Friends! We need your help with sharing (retweeting, posting the link to) this video, so other open-source photoscanning folks can find it! Can you do it for us plz? :)
@abiyyupanggalih8542 жыл бұрын
sure
@ashokp92602 жыл бұрын
Certainly
@Deezsirrer2 жыл бұрын
Post it on reddit
@GlebAlexandrov2 жыл бұрын
@@Deezsirrer in /r/blender?
@nitinsharmax1292 жыл бұрын
@@GlebAlexandrov yessss
@albertofortrivera53902 жыл бұрын
Bro KZbin way to comfy with these double 15 second adds
@GlebAlexandrov2 жыл бұрын
Photoscanning tutorial timeline: 00:00:00 - Start 00:00:54 - Capturing the photos 00:01:57 - Developing RAW photos in Dark Table 00:10:22 - Reconstructing 3D scan in Meshroom 00:15:19 - Fixing the orientation (SFM Transform) 00:17:58 - Depth map 00:20:33 - Meshing 00:22:30 - Exporting the .obj from Meshroom 00:23:23 - Mesh cleanup in Blender 00:26:10 - Sculpting in Blender (mesh denoising) 00:30:18 - Texturing in Meshroom 00:37:25 - Result of the Part 1 - Highpoly 00:38:31 - Part 2 00:40:00 - Mesh optimization - Lowpoly 00:44:51 - Baking Displacement map in Blender 00:54:42 - Normal map 00:56:33 - Diffuse map 00:59:31 - Setting up the material 01:00:23 - Cycles micropolygon displacement 01:02:24 - Photoscanning tutorial result
@LFPAnimations Жыл бұрын
LSCM texturing fails in latest versions of Meshroom. Do you know of any fixes for this? Is there a way to combine the textures from the BASIC unwrap method?
@bbronzan2 Жыл бұрын
I'm stuck at the Texturing2 node because LSCM doesn't seem to work. I even played with the decimate settings to bring the model down to around 300k faces but LSCM still fails. Basic works no problem but then I'm stuck with 3 EXR texture files instead of one. I've seen posts from others who are having trouble with LSCM and also with 2021.1.0. Any ideas? (Great video btw, really clear and easy to follow)
@arturmarti9640 Жыл бұрын
Hi! could you solve the issue? Same situation here
@bbronzan2 Жыл бұрын
@@arturmarti9640 Sorry no luck here. :( Good luck!
@akaiyona2 жыл бұрын
Dude! I can't believe you gave away a one-hour video tutorial for free. This is incredible! Thank you Gleb!!!🙏
@GlebAlexandrov2 жыл бұрын
We will upload this updated version (that you see here) for the course owners as well. An interesting side effect of adapting the course videos to KZbin is that the videos get back, updated, reworked and extended, like this one. And hell, anyway Meshroom open-source workflow *MUST* be a freely available video :)
@dangerous83332 жыл бұрын
Welcome to the internet.
@salarycat2 жыл бұрын
Great tutorial. I didn't plan to watch the whole thing now but was dragged into it, it's like telling a story. Really great information in there too!
@GlebAlexandrov2 жыл бұрын
Really? That is so pleasant to hear, I've always wanted to do something that involves narratives and storytelling, so it's so kind of you to mention that aspect!
@marioCazares2 жыл бұрын
Thanks this is gold :D. The Tiffs I exported didn't have Metadata at first BUT if you go to export tab and hit ≡ preset button > preferences.. > you can checkbox exif data and any other metadata as well! Just posting in case someone is having trouble with camera data not exporting with tiffs
@josephbrandenburg43736 ай бұрын
I had that problem and I was using exiftools to copy the exif data from the original images. Lol. I thought it was a bit stupid to do it that way. Thank you.
@theo_yu Жыл бұрын
26:01 Everything deleted when I tried to only delete the cylinder. Tried multiple times
@MarCuseus2 жыл бұрын
Wouldn't call it "cross-platform" if nvidia GPU is required.
@GlebAlexandrov2 жыл бұрын
Fair enough.
