Getting ∞ INFINITE ∞ Productivity Bonus in Vanilla Factorio...

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Michael Hendriks

Michael Hendriks

Күн бұрын

Пікірлер: 263
@DoshDoshington
@DoshDoshington 2 ай бұрын
WHAT
@паша-н3у5н
@паша-н3у5н 2 ай бұрын
Oh, hello, there's a comment somewhere at the top saying you should go a design a factory around this
@reeman2.0
@reeman2.0 2 ай бұрын
You know what you must do
@quinnomygodabear1874
@quinnomygodabear1874 2 ай бұрын
What will you do now that you possess cursed knowledge?
@radwanshakfah6938
@radwanshakfah6938 2 ай бұрын
good luck optimizing your infinite factory
@isntworking8
@isntworking8 2 ай бұрын
Daddy needs to finance his factorio addiction
@boskidialer
@boskidialer 3 ай бұрын
Thanks for the report. Issue is now fixed for 2.0. (edit: fixed in 1.1.110)
@kireitonsi
@kireitonsi 3 ай бұрын
That was fast!!
@MichaelHendriks
@MichaelHendriks 3 ай бұрын
Dang that was fast! Video isn't even publicly out yet haha
@JoeTaber
@JoeTaber 2 ай бұрын
Factorio devs are so fast they fix bugs *in the past*
@ScorpiusZA.
@ScorpiusZA. 2 ай бұрын
Who'd have guessed: The devs watched Factorio. 🤣😜
@collin2097
@collin2097 2 ай бұрын
I must admit. I kind of want to see this exploit exist for a little bit longer past 2.0 simply because I want to see it go crazy
@Hlebuw3k
@Hlebuw3k 2 ай бұрын
I refuse to call this such a boring name as "3d printing" and instead I will refer to it as what it truly is: "Assembler Edging"
@timothymclean
@timothymclean 2 ай бұрын
Its only similarity to 3D printing is that it makes stuff. 3D printing requires material but little supervision, this requires lots of supervision and no material. You could argue that it doesn't have much in common with edging, either, but "assembler edging" is a funnier name.
@xxizcrilexlxx1505
@xxizcrilexlxx1505 2 ай бұрын
​@@timothymclean It does has something going on with Edging tho As It doesnt let it finish crafting
@monad_tcp
@monad_tcp 2 ай бұрын
@@timothymclean no, the part about requiring lots of supervision is totally right
@Regal_Eagle
@Regal_Eagle 2 ай бұрын
​@@timothymclean😊
@timothymclean
@timothymclean 2 ай бұрын
@@monad_tcp Judging by my dad's multiple 3d printers, that's metaphorically true but not literally true. The only supervision 3d printers require is stopping it if something goes wrong in the printing process, which happens rarely enough that my dad controls one of his printers remotely without worrying what might happen when he's at work a couple towns over.
@An0rak_1
@An0rak_1 2 ай бұрын
I love how the Factorio patch notes literally point to this video for exploit fix...
@jonathan-dh9kt
@jonathan-dh9kt 2 ай бұрын
somebody let doshdoshington know, the recursive blueprint mod can probably abuse this.
@firestar2_095
@firestar2_095 2 ай бұрын
Just putting a simple clock for deconstruction will be enough, then have 1 bot in an isolated network which of the travel time is measured, have it put the item in a storage chest next to the rocket silo. Because the robots travel time should be measured, it's possible to time a cancellation of the deconstruction right after the bot picks up one item. Now we have automated this process, with a rocket silo printing out free rockets. I ain't doing that though
@MichaelHendriks
@MichaelHendriks 2 ай бұрын
Man, you can get a LOT of free rockets per minute by stamping down that blueprint all over the place
@xxizcrilexlxx1505
@xxizcrilexlxx1505 2 ай бұрын
​@@MichaelHendriksTime to call fish then!
@aloysiuskurnia7643
@aloysiuskurnia7643 2 ай бұрын
@@firestar2_095 trying this in sandbox, too bad inserters can't put things in stuffs marked for deconstruction lol
@monad_tcp
@monad_tcp 2 ай бұрын
@@xxizcrilexlxx1505 finally a way of getting automated fish factory
@Ironfist2211
@Ironfist2211 2 ай бұрын
*One simple trick the devs don't know they don't want you to know about* actually lmao
@viperforty8450
@viperforty8450 2 ай бұрын
But they do know it, literally the pinned comment
@Mako-dz6qk
@Mako-dz6qk 2 ай бұрын
@@viperforty8450they didn’t when he made the video
@ax14pz107
@ax14pz107 2 ай бұрын
​@@Mako-dz6qkbut now they don't know they didn't know they didn't want you to know.
