11:15 - Yes, I was a maintainer for Godot, and they banned me for wrongthink. I dedicated years of my time as a volunteer! That’s just exploitation of free labor.
@B4DF0RCEАй бұрын
interesting how manny people getting "banned" or told to F-off in the gaming/nerd area in general.. from Devs to potential customer. every damn week a diferent controversy goes viral. everything Star Wars Skull and Bones Halo tv Series DnD [especially during recent rule changes] Warhammer [especially during recent rule & Lore changes] Witcher series Borderlands 3/Movie Battlefield 5 Tales of the Shire Concord Assasinscreed Shadows Helldivers 2 Saints row [reboot] Dustborn Marvel Spiderman 2 Suicide Squad : KiLL the Justice League Forspoken Battlefield 5 Any gamer interaction between gamers and gamer news outlets thant cant be coincidence,not so wide spread while being focused on ONE customer area group. the faintest valid or not valid criticism and u get INSULTED and Labeld as somthing , From Sexist to Racist,or homophob,regardles what the criticism was about. Every bit of professionalism is throw out of the Window in a heartbeat and the wordings in responses make sure that the customer has a bad time and does not come back in the wort case. I didnt buy several Ubisoft titles , because from reviews of people i trust it looked like messy,buggy under polished and bare bone "gameplay" to classify it as videogame, and got recently labled for it by data analyst as Rightwing Incel......because right wing gamers "organized" together and tank ubisoft stocks by not buying their games.
@patnor7354Ай бұрын
@@B4DF0RCE That's what we get for letting the banker cartel and their blackrock underlings control things.
@LTPottengerАй бұрын
The people who do this to projects are never ones who did the work, they just come destroy it.
@sadasd-n2fАй бұрын
Dont worry the lazy and selfish modern audience with no talents and no money will mantain it for sure
@PaulieMcCoyАй бұрын
Hello Mr. D. I've read and researched the claims in most of your book and researched the claims at a surface level. I can't find anything to discredit the claims but there are tons of evidence from other people to support your claims. I read the entire thing the other night and I've been linking to your book online after I've seen many 'newstubers' only cover this latest issue with the Godot project. I hope you don't mind! I'm an out of practice software engineer but Godot strikes me as prime example of how a FOSS project should not be governed. If Juan, et al... were honest about what they were doing and there was a claim that Juan was the BDFL there would be no issue. We've seen other examples such as NixOS and the infiltration of FOSS projects by those with anti-capitalist slant and weird ideologies. I really miss the 00s... The problem is they lie about things. Just like how the "newstubers" only cover surface issues, I'm sure investors and those who give grants to FOSS projects only know of the surface stuff that Godot sells them. *Thanks for writing your book. At the very least, it lets me know to stay away from Godot community, if not the engine itself, as it sounds like they don't take technical matters very seriously.* All about toxic positivity & good vibes, screw the technical stuff. Seems fundamentally wrong way to run a project, especially when people can't discuss openly how to proceed with said project.
@felsensternАй бұрын
It's a joke, that their code of conduct only affects the community while their staff's toxic behavior is tolerated and even defended. After more than 2 years of using Godot, and publishing several small games, it feels very awkward that I emphasized and promoted that engine so much. I will definitely pause my new project and look how things develop around Godot.
@dale117Ай бұрын
Give ReDot a try once it comes out. It's a fork of Godot with a zero tolerance apolitical community.
@nightmarepanda507Ай бұрын
Shouldnt feel bad for what you didnt know then, what you do now is enough, just stick to your beliefs
@jasconiusinteractiveАй бұрын
I'd say just stay in a holding pattern for now. No need to actually pause anything though, since there are forks in the works.
@friedrichjunztАй бұрын
You got that wrong - THEY are the victims, because we dared to criticize them.
@SecondBestArtMuseumАй бұрын
“Made a tweet that unexpectedly lead to a wave of harassment,” trying to rewrite history. But hey, they’re not blaming the person who tweeted, they’re blaming the community, and that’s great. Now if they try to sue that employee for ruining their company that employee can pull up the tweet they made the next day.
@PaulieMcCoyАй бұрын
Godot has a history of doing this. Especially the rewriting history part and lying. Their model is not a model for other FOSS projects to follow.
@lifeartstudios6207Ай бұрын
Sup, I'm the titanium backer they originally blocked. Yes, I pulled my funding already.
@jasconiusinteractiveАй бұрын
Makes sense. I'm keeping an eye on Redot for sure. Godot but non-political? Sign me up!
@lostinthenight2005Ай бұрын
Hopefully they will focus on fixing the issues that Godot didn't want to fix in the engine
@lifeartstudios6207Ай бұрын
@@lostinthenight2005 and not take dumb shortcuts. Did you know if you enable large world coordinate support in Godot you lose the ability to use vertex color channels? Or at least it was that way in like 4.1
@Ubu987Ай бұрын
Redot seems to be a vibrant fork, and they are making improvements already.
@lifeartstudios6207Ай бұрын
@@Ubu987 Glad to hear that, I haven't actually had time to look at it yet. Just remember that since it's a major fork, it gets complicated to keep up with changes if the parent fork has changes. If Godot ends up getting some really cool features we might not be able to merge them into Redot because we've deviated too much. This is typically the same problem that studios have working with Unreal engine. **Edit** Just so everyone knows I quit Redot a while ago and co-founded a fork called Blazium. I highly doubt Redot will ever make it off the ground. Meanwhile Blazium is basically ready to release now.
@dorbieАй бұрын
Xananax's rant was spectacularly toxic. The community mismanager blocking was really bad, the discord rant was beyond unhinged.
@FalsechickenАй бұрын
If this person was not at all tied to the foundation why the hell did they control the "official" Discord server linked on their page? Also yeah that appeal looks like a honeypot if I ever saw one xD
@Ah2o5bАй бұрын
It isn't the offical discord.
@imjustadrummerАй бұрын
@@Ah2o5b same mods in the "official" and "unofficial"
@jasconiusinteractiveАй бұрын
Like I showed in the video, that discord server was linked from the Godot Website back in June of this year. It may not be their "official" server now, but it was, so that statement they made was lying by omission.
@PhanPlan-dq5iwАй бұрын
@@Ah2o5bYeah, now it is not. Now that they suddenly don't want it to be.
@katzenkontor_deАй бұрын
@@Ah2o5b For about 8 Years this was like the one and only offical Godot Discord Channel. Until 3 Months ago, things changed. So, telling, there is no connection between Godot and the Mods of this Server, is just wrong.
@Weaseldog2001Ай бұрын
That is not an apology, it is a picture perfect example of projection.
@jasconiusinteractiveАй бұрын
Yeah. Once the ideology takes over these groups they seem to lose their perspective and blame the world for what they're guilty of themselves.
@lout16026 күн бұрын
@@jasconiusinteractive how did an ideology take over? They started the bannings because thousands of people made troll accounts in order to harass them after listening to irresponsible, fear mongering creators like you. They shouldn't have to apologize for what a 3rd party says. Do you want an apology from Activision for what's said in a COD lobby? The financial backer who was banned was spamming the devs across multiple platforms and his ban was well deserved. He was intentionally getting in their faces and trying to stir up drama in the community.
@CarTastic-fv6eo25 күн бұрын
Its just typical playing the victim card and ghaslighting people.
