48:28 Breakable Blocks also appear at one point in Toe2 at around 40% in a ship part, but I agree, they are underused
@davinchristino Жыл бұрын
There they don't really do much, and you forget they're even there.
@qeidanth Жыл бұрын
@@davinchristino One instance where breakab;e blocks can make things difficult would be going though a gap but before it there's breakable blocks and you have to straightfly it otherwise you die at the gap. Example: Restored version of Element 111 Rg
@kolazhu3475 Жыл бұрын
Toe2: Electric Boogaloo
@dlanightfury Жыл бұрын
I was playing an easy demon a few days ago which had a vertical line of 5 breakable blocks in a ball part, where you go into the middle block, it breaks and then click to switch gravity which happens a few times, and it’s the best and only use of the blocks I’ve seen in a long time
@MatMart Жыл бұрын
I will NOT ACCEPT THIS #slander of Geometrical Dominator its such a GOATED level... When I saw the "Go" text I cried, my family never encouraged me like this masterpiece did... When I saw the smiley faces, I sobbed, no person has ever looked at me while smiling... You may not like it, but this is what a TRUE 10/10 level looks like...
@trashbag9 Жыл бұрын
geometrical dominator my love
@joebeerlobe Жыл бұрын
when a gd level is nicer than your own family
@ZenecGD Жыл бұрын
I love geometrical dominator, it’s a 8/10 imo
@Just-a-Fish.Moonlighter Жыл бұрын
a face made of slopes shows more support to me than my family
@HelloHSR Жыл бұрын
All irony aside I don't actually hate Geometrical Dominator. Honestly it's kinda mid but not THAT bad
@JoeDan54 Жыл бұрын
One important piece of RobTop's main level design I feel should be pointed out is the way the song is edited to cut out/skip to certain measures of the song. This is easily done the best in Deadlocked, where large parts of the song are cut out to gain opportunity for more diverse music representation within a level that isn't excessively long.
@davinchristino Жыл бұрын
Good point, but there are instances where it's not done super well. The ones that come to mind first are Xstep, where the song is cut kinda weirdly, and Electrodynamix, where the whole second half goes unused.
@JoeDan54 Жыл бұрын
@@davinchristino xStep I agree with, but Electrodynamix is done pretty well since the break at the center makes for a perfect level ending while keeping the level not too long.
@42carlosАй бұрын
On a related note, the files were leaked of Robtop's Explorers cut (just the song) and he cut out the best part, at least in my opinion
@plasmakitten4261 Жыл бұрын
Clutterfunk is the level that makes or breaks a Geometry Dash player. Its brutal difficulty relative to every level before it is the barrier which separates out those who would rather actually have a life than grind this 4 dollar cube game. On the other hand, Clutterfunk is the first level that really gives you a feeling of power when you beat it, and those who do will generally become GD degenerates.
@YHWHsam Жыл бұрын
I avoided this dilemma completely 😂 I beat clubstep before clutterfunk just cuz I got like 90% on clutterfunk and it pissed me off
@pinkfedoras Жыл бұрын
truly, i remember when i first beat it i was sitting down for so long my ass got numb.
@watermanfire2442 Жыл бұрын
Agreed, that was what I was going to say Sam
@iwasnevernatezed Жыл бұрын
Oh my god you are right. it took me 2k attempts to even beat this level. When I beat it I was screaming in such a high pitch. I only got one coin, gotta rebeat it for the 1st (and 2nd in the foreseeable future) 😢
@robfortune611 ай бұрын
It both made and broke me LOL, by the time I beat it I was dead inside and I was just glad I never had to do it ever again (I always go for all the coins so I got all 3), and even though I've beaten much harder levels since then, none pissed me off anywhere near as much as Clutterfunk lol
@Periwinkleaccount Жыл бұрын
I think that I know why it is that people find the first dual in hexagon force hard; I think that people just get confused by how it works. How the end of it works is that you do two clicks with the top cube, then two clicks with the bottom cube. The part that confuses people is the second set of two clicks, with the last two clicks being further apart than the first two, despite both sets of two clicks being a jump, then a yellow orb.
@spacehead10 Жыл бұрын
The easiest way to do it is to just click to the music; it syncs very well
@Periwinkleaccount Жыл бұрын
@@spacehead10 I don’t think that it does.
@GorillaFan_32 Жыл бұрын
i click early
@spacehead10 Жыл бұрын
@@Periwinkleaccount sure, it's not perfect, but it's close. easier to use the music than to just try to memorize a weird click timing. just to clarify, it obviously does not sync for most of the dual, but we're focusing on the last 4 clicks. those 4 clicks are definitely synced well enough for it to work.
@Periwinkleaccount Жыл бұрын
@@spacehead10 whoops, used a copyable with a secret way with a speed portal that caused the sync to be wrong.
