An easier video with less masterbation would have been what TO use…
@muv02 ай бұрын
The pmc's have learned to catch the bullets with their teeth
@DDODGE-vu2tr2 ай бұрын
getting taught from the scavs fr
@justjoe53732 ай бұрын
Biting the bullets you could say
@alexc9434Ай бұрын
When I was 14 we had a massive Airsoft war and told my friend I could catch a bb in my mouth and let him shoot me in the face. I took the shot to the nose and spit out a bb I secretly put in my mouth a minute earlier. From then on everyone thought I was some sort of bb catching god.
@huntersanderson28032 ай бұрын
I find it funny that rounds that over pen dont one shot you in the head. Its like the bullet went so cleanly through your helment, it punched through your skull with no debris or fragmentation, caused very little cavitation inside your brain leaving you alive, and punches out the other side of your head in a similar falchion, leaving you in a suprised but alive state....
@Noobyara13372 ай бұрын
So basically, I can use bullets 1 tier lower than the one looked at in this video for the same effect of 2-tapping to the head, but at a much lower price and with fewer restrictions on availability.
@deathlymetalzgaming2 ай бұрын
Seams so.
@Jason-jb1vs2 ай бұрын
no shit you just need to pen lvl 3 to head eye pmc and ammo with lvl3 pen has higher dmg, you get the high tier ammo for the garunteeded throax kills
@ClassWarMatrix2 ай бұрын
@@Jason-jb1vssome high AP ammos like igolnik which do minimal flesh damage but do maximal armor damage are iffy with thorax shots tho. Landmark was complaining about this recently about how it takes way too many shots of igolnik to get thorax kills against class 6. What i do in this situation is use the new magazine preset system to have my mags loop 3-4 igolnik rounds followed by 2 rounds of BT so that the high-end AP fires first and destroys the armor points and then 1 shot of BT is enough to get the kill
@Jason-jb1vs2 ай бұрын
@@ClassWarMatrix igonik is 4 shots garunteeded against class6 plate, something like sig hybrid is 6 or 7 I think
@ClassWarMatrix2 ай бұрын
@@Jason-jb1vs huh yeah according to tarkov gunsmith ballistics simulator you're right. But i got the exact opposite impression from watching Landmark mag dump juicers point blank with igolnik and them not dying nearly quick enough for it to be 4 shots. Weird asf
@squitsquat2 ай бұрын
"Realistic Tactical Shooter" Also takes multiple head shots to kill someone
@orlfane16222 ай бұрын
Unrealistic as hell. Tell me that the bosses in this game are realistic.
@SaltSpirits2 ай бұрын
Yeah, exactly as it would in real life in the event you’re using ammo that isn’t powerful enough to pierce the target you’re shooting.
@meinnase2 ай бұрын
*hitting a helmet Also the game isnt realistic and never was.
@alexc9434Ай бұрын
If it was too realistic the game would be very boring. It’s realistic enough.
@dakota9821Ай бұрын
@@SaltSpirits Did you forget all the bullets that pen, but don't do enough damage? Did you even watch 2 mins of the video....? Your IQ is room temp in winter.
@mr-pr0cesss2 ай бұрын
I cant imagine how much testing went into making this video, Thanks a lot
@SuperMickyChow2 ай бұрын
Great info as always, GB. Really clarifying some of the mysteries around damage drop off etc - thanks for putting in the time and effort to do this
@majinojinnАй бұрын
1) As usual: GREAT content Giga. Keep it coming! 2) Weapons/Ammo have "effective combat distances" as determined in the hideout shooting range (impact pattern/sight picture/MOA/MOA-stealth-doubling-distance/overswing/etc). 3) Maps/missions dictate what you should bring. Reference your stream on Lighthouse with G36 firing full mags at 150-200m and no kills (dmg reduction over distance and that invisible MOA-doubling wall effect. Not sure where that wall is, but we have all seen it around 100-200m). It would be awesome if you did a vid on discovering the exact distance it exists. 4) Suggestion for future content: Pre-set mag testing and recommendation. For CQB (despite extreme prejudice Giga-Naysaying), I run MP9/RK2/Kobra/Silencer with PBP/RIP mix for armor breaking and damage. PBP armor damage is 22 (blacks out ULACH in 1 hit), RIP is 102 dmg for instant kill on any blackout limb or unarmored head. At 50m 30-round mag puts 9-12 hits on target in 2 secs. MP9 and MP9N score the same hits, but MP9 takes fewer bullets (which is why NEVER MP9N).