@AndreySokolovRu2 жыл бұрын
Awesome! Thank you so much for sharing it for free! ))
@GlebAlexandrov2 жыл бұрын
Andrey, no worries! this workflow deserves to be popularized as widely as we can of course.
@p3dee Жыл бұрын
Thanks for the video. The Project files aren't available in that link any more. It'd be great if you could share it for us to follow along with the video.
@蔡弦佐5 ай бұрын
I have a question. How to adjust the scale of a model? I want to get a 1:1 model,but it always gives me a 1:650 model. (sorry for my poor english,this is google translation)
@grizrazhearteater8335 Жыл бұрын
Thank you for this video. I've watched a few and it's very clean that you understand why you are doing every step and you communicate that rather than just presenting a half understood flow like so many others. I'm looking forward to reprocessing my last scan using what I've just learnt.
@GlebAlexandrov9 ай бұрын
We try to approach it methodically, and I'm so glad to hear that it shows. Thank you!
@mimarsico Жыл бұрын
Hi! I have a problem with the PrepareDenseScene2. When I do the compute I get 3 chunks in the Log. But everyone turns red. The don’t get conputed. Has anyone else have the problem? I tried to read the message but can find where the problem is! :(
@fabriziolorito5 ай бұрын
Hi Greb. Great tutorial (I watched at it only now), as usual. A question: I have takena video around a statue, turned that into images and used the frames in Meshroom. The point cloud looks OK, but the mesh only reconstructs the environment around and not the statue. If I constraint the meshing with a box I basically get a box as a mesh. Any suggestions?
@PhillipInglesby11 ай бұрын
Do you know if it is possible to use Mushroom on a bunch of digital pictures... pictures without shadows or backgrounds? I have 60 images of a 3d rendering from every angle and I would like to convert it back into a 3d rendering. Thanks
@soonghopark5777 Жыл бұрын
Thank you so much for your tutorial, Gleb! it is very helpful! By the way, I tried to calibrate the color in Texturing image, which is explained at around after 36 minutes of your video, but it doesn't work as you did. I put the path of the 'meshroom_texture' folder in the duplicated 'PrepareDenseScene' node, but I couldn't compute it. Is there something to be considered for my problem? I am using 'Meshroom 2023.1.0'. Thank you again for your tutorial!
@YTV78150 Жыл бұрын
same
@ChadEvans683Ай бұрын
meshroom outputted multiple texture files (5) how do i apply them in blender?
@jordanepellerin66842 жыл бұрын
Hi, I am stuck at the Texturing. Unwrap Method LSCM doesn't work. Any idea please? Thanks!
@vijayctamil58322 жыл бұрын
Hey Gleb .....this is awesome, i am into photogrametry for some time now. I am very much inspired by your workflow and results. When trying to learn about photogrammetry there is almost no tutorials out there for taking proper pictures. So man, it would be so useful if you make a quick tutorial or tips on taking photos for photogrammetry.!
@GlebAlexandrov2 жыл бұрын
Vijay, we have covered it extensively in the course, but to start with, watch this tutorial: kzbin.info/www/bejne/gH3HqXWqeqh6q8U
@normanziegelmeyer769310 ай бұрын
I hope you don't mind all the questions but I now have two mesh files (original and augmented) and want a final combined one to proceed with Printing. Can You direct me to a tutorial on how to get the two combined into one? Thanks
@blenderguppy8 ай бұрын
Thank you for this!
@Rob_eight10media Жыл бұрын
Brilliant!! ..very easy to follow and delivered with great finesse and articulation .. great tutorial.. many thanks from down here in Australia!!
@Neto_cerberus10 ай бұрын
For me the MeshDecimate node is not necessary anymore, I can import the mesh direct in MashFiltering node. Maybe a meshroom version problem.
@krystiankrysti13966 ай бұрын
so... its so opensource nobody on the planet bothered tosetup everything so we just import pics and it does entire process till mesh is generated... wow
@cg.man_aka_kevin2 жыл бұрын
Sir, how do I display a 3D grid in Meshroom? I've enabled it, but it's not showing up. So I'm confused about the geometry.