@gdphoenix5702 Жыл бұрын
It feels so weird seeing Time machine being placed so high , it was like the boogeyman to me and my friends back the days.
@vladdarius2008 Жыл бұрын
This is not related but I think xStep falls a bit short because it introduces the blue orbs so poorly like you only see them at the end of the level and yeah when i first played the game i immeadiately assumed it would do the same as the blue pad but as an orb.. but still And also there's barely any gimmicks with the blue orbs
@thebukagd Жыл бұрын
@@vladdarius2008if it’s not related then why did you write it here?
@vladdarius2008 Жыл бұрын
@@thebukagd because i felt like it
@KoaIaBearr Жыл бұрын
@@vladdarius2008real
@mwzngd1679 Жыл бұрын
@@vladdarius2008 when I first played GD I literally thought that blue orbs were introduced in Clutterfunk lol
@megadubstepxd9462 Жыл бұрын
Tbh would love to see a community post from rob with the same form, so technically every member of the community could see it.
@plumper303 Жыл бұрын
I am 100% biased toward Electroman Adventures because of the song. It's just so good. It doesn't matter what the rest of that level has in terms of gameplay for me because of that one ball section at the beginning and the cube before it which feels _so good_ . I will always remember that moment when I first got there as one of the coolest moments I've had playing this game.
@IsyP Жыл бұрын
Bro that’s exactly what I think the song just hits hard
@edmarcthegreat Жыл бұрын
it was the first insane I ever beat so I kinda have a soft spot for it also the song is fire
@plumper303 Жыл бұрын
@@edmarcthegreat The first insane I ever beat was Theory of Everything, so I’m biased to that as well. Electroman Adventures is still the best tho.
@Datsyoashley Жыл бұрын
i ABSOLUTELY agree to what you said the music slaps these two sections you mentioned left my mouth wide open when i first played them
@vladdarius2008 Жыл бұрын
Yes
@knel14 Жыл бұрын
i love how stormfly can disagree with peoples opinion in the most respectful way possible
@JustKille Жыл бұрын
I would never expect this much of a detailed video about the main levels. But if you think about it, they're the core of the game, so its only fair to recognize them on their fullest potential.
@Mincrfoo Жыл бұрын
I replied 👍
@TrulyAtrocious Жыл бұрын
GD colon:
@The_Juice14 Жыл бұрын
@@TrulyAtrocious i love GD cologne
@chuperzz2866 Жыл бұрын
@@TrulyAtrocious i love GD cologne
@mrfootinsect6120 Жыл бұрын
@@TrulyAtrocious i love GD colonge
@Garbo_trashcan Жыл бұрын
i still think that, out of all the levels, Electroman flows AMAZINGLY. The sync with the song is really well done AND fun to pull off. Its also placed really well in my opinion being after clutterfunk (an intense and relatively challenging level) and right before the first demon. It's a nice little level to jam out to that isnt too challenging, letting you relax before the biggest jump in difficulty in progression so far. Deserved number 1 spot.
@Recarsonated Жыл бұрын
It is placed after ToE, not clutterfunk, but yea i agree
@TheBread__ Жыл бұрын
My favourite main level is ToE 2. Even though the 80% ship is brutal, it's a very fun level. The fakes are used very well and also feels like is mostly your fault if you die.
@natedawg906 Жыл бұрын
Same with me, my friends all call me physco for liking it lol
@Captain_Yata Жыл бұрын
ToE 2 is at least top three, it's so good
@Ascension721 Жыл бұрын
I never found that ship too hard for some reason but I dont really love or hate toe2.
@yami7805 Жыл бұрын
toe2 has a banger song, and the sync is very great
@idk-nc3pg Жыл бұрын
toe 2 is trash. the song sucks and the gameplay?... yeah deadlocked way better
@frog2098 Жыл бұрын
I expected Electrodynamix to be a lot lower because I thought people would've hated the difficulty spike of the level but I guess not, happy to see my favourite level that high
@DarkMatterX10111 ай бұрын
I think the reason why Base After Base and Can't Let Go are at the bottom two spots is because unlike all other official RobTop levels, they don't introduce anything new. You could say that Can't Let Go introduces jump pads & orbs while upside down, but that's not something different enough to have it stand out as an idea/mechanic on its own. While this issue isn't enough to put them down here on their own, it does make the levels less interesting and memorable, putting them at an unfavorable disadvantage compared to other official levels.
@shelleyc85311 ай бұрын
I get that, but as someone who just got into the game, and has what some might call a "skill issue", I would have struggled with going straight to levels with new mechanics etc
@aithrasherboi11 ай бұрын
Yeah, but Base After Base and Can't let go, specifically Base After Base, are meant to be a test. Base After Base uses everything you know in a easy to learn format to prepare you for the Final Tests of Can't Let Go and Jumper. Can't Let Go is also meant to be a more difficult test, but it fails compared to Base After Base, which is fun, simple, and doesn't try to overwhelm you by making difficult timings, while not also being incredibly easy. Mind you, RobTops levels are geared towards new players, so Base After Base will be harder, and thus a better challenge to come back to. Also Base After Base and Can't Let Go have some of the best songs in the game. They're a bop!