@spacemonkey037Ай бұрын
Really well explained Giga, only thing I didn't quite pick up you saying is that pen and damage is NOT linked to velocity directly. It's linked to the velocity decrease. A bullet will have the same pen regardless of how quick it is traveling in Muzzle velocity. A quick moving bullet will have a faster damage/pen falloff per meter, meaning equipping a longer barrel will cause the bullet to effectively deal less damage at every range haha.
@opticmatrixx2 ай бұрын
A fix to this could be that bullets do a minimum of 35 damage at all ranges, at least to the head, if penetrates of course...
@gabewilliams74622 ай бұрын
Seriously. The fact that you can tank a literal bullet straight to the brain in this game is insane.
@brawler57602 ай бұрын
Mf, they should reduce the head health of everybody across the board.
@orlfane16222 ай бұрын
@@gabewilliams7462 Thats what keeps this game from being more successful. I can only take this game in short spurts. Consistently having bots and players tanking your head shots is ridiculous.
@Opachki694202 ай бұрын
@@orlfane1622 and for most of the bosses its guaranteed to take 2-3 or even more headshots depending on the ammo you have, such a stupid game design choice
@meinnase2 ай бұрын
@@gabewilliams7462 "straight to the brain" uhh...you missed the part that this is all about class 4 helmets?
@jamiefitzpatrick33772 ай бұрын
I honestly feel like the whole system needs to be reworked, it is incredible how detailed it is and how realistic the simulation is etc etc, but the whole % chance aspect just makes everything feel WILDLY inconsistent to the point of frustration, imo. Would love to hear thoughts on this or am i alone
@OitbCZSf0bUiQAMXK2Mz2 ай бұрын
A lot of games use pseudo-random distribution, so this is not a perfect dice roll every chance, but if let's say the chance to proc something is 20% i.e 1 in 5, the chance of it proccing is increased with each hit, i.e. if you did 4 hits and it didn't proc, you can be pretty sure it will proc on the 5th hit. On average the chance is still 20%, but it makes it less of a dice roll and would feel more consistent.
@threehundredblackout2 ай бұрын
I am with you, i also think they should have kept 0.14's time to kill, reworked medical system and added a KO state, but thats coming in the future for now. I can tolerate dumb ttk changes like these to balance the game with the current broken/half assed mechanics, as long as in the end they follow their original vision.
@Jake-bt3fc2 ай бұрын
It's not detailed in a good way. You shouldn't need a paragraph long mathematical equation to tell if a pmc is going to die in 5 hits to the chest or 4 hits to the chest, lol. A simple solution is an elegant solution. There is nothing elegant about tarkov spaghetti code that's not even doing what the devs intended it to do half the time because it's too complicated for them to even understand it or fix it at this point.
@MrEatSomeBrains2 ай бұрын
I'm with you, it's way too inconsistent. Heads, hearts and spine should always with every weapon and ammo be a one hit kill
@threehundredblackout2 ай бұрын
@@MrEatSomeBrains This, rising storm vietnam has these same hitboxes
@CYWNightmare2 ай бұрын
And then theres zombies eating 1-2 7.62x39 HP rounds to the head no helmet.
@Bewegungskrieg2 ай бұрын
Load superperformance in a suppressed 12ga and you can usually 1 shot to the chest.
