why not use the "temperature" attribute for colorization? there's a blackbody node
@GlebAlexandrovКүн бұрын
Color ramping it instead gives that crispier look lining up to how EmberGen renders fire (in EmberGen, there's also a color ramp in the shading chain doing that). But yea, temperature has its uses, it's just that I swapped it to a simpler approach for this particular shader.
@JulesOtwayКүн бұрын
Splitting the camera ray and emission is genius, that ks for sharing!
@GlebAlexandrovКүн бұрын
I just couldn't make it work and achieve the same luminescent quality of the smoke as if it's lit from the inside, without that little trick)
@JulesOtwayКүн бұрын
@@GlebAlexandrov I was having the exact problem a few weeks ago! Perfect fix
@luots303914 сағат бұрын
good,Make me learn
@EmvyBeatsКүн бұрын
I may give this a try, I gave Embergen a go a year ago and kind of forgot about it, mostly cos I gave up trying to learn embergen.
@GlebAlexandrovКүн бұрын
Yeah I've been also experimenting with it over years, in a lazy manner. Cool stuff.
@mateussalviano343922 сағат бұрын
I'm an EG user since 2020, not only their software is impressive, but their company is pretty much the opposite of Adobe, it's relatively small but they try to help you the best they can, they listen to users feedback and actually implemented a lot of features that even I myself remember suggesting such as the vdb value remapping. They've grown quite well and I hope it keeps going bc they absolutely deserve it!
@GlebAlexandrov5 сағат бұрын
That's awesome! At some point I wanted to reach out to 'em about something, don't remember exactly what was it, but I chickened out :D
@SFE-VizКүн бұрын
Who doesn't love some cool (or hot) fire and cg explosions. Looks very nice. :)
@GlebAlexandrovКүн бұрын
indeed!
@voyageruk2002Күн бұрын
Still watching the resolve course I got for $10 🎉
@GlebAlexandrov5 сағат бұрын
That's very much appreciated! The money collected will help us fund the upcoming projects, educational and not only :)
@pitr_jedlaКүн бұрын
Do you have any tricks with shading regular smoke deserving of another video? Or its just about the density factor…Thanks
@GlebAlexandrov5 сағат бұрын
Hmm, I need to think about it actually. p.s. Our Nebula course is all about volume shading, more or less, there's a TON of tips as for tailoring the look of the smokey substances so to speak :)
@anjanadilshan705722 сағат бұрын
What is your GPU ? Rendering volumes take forever for me
@GlebAlexandrov5 сағат бұрын
RTX 2080TI.
@egretfx20 сағат бұрын
very well done Gleb❤
@GlebAlexandrov5 сағат бұрын
oh thanks! btw how's Before They Wake is doing?
@RealGaryGibson10 сағат бұрын
Very cool!
@GlebAlexandrov5 сағат бұрын
thanks!
@highhill-bq9pqКүн бұрын
Very nice.❤
@GlebAlexandrovКүн бұрын
thank you!
@highhill-bq9pqКүн бұрын
@@GlebAlexandrov You are always welcome Gleb.🫡 I enjoy your tutorials or any video though that is not a tutorial a lot. Carry on.✌️