp grid vs primal stuck in sword. Also faa zero is just a goal. U don't necessarily need the faa zero new keys. If it's the old keys they are plenty strong and usable. It's only if you want to use faa zero key where exalto becomes a problem. I haven't beat faa zero yet but that's just my opinion. The game is playable still. Only if you are looking at burst with faa zero key that are affected. And yes we know most end game raids people will want to dmg it as much as possible with little risk and magna normally makes those risk felt clearly enough.
@luminous35587 ай бұрын
I'd rather have these characters be a bit stronger and have the passive on anything else. Chichiri just seems like a pre-grand perci level fire character when fire's character quality was dreadful. M3 better have tempering to work with her nuke playstyle.
@neuplop7 ай бұрын
She'll always do less dmg than percy, zeta, tien and fraux so i don't think she'll be used in the frontline, i think she has even less dmg than satyr.
@reimureal7 ай бұрын
wsg bro
@Ajt5007 ай бұрын
We big chillin, what about you
@reimureal7 ай бұрын
@@Ajt500 dyin but we chillin
@mystic8657 ай бұрын
She is kinda mediocre but her passive only for magna is even worse :/
@zealous4047 ай бұрын
Very disappointed in this Saints recruitment, while the grind is really neat for once - the character itself is rather weak (keep in mind Fire has gotten a LOT of good units recently), the Wonder is cringe and that 10% boost is so meaningless (10% is so small!) yet so impactful it can be restrictive It doesn't make sense to "punish" magna setups by restricting their access to Evokers backline considering how important it is to cut Exaltos from 5 to 4 copies in grid, I think I'd still stick to the point of going double sided magna at the end of all this Also disliked the Wonder assuming it'll be applied to GW. Just like Exo Wonders giving stats (altho out of GW), I don't like the fact that there's a lot of "hidden stats boost", it makes setups differ between people and also time/event gating people's access to such impactful stats is vile imo
@Ajt5007 ай бұрын
The hidden stats thing is also something I really hate especially because they're hidden, they really need to make a new menu or something when looking at a setup that shows everything outside of a grid/summons and where it's coming from because it's really annoying to track especially when you're aiming for specific thresholds like guaranteed triple or something like that
@momoaa7 ай бұрын
1) you are complaining about the wondering being not strong enough, and 2 strong at the same time 2) having things (especially powerful f2p options) be event gated has been a core of this game since forever 3) you can literally level up the exo crests off event, as well as this event as long as you started, and rotb runs so frequently if you miss it you can just get it next time. 4) magna has always been punished/less flexible than primal, the weapons simply dont have as many skills or as high numbers so you will always be sacrifing more than primal in some way. Despite that, you still have a buttload of options. run double magna if you need the backline and the grid slot. If you need a elemental main summon like luci or yatima or whatever, you can run the backline characters if you need the grid slot, or run the 5 weapons if you need the backline slots that badly. If somehow none of this works, just pick a different luci key! You can still play the game fine! 5) setups differing between people is literally fine and prefferable! How boring would this game be if you just had every unit and so did everyone else, and everyone was playing the exact same optimal comp? Half the fun is overcoming the challenges in the game with the resources you have, your crystal income, the characters you roll and spark, the grids you invest in, ect ect. God it is rediculous the amount of whining in a single post, and issues that you have with the game that basically go down to its core gameplay. Maybe this game just isnt for you bub
@zealous4047 ай бұрын
@@momoaa 1) I am of the opinion that there's really not a need for Wonders for ROTB, I did not say that Wonders should be stronger; I think that it's plenty strong now but we could go with the game without it at all 2) Doesn't mean it's good to restrict almost everything to events isn't it - I used to wait a year+ for Ushumgal reruns, doesn't feel good; something being the way it always is doesn't make it good, just because it's normally acceptable within today doesn't make it a good function 3) ROTB reruns aren't consistent in betweens and it could take longer between each reruns just because of summers/annis/etc. happening in the meantime 4) I agree with you here, it's actually what I am hinting at when I said I'll stick to double sided magna - I would prefer that if Chichiri gives 30% Magna boost that isn't stackable with Michael personally (just an example) so there is more leeway with backline options. If you play Earth you'd know how constricting backline options feels, it will feel even worse when the Saints are available on other tetra elements 5) You are missing the point here, the fact that setups have to disclose Wonders/hidden stats now meant that there are some niche setup that min-maxes damage down to 1% difference will not work if the player misses out on Wonders - this could really impact returning players/seasonals I am just ranting in my comments, of course - it is rather easy to go off about the negatives about any additions to the game. I could definitely praise the inclusion of Saints and stuffs but I prefer to shed light on some nuances that aren't discussed as much.
@momoaa7 ай бұрын
@@zealous404 well i agree with it being shitty about the event gates (7+ year player but i took a break past year or so, am back now and have missed every exo which is not ideal but... its the same as the old days and waiting for regular xenos/ it is what it is. At the end of the day you are right about a lot of these things and i think theyd be cool, but you have to remember you are playing a pretty evil game that is doing all these limited time stuff to keep you playing via FOMO, its just the nature of it. Even in this video his closing remarks are "wow theyre just making magna worse and more annoying so you want to go primal" like this hasnt been the point of the game at every iteration. Personally, i am primal in fire so i will not be interacting with this unit at all but i will be happy to use the wind and dirt ones when they come along (yeah dirt will be clunky, my backline is already clogged with caim uriel, but in the exalto specific arguement, you arent running backline caim with 4/5 exaltos anyways, you are double ygg either way if u wanna use luci key and a caim grid) its a free bonus when you are able to fit it in, and to me that is good enough As for the hidden stats, i also didnt know about it and im aware this stuff can make or break a setup, i just sont think its that big a deal. Often times you are making substitions to someone elses setups and arent able to copy them 1 for 1 anyways. Its a valid complaint, them being hidden for that specific scenario but often if a sstup isnt working you can reach out to the person to see whats going wrong (wrong opus key, primarch summon, sub summon aura, whatever) i honestly didnt know about the extra xeno stat thingy for at least a couple days after coming back, but i eventually noticed the xp i was getting when doing xeno pro runs, and looked it up in the wiki and figured it out.