@lout16025 күн бұрын
@@CarTastic-fv6eo Gaslighting people how? Godot engine has no control over what a fan made discord says or does. It's not like they're employed by godot or anything.
@CarTastic-fv6eo25 күн бұрын
@@lout160 Ghaslighting them onto its harassment and abuse and its not their fault but ours for criticising it ... Nowdays any form of disagrement or criticism is viewed as toxic or harrasment. And those people are controll obsessed, so they may anytime change the license.
@DakotaRileyMediaАй бұрын
Godot couldn’t have decided to do all this at a worse time, coming just a few weeks after the repealing of the runtime fee and the Unite conference for Unity, and just days before Unreal Fest in Seattle was to kick off. Why do these companies keep burning bridges.
@jasconiusinteractiveАй бұрын
For sure. I think that Unity is as safe a bet as you can get. Like I said in the video, they messed up big time, and they're too afraid to mess up again.
@wadz668Ай бұрын
My kid has been making his own game engine that works in Windows and Linux. I used to think he was wasting his time doing what others have already done, not any more.
@jasconiusinteractiveАй бұрын
Good for him! Not only is all the code his own, but he's building some serious low level development skills that can translate to tons of other areas in games and in other industries.
@wadz668Ай бұрын
@@jasconiusinteractive I still worry a little, but like you said, he's learning skills that not many people have. My worry is that he's just one guy, Unity and Unreal are a team of hundreds or thousands
@judasthepious1499Ай бұрын
@@wadz668 the worst that could happen is that they would hire him 👍
@jasconiusinteractiveАй бұрын
Is he trying to make it his business or is this just a personal project right now? I've always taken the approach of keeping my day job and working on side projects as businesses. It keeps me from having the time to really devote to the business, and that can be a major detriment, but at least I've got a stable income while I work on it.
@wadz668Ай бұрын
@jasconiusinteractive he wanted that to be his job, but I kinda had to pressure him to get an actual income. As a dad, it wasn't an easy thing to say because I want to be supportive, but I also couldn't keep sustaining him on something that might not pan-out.
@AndragonLeaАй бұрын
They should either apologize and walk that nonsense back or double down. This "Sorry not sorry we messed up but only if you weren't a blight upon our servers, justify yourself here and we'll unban you if you're a paying customer we accidentally banned" stuff is just making them look terrible to all involved. Their activist friends will see it as weakness, their customers will see it as incompetence.
@jasconiusinteractiveАй бұрын
I didn't even think of the "eat their own" angle, but you're absolutely right. They've made themselves a target for the purity testing.
@AndragonLeaАй бұрын
@@jasconiusinteractive Never a good place to be. You invite those sorts of games at your own peril.
@Funtime32324Ай бұрын
I’M SORRY, WHAT? I LITERALLY STARTED GODOT 2 WEEKS AGO! WHAT AM I SUPPOSED TO USE NOW?!?!?!??!? Edit: Omg thanks so much for the support had no idea that the game dev community was this awesome! You can hate on me for the edit
@jasconiusinteractiveАй бұрын
Well, at the end of the video I made some personal recommendations, like switching to a fork of Godot when one is ready, or switching to another engine. The way I see it, you have two options, switch to another engine (taking what you can from the two weeks you've been learning with you) or continue using Godot. Down the road you might be able to switch to a fork like Redot, which would let you take all your Godot knowledge and code with you. Also, nobody says you can't just keep using Godot forever. Just don't talk politics around them and they probably won't ban you.
@AnkhazАй бұрын
Just keep using Godot, this isnt a big deal lol
@ShaolinDaveАй бұрын
Use Redot. It’s a fork of Godot with an apolitical community.
@actuallyjustboredАй бұрын
Literally just stay on Godot, they took no noticeable hit to their funding. (It fluctuates between 41k/mo ~ 59k/mo anyway, you can use Wayback to verify this lol) At the time of "Incident" went down to 53k, back up to 56k at the time of writing. The Engine is fine it's just commentary channel slop at this point.
@ShaolinDaveАй бұрын
@@actuallyjustbored the woke banning on social media is one issue, the woke banning and general mismanagement of the main branch is another. There’s so many PRs that aren’t being addressed, over 2000, that will start merging into Redot. Along with not pushing politics, that’s what’s going to make it outshine Godot, and we can migrate over without skipping a beat.
@maurernorbert7031Ай бұрын
well to be fair they could block you from their discord/community. The engine itself works without them ok. But after something like this I would 100% revoke any monetary support and either just use the engine as is or search for another one. As for unity: they seem to go in the rigth way, but there is no guarantee they won't do it agan after they feel safe. so from the 'best' known ones unreal is the safest so far... but eventually they will do something srupid too. So no real safe decision on engines to use (yes you could implement your own, but that is a extra work, that I wouldn't want to do)
@FalsechickenАй бұрын
The problem with the commercial engines is the strategy tax. At least with open source it can be forked by a third party or yourself to give you assurance about the future of your product. As far as I am concerned commercial engines are a liability at this point.
@MrERJ1992Ай бұрын
@@FalsechickenThing is, my only gripe when it comes to open source game engines is that most of them will either have half the attention(or even a quarter of attention) compared to commercial engines, or no attention at all. Also, that's assuming that the individual in question has the technical know-how when it comes to forking software, otherwise, they'd be shit out of luck, and would rather just pay money to use a software.
@asdfasdfasdfasdf-f3pАй бұрын
Godot is perfectly safe because it is licensed under the MIT license. This means you can do whatever you want with it, including selling Godot-if you can find someone unwise enough to pay for a free and open-source program. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
@asdfasdfasdfasdf-f3pАй бұрын
Even if "they" find some "woke" programmer who adds unwanted features, like an LGBT flag to the game engine, you can always undo it yourself or hire someone who knows programming. I'm completely sure that there's bound to be a programmer who doesn't like these 'woke' additions to his favorite game engine, Godot, and he will fix the additions on the same day. So grab a big box of popcorn, find a comfortable seat, and enjoy the show. Oh, we do this, oh, we do that. LOL.
@gaiuszeno1331Ай бұрын
@@MrERJ1992This mindset only works when it comes to bleeding edge software. If you have a long development cycle then you'll end up with a mess to try to hack together a fix to use.
@Dj-McculloughАй бұрын
Support the REDOT engine, open source fork of godot. Easiest way to fix the problem, Keep using the product but flush godot.
@natecoley160Ай бұрын
don't overreact bro
@Luan-RTАй бұрын
I agree with the comment above. Everyone is overreacting and going "leTs sWitCh tO SoMethIng eLse guyzzz!". All because of stupid social media drama nobody even cares about. How about we all grow up?
@jasconiusinteractiveАй бұрын
It certainly seems to be the leader of the pack right now. I recommended checking out Unity, but a fork like Redot is a lateral move, so it makes the most sense.
@natecoley160Ай бұрын
@@jasconiusinteractive i don't agree with you. Unity is slow and bloated. Redot is a joke, You can't just fork repo and assume devs will start maintaining it. And there was no reason to do such move, just because immature drama in twitter. the engine is fine, devs do their job
@jasconiusinteractiveАй бұрын
I can't trust them to be sane about their project anymore. First, they admitted that a lot of innocent people got caught up in their blocking spree, then it's revealed that extended to the github repo, so essentially the only avenue to get an engine bug reported or fix it myself can be arbitrarily cut off "by accident" no thanks. At least with Unity and Unreal there are reliable support channels.