@Zosso-1618 Жыл бұрын
you can definitely feel Colon’s influence in this lol
@davinchristino Жыл бұрын
I guess there is, but it's not that strong, especially later in the video
@Zosso-1618 Жыл бұрын
@@davinchristino In the survey answers, I can still feel it later in the video. Before Colon’s video, I don’t remember anyone complaining about the invisible spikes in Electrodynamix or the lack of breakable blocks in Electroman Adventures. Maybe that’s just my own ignorance, but I don’t think anyone noticed those as faults before Colon’s video.
@abicto Жыл бұрын
maybe the thumbnail and name but aside from that it doesnt feel like it was inspired that much
@Zosso-1618 Жыл бұрын
@@abicto I was referring primarily to the survey answers. Especially the complaints about the invisible spikes at the beginning of Electrodynamix and the lack of breakable blocks in Electroman Adventures, which I’d never heard before Colon’s video.
@davinchristino Жыл бұрын
Oh yes in the survey results, yes indeed. I cannot deny, Colon's recent efforts have really changed everyone's perspectives. And in a good way.
@Exzibitar Жыл бұрын
Amazing video! I saw quite a lot of my comments from the survey in this video, and thanks for showcasing them to everyone watching. You somehow always produce the highest quality content on the KZbin side of this game's community, and I really appreciate that.
@nsfgd Жыл бұрын
I absolutely love this video! It's literally made me sit and watch it, I couldn't click off. I really agree with most of these placements! I always become happy when seeing a notification from your channel. Thanks for the amazing video storm!
@ahmed436311 ай бұрын
Its not in this list but my Favourite Official Level is Dash. Sure its gimmicky and *That spider part* is extremely awful for a game mechanic introduction, but it has a lot of care put into the small details. like Robtop did not have to put little crumble particles in the pre drop buildup but he did and I appreciate it. Say what you want about the deco in the 2nd half but it still has as much care put it into as every other part if not just underutilzing colors. The 2nd Spider part is a terrible introduction to arrow triggers whatwith the drop containing possibly the best arrow trigger usage in the entire game. The tower sequence might genuinely be my favourite part, and dont even get me started on the best music this game uses in its official levels. Not just for the Tower part but for the whole level.
@unclebillinthehouse4 ай бұрын
21. Base after base 5.228 20. Can’t let go 5.904 19. Back on track 6.119 18. Dry out 6.167 17. Stereo madness 6.207 16. Cycles 6.264 15. Time machine 6.453 14. Polargeist 6.515 13. Jumper 6.873 12. Fingerdash 6.995 11. Xstep 7.000 10. Geometrical dominator 7.003 9. Theory of everything 7.183 8. Clutterfunk 7.593 7. Clubstep 7.640 6. Blast processing 7.660 5. Hexagon force 7.735 4. Deadlocked 7.772 🥉Theory of everything II 7.872 🥈Electrodynamix 7.942 🥇Electroman adventures 8.079
@Kaika433 Жыл бұрын
I disagree with fingerdash, even to this day i still love that level, is always fun to rebeat it and it has aged really well imo.
@kmig426 ай бұрын
same!
@fatdinosaurfood80594 ай бұрын
EXACTLY BRO XSTEP OVER FINGERDASH IS WILD
@kmig424 ай бұрын
@@fatdinosaurfood8059 ngl fingerdash is probably my favorite
@noktoh Жыл бұрын
Electroman adventure being ranked higher than electrodynamix and ToE 2 is very odd. It just has so much less interesting stuff going on, but I guess the relatively straightforward gameplay in comparison is why it's so liked.
@Hyban123 Жыл бұрын
I think it's because the other levels are more polarising where as everyone can agree electroman is a pretty decent level so electroman ends up on top even though I doubt many people consider it their favourite - it's simply the least disliked level
@Lunaticboi956 Жыл бұрын
i love electroman adventures, probably my favorite tied with blast processing. it just feels like a legit adventure, its fun :)
@TYsdrawkcaB Жыл бұрын
electroman adventures is, in my opinion, the best level. i entirely disagree that it's less interesting, because it's really just not. it's complex and unique, with a bunch of decoration improvements from everything prior. it's also really fun to play, with good, balanced gameplay. and it also has the best song by a fucking landslide.
@frozenbonkchoy4986 Жыл бұрын
Electroman adventures is fun, and a great intro to the insanes if u choose to do it first. Also it’s music slaps. Meanwhile, Electrodynamix’s speed in the beginning paired with 4-spike and invisible spike jumps makes it somewhat unfair, and the speed ships are just annoying
@vaccuumhelmet521 Жыл бұрын
@@frozenbonkchoy4986 speed ships and the spikes are fun though
@snickerdoodle1962 Жыл бұрын
20:46 this also explains a problem with the newest level "dash" There just seems to be a steep drop in quality after the sneak peek. It's not a bad level by any means but It's underwhelming compared to the expectations set in the beginning.
