Thank you so much! More of these please, on your AR features. 🙏
@needle-tools9 ай бұрын
Anything specific you're interested in?
@TronikXR9 ай бұрын
@@needle-tools Yes, most specifically using image target tracking and plane tracking. Individually and together for AR and VR experiences. I've been trying to figure out how to have an image trigger ,using image tracking, activate a VR experience that then switches to plane tracking, so the image doesn't have to be in view to continue the experience.
@fleity9 ай бұрын
This sounds surprisingly like a non-unity web runtime which uses the unity editor as.. Well an editor.. But that means.. No runtime fee for projects build with your tool? XD are they okay with this.
@needle-tools9 ай бұрын
There are no runtime fees - exactly. And you're not forced to use unity either :) we have an integration for Blender as well (with more to come) - a getting started video for Blender will be uploaded soon
@mehmeh888323 күн бұрын
So we can use C# to code while using needle?
@needle-tools23 күн бұрын
@@mehmeh8883 Hi, you will be writing typescript and not C# for Needle Engine. See details in our scripting docs: engine.needle.tools/docs/getting-started/for-unity-developers.html
@mehmeh888322 күн бұрын
@@needle-tools Very cool!
@ZinaidaKovrova9 ай бұрын
Cool 🤩
@Tactic3d9 ай бұрын
Works well, very performant loading time. Does it support the multi layers inside animator now?
@needle-tools9 ай бұрын
Hi, multiple layers are not supported yet. If it's something you're interested in please open a feature request on github github.com/needle-tools/needle-engine-support. Thank you
@Tactic3d9 ай бұрын
@@needle-tools Don't understand how to fill in a request on github. please fill in for us
@BitCodeKhan8 ай бұрын
Just tried it. Great tech-stack but good things ruined for me by doing everything like even starting npm server?!. It downloads so many stuff in the background to setup a scene that I didnt feel any safe for using it in Unity. - Unity packages set registry for UPM - Needle for Unity downloads stuff/samples from registry - Exports uses nodejs for web server - Needle for Unity invoke npm install, it starts download packages in the background - Needle for Unity wants to start a server There are like at least 3 area where supply-chain-attack can happen here. Tools shouldn't do these. Great tool ruined by dubious UX.
@needle-tools8 ай бұрын
Thank you for the honest feedback. To enable people to build great spatial web apps, we manage parts of the modern web development workflow for you - which includes running npm and node locally, to leverage modern features such as code hot reload, efficient bundling, a local development server, and a build pipeline that can be extended with plugins. The parts that we manage by default can also be done manually if that is desired. We're aware that running local servers and tools is not for everyone, and are working on options to reduce what you have to install/run locally, for the users that prefer fully managed cloud based workflows. Stay tuned!
@corimyers49859 ай бұрын
I’m not clear on what this is supposed to do. If you can’t build in a website and it’s displayed through glitch…what is the point?
@needle-tools9 ай бұрын
You're building a website! Glitch is just an example for a simple way to share your website with others but you can upload via FTP or to other hosting providers. We support many more providers/servers tho: engine.needle.tools/docs/deployment.html You can also take a look at our samples. There are many diverse and cool websites being built and running on Needle Engine engine.needle.tools/samples Additionally here is a recent demo that is available with source access: engine.needle.tools/demos/lods The source code with an example for Unity or just vite is available here as well: github.com/needle-engine/progressive-meshes-sample The cool thing is: you can just build your website and use Needle Engine with threejs (or just threejs if you prefer) and we take care of optimizing your files - you just click build *or* run one command Let us know if you still have questions :)