@GlebAlexandrov2 жыл бұрын
Hi Kevin, try clicking this icon: imgur.com/a/ITQo3xq
@Nztheateam2 ай бұрын
This is a lot but thanks, this is what I've been looking for in terms of baking
@nialltwomey98622 жыл бұрын
Unwrapping at LSCM not working, please help.
@josecarlosaburto31452 жыл бұрын
First of all, thank you so much for making this amazing tutorial just a note for anyone having a problem using LSCM unwrap, just change it to basic and it will work fine, I don't know why is this happening think its just a bug
@GlebAlexandrov2 жыл бұрын
thanks for the tip.
@davidlorenz51054 ай бұрын
I cant seem to get any features from the feature extraction. What am i doing wrong?
@majo7206 Жыл бұрын
Hi, wrong when initialization failed after trying all possible initial image pairs ?
@deniskhomenko34112 жыл бұрын
I cant agree with the method of optimisation. It's better to retop it by hand, make it somewhat quad like low poly model, unwrap it with uv seams properly... so u can bake photosacenned textures and make some variations of that asset with substance. It is not that fast but you endup with better asset that not just look good, it also demostrate you skills as an artist.
@GlebAlexandrov2 жыл бұрын
I agree, manual retopo with the proper uv seams leads to better, more controlled results generally. We try to use auto decimate/simplify/remesh options when the asset allows it.
@RiceWitch-dingus-4002 жыл бұрын
how do you get the grey card for darkroom? It doesn't appear
@VollenhoveVanBoven7 ай бұрын
Thanks a lot for this great tutorial, I have a question, how do you make that rotating endresult in Photoscanning tutorial result videoclip?
@GlebAlexandrov7 ай бұрын
Thank you! I made it in Blender, the orbiting animation and so on.
@greg.skvortsov Жыл бұрын
The Project Files - not found on Google Drive
@Ahtisham7 ай бұрын
16:45 you can totally select multiple nodes just like in Blender. Awesome video btw, now I can give photogrammetry a shot. Thanks.
@SLPCaires2 жыл бұрын
if it looked good in Meshroom it will probably look amazing in realityCapture.... and compute 50x faster.
@GrayholeP Жыл бұрын
years are passing by, but so promising Meshroom is still can't overcome it's biggest flaw. made a half way though, but in a weird direction. the most processing time expensive part of photogrammetry process is creating a dense cloud. or PrepareDenseScene, how it called here. then why they added bounding box to meshing node, not to this one? we already having a thin cloud and cameras' positions at this point. the math here is as simple as projecting cube to a plane (applying mask on a frame from bounding box in 3d space). seconds of handwork, seconds of cpu job. and for some really big projects we are talking about hours versus days of useless calculations! lack of this tiny feature makes Meshroom completely useless for me.
@GlebAlexandrov Жыл бұрын
Exactly. I agree with you, this feature alone would make it so much more useable.
@feelSmoothie Жыл бұрын
Can you maybe reupload the images? I'm completely new to this and I thought reconstrating your work would help me get into this.
@emilbrothersmedia25332 жыл бұрын
Thanks in advance buddy! 8 minutes in and already learned a ton!
@infectioussneeze90992 жыл бұрын
gleb, any thoughts on ai and photogrammetry? i think ai will bring some pretty new features for photoscanning.
@GlebAlexandrov2 жыл бұрын
That's something that a) I have very little knowledge of and b) I'm extremely interested in learning more about. I also have a feeling this might be the key thing to mitigate some major photoscanning challenges, e.g. using the lower quality input and just rebuilding the badly reconstructed parts without going into the weeds of laborious manual mesh editing. p.s. Maybe you have some links to share? ;)
@infectioussneeze90992 жыл бұрын
@@GlebAlexandrov kzbin.info%C3%A1rolyZsolnai/videos this is probably the best source of anything ai
@andrewhendrickson2224 Жыл бұрын
Your color correction card Where did you get it and the case? I see a bunch of color correction cards on amazon offering 18%grey,white and black but nothing offering 50% grey. Can you link where you purchased its?
