How to Make a Run and Stamina System in Unreal Engine 5

  Рет қаралды 49,440

Gorka Games

Gorka Games

Жыл бұрын

Hello guys, in this quick and simple tutorial we are going to make an easy run and stamina system in Unreal Engine 5.
Follow me on Twitter: / gorkagames
Subscribe to the channel: / @gorkagames
unreal engine 5,ue5,run and stamina,tutorial,quixel,megascans,unreal engine tutorial,how to maek a run and stamina system,ue5 how to make run and stamina system,ue5 how to make sprint and stamina system,unreal engine run and stamina system,unreal engine 5 how to make sprint and stamina system,unreal engine 5 stamina,unreal engine run,unreal engine 5 sprint, unreal engine 4 run and stamina,unreal engine 4,ue4,unreal engine 5 how to make run and stamina,ue5 run stamina

Пікірлер: 275
@SLASHERHEATH
@SLASHERHEATH Жыл бұрын
Thanks for the vid! I'm now adding a penalty system for when you complete deplete all your stamina. In case anyone has problems make sure to Set your "Can Replenish Stamina" bool back to true after subtracting Stamina:) Also, no need to keep setting walk speed, just reroute back to your retriggable delays each time:)
@GorkaGames
@GorkaGames Жыл бұрын
Thank you for watching!! Yeah good observations there!! Everyone take note! ✍️
@DigeL-el6uo
@DigeL-el6uo 9 ай бұрын
Thank you! Worked.
@mike.s.3834
@mike.s.3834 5 ай бұрын
For those who are having an error of having to wait to finish recharging stamina before being able to run again, I did the following: In the custom event Increase Stamina, after the SET node I put another branch asking if IsRunning is true, and then I set the Increase Stamina? variable to false. If Is Running is false, then I follow the same code from the video, asking if the stamina is greater than or equal to 100, if it is, then I can't increase the stamina, if it's not, I set the Increase Stamina variable to false. It worked well for me.
@UnderRatedRock
@UnderRatedRock 4 ай бұрын
thx bro worked for me
@GAMarine137
@GAMarine137 3 ай бұрын
Yep, much better now
@valentinvadrot6695
@valentinvadrot6695 2 ай бұрын
yes u have to just put a and boolean and put is running with a not boolean and put increase stamina in the other link and put to the condition to the branch
@arrayofarts2560
@arrayofarts2560 2 ай бұрын
Could you make a video? I’m having trouble understanding.
@valentinvadrot6695
@valentinvadrot6695 2 ай бұрын
@@arrayofarts2560 give me you'r discord i send u
@Baleur
@Baleur Жыл бұрын
Edit: FIXED. Right after the "AddStamina" custom event, you must add a Branch with condition Get IsRunning, to only continue if False. That solves the issue where tapping sprint can let you keep running with stamina regen, because the stamina regen logic NEVER ENDS until it reaches 100, thats why we have to interrupt it mid-flow any time we start running. For this and the Healthbar tutorial, i recommend viewers to set a "MaxStamina" and "MaxHealth" variable, which is then used instead of manual numbers in the calculations. This so that if you ever have items or systems that increase either one, the new max will be used. But with this said, im having bugs with this stamina setup. If i tap shift while running (so it flickers on and off between canincreasestamina), it ends up replenishing stam even while running, or it ends up never replenishing at all.
@c0nsumption
@c0nsumption Жыл бұрын
Can you explain this further? So confused with the writing
@joshstamand3115
@joshstamand3115 Жыл бұрын
Tried that. Still having problems - see my comment above.
@davidvdbergen
@davidvdbergen Жыл бұрын
Thanx! That fixed the issue!
@pauljanzen6289
@pauljanzen6289 Жыл бұрын
How do you get the MaxStamina variable into the stamina bar widget? Without this the bar is stuck with a single setting for max stamina display.
@mage_2575
@mage_2575 Жыл бұрын
May have found a fix: I attached the "True" part of the branch to the "Cant Increase Stamina=False" part of the code, and so far it has fixed both problems.
@guilhermeprada2288
@guilhermeprada2288 Жыл бұрын
I'm just learning UE5 and your video made it so easy to understand the blueprint system. I like that you made really straight-forward. Thanks for the content!
@GorkaGames
@GorkaGames Жыл бұрын
Thank you so much!! I really appreciate it!!