@Skellitor301_VA
@Skellitor301_VA 2 ай бұрын
I like how they put a link to this youtube video in the changelog that fixed this issue XD
@cirno_the_mediocrity
@cirno_the_mediocrity Ай бұрын
Just checked, they actually did XD What a chads
@louwrentius
@louwrentius 3 ай бұрын
I think this is the only hack of vanilla Factorio I’ve ever seen, impressive that you discovered this 🌷👍
@TonboIV
@TonboIV 2 ай бұрын
It's really more of an exploit, and it's not the only one. A common early game trick to deal with robots running out of battery is to just mine them out of the air. Robots in inventories don't have a charge state, so mining a dead robot and then redeploying it charges the battery to 100%.
@lapisliozuli4861
@lapisliozuli4861 2 ай бұрын
@@TonboIVI had no idea that was an exploit, I just stacked the slow bots to mine if I got impatient. But it definitely felt like the wrongest way to play.
@TiogshiLaj
@TiogshiLaj 2 ай бұрын
@@TonboIV Yes; although most of us call that strat "hand-cranking" our bots. :)
@Tremoneck
@Tremoneck 2 ай бұрын
Kovarex enrichment had a bug in the beginning where the full 43 U238 was given when productivity hit. So after two cycles you had 89 instead of the 49 today.
@blakewalsh9489
@blakewalsh9489 2 ай бұрын
Once upon a time there was an exploit where building turrets on island would delete any biter which ran past, because a biter which couldn't reach its target would just get deleted. Wasn't that great because it didn't work for spitters, but was pretty good at guarding coastlines in the small biter era as a little landfill and turrets with no ammo could just delete all the biters coming along that route.
@louisbeaumesnil8133
@louisbeaumesnil8133 3 ай бұрын
I never tought I see the day they a exploit in factorio
@rodericklenz5030
@rodericklenz5030 2 ай бұрын
I'm sorry to tell you this, but the Spiffing Brit made a factori video 4 years ago.
@rytan4516
@rytan4516 2 ай бұрын
There's a third option for how the speedrunner community will handle it. The runs that use the free productivity bug will be invalidated when the bug is fixed. According to the speedrun rules, "Runs that used bugs that become fixed in later versions may be invalidated depending on the bug, on a case by case basis that anyone can open." This bug being fixed for 2.0 means that runs using this bug will likely be valid while the bug is around, but will be invalidated once the bug is fixed in 2.0.
@hilburn-
@hilburn- 2 ай бұрын
There's likely to be a split pre/post 2.0 anyway as even small things like the inserter fixes a month or so ago might add up to a meaningful change in speed
@andrasfogarasi5014
@andrasfogarasi5014 2 ай бұрын
@@hilburn- The inserter fixes are not small. Burner only is now viable endgame!
@hilburn-
@hilburn- 2 ай бұрын
@@andrasfogarasi5014 in terms of speedrunning they're small, in terms of qol they're awesome
@senteyhitashi6584
@senteyhitashi6584 2 ай бұрын
You can also just make a new category?? And you also don't even need to make the entire rocket free ... just half of it might help or if something in the factory is messed up and you realize it you can get the last 3-4% that way...
@rytan4516
@rytan4516 2 ай бұрын
Here's an update on how the speedrun community is handling it: Someone actually used the trick in a run. There's an ongoing vote for a rule update to decide whether they'll let the run enter the leaderboard or if they're going to ban the Hendricks trick, or somewhere in between.
@acrylique2976
@acrylique2976 2 ай бұрын
I always thought the only bugs in factorio are the biters.
@grzybooi
@grzybooi 2 ай бұрын
As a speedrunner, it's not that big of a problem. There already is a rule against bugs that get fixed in later versions. And with 2.0 around the corner, the leaderboards are likely to reset or change a lot anyway. As for application of the exploit, it possibly could be a major speedup in Wave Defense but it's still not clear if it's worth it. In Wave Defense you start with a silo but as it turns out you can't deconstruct it, so you have to craft a second one to do the exploit. (edit: Zaspar_ beat the world record by around 1 minute using this strategy) In any other category, it could possibly be used to do the silo with fewer parts (I think ~300 would be reasonable, so around 50% discount on rocket parts). But it would require large plan changes to be possibly worthwhile.