@mateuscristianschannelen961Ай бұрын
So last year Unity fucked up and Godot rose, now Godot fucked up and Unity got back on track.
@jasconiusinteractiveАй бұрын
Now it's Unreal's turn and then back to Unity and round and round we go!
@ExplosiveFelinesАй бұрын
The circle of life.
@yarmgl1613Ай бұрын
godot violating the MIT license is so outrageous
@Ah2o5bАй бұрын
I don't think you understand what MIT even stands for
@jasconiusinteractiveАй бұрын
Well, it'd have to actually go to court, but I do believe there is some standing and responsibility to the authors.
@cherubin7thАй бұрын
MIT was made so that you can withhold the source code. GNU protects users to get the source code. But MIT said no to that, so that Apple likes their software. Also you can get the source code without a github account anyway.
@baumwollaugenjohannes6770Ай бұрын
@@jasconiusinteractive no one can block you from pulling the source code. They blocked people for opening proposals like "remove your **** community manager you idiots", which has nothing to do with what proposals are for. Get your facts straight.
@jasconiusinteractiveАй бұрын
@@baumwollaugenjohannes6770 Only they admitted they blocked people who didn't engage in that. With that kind of instability at the helm, there's zero chance I'll use this engine again.
@SethaeАй бұрын
I'll keep on developing in godot. For this debacle, I'll just make sure any game I make is based to the bones.
@kevinw4461Ай бұрын
😂 that's what I was thinking too
@jasconiusinteractiveАй бұрын
Red alert 2 but replace the Russians with the Rainbow brigade.
@DaKusshАй бұрын
@@jasconiusinteractiveThe rainbow brigade is irl canonically American, though.
@jasconiusinteractiveАй бұрын
American with communistic philosophies.
@BozesanVladАй бұрын
@@DaKussh *western, they managed somehow to brainwash all western sphere..
@ZappyOhАй бұрын
Game-idea: You are the primary developer/maintainer of an Open Source game engine. Set direction for development, attract small and large donors. expand and keep a pool of contributors. Enemy is wokeness and mental problems among contributors, especially among moderators.
@Zeriel00Ай бұрын
Theyre not innocent tough. They got into this ordeal by hiring woke leftists. So now when everything collapses and everyone moves to Redot its going to be their fault
@jasconiusinteractiveАй бұрын
So game engine tycoon? Sounds fun!
@Villager_UАй бұрын
Godot should've just stay quiet and communicate and working with passionate people on the developer forum No need for pr stun,your software is already free and good
@jasconiusinteractiveАй бұрын
Agreed! They really just needed to focus on the engine and fix some of the bugs.
@bes12000Ай бұрын
The form they want you to fill out to appeal the ban is batshit crazy, they basically want to be able to ban you across all platforms giving out your information on that form is not a bright idea and it wasn't an apology it's condescending and basically their admission that they don't care anymore.
@jasconiusinteractiveАй бұрын
They could have just gone through and unblocked people on their own, but I guess that's too much work and they wouldn't get any leverage over people that way.
@JebacPresretac101Ай бұрын
@@jasconiusinteractive They did as a form of damage control, but too little to late. Nobody is buying it.
@vrnehotАй бұрын
The block on the githab does not prevent the receipt of the code, the code is still open. It prevents the creation and discussion of bug reports, etc., pull requests but still it's a very bad action
@jasconiusinteractiveАй бұрын
Exactly If you're making a game, the last thing you want is to be prevented from seeking resolution to some issue you encounter along the way, and in the most extreme circumstances, that's what the github ban does.
@ededr-zf1vgАй бұрын
I like this engine. This manager created a big mess for nothing. It sux.
@bilwabhde9260Ай бұрын
I was using Unreal engine before then installed godot for trying it out a few days ago then the drama occurred now im back to unreal even god doesnt want me to switch
@SethaeАй бұрын
Really? You know, Unreal has coding standards that forces your game to be "woke". And that's not the problem really. It's the fact they can force things on you. So does Unity. Godot can't.
@bilwabhde9260Ай бұрын
@@Sethae engine being woke isnt the main problem here nowdays everything feels woke theres nothing we can do the issue is unlike unreal or unity godot isnt being developed by a corporate and after this drama many collaborators wont contribute while unreal and unity will keep on improving even if the community hates them
@SethaeАй бұрын
@@bilwabhde9260 None of the technical improvements matter if the Big Brother gets to decide what kind of games you can or can't make? The problem with authoritarianism is, it can't allow creativity. Plus for Open Source, there's always the fork. No matter how bad the godot foundation messes up, some other instance can just fork it and continue.
@bilwabhde9260Ай бұрын
@@Sethae yea thats the reason i considered moving to godot for now im jst gonna make my commercial project on UE and work on making my own fork
@jasconiusinteractiveАй бұрын
Those were their own internal coding standards. They can't force that on their customers. Microsoft can by way of Visual Studio, but VSCode is open source, so you can fork that as well and use it for your code.
@lucasljs1545Ай бұрын
Anyone saying "muuh this doesn't matter for the engine" is actually dumdum. They literally fired a dev for the sole reason of him being Russian. So if they fire devs because of political reasons, do you think they hire because of skills? A company being politically motivated IS WHAT ACTUALLY MATTERS, because they are not focused on their job, but on an agenda, so they will push the agenda in detriment of their job. This is literally use of basic logic, the fact that so many people can't even come to this conclusion is proof that the internet should not be of free access. There should be some intelligence test to grant access to the internet.
@jasconiusinteractiveАй бұрын
That's for sure. Once people put their ideology above their profession, it all goes right down the tubes.
@christianhall3916Ай бұрын
I can't understand how you can realize the problems with prejudice and bigotry, but then think the solution is more gatekeeping. If there were any control on internet access someone corrupt would take over that control at some point. Freedom is the only answer here: everyone's free to express themselves and through that we learn who to avoid.
@ziad_jkhanАй бұрын
Godot can't just blow up. It's fully open-source and is immune to top-down control.
@HickoryDickory86Ай бұрын
That's not how open source works. If you have access to the code, you can fork it at any time and do with it what you wish, but the projects themselves _are_ controlled top-down by their project managers/maintainers. They, and they alone, decide which pull requests get merged and which ones get ignored, and who can and cannot contribute.
@ziad_jkhanАй бұрын
@@HickoryDickory86 Well, by immune, I meant no one can prevent it from being forked. The top-down control then dies out as people switch to whatever fork they prefer. As long as it's backwards compatible, life goes on like before.
@jasconiusinteractiveАй бұрын
Godot can by way of a fork of it taking priority. It's happened before with opensource projects, and Godot is not immune to that.
@ziad_jkhanАй бұрын
@@jasconiusinteractive 'can by way of a fork of it taking priority' - Wait...what does that even mean?
@ziad_jkhanАй бұрын
@@jasconiusinteractive Also, what happened before and how exactly is it not immune to top-down control by simply forking it and switching over?
@EdJ589Ай бұрын
last year Unity offer Godot a piece of pie, this time, Godot is returning the favor back.
@jasconiusinteractiveАй бұрын
The cycle is complete. LOL
@madaraainnaАй бұрын
Funny you think they go back to Unity. Only option is now THE ONE AND ONLY Unreal GIGA CHAD Engine
@jasconiusinteractiveАй бұрын
Or it's Unreal's turn to do something stupid. Hopefully they decide to skip their turn.