@AshleyGittins Жыл бұрын
The 18% grey cards are what you want and the one Gleb's using is an 18% grey - which corresponds to a 50% luminance value - we perceive light non-linearly, so a half-grey tone is at 18%. I'm no doubt over-simplifying (due to not knowing the deeper stuff) but that's enough to know which gray card to buy 🙂
@ApexArtistX2 жыл бұрын
does it have a workflow of reducing points into normals baking like RealityCapture
@rodrigowandschneider3558 Жыл бұрын
Helo Gleb, it is very nice from you to share your knowledge this way, it was a very didactic and complete explanation about how to work with these tools. Thank you very much for your kindness. I have a technical question: there exist, under this meshroom program, the posibility to take pics in diferent positions (X,Y,Z) i mean to turn upsidedown an object to get the belly and all the details, or it is just one position to get all the pics? And in the case that you can get all the positions (X,Y,Z) how you can work with them to get the final 3D model? Thank you very much, Best regards Rodrigo.
@CreativeShrimp2 жыл бұрын
Aaaaaaaaaaa!!!
@wernerhiemer4062 жыл бұрын
Hmmm!
@merseyviking2 жыл бұрын
Ooooh!
@abiyyupanggalih8542 жыл бұрын
finally some new video :D
@GlebAlexandrov2 жыл бұрын
haha) indeed!
@allforumboardr12 ай бұрын
Hey did I miss something? When I download the files, I do not get the RAW files. Is there a way to get those? Thanks! :)
@GlebAlexandrov2 ай бұрын
Sure thing! Shoot us an email, I'll send you the download link :) www.creativeshrimp.com/contact
8 ай бұрын
in a way, Meshroom is not free, since is 3-5x slower than commercial software and thus burning much more electricity
@GlebAlexandrov8 ай бұрын
Yup, exactly.
@normanziegelmeyer769310 ай бұрын
Hi, When the process is complete, what is done with the result? How can it be viewed in windows for example? Thanks
@GlebAlexandrov9 ай бұрын
In the end, you get a regular 3d model, which can be imported to Blender or any other 3d editing app, etc.
@Bentamitouhaminourine Жыл бұрын
thank you very much Alex for the great tools and great effort you put in...good luck for future tutorial :)
@conservovirtus57962 жыл бұрын
I know this is a dumb question, but, how are you moving the node window left and right like that? Nothing seems to make that happen for me.
@mipiaceiltubo Жыл бұрын
Hi, is that possible to mix photos with different exposures settings? I've got a window in the middle of the room that I can't cover up, so I need to find a solution.
@orphydiancg7759 Жыл бұрын
where can I find the wallpaper used at 44:54?
@psyalphazeta Жыл бұрын
Hi Gleb, thank you so much for this in-depth tutorial. I was wondering if you still have the project files somewhere? The Google Drive link in the description looks broken. Thanks!
@s.kounalakis10 ай бұрын
I have problem with meshing
@Thats_Cool_Jack2 жыл бұрын
Meshroom needs a way to save a startup file so u don't have to change these settings every time u start a new project
@RifqiDwiMC2 жыл бұрын
stay on tune with what you want to learn, just because it's hard now, doesn't an it's impossible. It's all about ntal mindset and
@KtanKtanKtan2 жыл бұрын
Meshroom only works on NVIDIA graphics cards.
@GlebAlexandrov2 жыл бұрын
Yup, fair enough. That creates a bottleneck I'm not super happy about.
@holgerk.7652 жыл бұрын
Hi Gleb, many thx for that outstanding video. Greetings from Germany
@basilefichet69102 жыл бұрын
Hey Gleb thank's a lot for this video now i use meshroom all the time ! I was wondering if there was a way to save the nodes settings on meshroom, to not redo all the changes? Thank's again have a great day
@TheMightyCookieShow2 жыл бұрын
Pers9nally...this process made my models look like they had Desease boils on them so I found it all to be pretty usledd personally
@GlebAlexandrov2 жыл бұрын
Sorry to hear it, James! Have you tried other photoscanning software to compare the results? Say, Reality Capture or Metashape for example?
