Godot FIGHTING GAME Tutorial | Getting Started & State Machine

  Рет қаралды 3,278

helewrer3

helewrer3

Күн бұрын

Пікірлер: 43
@fizzymizzy_
@fizzymizzy_ 5 ай бұрын
Commenting for reach! Cool video dude
@helewrer3
@helewrer3 5 ай бұрын
Thanks! Glad you liked it
@michaelwaldsmith495
@michaelwaldsmith495 3 ай бұрын
Great tutorial! There were a couple gaps that encourage self learning, such as new grouping if you're using Godot V. 4.3, but over all thorough and efficient! There were some points where I wished you still showed the whole screen instead of cropping so I could see which script you were working on for easier comparison. Will be following the rest of the series to help make my first game!
@helewrer3
@helewrer3 3 ай бұрын
Thank you! The series is complete you can check out the rest via the fighting game tutorial playlist. Regarding the full-view, yes I have incorporated that in my newer tuts.
@michaelwaldsmith495
@michaelwaldsmith495 3 ай бұрын
@@helewrer3 I am getting a new error: "Invalid access to property or key 'animation' on a base object of type 'CharacterBody2D (Player)' " Do you have any advice? I tried a different method of character movement, but it did not have enough for my project needs. Now coming back to this video, I do it over again and get this error. This is my third "start over from scratch" Thanks for any advice you may have.
@michaelwaldsmith495
@michaelwaldsmith495 3 ай бұрын
Nevermind, I solved. After retrying many times ( your method and others' methods) and in my frustration I looked over a small typo. I am now back to a point where I can move on to part 2 of this series. Thank you....
@CharlesRichardsonYT
@CharlesRichardsonYT 5 ай бұрын
People need to see this
@helewrer3
@helewrer3 5 ай бұрын
I agree
@Hatycoke
@Hatycoke 5 ай бұрын
A great well explained tutorial
@helewrer3
@helewrer3 5 ай бұрын
Thanks, happy to hear that you liked it
@ShashwatNath-f2m
@ShashwatNath-f2m 5 ай бұрын
This is very helpful
@hobb927
@hobb927 4 ай бұрын
holy fuck this is top notch, i mean it
@helewrer3
@helewrer3 4 ай бұрын
Thanks, glad you like the series, means a lot 🙌
@mirror_7th
@mirror_7th 5 ай бұрын
Nice Tutorial bro
@helewrer3
@helewrer3 5 ай бұрын
Glad you liked it!
@DiegoForcin
@DiegoForcin 22 күн бұрын
6:22 In which node should I create the code for the state?
@helewrer3
@helewrer3 22 күн бұрын
A standard node2d node.
@DiegoForcin
@DiegoForcin 22 күн бұрын
@@helewrer3 ok, i love you
@ShadowMaelstrom
@ShadowMaelstrom 2 ай бұрын
I enjoy the tutorial but some things seemed to be glossed over a lightening speed. For example the animation or even what nodes you are using for scene setup.
@helewrer3
@helewrer3 2 ай бұрын
Yeah, I glossed over some topics, that I thought were basics (simple documentation searches), so skipped over them to cover the more important stuff.
@villainsgame9778
@villainsgame9778 5 ай бұрын
🎉🎉🎉🎉🎉❤❤❤ thank you🙏🙏🙏
@SirPentiusss
@SirPentiusss 2 ай бұрын
I would like to know where the group editor is and HOW I use it
@helewrer3
@helewrer3 2 ай бұрын
docs.godotengine.org/en/stable/tutorials/scripting/groups.html
@ShadowMaelstrom
@ShadowMaelstrom 2 ай бұрын
I think if we are using the newer version of GODOT the group editor was changed somewhat. The video is based on 4.2 and the newest version (4.3 as I write this) is different.
@TheRealKaiProton
@TheRealKaiProton 4 ай бұрын
This looks very good, and I wanna play along at home, but, too quick, and no directions, what the hell did you assign to the group, for example, I dont even know how to open that group selector, always done it in the node inspector, and looking at your project files, the player is not part of the group
@helewrer3
@helewrer3 4 ай бұрын
Sorry to hear that, I should have been more clear. To add/creatr groups, kindly look at this doc - docs.godotengine.org/en/4.2/tutorials/scripting/groups.html Specifically the "Using The Node Dock" section
@Veronica-bd9fq
@Veronica-bd9fq 4 күн бұрын
At the end I clicked play but the animation only runs 1 time and then it stops :/
@helewrer3
@helewrer3 4 күн бұрын
In the animation editor, you will see a button at the top right that will toggle whether the animation will loop or not.
@Veronica-bd9fq
@Veronica-bd9fq 3 күн бұрын
@@helewrer3 Thank you! It was hidden there
@AnnonO5-i8k
@AnnonO5-i8k 3 ай бұрын
hi, nice video
@helewrer3
@helewrer3 3 ай бұрын
Maybe you did a typo? Nil basically means that the new state it is going into is not defined, most likely your current state is passing a null reference in the place of the new state. Check your state mapping in each state's editor panel to make sure that they are correctly mapped and not empty.
@AnnonO5-i8k
@AnnonO5-i8k 3 ай бұрын
@@helewrer3 Thank you so much
@dominickrobinson332
@dominickrobinson332 3 ай бұрын
How would you deal with interupting a state when you get hit?
@helewrer3
@helewrer3 3 ай бұрын
That is covered in the subsequent videos of this series, please have a look at the "dealing damage & knock-back" one
@Capt.Burakuman
@Capt.Burakuman 5 ай бұрын
How did you Group that note after the onready var player. i been looking at the groups in documentation is only showing code.
@helewrer3
@helewrer3 5 ай бұрын
docs.godotengine.org/en/stable/tutorials/scripting/groups.html See "Using The Node Dock"
@weapons_seven
@weapons_seven 5 ай бұрын
Could you do a video for coding in C#
@helewrer3
@helewrer3 5 ай бұрын
Sorry, but I haven't used C# with Godot before, so, I might not be the best person to make a tutorial with that.
@weapons_seven
@weapons_seven 5 ай бұрын
@@helewrer3 ohh okay no problem
@what-err0rs
@what-err0rs 2 ай бұрын
tilemaps deprecated
@helewrer3
@helewrer3 2 ай бұрын
Yes, we have the tile layer node now, 4.3 came right after I uploaded this tutorial 🫠 Although it should be the same fundamentally
@what-err0rs
@what-err0rs 2 ай бұрын
​@@helewrer3 well, im a intermediate beginner and i could be wrong but the physics tab in the inspector only prompts: Collision enable/disable, Use kinetic bodies, and collision visibility mode.
@what-err0rs
@what-err0rs 2 ай бұрын
In conclusion, I dont see a physics layer in the inspector tab, only a physics
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