@TheDeathbyPurple
@TheDeathbyPurple Жыл бұрын
Excellent tut. If you don't want all the booleans, after +/- stamina and before set stamina just add a 'clamp float' node with the min and max set to 0 and 100. This will stop the stamina from going under 0 or above 100. Do this for health picks ( you have 90 health and the pick up gives you 20. It will only give you 10, for example) or anything you want to clamp the values for.
@pterafier
@pterafier 3 ай бұрын
I've come back to this video like 5 times just for the simple percentage math D': my math skills are absolutely horrible but this video saves me every time lol thanks dude!
@dr.paninozzo2421
@dr.paninozzo2421 3 күн бұрын
Hey man, just wanted to thank you. I'm slowly getting into unreal engine with absolutely zero programming experience and thanks to your tutorials i'm learning a lot. It may not be much but after i watched your video, i managed to make a working sprinting and stamina mechanic on my own. Thank you very much! 😄
@M4RK3X
@M4RK3X 8 ай бұрын
If anyone is having the issue, where when you try to run, the stamina is also trying to regen and the character runs and stops rapidly, put a branch with your isrunning condition connected right before the event to regen stamina and after the retriggerable delay node, make it so it only continues if it's false.
@ard3nt417
@ard3nt417 8 ай бұрын
Can you help me make a tutorial video, please? I still don't understand.
@erichorton1440
@erichorton1440 5 ай бұрын
You saved me!!!
@DRockafella
@DRockafella 2 ай бұрын
Thank you.
@Mystereed.
@Mystereed. Ай бұрын
THANK YOU! Just subbed to you as a thanks!
@sunfix991
@sunfix991 Ай бұрын
@@ard3nt417 lmao
@cyberchef8344
@cyberchef8344 2 ай бұрын
Correct me if I'm wrong, but this design causes the HUD to check the stamina and run a calculation for the percentage every game tick. I wouldn't recommend this design. You should use event dispatchers in the character class to notify the HUD that it's stamina bar should be updated. It's a bit more work, but definitely a more efficient system. A simple HUD for a singleplayer game probably won't be too much of an issue, but if you continually use this design pattern you're going to end up with a very inefficient game at release time. Better to take the time and do it correctly in the beginning before you start learning bad habits.
@mrsniffles2528
@mrsniffles2528 5 ай бұрын
Found 2 problems with this #1: Holding shift and standing still will make the stamina bar go down. #2: While the stamina bar is increasing if you try running the stamina bar will try to increase and decrease at the same time.
@tylercathey
@tylercathey 4 ай бұрын
Yep. This guy sucks
@FcbDev
@FcbDev 4 ай бұрын
For your first problem you could Get Velocity then drag and get Vector Length then from there get a > with 0 as the bottom value and plug that into a Branch at the start of the event and plug True back into the rest of your code 🙏💯
@Losmhi
@Losmhi Ай бұрын
2# Problem Hi, if someone have problem if your stamina regenerates while running i have a solution. After branch inregen stamina on false add new branch with boolean is running, false Can incrise stamina yes, true can incrise stamina no. I hope it helps, ALSO I DID IT ALONE IM SO PROUD OF MYSELF
@dorby0578
@dorby0578 Ай бұрын
@@Losmhi THANK YOU SO MUCH!
@ProjectXthemaking
@ProjectXthemaking Ай бұрын
@Losmhi Thank you so much, it really helpt me a lot. 😊
@RaZy77_
@RaZy77_ 9 ай бұрын
For those who are having an issue with cant add event begin play, just use the default begin play, connect it as in video and then continue to connect movement.
@raptorzx442
@raptorzx442 4 ай бұрын
There’s only one for me
@InfernoBerk
@InfernoBerk 4 ай бұрын
use seuquence to fix it
@fhariri
@fhariri 5 ай бұрын
Thanks goat!!! This really helped a lotttt :)
@h20xyg3n
@h20xyg3n 4 ай бұрын
Thank you bro I just followed this :)
@reeanimationgaming1034
@reeanimationgaming1034 3 күн бұрын
Thanks for the tutorial. Very helpful.. It needs a few fail saves though.. As my kid figured out, if you spam the sprint button, you can sprint for much longer. So I added in a new retriggerble delay of 0.5 to prevent sprint spamming. Also added “can not sprint if velocity is less than 10. I also added an extra stamina cost when pushing the button to further decrease to feeling of spamming the button.. But great tutorial, and a very good way of doing it 🙂👍
@Bolverkr_
@Bolverkr_ 3 күн бұрын
You are a life savior brother! Stay safe 🤘
@merokka
@merokka Жыл бұрын
Hey! I like your tutorials, it's easy to understand for beginner (like me). Just want to ask, how to add the delay when they use all of the stamina to increase the stamina back.