@madaraainnaАй бұрын
@@jasconiusinteractive Tim is going against Apple and Google for 30% commission and third party stores. Also he lowered the 5% royalty to 3.5% with some condition which is very friendly. I think Unreal is safest option.
@jasconiusinteractiveАй бұрын
They do seem on the up and up with the direction they're going in. I think Unity is a pretty safe bet now too. They know full well if they go against their devs again they'll be out of business.
@MadMadDudeАй бұрын
I love the Godot Game Engine. This is just a political issue and I'm always going to use Godot. Don't let the best Game Engine go down in flames, Thanks Godot.
@jasconiusinteractiveАй бұрын
There's a number of forks, so it'll never go away. Just might not always be called Godot.
@Vegan_Kebab_In_My_HandАй бұрын
@@jasconiusinteractive So far I don't think the forks stand a chance, what is the success rate of FOSS forks that started in a spur of emotion?
@jasconiusinteractiveАй бұрын
Hard to say what started them, but who uses OpenOffice anymore? Everything is Libre.
@ZappyOhАй бұрын
Redot ... support the fork!
@risunokairuАй бұрын
Can’t believe you don’t want to follow out the Free Doxxing / Blackmail Form
@jasconiusinteractiveАй бұрын
Ha Well, maybe I'll wanna fill it out later but right now, I still value my privacy.
@JR-yw7nuАй бұрын
What if the Godot behavior is an inside job sponsored by Unity? Soon there will be no alternative to Unity and they will be able to raise the price again.
@jasconiusinteractiveАй бұрын
Unity is more than just a name. "We will add your biological and technological distinctiveness to our own."
@zszyTWАй бұрын
i knew this was coming along when they did the master slave synatax change.
@jasconiusinteractiveАй бұрын
Yeah. I could smell the blue hair dye when I first started looking at using it. Glad I stuck with Unity. They ain't perfect, but at least they're improving.
@LTPottengerАй бұрын
They get a little over 55k a month in corporate sponsorship, or roundabout 666k a year. Coincidence?
@jasconiusinteractiveАй бұрын
The really interesting part is to see if corporate sponsorship makes up the difference when individuals pull their money.
@cherubin7thАй бұрын
Why does this happen over and over again with this orgs? There must be some design flaw how we structure this software project foundations that this keeps happening. Ideological nuts always existed and will always exist, so we need to find some defends against this. And "trying harder" is not a real solution.
@jasconiusinteractiveАй бұрын
It's a flaw with this particular variety of ideological nut. They get involved in every aspect of an industry to subvert it. Then the mask drops and we get the Godot situation. As for a solution, I really don't know of one.
@ეროვნებითქართველიАй бұрын
there is Redot now (fork)
@josiahpadgett3440Ай бұрын
Do any of the forks have an executable? I downloaded godot one day before all this happened. Then dled redot but can't figure out how to launch it.
@jasconiusinteractiveАй бұрын
I think Redot is going to have an executable at launch. That's what they're focused on. Personally, I'd say just stick to Godot if that's what you're used to and keep an eye on the forks.
@daviderwin4705Ай бұрын
The Redot team have said they will have it compiled on friday.
@markyap3865Ай бұрын
If they can block anyone on a whim, consider me out.
@jasconiusinteractiveАй бұрын
Same for me
@keithbevins6688Ай бұрын
Why fork Godot when it's already been forked? Then you made a TV commercial for another game engine. What you're really doing it taking the wind out of the sails of Redot. This group is trying to build that "new honestly-inclusive community." You state you're not interested in doing any of the community construction efforts. That whole "community" thing is a key part of the incentive. Users ( some people call them customers ), can chat with people who are coding and using the same foundation resources. That makes the learning curve a more manageable experience. That also helps keeps angry paying members away from telephone interactions with customer support. I liked your video so don't get bent out of shape. I think you've wasted your own time, confused a few people, and now have a short challenge to fix up your own priority list. If you're not overly serious about the fork; fix it. You can probably find a more productive opportunity supporting everyone with Redot.
@jasconiusinteractiveАй бұрын
I even said if it doesn't get enough stars to get some support behind it I'll back-burner it. We're essentially at that point, I just haven't made it official yet.
@keithbevins6688Ай бұрын
@@jasconiusinteractive You are the only person in control of your actions. In another reality I'd love to go out and have a few beers with you and friends. This reality is simply ruthless.
@keithbevins6688Ай бұрын
@@jasconiusinteractive Cheers Man!
@jasconiusinteractiveАй бұрын
Thanks man, but I don't have the bandwidth or skill to take on a Godot fork on my own, and unless I got enough support to attract contributors I knew fully well it's not worth going forward with. I'd have some drinks with you too, but they gotta be scotch for me since I'm zero-carb. Thanks for the great and polite discussion!
@Steve-sf8fvАй бұрын
8:23 Don’t know how accurate this is, may be total BS but I heard that Unreal has some kind of content agreement where you’ve got to omit certain topics to use their product.
@Zeriel00Ай бұрын
Yea you have to praise Communist China but at this point the wokies are not much better than Commies. It makes sense since they push the same Marxist ideology disguised as virtue signaling.
@jasconiusinteractiveАй бұрын
You might be talking about the coding standards from a few months ago. Those were internal coding standards, so that wouldn't affect game devs, only people working on the engine itself.
@FreakyDudeExАй бұрын
Just fyi both servers have the same people as moderators they just want to have 2 servers with different purposes... So they were lying about the guy not working for them... Furthermore, the whole head of the project won't kick these people out because he himself believe the same thing as these moderators....
@jasconiusinteractiveАй бұрын
Exactly. I didn't really cover the discord very deeply, but I heard that as well. Essentially, Godot mods working in the "unofficial" discord and vice versa.
@zendraw3468Ай бұрын
Redot is exactly what i was talking about a year ago. Godot developers losing track of the goal, and the only way to keep a real open source engine is someone to fork it and keep it free. Afaik they even made a paid store and such so.
@jasconiusinteractiveАй бұрын
Exactly. At the very least, having more options is never a bad thing.
@gusty7153Ай бұрын
what i hate the most is that i barely just started learning game development and decided to go for godot as all these tutorials for it suddenly appeared during the unity mealtdown. but then this happened
@jasconiusinteractiveАй бұрын
Most of the forks would be a lateral move for those tutorials, at least at first. I'd say just stay the course, and maybe add some Unity or Unreal tutorials as a secondary if you have the time/bandwidth.
@aodfrАй бұрын
Well, I guess Redot will take over the 4.x branch and I'll take over the 3.x branch due to my preferences. Man this situation is rediculous.
@jasconiusinteractiveАй бұрын
That could be a good place to fork from Godot. There's tons of devs out there that want to keep using 3.x. Maybe you can find a way to integrate Vulkan without turning it into the trash fire 4.x is.
@aodfrАй бұрын
@@jasconiusinteractive when ever I get around to it I would actually allow for dynamic swapping of render apis at runtime. For example Windows, OSX, and Linux. Windows: direct3D11, direct3D12, OpenGL(2-4), GLES(2-3), Vulkan. OSX: Metal, maybe Vulkan and OpenGL. Linux: OpenGL(2-4), GLES(2-3), Vulkan. The main reason why I would go down this path is for driver stability. Each graphics card handles each API differently OpenGL for example is terrible on Nvidia hardware where AMD works great this has to do with how each vendor implements OpenGL. This means the graphic API in the engine/editor will be completely agnostic to whatever rendering API the user is using. There are cons to this approach. The one file download won't be a thing anymore. It will be the executable and a few .DLL or .SO files depending on what platform you're using. Sorry for ranting. Well happy coding.