@IconicGD Жыл бұрын
Amazing Video Storm, the list and the information presenting both sides is just amazing and I think this is the best video that ranks main levels.
@MarcosYoshi Жыл бұрын
21:28 "This is the first time we ever see the blue pads in a main level" Back on track: Am I a joke to you?
@mynor11000 Жыл бұрын
coin
@MarcosYoshi8 ай бұрын
@@Toilatoinek *back on track Autocorrect 💀
@Toilatoinek8 ай бұрын
@@MarcosYoshi ok
@ujkloin Жыл бұрын
19:20 that gameplay score...
@JoSephGD Жыл бұрын
hehe
@luis-sophus-8227 Жыл бұрын
It is that bad
@hyprboi8869 Жыл бұрын
@@luis-sophus-8227 bro pls appreciate that 6.969 XDDD
@nightzn_ Жыл бұрын
funni the the funni numba
@GtheBumbleBee_ Жыл бұрын
nice
@Gamerboy_____ Жыл бұрын
Clubstep is just my fav in my opinion. There’s something about it which brings you into the reality of GD. Practicing and grinding until you finally beat it. It’s also the first level I got a lot of adrenaline on when I got fsr which I hadn’t experienced in any other level before this. The balancing is perfect. It syncs pretty well. And it gives you a sense of achievement. Overall amazing level.
@davinchristino Жыл бұрын
Yeah!!! Clubstep shows how good Rob wanted it to be, and yes it's balanced start to finish unlike TOE2 or Deadlocked
@zynthesizer7905 Жыл бұрын
@@davinchristino consistency yeah consistency in its dogshit gameplay i will take toe2 over clubstep anyday
@mortomultiverse8778 Жыл бұрын
I overall agree with this list, and I can respect the Electroman pick, since it's a pretty amazing level. My pick for sure goes to ToE2. Having near perfect music, gameplay and decoration aside, I genuinely never had as much fun in GD as playing and learning this level. At first I was really intimidated by it, never passing 15%, but once I started practicing and figuring out every part, I fell in love with it. Every part flows so nicely, and even learning to go through the difficulty bumps was so satisfactory to me. When I beated it for the first time, my reaction was to play it again after celebrating, unlike Deadlocked, where my reaction when I beated was more like "Thank God I'll never have to play this ever again". I'm not as active in GD, but when I open the game from time to time, I always want to do a run from this level. It's simply amazing, what more can I say.
@venturer940011 ай бұрын
It kind of feels unfair to lump pre-1.3 levels together with 1.3+ because of the limits in decoration, so I will talk about them separately. When I played GD Lite with the 1.0 levels, I was really hooked by the simple idea of a cube jumping on my phone to an interesting background, various blocks, songs and gameplay. My young self loved it perhaps in large part thanks to the early levels' simplicity. As for later levels, there are two where I personally felt & still feel an almost magical experience, embodiments of their eras - Electrodynamix and ToE2. They're immersive, intense and near perfect - barely any user level from their respective updates can be considered better. But there is also the joyful optimism of early 2.0 in Geometrical Dominator, happiness of Electroman Adventures, the iconic status of Clubstep, novelty of Hexagon Force - each level has something to offer. Since 2.0 was released, RobTop was no longer the one who dictates how levels are built, so that sort of marked the end of the first era of GD. Rob carried the game with the main levels initially, but then the community took over. Still, it's nice to reflect on how well many of Rob's levels from 2013 to 2015 have stood the test of time.
@xavierxdgaming8463 Жыл бұрын
The levels Base After Base to Jumper are tests of your skill. The first few levels before that were introducing features of the game. This was in 1.0 when there wasn't that much to work with.
@eddiefirstenberg100011 ай бұрын
For the people who were dissing Electrodynamix, honestly just skill issue. My normal mode best is 33% (to be fair, I play on mobile) and it's super hard and I freakin love it. I do prefer Electroman Adventures over Electrodynamix, but I'm very happy that they're number 1 and number 2.
@sonicwaveinfinitymiddwelle8555 Жыл бұрын
The reason why Blast Processing, Geometrical dominator and Electroman adv. got higher score than expected was the difficulty drop compared to levels near it. Almost everyone had greater time learning those levels thinking they are beating something nearly as hard as levels next to them. "What about fingerdash?" You might ask that but it feels like generic early 2.1 level. I always hated that level and I am surprised about it being that high up in this list even after beating it in 15 attempts when I got full version. I felt great but empty inside.
@screamingpuppy211 Жыл бұрын
22:49 are you kidding me?