@Lone_Doge2 ай бұрын
Had a zombie eat 4 pp to the head to die
@Jake-bt3fc2 ай бұрын
This zombie game mode is so stupid. I just get swarmed and die every time I have to do a slow a tarkov animation Then if I set up somewhere high up I just get shot in the head by a random zombie with a gun. The mechanics of the game don't fit the gameplay at all. How am I supposed to do the 15 year long surv kit animation in this stupid game mode? How am I supposed to repack mags? The animations in this game are so slow and the zombie hordes are so fast you have to play like you're playing arena and just never heal or repack ever.
@michaelrinaldi26202 ай бұрын
@@Jake-bt3fc shits ass I’ve stopped playing til it goes back to normal, it ain’t even Tarkov anymore 😂
@ThePacmandevil2 ай бұрын
@@Jake-bt3fc Just break line of sight lol, zombies can't see through walls or go into usually locked rooms.
@TimAyro2 ай бұрын
I've learned one thing playing EFT since 2018. Never shoot the amount you think should kill someone. Always mag dump.
@mouadbenaicha43782 ай бұрын
Impressive breakdown of the mechanics behind armor penetration and damage reduction in Tarkov!
@seedmole2 ай бұрын
Matches my experience plinking Glukar's guards from the radar dome. Sometimes it takes a lot of headshots with 856a1 at that range, against the helmets they can have.
@foczastafomka55022 ай бұрын
glukhar guards use different HP pools, they have 45 head HP iirc
@Ur_Laggin2 ай бұрын
anything higher than 5.56 should kill a pmc outright when being shot in the head/helmet. It is impossible to bounce 7.62x54R without caving your skull inward
@DarkerloafАй бұрын
Yeah! I definitely felt these changes in game with enemies tanking decent rounds to the face. Thanks for providing the data to back it up!
@stephenphelps9202 ай бұрын
thanks so much this is exactly the testing that we need
@malikbeast42642 ай бұрын
Hey can you make a video on the new attachments for the AUG, SCAR's, and G36? they allow you to make an completely new gun with them. The .308 scar in particular is very powerful with some of these new ones.
@anitagofradump5195Ай бұрын
I feel like a decent update could be that any bullet that hits the head either directly or penetration results in a kill (other than buckshot). If they wanted to have some chance to survive a head shot then it should only be reserved for bullets that hit the jaw hitbox (and doesnt pass into any other head hitbox) and follow the same calcs as currently.
@proimsat2 ай бұрын
Cheers Mr tarkinus ammo tips
@haplesslee12752 ай бұрын
huge fan of your vids and streams Giga! So stoked that its almost Giga sweater season, it's the best! XD
@sesad50352 ай бұрын
Yet, they still get me with Head, Eyes
@graymanes12972 ай бұрын
I did try this on rogues while using m80 and m62 from lower chalet rock and can headshot up to 700m and i did killed building 1 2 turrets rogues from lower chalet rock aim all the way at the lowest mildot on bender schmidt 30x50m scope
@mushroomplus6376Ай бұрын
What about 6.8 ammo? The muzzle velocity of MCX Spear is 15% lower than ammo's "bullet speed". Will that affect the actual penetration and damage at short distance?
@hajime89042 ай бұрын
Thanks, I was running vector PBP and multiple times people haven't died in head
@Ratomic_TarkovАй бұрын
So, my conclusion is: ULACH performs really well against most rounds that are available by traders and combat ranfe of >100m. Nice to know! Gonna equip it more often when I am expecting longer firefights.
@youceneb10522 ай бұрын
Currently I'm doing punisher part 4 on lighthouse, I killed someone at 220m in the head with an adar and M856A1. Maybe the weapon modification affects it, like the cannon may be
@gavinvandyk85132 ай бұрын
Is this the same case for body armour? Regarding throax
@ShinXyres2 ай бұрын
How does this work with each bullets ricochet chance? PAB-9 has a 48% ricochet chance so at its 50% pen range would it really only have about a 25% chance?