@GorkaGames
@GorkaGames Жыл бұрын
Thank you I really appreciate it! So in the "Increase Stamina" event add a branch before anything and ask if "stamina" is
@loki5298
@loki5298 Ай бұрын
thank you for such a clear and useful video😀😀
@SharbelX
@SharbelX Жыл бұрын
thx man your videos it a true help thx
@BrunoWBaldoin
@BrunoWBaldoin Жыл бұрын
Tus videos son geniales, estoy aprendiendo mucho, sigue así
@GorkaGames
@GorkaGames Жыл бұрын
Muchas gracias!! Asi seguiré! 💪💪
@twintek1099
@twintek1099 Жыл бұрын
im very proud of myself for understanding that
@mdc.batman
@mdc.batman 5 күн бұрын
Thank you bro
@nobertstanel9428
@nobertstanel9428 5 ай бұрын
Thanks Gorka.
@user-hp3ur1rp1z
@user-hp3ur1rp1z 14 күн бұрын
Урок отличный,все получилось,даже лучше чем хотел)
@CelalBey.
@CelalBey. Жыл бұрын
Hey in 11:33 I am trying to connect As BP Third Person Game Mode to Target in Stamina but it says "BP Third mode person character object reference is not compatible with BP Third Person Game Mode Object reference." Can you help me with that please?
@lapoulemexicaine1148
@lapoulemexicaine1148 Жыл бұрын
Great tutorial ! I'm just having an issue. When I run the stamina is decreasing but when i stop it doesn't increase except if I press shift again. Like instead of using stamina, running increases stamina. edit: Sorry i'm just stupid lol
@GorkaGames
@GorkaGames Жыл бұрын
Thank you!! Try this, set the "can increase stamina" bool back to try after subtracting the stamina
@mrspockyt
@mrspockyt Жыл бұрын
Great video. While your character is standing static and you key left shift, your health automatically begins decreasing without moving. How would I go about fixing this issue please?
@GorkaGames
@GorkaGames Жыл бұрын
Yeah i missed that one 🤣 So when you press shift before doing all what we do, just get the "character movement component", then get the velocity from it (the yellow one because it's a vector), and then from it a vector length. Then you can make a branch, and in the vector length make a > bigger than and put 0. and in true you plug it into what we did, hope this helps!!
@jeyavarshanj
@jeyavarshanj Жыл бұрын
Sorry Can you please explain this in detail because I am beginner
@GrindedNick
@GrindedNick Жыл бұрын
@@GorkaGames ME SALVASTE GORKA SAPEEEEEEEEEEEE
@Mooshroom_RoadGhost
@Mooshroom_RoadGhost 10 ай бұрын
So I understand everything your saying but I don’t understand what ‘Connect it to what we did’ means. Maybe it’s because I’m a beginner but I could seriously use someone’s help. 😢😢
@michaelmanson5295
@michaelmanson5295 6 ай бұрын
If you still need info I think I have worked it out past this hurdle. dragging out of the end of each node as you progress add to your blueprint: Character Movement -(found in the components panel) Get Velocity (Scroll down list to find the one with the yellow tag on left) Vector Length > (greater than) Branch Disconnect the "USE STAMINA" node from the SET (stamina) node, Connect the custom event "Use Stamina" to the new BRANCH node ,Connect the BRANCH TRUE to the SET (stamina) at the start of the blueprint. @@Mooshroom_RoadGhost
@nassemalsabah5610
@nassemalsabah5610 Жыл бұрын
Thank you. very Thnak.
@davefam-ep6cv
@davefam-ep6cv Ай бұрын
We definitely gotta put gorka in the credits of our games for helping us. Thank you for the amazing videos
@user-rd9yn1xk4e
@user-rd9yn1xk4e 4 ай бұрын
If anyone has the "Event BeginPlay" set up for something else, you can just add a "Sequence" Right after, and connect the pins to the different events.