@jasconiusinteractiveАй бұрын
That'd be awesome! Honestly, most engines have a ton of extra libraries and other files, so I don't see that as a negative. Good luck to you!
@JabelldiMarcoАй бұрын
Unity is on a good way... ...right now until the Management is getting greedy again... ...or devs forgot their last stunt... Any of this can happen with any game engine. But yes, with the blocking of the repo they effectively killed their engine for any serious dev.
@jasconiusinteractiveАй бұрын
I think Unity will remember their mistake for years to come, and they'll be too afraid to cross their devs like that, ever again. They won't be able to survive it a second time.
@jooch_exeАй бұрын
7:08 😂 Let's see what happens with Redot over time.
@jasconiusinteractiveАй бұрын
Yeah. I guess you could say I have a problem with authority. I'm interested to see what happens with Redot too, but I'm still on the Unity bandwagon for now.
@MoiCestVinciАй бұрын
Redot time
@bearimprint5214Ай бұрын
Yes! Quite a few of Godot's devs seem to be going for this Fork, which looks like bringing a breath of fresh air into the totally toxic atmosphere that Godot's CMs have created. If Godot dies, they'll have no one to blame but themselves (although, as usual, they'll be blaming others. People like that NEVER take responsibility for anything they do wrong).
@YuJayАй бұрын
I can reply to that post for some reason on my X account, I didn't post anything yet because it would be a 100% block.
@jasconiusinteractiveАй бұрын
If you're talking about Godot's posts, I think they're limiting responses, so you might not be able to reply.
@SolantisAАй бұрын
Nah nah na na... Ain't touching Unity again... Nope.
@jasconiusinteractiveАй бұрын
Fair enough. I know plenty of other devs that have that exact same sentiment.
@thedevlebowskiАй бұрын
It's pretty shitty to see such potential get flushed down the toilet for such authoritarian stances.
@jasconiusinteractiveАй бұрын
Yeah. People don't like politics in their games, and I'm pretty sure devs hate politics in their engines even more.
@418im_a_teapot4Ай бұрын
on one hand, they've made a really terrible decision here, on the other hand, this isn't really that severe to switch to another engine
@jasconiusinteractiveАй бұрын
I think a lot of devs will be considering the forks. Nobody wants to be blocked from their engine's support channels while in the middle of making a game, and since a fork is a lateral transition (opposed to having to relearn an engine like Unity or Unreal) it's a much lower barrier to entry.
@funkwolfАй бұрын
Repeat after me, Get work go broke. IT NEVER FAILS.
@aldo6532Ай бұрын
Redot seemed interesting, but looking at their public language they don’t strike me as apolitical as they claim
@jasconiusinteractiveАй бұрын
I haven't seen them say anything politically charged. Where are you seeing this?
@HernanC226Ай бұрын
"we put a kick in the ass of the cm and put a new more neutral one. we apologize" it was THAT difficult?
@AMDA_Ай бұрын
the fact that she is still in charge is mindblowing
@jasconiusinteractiveАй бұрын
Yeah, tells me nothing is going to change there. By this point in the Unity scandal they had already pivoted and apologized.
@nisetsuАй бұрын
You don't have to stop using it if you like it, it's free, you don't even have to tell anyone that your game uses it. As long as you don't advertise that you are using it and don't contribute to it they don't actually gain anything from you using it. Just finish your game and let them quietly go insane.
@jasconiusinteractiveАй бұрын
Solid advice. I'd add that any forks that come from this will likely be a linear move and your game might work just fine in one of the forked engines too, so that might be a good move down the road, especially if they're more focused on improvements that make your games better/easier to make.
@leegaul2161Ай бұрын
How many publishers are there that won't ask what game engine is being used?
@jasconiusinteractiveАй бұрын
Plus a lot of the time you can figure it out. Steamdb looks at the list of files to figure it out. That said, nobody really cares what engine you use as long as you make a fun game.
@BillyTheCat128Ай бұрын
I absolutely agree with this, I'm currently developing my childhood dream game in Godot after many failed attempts in other engines (GameMaker and Unity) and I was happy with how many strides I had made in Godot. I was even prepared to proudly cite them as the Engine of use... and then this mess happened. I will probably quietly port my game to Redot once I'm about done with the main game. It's always a shame when a company choses politics and activism over simply developing a good product.
@jasconiusinteractiveАй бұрын
You could keep one branch of your game in Godot and one for Redot or any other engine you choose. I did that with my first game, porting it from an older version of Unity with the standard render pipeline to a newer version with URP. Having that old branch means I can always go back to the original and port it again, so in your case it'd be a different branch of Godot.
@theohallenius8882Ай бұрын
I think Redot has the best chance of making it, and the only way to succeed and send a message is to band behind one single fork. Best case scenario it gets the same level of funding as Godot, it gets ahead in features and Juan migrates from Wokedot to Redot and the project has a new life without those weirdos at the wheel.
@jasconiusinteractiveАй бұрын
For sure. I think we have a while before that's an issue though, so hopefully we see several forks competing for the title. Best engine wins elimination style!
@xxxxxxxxxx02Ай бұрын
Isn’t Juan one of those woke weirdos himself?
@mcxMakerxАй бұрын
@@xxxxxxxxxx02 yep
@cobaltfogАй бұрын
The appeal form's amazing, confess your sins. Don't know of any? Not good enough.
@jasconiusinteractiveАй бұрын
It's a pretense to struggle sessions.
@VGamingJunkieVT18 күн бұрын
Redot shows ONE nice part about it being open source. Someone will have grabbed it without being banned and either fork it themselves or share it with other people. As much as they'd like to, they can't control it. All they can do is screech and call the fork istaphobic.
@jasconiusinteractive18 күн бұрын
For sure!
@konrax_tv22 күн бұрын
I saw the original confrontation and it was regarding how "no political" discussion is allowed, and they were called out for putting rainbow and activist flags all over the engine.
@jasconiusinteractive22 күн бұрын
"Rules for thee and not for me" It's an all too common behavior amongst people who thing they're beyond reproach.
@adventurerlogАй бұрын
Dude while I can agree the situation is fked, blocking people doesnt violate the MIT license just go and read the damn thing. Also for the whole thing that you can't get the code, it's literally a minor inconvience to get a copy. I agree tho with the rest ( can't report bugs or create new PRs)
@jasconiusinteractiveАй бұрын
It'd certainly be a technicality, and I'm sure you're right that no court would uphold it, but the spirit of such a license is that everyone should be able to access it.
@adventurerlogАй бұрын
@@jasconiusinteractive yeah, the idea of FOSS is 100% shattered
@GameDevProfАй бұрын
I mean is it just me but isn't it a big overreaction to suggest abandoning an OPEN SOURCE engine because of something one community manager did? If the game engine works for you and the community can calm down with the drama and fix the bans that were unwarranted, you can keep working on the open source engine. It seems to make sense that if you still like it's features, you wouldn't want to move to something completely different and relearn all of what you know because someone vaguely associated with the engine was mean to you.