@michacassola2 жыл бұрын
The export was with 8bit, so higher bit rate would not lead to better results in your experience?
@GlebAlexandrov2 жыл бұрын
Yup, the gains aren't significant, at least if the surface has enough textural details. I've had a few cases where it made a difference though - for example when scanning a mostly white uniform wall (16 bit export produced slightly better results).
@othoapproto96032 жыл бұрын
Yeah but the subject was an optimal color. How would that look is that was black cloth.
@GlebAlexandrov2 жыл бұрын
Not sure what you mean by optimal color, e.g. that it's bright enough to be scanned?
@MrLyonliang8 ай бұрын
thanks a lot explaining what and how, but the most important why.
@Rcmike12342 жыл бұрын
Holy wow man. Recently picked up a nicer camera as my phone was causing a lot of frustration. There's a lot I didn't realize I could/should be doing to improve my workflow. I really appreciate it! Subbed
@normanziegelmeyer769310 ай бұрын
Hi I enjoyed your video. I am new to this and after trying itI have a problem I can't solve, I hope you can help. I'm trying to scan a house. I use a DJI Mavic air 2 to take pictures witha map mission, then manually fly and take some closer pics of the house about 50 pictures each way. When I import into Meshroom, if I import one set of either of them It works as it should. If I import both groups the ones from the map mission are accepted and it works but the ones from the manual shoot are rejected ie; red icon in right top corner of thumbnail. Either group alone works but the two don't. I tried the same project scanning the second set with the Iphone 10 with same results. All meshroom settings are left at default. I would appreciate any suggestions. Thanks
@GlebAlexandrov10 ай бұрын
Hi Norman, thanks for the question! Sometimes it could be really tricky to match 2 sets of photos in Meshroom correctly, indeed. I'm afraid I don't have the answer. If anything, I would have tried importing it in Reality Capture PPI, if it can run on your computer (not sure what OS do you have etc). Just to check if RC can actually align two sets properly. Given it's not a thousand photos, then it can be possible to downsize the sources a bit before importing it into RC, to get a very fair price for exporting out the mesh, too (a dollar or two, let's say). Not sure if that is the answer you were looking for, but I thought I'd mention it.
@normanziegelmeyer769310 ай бұрын
Hi Gleb, I have an update,I shot some photos that transitioned from the one set to the other visually and it worked. I guess there has to be visual continuity between different groups for the program to work. Thanks for the response.
@goodguydane71042 жыл бұрын
Is it possible to take too many photos
@ryszardszuwerski6970 Жыл бұрын
Man this tutorial is brilliant, I finally don't feel like a moron and it works!
@captureinsidethesound2 жыл бұрын
Gleb, great job! This video inspired me to use Meshroom over NVIDIAs native alternative.
@justinblanche4425 Жыл бұрын
Thanx for this video bro
@sektor_glaza1872 жыл бұрын
здравствуйте прошу помочь с выбором обучения по профессиям так как я новичек:Профессия 3D-художник окружения с нуля до PRO,но по деньгам там уж затратно и по времени,но охват материала там больше или выбрать 3D-художник а потом поступить еще на какие нибудь курсы?,плюс я еще буду учиться и проходить практику по другой спецальности у меня времени физически на все не хватит.
@5ucAyman Жыл бұрын
thanks for the video :)
@gabrielaturkie56652 жыл бұрын
I an like if you make it on there
@uriel12292 жыл бұрын
I love your channel so much man, keep it up!
@GlebAlexandrov2 жыл бұрын
You're too kind!)
@derakon47912 жыл бұрын
Как ты без акцента говориш? Просто супер
@GlebAlexandrov2 жыл бұрын
Ну конечно, без акцента)) ещё какой акцент, прямо акцентище)
@MajorSpieler2 жыл бұрын
Привет! Как поступить, если в файлах кадров нет данных EXIF? Например, если кадры получены не с камеры, а путем раскадровки видео. Столкнулся с тем, что без EXIF Meshroom не может сообразить, как реконструировать положение камеры, и вместо ожидаемой модельки получается сборище сфер.