@Lone_Doge2 ай бұрын
I really hate the damage drop off at range, give it to scavs or something but to lose 90% of the bullet velocity at 200m just feels bad
@Der_Thrombozyt2 ай бұрын
Is the ricochet mechanic still a thing?
@Blobertbigly2 ай бұрын
Does using shorter barrels still work for extending distance for headshot kills?
@m3m3ilien782 ай бұрын
Do overpenetration are a thing ? like 7.62x51 will do less damage in close range battle ?
@keinherz40002 ай бұрын
no
@m3m3ilien782 ай бұрын
@keinherz4000 should be a thing
@squallleonheart73532 ай бұрын
@@m3m3ilien78That's not how rifle projectiles, or overpenetration works. Most pistol projectiles cause damage through actually damaging the flesh with impact, or using hollow points that way they mushroom out and actually cause a larger wound. A rifle round dumps its energy as it goes through causing hydrostatic shock.
@m3m3ilien782 ай бұрын
@squallleonheart7353 I'm not a ballistic professional, thx for your comment 👍
@squallleonheart73532 ай бұрын
@@m3m3ilien78 it's all good, Tarkov's ballistic system isn't very realistic anyways
@Jonnecy2 ай бұрын
doing gods work, as per usual
@alexc9434Ай бұрын
M856A1 seems to one tap a lot. That’s why I use it so much.
@dabinhaler13372 ай бұрын
i member when my slaap plate tanked enough damage from an apsx spray down in interchange when i was juiced to the gills that i managed to get to cover n my homie had my back fast on the kill on the guy gyaaaaat damn
@oo-zb1pn2 ай бұрын
The ammo nerf isn't too bad, most of the bullets tested are fired out of weapons fast enough to hit two headshots within the first spray anyways. In my opinion, its a good nerf to help balance out the weapons.
@brawler57602 ай бұрын
Fair enough I suppose. The situations Gigabeef posed here aren’t realistically gonna happen. Especially with the MP7
@Opachki694202 ай бұрын
you are neglecting the fact that guns like the tx15 use the same ammo as the m4 yet you cant even use m855a1 in a DMR role because of its lack of ability to one tap a class 4 helmet at range... the game is has not really been balanced since they started adding the falloff effects to damage
@oo-zb1pnАй бұрын
@@Opachki69420 I'm not neglecting anything. TX-15's recoil is so low anyways, most people can land two shots on someones head with higher penetrating ammo. On top of that, why are you using a TX-15 in a dmr role as opposed to something like an SR-25?
@Opachki69420Ай бұрын
@@oo-zb1pn because its a DMR? What kind of dumbass question is that?
@oo-zb1pnАй бұрын
@@Opachki69420 Maybe if you read the rest of my question, you'd understand. SR-25 is better in almost every aspect for the DMR role.
@Hudanasheeds2 ай бұрын
Video i needed
@syankha832929 күн бұрын
Does barrel and velocity matters then? It looks like it quite matters and i want some clarificatiton as to if it does matter or not :D
@umbrella440721 күн бұрын
Spacemoney described it well below: "pen and damage is NOT linked to velocity directly. It's linked to the velocity decrease. A bullet will have the same pen regardless of how quick it is traveling in Muzzle velocity. A quick moving bullet will have a faster damage/pen falloff per meter, meaning equipping a longer barrel will cause the bullet to effectively deal less damage at every range haha."
@syankha832921 күн бұрын
@umbrella4407 Wtf, so using a shorter barrel will cause the damage dropoff to be less than that of a long barrel? Seems stupid ngl lol
@a_catfish51802 ай бұрын
So I knew this could happen especially with igolnik etc but I didn’t realize it was this big of a thing
@rsALEX2 ай бұрын
Right now all im thinking about is how many hp rounds I need to take down a walking corpse, Ill come back to this in 3 weeks.
@matthewgoodwin36452 ай бұрын
Do a video on the new scar modifications. They buffed both versions of it heavily with these new mods. Same with the g36
@brawler57602 ай бұрын
Why has no one done this yet?