@neutralamity Жыл бұрын
theory of everything 2 is easily my favourite. what an absolutely immaculate level.
@Spectrolite1 Жыл бұрын
Lol not to offend or anything, but I think the deco in Toe2 is terrible. Since it's 1.9 lvl I guess that's kind of expected
@IgnisPeaks Жыл бұрын
@@Spectrolite1 its good?
@Spectrolite1 Жыл бұрын
@@IgnisPeaks Idk, when I compare it to Blast Processing it just looks silly 🙃
@IgnisPeaks Жыл бұрын
@@Spectrolite1 probably because they both experiment with blocks from their own versions and have very different themings
@Spectrolite1 Жыл бұрын
@@IgnisPeaks Nope, both are 1.9 version.
@flyingduck91 Жыл бұрын
tbh when I was new I thought Xstep was the first ball level because I couldn't get to the ball in cycles
@bird_obsession Жыл бұрын
Hexagon Force is my favorite level by far, but I understand that the duals aren't for everyone. Great video.
@davinchristino Жыл бұрын
Finally, someone who agrees with me on Hexagon Force being the best! Everything about the level is so godly dude. And the comment with it being the finale to the early classic era, that's so wonderful!
@SidereumGD Жыл бұрын
BRO I LOVE HEXAGON FORCE
@fatdinosaurfood80594 ай бұрын
Ikr it’s goatee
@thesurvivor3737 Жыл бұрын
I was smiling the whole way through the top 5 since they're exactly the levels I love the most AND IN ORDER. Great video. Only personal bias I would made is put Clutterfunk and maybe even higher.
@GalacticGaming14 Жыл бұрын
In the part for X-Step, you mention that it's the first time we see the blue jump pad. In that update, yes. But now, no. In Polargeist, the final coin uses a blue jump pad, which honestly makes the coin even worse than it already was.
@DiamondBono Жыл бұрын
Wow, honestly my least favorite official level is xStep for a lot of reasons, so seeing Can't Let Go, which is one of my favorite levels in terms of gameplay, lower than xStep is very bothering.
@davidmeyer4506 Жыл бұрын
Would be epic if next time if you make another video like this with the community involved, you get more people. I completly missed this 😔
@Dulp1 Жыл бұрын
he did????
@nanamilavender Жыл бұрын
Ain't no way my two favorite levels were in 2nd and 1st place bro- I FEEL GREETED WITH THIS
@j.acxbi_ Жыл бұрын
base after base as last is actually insane, some of the reasons were correct, but it's more so meant to be a "refresher" or, a challenge with all the skills you have learnt so far
@mcbuuiop Жыл бұрын
I feel like Clubstep was supposed to be like a finale for the first few levels from Steoreo madness to TOE 1. It has a bit of everything in those levels. But I feel like robtop wasn't aiming it for the 1.6 era(I think it was 1.6) and instead wanted TOE 2 and deadlocked to have that future. I really agree with the last comment in TOE 2
@matveevad2007 Жыл бұрын
Your videos are always amazing. These documentaries never fail to impress me!
@lexiu6036 Жыл бұрын
The deadlocked's wave to ship transition might be the worst one out of all main levels by far, I'm happy that I am not the only one who got annoyed with it when I was beating it.
@skelet0ngaming Жыл бұрын
he didn't even mention the awful teleportal transitions in deadlocked at the "i like this part" part
@drpepper684 Жыл бұрын
@@skelet0ngamingbut i like that part
@cherylswerdloff2666 Жыл бұрын
@@drpepper684 I do too
@memesong21 Жыл бұрын
@@drpepper684how? it's literally the worst part in the level
@drpepper684 Жыл бұрын
@@memesong21 what’s bad about it
@averagecoasterenjoyer Жыл бұрын
What I learned from this video: If you want a good level, put 'electro-' in the title...
@sonicwaveinfinitymiddwelle8555 Жыл бұрын
28:19 I can hear the music just by looking at the gameplay. Does that mean anything to you?
@shrekiscool4743 Жыл бұрын
Clubstep has gotta be a personal favorite. Theres just something about the gameplay and themong that i love so much even with less to work with than lots of other levels
@pogobod212811 ай бұрын
Holy shit
@lekkertic8802 Жыл бұрын
I love hearing hollow knight music in these videos. I often listen to your videos while building my gd level, which just happens to be a hollow knight level
@robr1032 Жыл бұрын
Great video as always Storm! Finally, someone who tries to rank these leves as objectively as possible. Personally my favorite has always been Blast Processing but I know that technically Electroman is better… anyways, congrats for your video
@xAustere4 ай бұрын
26:46 I agree. I feel like the only reason Theory of Everything could be remembered is, wuit frankly, Theory of Everything 2. 36:27 I also agree with Hexagon Force. The introduction of the dual is great because it shows you that mindlessly spamming doesn’t work with the asymmetrical part. Also, the ending does a good job to build tension.