@equalique12 жыл бұрын
best tutorial I could ask for! Thanks for sharing!
@benjaminesqueda21002 жыл бұрын
Hola Gleb, greetings from México! I purchased this course as an early bird and I'm still looking at it, it is so dense and basic at the same time, as photogrammetry is. I'm an archaeologist and I use photogrammetry for my surveys and research. So, I constantly work with very complex meshes and non-symetrical shapes. Usually, the optimization of the HP is very very hard to do. I've tried Zbrush (z-remesher and dynamesh); I've tried Instant Meshes and now I see your workflow in Blender with Decimate Mod. The question is, what about the diferrence between quads and tris? Because sometimes I found myself in the need to retopologize de mesh to cover holes or segments of the mesh that need a hand, and working with quads is a bit more easy. The second question is a bit obvious, but I think that this workflow (in Blender) is more extreme to for the PC with very dense meshes, from 20-50M polygons, because you decimate and then you subdivide and so on. This processes are very harsh for the GPU and CPU and eventually causes crashes with no further road. Obviously you need a very strong computer to do so.
@josephbrandenburg43732 жыл бұрын
Did you ever try the voxel remesher?
@GlebAlexandrov2 жыл бұрын
"so dense and basic at the same time" - perfectly describes photogrammetry indeed, easy to learn, hard to master :)) "what about the difference between quads and tris?" - each quad is composed of 2 tris, so that's an abstraction meant to ease modeling a bit, just like you've mentioned. What was the second question, what's the better workflow for working with multi-million polygon meshes, right?
@benjaminesqueda21002 жыл бұрын
@@GlebAlexandrov yes, Gleb. That's the question. As a person that works with cultural heritage I need to keep the original mesh intact, so with some decimation tools I see a bit of 'smoothness' or changes in topology, that happens when you exaggerate the decimation.
@andyvampirvolococanada8095 Жыл бұрын
The thing is, somehow my depthmap always has red bar
@GlebAlexandrov Жыл бұрын
If you don't have an Nvidia gpu that supports CUDA, consider using the version of Meshroom that supports OpenCL: github.com/openphotogrammetry/meshroomcl That is, if I understood your issue correctly.
@Outdoorshuntingshooting Жыл бұрын
very informative and covers some advanced workflows. I also use a two-image set approach to creating models, although have avoided sharpening as was concerned it might create false data points, have you compared the results of both sharpened and unsharpened?
@RScamble2 жыл бұрын
Great video! Now I understand how to use Meshroom better.
@GlebAlexandrov2 жыл бұрын
Awesome! Are the other parts of the workflow clear enough? e.g. processing raws in Darktable.
@RScamble2 жыл бұрын
@@GlebAlexandrov Your explanation is fine. I got a bit stuck on the new commands that I don't know because I'm not familiar with Darktable and Meshroom. I can re-watch the video, so it's not a problem.
@sergeyrizen9113 Жыл бұрын
Thanks for such a great tutorial, Gleb! Maybe you can point me at what I'm doing wrong, trying to follow the steps. At the first stage, I'm getting a red bar with a message saying: 'The input sfm file doesn't exist'. Any help is highly appreciated
@nir31356 ай бұрын
Hi! Got the same issue, have you figured it out?
@kenan66132 жыл бұрын
Can you make a tutorial about how to only get the object so not a circle next to it?
@tomasis7 Жыл бұрын
perfect. thanks! Ill give a try!
@julianleafy3653 Жыл бұрын
Did i just watch a whole hour of this 😮 Its cool!!
@dacelo32 ай бұрын
One on best tutorials I have ever seen! I could play with 3 different programs several hours just seeing your 1h video! Congrats!