@MichaelHendriks
@MichaelHendriks 2 ай бұрын
Ah cool, the problem should solve itself then!
@userkill2221
@userkill2221 2 ай бұрын
would a marathon run not profit from this finding?
@hb-man
@hb-man 2 ай бұрын
Michael Hendriks is the opposite of speed running, which is a good thing, as we all like "next time" as a promise for more progress in the same game, instead of the same game faster.
@galekasuki
@galekasuki 2 ай бұрын
I wonder if this’ll inspire a speedrunner dedicated enough to do a Low% run, even if it’s just for novelty’s sake.
@MichaelHendriks
@MichaelHendriks 2 ай бұрын
@JokeyPokey may have to redo his video now hehe
@sevret313
@sevret313 2 ай бұрын
That sounds awful as you need to do this with the worst production module as anything more would be suboptimal since you get free items from any amount of productivity modules.
@simonwillover4175
@simonwillover4175 2 ай бұрын
@@sevret313 Well, better modules = less electricity spent, so I can imagine the level 3 modules being appropriate for a Low% run.
@JohnathanGross
@JohnathanGross 2 ай бұрын
​​@@sevret313A lot of low% runs are pretty awful. Since the (main) goal isn't to play as fast as possible, a lot of exploits that would be considered terrible in most speed runs become an option. The Twilight Princess run is a great example, because most of the time is spent watching an animation loop not quite perfectly for hours.
@kipuickbvs3578
@kipuickbvs3578 2 ай бұрын
nahhhh getting linked by the devs is actualy such a flex
@yle_coyote4178
@yle_coyote4178 2 ай бұрын
holy shit they nerfed it, and in the steam patch notes they link this video, amazing
@OniNaito
@OniNaito 2 ай бұрын
Still a cool discovery. I wonder how many people actually knew it existed.
@mineyoucraftube1768
@mineyoucraftube1768 2 ай бұрын
knowing speedrunners, it will get it's own category also, if you have a chest nearby with an extra set it reduces the impact of messing up by a lot for a speedrunner
@PieCoPresident
@PieCoPresident 2 ай бұрын
I'm baffled by this. This was fixed all the way back in 0.17.0 by making resources get consumed when you change the recipe, and it was a very memorable change to me because I have a big thing for not wasting resources. I've been careful to not change recipes on active assemblers ever since. Turns out they reverted that in 0.18.26 and I've been worried over nothing this whole time.
@MrArbiter103
@MrArbiter103 2 ай бұрын
You could automate this exploit with the recursive blueprints mod...
@ValentinTosetchi
@ValentinTosetchi 2 ай бұрын
Show us, please. Cannot wait 😇
@AlanFalloon
@AlanFalloon 2 ай бұрын
well done on getting into the bug fix notes
@gabrielbr1459
@gabrielbr1459 2 ай бұрын
Impressive, that a mod warptorio made u think outside of the box so much, that it is even applicable to the vanilla game.
@sitemoth
@sitemoth 2 ай бұрын
The patch notes actually link to your video, omg
@CruelViper88
@CruelViper88 2 ай бұрын
Neat party trick...but I'm not gona babysit a machine in a game about automation.
@hellboy19991
@hellboy19991 2 ай бұрын
I don't see any other use case for it outside of warp modules and similarly expensive items.
@JoaoVitor-mf8iq
@JoaoVitor-mf8iq 2 ай бұрын
A faster strategy would be to put a yellow or blue chest next to the silo with an inserter putting the itens in the chest into the silo, put a roboport, so you go away, deconstruct > cancel deconstruct, the item will be put into the chest and into the silo again. About how to not lose the items, a clock made with circuit network to stop giving power to the silo right before the green bar finishes. There are a few ways to make the clock start at the right moment, maybe deconstructing something other than the silo would make the clock start, or maybe the inserter putting the item into the silo would start the clock. Something using these ideas would work, there are a lot of options.
@TheFinagle
@TheFinagle 2 ай бұрын
And there's a link to this video in the patch notes today. So that didn't last long. (but we knew that)
@stonerface3503
@stonerface3503 2 ай бұрын
happy to have seen before todays patch notes xD
@Obasuechti
@Obasuechti 2 ай бұрын
patchnotes of tday entry 3 links diretly to this video xD "Fixed a bonus productivity exploit when crafting machine ingredients were force returned"
@entropic-decay
@entropic-decay 2 ай бұрын
I could see this exploit being used in something like a low% speedrun, where you have to get as few things as possible and the actual time aspect is largely secondary
@3-valdiondreemur564
@3-valdiondreemur564 2 ай бұрын
Ah, so THAT'S how he got those warp modules!