@Opachki694202 ай бұрын
i think we have too much head hp and blunt damage is way too low for some rounds, i shot a guy with tac-x in the fast mt once and it did like 5 damage
@infectiousproduction8122 ай бұрын
there have a like , you diserved it
@tristanhicks98242 ай бұрын
Linus tarkov tips
@POLARIS123452 ай бұрын
Easy all they gotta do is add a 100x multiplier to headshots like in siege. So any round can kill the moment it touches the brain.
@WatterySnake132 ай бұрын
"realistic game " XDD
@angrybigjak2 ай бұрын
I never shoot just one bullet at a target, so I can't say I've noticed any of this.
@brennancondon33572 ай бұрын
Headshots don’t kill because they hitbox as been scuffed all wipe long. I legit got shot in the face probably 15 times by someone blatantly cheating and my guy screamed like he was dying and I turned around and shot back. I ended up losing because eventually the hit registered on me but the hitbox is just scuffed.
@salann_Ай бұрын
Is Tarkov worth playing now? I played it a long time ago and stopped, I saw many of your videos and would like to start playing it again but, what's the situation with: cheaters,how good are the new updates,nerfs etc.. keep up the good work with those videos
@GigabeefАй бұрын
Honestly I think that the game is in a pretty good state especially for someone who isn't playing 24/7. Armor is generally more consistent, weapon and ammo balance is good and there's a lot of content Just maybe wait a few days until the zombies have gone away for the Halloween event 😂
@salann_Ай бұрын
@Gigabeef thanks for answering
@fpsbaaronАй бұрын
As much as I enjoy Tarkov, imagine I started playing Tarkov because it's more "realistic" xD
@gamingduology47572 ай бұрын
I miss mosin man . 20k gun and lps is great . Made it so it’s not worth it to kill you but you could kill anyone kept most cheaters away and you almost always got your gun back
@epidemicstudios2 ай бұрын
I guess SVDS for life.
@megu23282 ай бұрын
This just seems like a precursor to adding uncon status to me if they ever
@HoneyBadgerVideos29 күн бұрын
yet i still get head eyed by a shotgun scav from 50m away....
@ATR-_2 ай бұрын
I just use the Sig Spear, it's pure fuck you damage, and the ammo is cheap af from peacekeeper compared to flea prices
@dubmeisterxd21332 ай бұрын
Erm... you forgot 20x1mm toy disk...
@ufopocket2 ай бұрын
but on arena i get killed by PBP 9x19 thru 4lvl visor on vulcan in 1 shot >.
@sjakie19452 ай бұрын
Maybe they need to rework the system. A headshot should be a kill at least within 200m.. (maybe a helmet could be used to mitigate it)... My suggestion is that the head should be separate from the health system to the rest of the body. Give the Head 10 HP. You wont lose blood in the head when you have a light/heavy bleed, or get fall damage or anything like that. But when you get shot in the head, you die with every caliber used. Give helmets still a chance to ricochet it. Your thoughts?
@roflrofl1234rofl2 ай бұрын
The problem with making the game this realistic is that you have to fight scavs that literally use aimbot every match and having them one shot you in the head would make this game the worst experience imaginable.
@tristanhicks98242 ай бұрын
Adding better hitboxes would help. A shot to the jaw should be devastating, an instant kill tho? Same with chest shots. Having more realistic armor hitboxes should absolutely need better player hitboxes
@Jake-bt3fc2 ай бұрын
@@roflrofl1234rofl They could spend 5 minutes and write a line of code that says "scavs always avoid head for first shot" and save 90% of the heartache, lol.
