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Ragnarök is set in the world of Norse mythology but expands upon the previous game's narrative, with an even greater focus on exploration and open-world gameplay. While God of War (2018) allowed the player to access six of the nine realms of Norse mythology, Ragnarök's expanded focus sees the player exploring each of the nine realms, including the new additions of Svartalfheim, the industrial abode of the Dwarves; Vanaheim, the lush home of the Vanir gods; and Asgard, the golden land of the Æsir gods. Midgard, the primary realm of the 2018 installment, is heavily featured but is now a frigid wasteland, dramatically changed by Fimbulwinter, a three-year long winter that began upon the conclusion of the previous game. The Lake of the Nine, previously navigable by means of a boat in the previous game, is now frozen over. Svartalfheim is explorable to the same degree as Midgard was in the previous game. Alfheim, Helheim, and Niflheim all return, with an expanded focus and character exploration.
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Taking place three years following the events of the previous game, Fimbulwinter, a great winter that spans three summers, is drawing to a close which will begin the prophesied Ragnarök. Kratos and his teenage son Atreus begin to traverse the nine realms to seek out a means to prevent Ragnarök while attempting to uncover answers behind Atreus' identity as Loki. Their journey will lead them to Týr, the Norse God of War. Their conflict will lie with Thor, the Norse God of Thunder.