@GlebAlexandrov2 ай бұрын
Oh wow, that's impressive! I know that this workflow can get quite involved and even tedious and it could take some time to get familiar with it, so I'm glad this video helped somewhat :)
@frugal101912 жыл бұрын
This comment exists purely to make the KZbin algorithm show this video to more people. PS Great video Gleb, as always.
@GlebAlexandrov2 жыл бұрын
The reply to this comment exists to show appreciation and respect for helping us out with our SEO (or is it SMM?). Thanks Chris!
@sobreaver4 ай бұрын
Very interesting !
@Nyarlatha Жыл бұрын
I just started my photogrammetry journey, got a nice drone and all that's left is to learn! Keep up the good work! You explain things very well!
@TheMikelmendizabal2 жыл бұрын
Hi Gleb, awesome video, again. A pleasure to learn with the free software community. Many thanks for your teachings. Very well explained! Eskerrikasko!
@Def_not_Eric_Dubay2 жыл бұрын
24:07 What is the command to bring up that menu?
@themysticcuber9922 жыл бұрын
guessing ur the one that asked on reddit.
@showmoon2 жыл бұрын
Thank you for sharing this. I am archaeologist. I want to add measurements and georeferenced 3D object to add the data into QGIS. How can I do that process ?
@GlebAlexandrov2 жыл бұрын
Hi Allianoi, not sure if that can be done in Meshroom to be honest. I found this thread, I'll google it some more though but feel free to do your own research too: github.com/alicevision/meshroom/issues/1133 Also, maybe worth demoing the Reality Capture with the PPI license and see if it can do it.
@rgel3762 Жыл бұрын
Excellent video. Thanks
@eliorbilow8797 Жыл бұрын
I'm receiving an error with PrepareDenseScene2. The error is: ERROR:root:Error on node computation: Error on node "PrepareDenseScene_2(2)": When I change the images folder to the geometry folder (instead of the texture folder) it works. Does anyone know how to fix this? Things I've checked: -Images have the same name -Images are the same size (in pixels) -Images are .tif -Images were exported with darktable (but with different versions) -Same image size -Images are sRGB
@LondonCreativeCG Жыл бұрын
Hi. Did you find a solution to the problem ? Today, I've tried that part of Gleb's tutorial for the first time, and have kept hitting the same problem. Things I checked were : that the file pathway didn't include any special or non-ASCII characters; that the file pathway wasn't too long.
@eliorbilow8797 Жыл бұрын
@@LondonCreativeCG I haven't found a solution yet but I'll send a reply if I do
@LondonCreativeCG Жыл бұрын
@@eliorbilow8797 Yes, please do, if you manage to resolve it. Much appreciated. And if I get it sorted, I'll let you know.
@radamet0009 ай бұрын
Hi guys, I had the same problem when it comes to "PrepareDenseScene2" while doing this tutorial and I found out that in Meshroom_texture folder I had 106 photos but in Meshroom_geometry there are 107. For some reason 1 photo wasn't exported from Darktable. In my case the missing one was "IMG_4439" so what I did was I just copied it from Meshroom_geometry and pasted it to Meshroom_texture and i rerun it. It works for me.
@markraffertybarth9085 Жыл бұрын
the link for the project files is not working
@GlebAlexandrov Жыл бұрын
thanks, Mark! updated the link.
@phonix64942 жыл бұрын
Isnt ther a selected to active backing option? Or does that not work for height maps and only on normaland albedo
@phonix64942 жыл бұрын
Yea what a bummer selected to active does not work for hieght
@remicouturier74442 жыл бұрын
woah it took me years to develop this kind of workflow using only free softwares! i should just have waited for this video to release...
@GlebAlexandrov2 жыл бұрын
haha, no need to wait, Rémi! It's great that you did it on your own :) Like Ozzy singed, Life Won't Wait for You, My Friend :)
@hameddesign702 ай бұрын
i don't believe my eyes im watching such a valuable video for free on youtube! bro youre a hero
@GlebAlexandrov2 ай бұрын
Thank you so much! Now that Reality Capture is free, the utility of this workflow (with Meshroom) can be compared against the RC workflow, but anyway it's good to have alternative options I guess!