@jeidan Жыл бұрын
Clubstep feels like a boss. You just beated every pre clubstep level, and you come across with this big boy. Its just amazing.
@sidequestorian5107 Жыл бұрын
Honestly, can’t say I disagree on much in this list. The only things I would change would be putting Geometrical Dominator in the top 5, xStep around 7-8, ToE 2 at #1 and Deadlocked closer to 9-10. ToE II and Electroman Adventures would absolutely be the definitive top 2, personally; the former has my favorite gameplay/song (and is top 3-5 of all easy demons for me, personally), while the latter is arguably the most memorable main level for me personally and is the most unique by far; I honestly can’t think of a user-created level that captures the same charm and vibes that isn’t a v2. Plus, the song is such a banger and fits the level perfectly. However, it is worth noting that I think the best level relative to the update it was released in is definitely Electroman. ToE II is phenomenal, but I think that is more reflective of the update itself rather than the level being something truly innovative. Elecroman is representative of a lesser update, yet it still competes with a level from the best update in the game (in my opinion) on quality, which speaks volumes in my opinion.
@xuotami Жыл бұрын
Fingerdash will always be my favourite just due to the deco, how satisfying it was to do the wave for the first time and how simply it taught me the spider. I do like the coins because they did actually make me struggle at first and overall I'm just in favour of the gameplay. I understand why people dislike it and how it was most likely rushed, but it wont stop me from thinking it's the greatest just by how balanced the difficulty was for me with nice deco following it.
@Sed_Wes11 ай бұрын
As not a great player who’s yet to beat any demons, geometrical dominator is my favorite level. It is one of the most unique looking official levels, the song is fun and not obnoxious and the difficulty is appropriate for my skill level. The “memory” part always felt like it gave you just enough time to react, even though I had no idea there were sparks that gave you hints. Also the coins feel fun to pick up. By the way, electroman adventure is one of the weakest levels in the game with an annoying song
@maxbarnes2009 Жыл бұрын
YOU HAVE NO IDEA HOW HAPPY I AM THAT ELECTROMAN IS AT NUMBER 1
@MegaDiancieEX Жыл бұрын
Fan, vad underskattad din kanal är. Riktigt hög kvalitet jämfört med andra GD-youtubers.
@ninjarc.2715 Жыл бұрын
I bet we all thought the same at 48:37
@BitLight Жыл бұрын
Can't let go was the first geometry dash level to stump me. When I first played i was not good obviously, but it always felt like each time I played i got a bit further. Can't let go however really stumped me. I was stuck on it for so long I got bored and didn't play gd for nearly a year. (aside from when I was bored on my phone). When I finally beat it, it was like I had my mojo back. I felt good at the game again, then I got up to clutterfunk. I was stuck on clutterfunk from 2019 to earlier this year. Now I'm stuck on electrodynamics, and it's PAIN
@mrz0x0 Жыл бұрын
I like the part where you show blast processing
@dudd4171 Жыл бұрын
fr
@Nitrality Жыл бұрын
41:47 I personally had no problem with beating toe2 I even beat it at school on a crappy somehow 60fps tablet
@thebigcheese_6997 Жыл бұрын
Before even watching, I'm going to say that my top 5 are 1. Electrodynamix 2. Clutterfunk 3. Hexagon force 4. Xstep 5. Blast processing Edit: FUCK YEAH
@ChepettsYT Жыл бұрын
24:22 Skill issue, geometry dash its all about trial and error if you die you know what you have to do to not die in that part. Thats literally the point of the game,
@PeterKart4444 Жыл бұрын
It's very interesting seeing what people think of the main levels and what they like and dislike about them. Great video! wait 10 likes???
@Secret4444_ Жыл бұрын
hello mr 4444
@calebos268 Жыл бұрын
bruh
@mechaboy9511 ай бұрын
I feel bad because when I was a child, base after base and cycles where my favorite levels and I have no idea why theory of everything was the first level I ever beat and fingerdash is my favorite level rn deadlocked is a close second (also I love the 78-86 memory ship) also polargeist introduces blue pads (the coin)
@Talking__Ben Жыл бұрын
Please fix the chapters. The base after base section lasts 24 minutes.
@Billbobs678 Жыл бұрын
They're auto generated. That's why
@just.a.guy522 Жыл бұрын
Hearing Crash Bandicoot WoC music (probably my fav video game soundtrack) on a GD vid was a very nice surprise
@entium4162 Жыл бұрын
My main gripe with electroman adventures is the gameplay. There are good parts, but the level has a large portion of bad ufo gameplay, sometimes devolving into a literally flappy bird level. Despite the fact that there could have been more variation in the decoration, it still looks pretty much exactly the same throughout.