@gawainthedane33142 ай бұрын
@@roflrofl1234rofl Wow, so true. It's a good thing then that scavs don't one-shot you in the head from out of no where, making this game the worst experience imaginable :)
@gawainthedane33142 ай бұрын
@@tristanhicks9824 If a shot to the jaw is taken head-on, than the bullet could carry on through the jaw and into the throat
@Eagles_Eye15 күн бұрын
if they wear a level 4 helmet, you can hit them in the face right? xD
@UNPSC-0Ай бұрын
*Cough* SPT realism mod *Cough*
@paultucker-l5cАй бұрын
hum, well tell that to my pmc
@Nate_the_Nobody2 ай бұрын
Because helmets and face visors are too tough compared to their real life counterparts
@animal29902 ай бұрын
low flesh damage for high pen. explained.
@MrFachipa2 ай бұрын
**REALISM EVERYONE**
@RyanG-ij8xqАй бұрын
Alright thats ridiculous. A headshot should kill with any damn ammo if it pens the helmet and goes into the head that PMC is DONE. If someone survives a shot to the head they are certainly not still in the fight or even concious.
@greenaceman53512 ай бұрын
.338 go brrrr
@GabrielSilveiraBNUАй бұрын
Tarkov is something else right now...
@mattstoddard41692 ай бұрын
Ultra nosler never let me down. Anyone can catch this to the nose
@Din0zz02 ай бұрын
There should be no dmg drop of, only pen should drop off at distance
@ccs55312 ай бұрын
Expansion and cavitation both depend on velocity.
@threehundredblackout2 ай бұрын
@@ccs5531Exactly, longer barrels should increase velocity, and higher velocity means higher damage and pen, not the current "values drop off less at longer distances" M855 out of a 20 inch barrel probably matches M855A1 in pen.
@MrAdamske2 ай бұрын
TLDR because niki says f you that's why lmao
@deraxmerax7689Ай бұрын
Short answer: Hit registration problems
@robisfantasticutubeАй бұрын
"Tarkov is a realistic game"
@freakishlyfreakyfreakington2 ай бұрын
collab with ltt when
@NickYT262 ай бұрын
So basically fmj sx > ap sx for headshots
@arcadeslum58822 ай бұрын
Leg meta ftw
@gustavsjolund99512 ай бұрын
Jokes on you, I can’t afford AP SX
@brawler57602 ай бұрын
So in other words, this system is so shit that Fontaine, the creator of SPT Realism, has a better grasp on how to handle ballistics than BSG does.
@SparkingFaith2 ай бұрын
so basically, always double tap lol
@rnt__2 ай бұрын
nice
@yerd15112 ай бұрын
fmj best 4.6 round ez
@bangstickgoboom2 ай бұрын
855a1 bouncing helmets
@J-GregChannel2 ай бұрын
So...best mp7 bullet won't kill you with a headshot... omg....
@HappyFoxtrot2 ай бұрын
I believe the problem can be avoided by holding down the trigger. Usually when shooting or fighting against an smgs, its never a dingle shot... So its not so noticeable.
@Jake-bt3fc2 ай бұрын
It's not the best bullet. It's the highest pen bullet. Most meta bullets are not the highest pen one. They're like the second or 3rd highest pen. like how 5.45 7n40 is the best bullet even though it's only 4th highest pen because ppbs has so little damage.
@joetriccasАй бұрын
Love your vids. I feel like there's some room for improvement in illustrating/visualising this data tbh (kzbin.info/www/bejne/mWisc3uLn6-hoMk) The spreadsheet is just too opaque. maybe some sort of like top down view o fthe shooting range in the hideout, with green, amber red zones for each round showing where they would pen/kill etc?
@keinherz40002 ай бұрын
honestly, this is so stupid....
@omarbenattia7742 ай бұрын
All the HeadEyes & HeadThroat and we are making a case for headshots don't kill... wow
@pepsiman5724Ай бұрын
TLDR; Tarkov isnt realistic and only profits from having cheaters in it
@gavinray94932 ай бұрын
First
@thekid51962 ай бұрын
I really want to like you as a streamer but you present to much info and to many numbers specifically makes it difficult to actually digest the info I'm sure it works for your brain but maybe not as much for us