@Xeromorphic
@Xeromorphic 2 ай бұрын
Hee you got mentioned in the patchnotes! NICE!
@_asd2769
@_asd2769 2 ай бұрын
Welp time to install recursive blueprints and make a true green factory
@iceburg8599
@iceburg8599 2 ай бұрын
Holy moly, what a find!
@bobsterss
@bobsterss 2 ай бұрын
I've been wondering if there is a "Least %" Factorio Speedrun that exists (Launching a rocket using the least amount of resources gathered). This could definitely be a major tech of the category if it existed.
@thespud1094
@thespud1094 2 ай бұрын
I saw another comment talking about a low% category, so for those poor sods, it does exist!
@klauzwayne4215
@klauzwayne4215 2 ай бұрын
Wow, they even linked your Video in the Patch Notes :D
@berryhill6577
@berryhill6577 2 ай бұрын
I’m hyped because this is gonna get so much broader attention on your FANTASTIC channel and also because it feels like such a big accomplishment to find an exploit in a famously exploit less game. LETS GO MIKEEEEE!!!!
@Starfuchs
@Starfuchs 2 ай бұрын
Oh noes, according to Patch Notes this is fixed in version 1.1.100
@Dapatopa
@Dapatopa 2 ай бұрын
I came here from the Factorio 1.1.110 patch notes. It was a nice exploit while it lasted. o7
@szymoniak75
@szymoniak75 2 ай бұрын
I've never seen an exploit in Factorio lol
@zxxvcc
@zxxvcc 2 ай бұрын
Congrats on featuring in a factorio release note
@Иван-к9ь1у
@Иван-к9ь1у 2 ай бұрын
Congrats on being used as reference in patch note)
@moeszyslak34
@moeszyslak34 2 ай бұрын
Congratulations ... You made it into the 1.1.110 Patchnotes =)
@MichaelHendriks
@MichaelHendriks 2 ай бұрын
dang it one patch too early
@thearchitecht2122
@thearchitecht2122 2 ай бұрын
hehehehhee. Michael: Speedrunners then *_proceeds to spam the launch button_*
@murica9805
@murica9805 2 ай бұрын
They patched it and linked this video 😂
@OtlichnikTop
@OtlichnikTop 2 ай бұрын
Every game has exploits, thanks for showing them in Factorio.
@Krydax8
@Krydax8 2 ай бұрын
How has no one talked about this before?!
@davidmadiar3928
@davidmadiar3928 2 ай бұрын
your thang has just been fixed
@lucianosacco2956
@lucianosacco2956 2 ай бұрын
The definitive trick using production modules: use a mod with a recycling/ disassembling factory. basically you build a cycle: build something with the production bonus, give the product to the recycling factory, disasemble It and pass the original materials to the assembler. repeat unitl the bonus product Is built. obviously this can be easily automated for an infinite cycle.
@StarlightLumi
@StarlightLumi 2 ай бұрын
congrats on being cited in the patch fixing it!
@GigaCraft-420
@GigaCraft-420 2 ай бұрын
Crazy, I never thought of something like this in my 3500 hours of gameplay
@moije38
@moije38 2 ай бұрын
More useful in death worlds/low ressource than for speedruns really
@gamingpcgamer459
@gamingpcgamer459 2 ай бұрын
Dude its now fixed and in the bug fixes they linked your video! Looks like they watched it.
@tytanowykarol
@tytanowykarol 2 ай бұрын
This is a nice factorio party trick that I will use on my next factorio party to impress my factorio friends.
@jeffreyblack666
@jeffreyblack666 2 ай бұрын
I would say the way it could work for speedruns is to set up the production for the rocket parts, but not necessarily enough, then as it runs low deconstruct and reconstruct.
@awaven8606
@awaven8606 2 ай бұрын
This video is literally in the game, the new update linked it
@musickid43
@musickid43 2 ай бұрын
The patch notes lead directly to this video. LOL
@iansragingbileduct
@iansragingbileduct Ай бұрын
Cool find! Something tells me this probably wouldn't help speed-running a terrific amount, if at all, even if the exploit hadn't been instantly patched by devs. Having to babysit the rocket silo is very limiting and this trick is slower than just putting the required ingredients into the rocket. Maybe if the gap between getting your initial set of rocket ingredients and then scaling up production to a full rocket was big enough this could matter, but I still doubt it.