@01wishiata76 Жыл бұрын
38:13 "They are luck based" I laughed my ass off here
@malvitt Жыл бұрын
I've improved enough to beat Time Machine when i first started playing the game for a couple of days, the only things i hated about the level were the 2nd and 3rd coin, everything else seemed fine after going through the previous main levels and feeling confident
@davinchristino Жыл бұрын
For a 1.1 level, Time Machine is extremely good and creative. But yes the coins suck, since they did come in a later update
@pitched7401 Жыл бұрын
Awesome video! Honestly, I find the criticism about the wave in Deadlocked unjustified. It's not meant for spamming, you can cautiously click and make it through every time. It's challenging yes, but not luck based. 78% is a different story and even tho it's my favorite level and I just love to play it, the transition kills me most of the time. I actually find the entry to the first wave at 13% quite hard too, as you have to drop at 3x speed first to enter the wave. Adding the speed portal a little later would have helped. ToE2 has to be my second favorite level and it's similarities to Supersonic make me appreciate it even more. The awkward ship part with the invisible and breaking blocks somehow fits for me and the challenging UFO parts or the fake blocks in the Ball part make it really enjoyable I think
@Mickelraven Жыл бұрын
38:09 "Wave parts are ABSOLUTELY luck-based" Sir, you just have a little thing called *a skill issue*
@frijoless22 Жыл бұрын
it's luck based for the skill level of players who are first trying to beat it
@Mickelraven Жыл бұрын
@@frijoless22 Not really. The reason one thinks it's luck-based, is because they're not consistent at it.
@emeria74 Жыл бұрын
my brother in christ do you know who stormfly is lmao
@Ascension721 Жыл бұрын
@@emeria74 i doubt stormfly submitted to their own survey.
@EternalArctic Жыл бұрын
32:00 honestly I feel like instead of an after thought, I feel as if clubstep didn’t introduce many of the mechanics like electroman dynamics, since it was the first main demon level. Robtop might have felt it necessary to keep it simpler to let players who only play main levels ease into the new difficulty.
@Absol_fan9 ай бұрын
Damn my favorite level "electroman dynamix"
@YcreatorGoal Жыл бұрын
Electroman Adventures def. deserves this place. I dont think that deadlocked should be so far down
@StrikerSS084 ай бұрын
Yeah electroman adventures is by far the best level
@zhabiboss Жыл бұрын
38:04 that is a lot of words for “I have a skill issue”
@KoaIaBearr Жыл бұрын
ikr
@zzalt Жыл бұрын
oh my god i am so happy to see my favourite mail level at the top spot! thank you everyone who voted highly for it! lets gooooO!
@GDNashit Жыл бұрын
📫
@idk-nc3pg Жыл бұрын
@@GDNashit honestly my favourite level is deadlocked. it was a really important level for me and i love it. electroman would be second and hexagon third. also does anybody agree with me that toe 2 is awful??
@gummyballer8 Жыл бұрын
Deadlocked's longest survey answer is true af. And while I love TOE II for what it is I still think Clubstep is more fun and intense. And Clubstep is also my favorite main level and one of my favorite levels in the game
@StereoMadnessss Жыл бұрын
I would rank Can’t Let Go and Cycles pretty high as it for me is fun and memorable, but I most likely would rank Deadlocked near the bottom of the list
@yami7805 Жыл бұрын
i love can't let go becauae of the song, but cycles is just meh
@yami7805 Жыл бұрын
imo deadlocked could be no.1 without those bad wave parts
@yami7805 Жыл бұрын
any other gamemodes are all executed very well
@Chrono_topher Жыл бұрын
@@yami7805 Those waves aren't bad. Those are hard but they are executed well. If you think any of the wave sections are bad, that's just a skill issue.
@yami7805 Жыл бұрын
@@Chrono_topher first wave (not the short mini part) is bad, dual wave feels good with the song but isn't very fun when you play it
@davinchristino Жыл бұрын
3:21 I really think that's a fault of Base After Base rather than Can't Let Go. But yeah, could've been better, but do agree with Stormy that it does get fun after mastering it.
@serpentinegd2643 Жыл бұрын
I actually did this exact thing a while ago. It was probably quite flawed tbh but I noticed the nothing levels would either be really low or really high (Since I asked what the most hated level was) I made a video on it but I probably wouldn’t recommend it I’m not accusing you of copying since I only got like 100 views btw
@Chrono_topher Жыл бұрын
To me, Deadlocked is my personal favorite. I absolutely love the memory ship and I think the way the move triggers were used was very cool. Although I agree that the transition was very bad. But the best part of the level has got to be the mini ball. Probably the best ball gameplay in the main level. It uses an amazing idea for teleport portals and it’s surprisingly easy too.
@idk-nc3pg Жыл бұрын
same. also do you agree that toe 2 sucks?? im really curious to see if someone thinks the same
@AustynL Жыл бұрын
honestly i like deadlocked too but its unbalanced as hell and bugs are extremely prominent
@idk-nc3pg Жыл бұрын
@@AustynL nah. its just the 79 transition
@AustynL Жыл бұрын
@@idk-nc3pg 79 transition isnt that bad for me but idk man maybe my previous comment was just me being skill issue incarnate
@moosewhisker8072 Жыл бұрын
Ain’t no way Cycles is all the way up at 16, above stereo madness, base after base, and can’t let go.