@jasconiusinteractiveАй бұрын
It's more about being blocked and losing that support channel if devs ever really needed it. That's a huge problem if you're making a game and you run into a problem with the engine that requires that level of support, but you're cut off because you were caught in a block spree by accident. All of which was admitted to by them in that "apology"
@PsychodelicKittenАй бұрын
Not everything has to be political ugh and I just started learning godot 🤦🏻♀️ I chose godot cuz I’m a complete beginner and heard gdscript was easy. Wasn’t unity charging ppl?
@jasconiusinteractiveАй бұрын
Yep. Unity tried to switch to a per-install license and got boatloads of backlash, but they've corrected course, their CEO stepped down, and the new CEO seems on the up and up. I did a video on that recently too. Don't forget the forks will essentially be the same as Godot, so any learning you do for Godot should translate right over to something like Redot.
@AllSquirrelsGoToHeavenАй бұрын
I wasn't way far along or anything but I was able to port my project over to UPBGE (the Blender game engine back from the dead) and it actually turned out better so far. Godot killed itself off so I say let it rot.
@jasconiusinteractiveАй бұрын
Nice! Glad you could make the blender engine work for you! Interesting choice, but it sounds like the right one for you.
@robat3Ай бұрын
I only know how to use Godot because I liked its workflow and that i can modify it to how I want AND NOW THEY DO THIS why Godot just why
@PaulieMcCoyАй бұрын
It's much worse than you think. Look up Andrii Doroshenko (wrote an online book that's free called *Waiting for Blue Robot* ) or LilyByte... many such cases and people. The fact that youtube-oids aren't covering the full story in depth makes me think they don't care or are running cover for Godot's core developers & the bad community. It's a community of toxic positivity. You can never critique or have discussions on things. That's why the engine is not mature and suitable for serious games... and why the performance is bad. My suggestion would be is to go to the Redot community as many current refugees from Godot have probably gone there. Imagine a FOSS project that's so open and inclusive and for a decade or more you can't have a discussion about things even if you're a top contributor... Godot's devs lie about the project. _If they said they run their project like the linux kernel with a benevolent dictator for life, that'd be a different story - but they lie about their governance model for the project._ They claim it's a trustocracy or whatever but that's hardly the truth. They say a lot of things, actually. I wonder if Doroshenko and others will check out Redot? 🤔
@jasconiusinteractiveАй бұрын
I was in the same boat with Unity. Started learning Godot and Unreal after that, but ended up staying with Unity. They might still fix this, but I don't yet see the intention to correct course like I did when Unity changed their licensing terms.
@jasconiusinteractiveАй бұрын
KZbinrs aren't covering it because I don't think any of us are in the engine as much as you guys are. I'll read the book and do some more digging. Personally I always just treated Godot as a third option for game engines and didn't get too involved in the actual day to day of the engine or the culture surrounding it.
@robat3Ай бұрын
@@jasconiusinteractive yeah I was working on my game when I first heard the news and I just thought it was just a rogue community manager who got to power hungry and Godot was going to do a small investigation and eventually fire the guy but I'm not too sure anymore I think it might be impossible for me to switch engines at this point in my game but I think maybe after I finish I might switch to Redot or your engine nodot if I like either of there workflows
@jasconiusinteractiveАй бұрын
That's a good approach. These dust-ups happen a lot, and the wait and see approach is best, especially when it looks like there will be alternatives on the horizon that will work just like Godot.
@BankruptGreekАй бұрын
I knew something was off when the whole "him vs they" situation happened. Essentially one person suggested to change a description/prompt that was written with "him" instead of "they" and it got dismissed bt an admin with essentially "political discussions aren't allowed here", it showed me that a member of godot team lacks the clarity of mind to understand that their position isn't universal or unpolitical views, and dismissed others based on belief rather than reason. If one member is like this then there is probably more...
@jasconiusinteractiveАй бұрын
For sure. It seems like a lot of them are this way. From what I understand of the situation, they drove anyone with a different opinion to their own away a long time ago.
@BankruptGreekАй бұрын
@@jasconiusinteractive I couldn't find info on it because of how big the current controversy is, so take this with a grain of salt. But I just thought about it, it really is funny how it's the reverse situation to the current controversy, they managed to duck up both sides of the political spectrum, sort of 😅
@jasconiusinteractiveАй бұрын
The worst is that they managed to alienate a ton of code contributors, regardless of their politics, though I do remember the he/they situation too from a few months back.
@AtthettaАй бұрын
As an aspiring Game Dev, I had to pull all support from Godot, will look to non-political and non-woke foundations, communities, and institutions ahead
@jasconiusinteractiveАй бұрын
Good on you! Sounds like Redot is a good option if you already have skills in Godot. Otherwise there's a ton of other engines out there both commercial and opensource.
@lout16026 күн бұрын
Go get the real details about this from Pirate Software and not a desperate fear mongering creator spreading unverified rumors.
@Overlo3deАй бұрын
Might want to try O3DE
@jasconiusinteractiveАй бұрын
Been hearing that a lot lately. Even though I'm deep into Unity, I gotta check it out.
@evqa06Ай бұрын
goes broke? is that why they gained more backers than they lost (with a higher average $ per backer than the ones they lost)?
@jasconiusinteractiveАй бұрын
If people leave in favor of the forks, it'll still go broke by way of a new, more popular fork of it. It's more important to have people that contribute to the code in FOSS than the financial support.
@evqa06Ай бұрын
@@jasconiusinteractive gonna be honest i dont see redot existing in a year. there may be some other fork i dont know about but that seems to be the one everybody is talking about.
@jasconiusinteractiveАй бұрын
That's why I see more forks as a better avenue in the short term. If you have a lot of groups competing to win the top spot in FOSS engines, the devs will win in the end with a better end result. Even if that result is Godot itself, the shakeup will certainly improve things if they get put on the back foot like what's happening now.
@AlleRausAnDieFrischeLuft29 күн бұрын
Just use Skibidi Engine. It's a fork of the godot engine
@danielsmith5626Ай бұрын
5:33 AYO that's the friggin MAP flag in the background of the teacup icon
@jasconiusinteractiveАй бұрын
Yeah. Tells you all you need to know about that server.
@orenjineko646Ай бұрын
11:38 Well if one of the contributor pulled the essential codes, then the project would go limbo. It's a bit similar to the Fedora - Red Hat drama a few months ago.
@erniebeasley8521Ай бұрын
Artesian builds moment
@zendraw3468Ай бұрын
so much for godot being MIT. didnt know money and code can be politically incorrect.
@jasconiusinteractiveАй бұрын
For sure. They've definitely lost the plot.
@Xero_WolfАй бұрын
I'm definitely concerned about the future of Godot. I'm a developer who uses Godot for on going projects. That said I am looking at alternatives for future projects apart from Unity and Unreal.
@jasconiusinteractiveАй бұрын
Depending on what you're doing, you could make a lateral move to one of the forks once they're ready, or switch to another engine like Anvil, O3DE, one of the Javascript engines, or even something like Construct if they're 2d games.
@benji-menjiАй бұрын
There are bigger reasons to stop using an open source. Add on the fact that Godot could be considered a threat to other game egines, I am gonna keep using the engine. If it gets nuclier, someone will likely pick uo the engine and funding. Plus, you might have made some mistakes here and there. I know switching from GNU license can be tough so I can assume it can be similar with MIT.