@MrRyanroberson1
@MrRyanroberson1 2 ай бұрын
So take this and use recursive blueprints to flash deconstruction cycles and suddenly your factory no longer needs supply belts, just outputs
@seamandeamon
@seamandeamon 2 ай бұрын
lol when the bugfixes links your page
@samakkers286
@samakkers286 2 ай бұрын
Klasse video! Oprecht een van de heftigste Nederlandse accenten die ik ooit gehoord heb haha.
@MichaelHendriks
@MichaelHendriks 2 ай бұрын
Dan heb je vast nog geen @MarcelVos gezien ;)
@JackTheSpades
@JackTheSpades 2 ай бұрын
If you set up a single roboport with a logistic bot, storage chest and trash slot fo the first item in the recipe along with an inserter from the chest into the assembler (or rocket silo) you could semi automate the process with vanilla means alone. The recursive blueprint mod might even make this fully automatable.
@TannerJ07
@TannerJ07 Ай бұрын
You got linked in the patch notes. You and wube are tight :D
@EricPhail
@EricPhail 2 ай бұрын
Might make some truly ridiculous low resource used runs possible
@marcusbudde1944
@marcusbudde1944 2 ай бұрын
You have been named in a update!
@guyfearful
@guyfearful 2 ай бұрын
Speedruns are going to be insane
@gramioerie_xi133
@gramioerie_xi133 2 ай бұрын
It’s already patched lol
@ardoRic
@ardoRic 2 ай бұрын
nah, mostly useless in any%. By the time we research the silo the plan is to already have all the components, and this takes ~5 minutes to achieve (with full beacon + prod3's), which is slower than the time it takes to fully launch without exploiting this. Maybe a new route could be devised with more resources going into research that would speed it up enough to compensate, but seems unlikely this will be explored much
@justderp5713
@justderp5713 2 ай бұрын
Nice! Now I can produce all of the fish in the world
@ashe_skylar
@ashe_skylar 2 ай бұрын
Oh my god this is insane
@MishaBrancato
@MishaBrancato 2 ай бұрын
It's Olive Garden's Lifetime Never Ending Pasta Pass for bots
@barstiryaki4441
@barstiryaki4441 2 ай бұрын
This video deserves more views
@ai-spacedestructor
@ai-spacedestructor 2 ай бұрын
this video was directly referenced in todays update as the source for fixing this exploit. of course a youtuber would ruin the fun.
@panoweca245
@panoweca245 2 ай бұрын
THEY FIXED IT!!!
@highdefinist9697
@highdefinist9697 2 ай бұрын
Hm... it should provide an advantage in multiplayer speedruns, because one person could conceivably "jump-start" rocket production (or perhaps utility science) before there are enough resources to run the corresponding factories consistently. With good positioning and fast clicking (or clicking scripts), it should also be possible to manage 2 or 3 factories simultaneously. I would not expect it to help the total time by more than 1%, perhaps 2% at the utmost, but still... that would be enough to matter for speedruns. It could also make sense for the science labs themselves, perhaps, if you somehow manage to use this on several of them simultanesously.
@gioXLVI
@gioXLVI 2 ай бұрын
THEY DID A BUG FIX LMAO
@KeppyKep
@KeppyKep 2 ай бұрын
Aaand it's patched. With the patch note just linking back to this video. Well done!
@kosenkovm
@kosenkovm 2 ай бұрын
Про 50%: можно не разбирать весь автомат, а поменять рецепт. Тогда тоже сбросится прогресс бар)
@abandoninplace2751
@abandoninplace2751 2 ай бұрын
Sorry, not a regular Factorio player, just a regular viewer. This is where i get all my Factorio information and entertainment.
@JTOH-Citadel-Example-v1
@JTOH-Citadel-Example-v1 2 ай бұрын
Remember your skyblock speedrun 4 years ago? Recreate that.
@tekbox7909
@tekbox7909 2 ай бұрын
I wonder for the case of speedruns while doing the truck you'll still have a factory running in the background so it's not like you need to only use the trick you can combine it to reduce the time it takes to produce the materials once you already set up the production lines and materials just need to be produced
@GlitchDetector
@GlitchDetector 2 ай бұрын
The newest update appears to have a bug that makes this feature no longer work, wube please fix.
@MichaelHendriks
@MichaelHendriks 2 ай бұрын
literally unplayable
@synka5922
@synka5922 2 ай бұрын
this is such an obvious thing yet everyone overlooked the possibility all this time. This couldve divided the speedrun community, now its gonna be fixed by october!