@scalygoose5577 Жыл бұрын
I was surprised at how much the community's opinions aligned with my own - Electrodynamix, TOE2, and Electroman would be my top 3, though in a different order. Overall a very comprehensive video, well done!
@skelet0ngaming Жыл бұрын
3:42 this is why i beat xstep before cant let go
@Xalaputan Жыл бұрын
6:30 As a big Frictional Games fan, I did a triple take as soon as the Penumbra music started. Mikko Tarmia was goated when he made that ost!
@conuy4663 Жыл бұрын
I really love deadlocked gameplay. Wave is so fun and NOT luck based (unless you play on a potato) and the transition isn’t that bad. Also I love difficulty
@benthrasher1343 Жыл бұрын
Electroman Adventures at 1 is preposterous
@Whatismusic123 Жыл бұрын
The difficulty of stereo madness is why this game became so famous
@Cobgd Жыл бұрын
Interesting take on a dried idea. Good video! :)
@LolEleiteye Жыл бұрын
Honestly didn't know Electro would be on top I thought it was a forgotten level but I've always have liked the vibe it gave out and it isn't too memory based and isn't too bad in difficulty more of a fun mini challenge
@Andrew-pq3lj Жыл бұрын
That deepnest hollow knight in the background was going HARD
@mite3959 Жыл бұрын
FINALLY a well thought out video of the main levels rankings!
@eggstatus5824 Жыл бұрын
Theory of Everything 2 is my personal favorite robtop level. I've beaten levels like Deadlocked, Clubstep, Electrodynamix, and Clutterfunk around 60 to 70 times each. Try over 300 completions of Theory of Everything 2, I will never get tired of that level. Also the final monster isn't meant to be a Clubstep monster, it's made to tease the monster obstacles introduced in 2.0
@MrAlien23 Жыл бұрын
wtf
@tothtibor7357 Жыл бұрын
i don’t get what people see in the ball memory part of theory of everything 2 when they hate geometrical dominators memory part, the ball memory part has little to no indication where you’re supposed to go, even geometrical dominators memory part at least indicates where you have to go
@KoaIaBearr Жыл бұрын
ikr
@GorillaFan_32 Жыл бұрын
How i know what to do is because the color 2 (?) was spammed alot and incoherent and the main route is shown well and coherent plus the blocks have the glow of real blocks (like in clubstep)
@AverageGamer39611 ай бұрын
The full ver electroman adventures song is fire too 🔥
@High-Cloud11 ай бұрын
For the stereo Madness there is actually one full triple because the second one have been nerfed.
@creepingcreeper771910 күн бұрын
FINALLY ELECTROMAN ADVENTURES GETS THE RESPECT IT DESERVES (also, the mirror and ship portal skip after the ufo feels so satisfying to get)
@bettercalldelta Жыл бұрын
The breakable blocks "for better or worse" part in the video killed me. I already felt that before you even said it.
@Boargy11 ай бұрын
I love the hollow knight music in the background
@tungst4n Жыл бұрын
My personal top 21 (1. is best, 21. is worst) 1. Theory of Everything II 2. Blast Processing 3. Electroman Adventures 4. Fingerdash 5. Hexagon Force 6. Dry Out 7. Cycles 8. Deadlocked 9. Electrodynamix 10. Xstep 11. Clupstep 12. Geometrical Dominator 13. Time Machine 14. Clutterfunk 15. Back on Track 16. Base After Base 17. Polargeist 18. Theory of Everything 19. Jumper 20. Stereo Madness 21. Can't Let Go
@markvd1008 Жыл бұрын
6:44 Relatable to my first days of playing this game back at school! I remember taking over HUNDRED attempts to beat this on my first day or two. That's when I learned about the holding part. (7:04) WHAT?! But why?! 35:47 I ironically at the time suffered more with this dual ball here than I did with Electrodynamix (even when I try to practice mode it). Resulting me getting a first level I complete with 4-digit attempts around a thousand, where Electrodynamix only took me around 600. However, this subsequently boosted my ball gamemode skill in the process, although even to this day, I'm still not too good at the dual in terms of reading. 37:15 Same here. The wave really carried for me, notably the dual one to mini. Which makes just enough to be a low-end Medium Demon, the waves. Everything else is fine. 42:19 I actually didn't find the 80% ship too bad for me to execute. 66% was more harder for me, since I couldn't read that for the life of me. 48:30 At least they briefly return to TOE II with a purpose.
@Chrono_topher Жыл бұрын
I feel like Deadlocked is the tip top of Easy Demon (like High Easy Demon) and is just low Medium at best