@nallemanstankarochfunderin5962Ай бұрын
I was watching Bryan Lunduke have a go at Godot, and then I found this. It sounds to me like Godot simply got in over their heads and started thinking that building a community is all about teaching the community how to think. It that's the case, go somewhere else. Liked your thinking with your fork. I'm not a dev, but if I was I would probably like what you said. The reasoning is sound, use what can be seen as reliable. go Unity. They're sure to keep to their core business. they can't afford to fail ever again.
@el-diablo9000Ай бұрын
Sounds like any other discord server drama? This is why you shouldn't use discord. It always leads to toxicity and immature politics. Not too worried about this tbh.
@jasconiusinteractiveАй бұрын
That's why I dropped it. Too much drama and not enough actual benefit.
@devinkrike5968Ай бұрын
Hopefully there will be some decent forks of the engine if the OG one goes down. I like the engine but wasn't part of the community anyway, so the only way this would affect me if they drop the project altogether. But like I said, hopefully someone makes a decent fork and the devs move on to that one instead. If they wanna prioritize their politics over the actual engine, well, maybe they deserve to go down.
@jasconiusinteractiveАй бұрын
There's already a few forks gaining steam, so you might get your wish.
@JustAnAstronautPersonАй бұрын
Despite unity being controversial , they unironically listen to their community because they'd backtrack any controversial decision. Meanwhile godot is ignoring their community.
@jasconiusinteractiveАй бұрын
Exactly. Unity pivoted right away. Godot shows no signs of changing their ways.
@JustAnAstronautPersonАй бұрын
@@jasconiusinteractive and that's why I want to learn unity, my backup plan would be Java.
@jasconiusinteractiveАй бұрын
Not a bad option, Minecraft was written in Java originally before Microsoft bought it.
@JustAnAstronautPersonАй бұрын
@@jasconiusinteractive thanks.
@mrtransistor6173Ай бұрын
This is exactly why I started developing my own game engine for my projects.
@Stabby666Ай бұрын
This is just pointless drama farming. Ok, some rainbow-haired mod made some bad decisions. The incels and other edgy kids who probably have no dev experience all started whining, then all of these drama channels keep posting about it. It's not a commercial company. Just don't use it if you don't want to. Jesus, if this is so important in your life you need to get out more.
@jasconiusinteractiveАй бұрын
I'm not some drama channel. If you watched the video you would have realized, I'm an indie dev. Maybe not the biggest (probably the smallest of the small) but I've worked with Godot, Unreal, and Unity which is why I have the opinions I do.
@lout16026 күн бұрын
@@jasconiusinteractive You're definitely drama farming. Especially with your baseless claims about using the unban form to farm information and misrepresenting the reasons people got banned from official godot channels. Real game dev creators didn't jump on this twitter drama inspired political witch hunt.
@malsyprightАй бұрын
I'm already pretty deep in my current project but next one's probably gonna be in Unreal. Plus MIT license seems to indicate they don't take a cut from the money you make off your game so I'm not even paying them with continued usage.
@jasconiusinteractiveАй бұрын
They don't take a cut. Unity doesn't either now, but they do charge 2200/yr per seat if you make more than 200k. Unreal takes the per-sale cut after $1mil, but now they're the only big engine that does.
@tutkarzАй бұрын
sorry but for me there is no other alternative than Godot/Redot. And I will never go back to Unity for sure. I will just support any Godot fork that is political free because it's best engine out there atm for indie devs.
@jasconiusinteractiveАй бұрын
Totally understandable. Sounds a lot like me with Unity
@tutkarzАй бұрын
@@jasconiusinteractive sure but there is small difference. I can continue to modify or develop Godot if I want even if fundation closes. You can't do this with Unity. I'm not sure if you can even compile code of your own game if you are not logged in, when they will ban you for any reason. And unity editor code editing is just impossible.
@jasconiusinteractiveАй бұрын
In that case, use Unreal. The source is available. As for Unity though, they're a business, so their bottom line is ultimately more important than the ideological beliefs of a community manager. If this happened with their community manager, questions would be asked, they would have been immediately fired.
@tutkarzАй бұрын
@@jasconiusinteractive I know Unreal very well and it has too many problems. It's too heavy, generates large files, the node system does not speed up game development, and c++ is even slower because you need to recompile code each time you want to run the game. On top of that it has old 2D libraries. Godot is fastest in making small games and you don't have to worry about any fees. Even in current state if Godot would not get any new updates, you can make games with it perfectly fine.
@jasconiusinteractiveАй бұрын
Unity is the same way but with C#. That said, I prefer compiling my script and although I didn't make anything too heavy in C++ in Unreal, I do know Unity compiles pretty fast for what it is.
@gizmoitus25 күн бұрын
The way you say the name of the engine is "Guh doh". It drove me nuts that you insisted on calling it "Go Dot". In case you were wondering, the name came from a famous Samuel Beckett play: "Waiting for Godot". Now I understand why many people are upset, and certainly the foundation, who was busy with the things that actually matter: as in bug fixes, new features and innovation, were caught off guard when some people who had gotten into positions of power in the community management area co-opted and overreacted to those who also over reacted to what really was an innocuous and harmless tweet. I want to be clear here, that I have no dog in this fight, other than someone who has experimented with Godot previously, and watched as it has had a steady stream of releases. Again Godot is a FOSS engine and that is an important aspect, and the only reason people can fork the code. However, the reality is, that unless skilled developers join a fork, they have no future. The way that many people were banned on twitter, forums, discords and the github repo, reflected the fact that there are currently people empowered in the Godot community, who should not be. For the project to survive, they will need to learn from these mistakes and work to repair their relationship with the actual developer community they aim to serve, but let's not kid ourselves that the furor around this is largely made up of a bunch of people who are just looking for a DEI/Anti Woke fight, and aren't competent developers and were never going to use Godot. I am not of course referring to the developers who were mistreated for what seems to me for completely reasonable reactions to this whole thing, but as the old saying goes: you don't want to throw the baby out with the bathwater.
@jasconiusinteractive25 күн бұрын
My read on the situation was that it was the final straw for those developers. The Anti-woke-tubers talked about it for maybe a few days, but the furor surrounding this story is still going strong and at this point appears to be mostly made up of developers. I do agree that the tweet would have been largely ignored if it wasn't just another in a long line of instances where they mistreat their community and game devs.
@friendlyfox2189Ай бұрын
i subscribe, hopefully this fork would focus more on 3d
@jasconiusinteractiveАй бұрын
I certainly would, but right now there's not much traction on it unfortunately.
@rexsalazar3302Ай бұрын
Godot funds has grown by 2k
@jasconiusinteractiveАй бұрын
Well they are supported by Google...
@jasonloh6792Ай бұрын
I think for small simple games either unity or godot is fine. Not that big a deal. But certainly be wary that these folks ain’t very professional.
@beginnereasyАй бұрын
I stopped gamemaking because it was clear ai would be a shortcut
@jasconiusinteractiveАй бұрын
I don't think AI will make any appreciable contribution to games, at least not for a long while. What I think will likely happen is AI will be used to make shovelware games and we'll see an order of magnitude more of them out there on Steam.
@beginnereasyАй бұрын
@@jasconiusinteractive The real government has ai.
@beginnereasyАй бұрын
@@jasconiusinteractive I do a I with a crayon. It's about knowing the free source.