@Rapgano
@Rapgano 2 ай бұрын
lmao they fixed this!!! XD michael you madman XD
@fictionalist_
@fictionalist_ 2 ай бұрын
i watched this video just yesterday, and today wube pushed out an update that patched it out
@pensivetrout1126
@pensivetrout1126 2 ай бұрын
I actually thought of exactly this when you showed off the 3d printing in warptorio, I just realized it's kinda useless as it's on intermediate products (Which you need a lot of) though recursive blueprints could make this viable, a 100% energy powered factory. Doesn't this work on labs too?
@LanceThumping
@LanceThumping 2 ай бұрын
I now want to see someone do a challenge run where they do 1 rpm without resources.
@tomsterbg8130
@tomsterbg8130 2 ай бұрын
I already see how *some* youtubers will be trying this out on insane runs like the minimum size base to finish the game, simply because it'd be faster to go at 40% (likely 30% average due to time for pauses) and never have to go back grinding more lower-end resources, essentially skipping many steps.
@MichaelHendriks
@MichaelHendriks 2 ай бұрын
Zaspar apparently already improved the wave defense wr using this trick
@tomsterbg8130
@tomsterbg8130 2 ай бұрын
THEY FIXED IT WHAT (they said they won't in 1.1, but in 2.0 instead)
@Ruku032
@Ruku032 2 ай бұрын
Honestly, this exploit is so manual that I don't think it's even worth fixing. It's funny, sure, but it's so boring and antithetical to making a factory that it's like optimising belts for sushi builds.
@GelberDracheLP
@GelberDracheLP 2 ай бұрын
Mh... with a "small" mod like "Recursive Blueprints"... Why can i smell a insane lage base with 0 consumption... Don't needing to mine resources, transporting them, create intermediats, no fluids needed... That could be a ups and spm heaven xD
@ZARGAMER21
@ZARGAMER21 2 ай бұрын
Let him cook😂😂
@Teneombre
@Teneombre 2 ай бұрын
From 3d printing to Free D printing ^^
@paprika1716
@paprika1716 2 ай бұрын
Bahahaha they fixed it! :D
@kajacx
@kajacx 2 ай бұрын
It could be way faster if a construction bot from a roboport was deconstructing it and putting the items in a yellow chest with a filter from where they would be inserted right back into the silo, so the player wouldn't have to move the items back themselfs.
@MichaelHendriks
@MichaelHendriks 2 ай бұрын
You still need to cycle the "deconstruct - cancel deconstruct" command so there's no way out of babysitting it. With a second stack of the first ingredient you can keep the assembler/silo running as fast as is possible
@kajacx
@kajacx 2 ай бұрын
@@MichaelHendriks Yes you still need to issue the (de)construction commands, but at least you don't have to insert the items manually, so it's (slightly) less work. It could even be done from the radar view, but you still need to baby sit it, even when not in-person.
@Sinaeb
@Sinaeb 2 ай бұрын
If it doesn't get patched out in the dlc update then with the recycler you will be able make basic ressources for free too
@GearHeadedHamster
@GearHeadedHamster 2 ай бұрын
This might be very useful for a "minimum item / resources" run. How few resources do you need to beat the game? A lot less now. :)
@MrJM0B
@MrJM0B Ай бұрын
This video is now literally linked in the patch notes lol
@ArkSurvivalAscendedu3i
@ArkSurvivalAscendedu3i 2 ай бұрын
Bro i love your Videos. Im gonna watch the 10h Video fully whilst sobering Up now
@TheBaconMagician
@TheBaconMagician 2 ай бұрын
Coming in for the 69th comment B^) Idk how you keep finding new, ingenuitive ways to play this silly game. We are truly lucky to have you making entertaining videos
@ChoccyMewk
@ChoccyMewk 2 ай бұрын
Lets hope dosh got his video recorded because it was just patched
@theok7423
@theok7423 2 ай бұрын
It seems unlikely that this'll be particularly useful for speedrunning. The main disadvantage of this strategy is that it takes 3-4x as long to launch a rocket, and in any% that's a deal breaker regardless of how much time it saves. Even in 100% where multiple rockets are required, it takes enough manual effort (as opposed to just building more) to not really be an issue.
@pafnutiytheartist
@pafnutiytheartist 2 ай бұрын
Now to aitomate it with recursive blueprints
@syriuszb8611
@syriuszb8611 2 ай бұрын
All this discovered because warptorio allowed 120% productivity!
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