@maikha8963Ай бұрын
Godot did not in fact go broke.
@jasconiusinteractiveАй бұрын
Give it time
@DavidBerger-g2hАй бұрын
Ehich Game is it at the Beginning of the Video?
@jasconiusinteractiveАй бұрын
It's called What The Car. Really fun kinda casual game. I did a video reviewing it not long ago if you wanna see more of it.
@4jayXDАй бұрын
I'm so glad I was just learning the engine & not making big projects because ffs the more I used it, The shitter it got.
@4jayXDАй бұрын
+ I did not know they were political at all. Just thought they liked to make game engines for everyone. Sometimes you trust the wrong people.
@niccosalonga9009Ай бұрын
Godot blasted to development progress limbo for a while I guess.
@jasconiusinteractiveАй бұрын
Likely a long while the way they're handling this situation.
@Chaos_God_of_FateАй бұрын
BULLET DODGED. And I didn't even know there were bullets to be dodged so really: luck. I was moving from CryEngine to some other Engine many Years ago and I alllllmost pulled the trigger on Gadot- I went with Game Maker instead because it was more geared toward the type of games I wanted to make. I'm so glad I didn't choose Gadot. Game Maker is such a terrible name for an engine, which is why I avoided/didn't consider it for a long time, which is a dumb reason but it did have a stigma (maybe it still does). As long as you code your games it's a great engine- their drag/drop system isn't terrible but you learn nothing of value (if coded, those coding skills carry to all sorts of other things beyond Game Maker) and with the drag-drop system you are very limited to what you can do while with code just about anything 2d is possible and even some very basic 3d. If you're looking for a good 2d engine, then Game maker is a good choice for beginner to mid-skilled Developers- I'd say about 90% of Devs fall into this catagory and the engine scales very good with your skill level, almost as if it grows with you. Anyway, this isn't suppose to be an ad, just suggesting what I have experience with as a good alternative for 2d Devs!
@jasconiusinteractiveАй бұрын
I looked into Game Maker as well, but I'm more of a 3d guy and I don't think there was any 3d support at the time.
@decisionviewerАй бұрын
I do not want to belive this. I would not judge the engine and the developers behind... it looks more that just the communication "office" of it is toxic. its like in other big companyies. Not the people who are working in the finance or communication office are working to impreove the product, they are only wanna improve the income. just fire, unhire or what ever with this wirred people and continue with the original godot
@jasconiusinteractiveАй бұрын
You should probably watch my latest update on this situation.
@keithbevins6688Ай бұрын
By they way. I think there are some legal liability issues involved in this situation. I'm assuming Bryan Lunduke, Louis Rossmann, or someone else like Pamela Jones who founded Grocklaw will take interest. These people will make a few calls and do the deep dive to find a precedent. There are actually a few jurisdictions where similar elements to this fiasco have generated multiple docket exchanges. The last one I was personally and practically aware of was settled out of court. Is Godot's organization registered as an organization for profit or non-profit in Europe? If it's an EU country; if so.... well. That would be even more interesting. I should probably look up where Godot is registered as a tax entity. That's too much work. Someone else can do that. I'm waiting on a clarification on how a piece of hate prose might be interpreted originating from a non-religious or right-wing source in the jurisdiction where I live. Regardless; of course the information brokers who mine data in social media feeds will have a field day with this situation. People will be paying for all the compiled information they can get on this crew. This will start with the Godot founder and work it's way through all the names associated with Godot since it's inception. Then before if ambitious people want to make even more money. In an environment now where companies are handing out 150000 USD starting salaries to new exceptional graduates or individuals with under two years practical experience. Discord will make money, one way or another. This is information that will never stop making these data and information brokers money. It will be valuable right up until it's practically pointless.
@MariuszChwalbaАй бұрын
The Github info is hilariously wrong. You can't block people from having source access - you can download and compile the source without even logging in. What happened there is that some people posted slurs as bug reports, and they were blocked from posting there.
@thepcfdАй бұрын
sr what game do you play in video?
@jasconiusinteractiveАй бұрын
It's called What the Car. I did a review on it not too long ago. Definitely worth checking out.
@Drench-C0v3rTh3EarthАй бұрын
"Reason to unban you", how about "Request reason to lift ban from given account" clearly wrote in haste and spite... "Go Woke, Go Broke" Never stands corrected
@skiez7430Ай бұрын
8:11 Unreal Engine users are also having to deal with Disney being apart of Epic Games (creator of Unreal) and Quixel Megascans not being free anymore
@jasconiusinteractiveАй бұрын
Yeah, the disney thing is concerning, but Megascans is understandable, at least to me. If they want to expand that library it has to have some sort of income being generated and it sounds like they have big plans for it.
@PaulieMcCoyАй бұрын
Broke? I don't think a FOSS project will go broke. Mozilla Foundation, Google, et al... will still give Godot grants and there is W4 Games and the other companies the engine founders have.
@jasconiusinteractiveАй бұрын
Maybe not financially, but Godot relies heavily on community supported development. If devs switch to forks or other projects, they'll be code broke. That's a worse outcome for an opensource project.
@PaulieMcCoyАй бұрын
@@jasconiusinteractive That's a good point. I wonder what Doroshenko, cyberreality, LillyByte, nicholatian, and the long list of people who were once in the cult but escaped think? Especially of the latest fork that is *Redot.* I'd gander a guess that majority of them have switched to other engines or libraries & APIs, assuming their desire to design games hasn't been crushed. Which is sad to think about. I'm kinda tempted to try Godot and see what the strengths and weaknesses are. _If one wanted to make an engine akin to Unity in a package that novices can use, it seems possible..._ *There are many FOSS projects that have somewhat permissible licenses and you could design it to where it can be written in code AND ALSO the engine model of clicking things (viewport) / writing in a script for coding novices or the more art-centric game developer types of people.* It would probably piss off the Godot folks. For the record, I have no horse in this race. I've never used a "game engine" in my life. I'm just a very rusty computer scientist / software developer. EDIT: markdown failures on my part
@jasconiusinteractiveАй бұрын
Doroshenko has been following the situation and from what I can tell he feels vindicated. Don't know about the others.
@starcubeyАй бұрын
I doubt that Godot is in any legal trouble. The MIT license is specifically designed to absolve the creator of liability. While anyone can distribute the software, the license says nothing about any particular person being required to distribute it. Godot could sell their own engine if they really wanted to even if it doesn't make any sense to do so.
@jasconiusinteractiveАй бұрын
It'd have to actually go to court, and I doubt that would ever happen, seeing as such a challenge has never been issued with way bigger projects out there than Godot.
@baumwollaugenjohannes6770Ай бұрын
Ok so, they notice the existing godot discord has problems, cut ties with it and set up a new one. Some time later, some mod on the old discord server blows up. Still their fault? Feels awfully much like searching for blame. There is enough to criticise around and stuff like that just devalues the valid criticism.
@jasconiusinteractiveАй бұрын
You assume they set up a new server because they saw "problems" with the old one.
@tonymorgan60229 күн бұрын
Wow, I think you should all calm down. Anyone claiming to be upset over this is probably upset over something else in their lives already. Or perhaps they're bored. Or lonely.
@jasconiusinteractive29 күн бұрын
If you think this isn't a big deal, there's a whole lot of devs in my comments that would disagree.