@PlasmaDoesGames
@PlasmaDoesGames 4 ай бұрын
THANK YOUUUUU
@DevilFruitJourney
@DevilFruitJourney 4 ай бұрын
I think i see a big problem. Try to press the Sprint Button without moving... IsSprinting should only be true if the button is PRESSED and there is a velocity in x or y axis. I've learned a lot from you. Thats why i can notice this. Have a good one!
@slimergaming7915
@slimergaming7915 3 ай бұрын
how do i check if there is a velocity in the x or y axis?
@marcooasan1668
@marcooasan1668 3 ай бұрын
@@slimergaming7915 get character movement get velocity convert it to vector length XY = your ground speed
@onlyasecond
@onlyasecond Жыл бұрын
hey i know im too late but i have 2 probs, 1. the stanima still in the top right corner with the cyan numbers. 2. if i press shift its still decrease the stanima while i stand and dont move
@Mooshroom_RoadGhost
@Mooshroom_RoadGhost 10 ай бұрын
Well as I still beginner I’m not quite sure how to fix the problem involving the movement part but I do know that to get ride of the cyan numbers you simply just need to delete the print node. Hope this helps
@User-ie8vl
@User-ie8vl Жыл бұрын
The tutorial was amazing but would this work for multiplayer clients? since it says, "set max walk speed." so would it effects all players? I'm new to Ue5
@LittleJT123
@LittleJT123 22 күн бұрын
depends on how many playable characters you put in the game and if those characters all have the same walk speed or if you set them up to have individual speeds
@marshmallowwp
@marshmallowwp Жыл бұрын
Awesome tutorial! After implementing it, what would cause the stamina to stop regenerating after pressing any key other than Left Shift?
@GorkaGames
@GorkaGames Жыл бұрын
Thanks! What do you exactly mean? So is that an issue that you are having that when you press any key it stops regenerating, or is that something that you want to implement?
@marshmallowwp
@marshmallowwp Жыл бұрын
@@GorkaGames it is an issue I am having. I can press the stamina button (left shift) and it drains stamina then regens just fine. But if I were to press Q, for example, my stamina would no longer regen after draining.
@GorkaGames
@GorkaGames Жыл бұрын
@@marshmallowwp Hmm, so did you connect the "increase stamina" event on the released connection on the left-shift right?
@marshmallowwp
@marshmallowwp Жыл бұрын
@@GorkaGames yes it is connected. It drains on pressing and regens stamina on releasing as it normally should until any other key is pressed. Then it will drain, but not regen.
@GorkaGames
@GorkaGames Жыл бұрын
@@marshmallowwp Could you send me a screenshot of the code perhaps by twitter?
@jouzou4645
@jouzou4645 10 ай бұрын
I got an issue,sometimes while i sprint,even that i have stamina if i release shift and press again my character would start sprinting and stop immediately even tho i have stamina left
@magic_relic2429
@magic_relic2429 5 ай бұрын
Right after the "AddStamina" custom event, you must add a Branch with condition Get IsRunning, to only continue if False. That solves the issue where tapping sprint can let you keep running with stamina regen, because the stamina regen logic NEVER ENDS until it reaches 100, thats why we have to interrupt it mid-flow any time we start running.
@Losmhi
@Losmhi 5 ай бұрын
​@@magic_relic2429Thanks bro
@mage_2575
@mage_2575 Жыл бұрын
Great vid! One question is how to you make the stamina run out vertically
@monkeebomb2971
@monkeebomb2971 4 ай бұрын
did you find out? if yes could you explain?
@mage_2575
@mage_2575 4 ай бұрын
@@monkeebomb2971 Sadly I have not
@tarkovskiy_
@tarkovskiy_ Ай бұрын
@@mage_2575 if you mean the progress bar, you just change its size so its vertical, and in the progress bar properties change "Bar Fill Type" to Top to Bottom
@Alimadar
@Alimadar 4 ай бұрын
Hi mate Thank a lot. Very helpful your all videos. Also i tried the stamina bars, but some reason don't let me on the graph screen add the other "Event begin play" . I had one all ready but if i swap it my character stop movements. You have some advice ? Thank you
@LyteRetro
@LyteRetro 4 ай бұрын
you should be able to connect it to the end of whatever is at the end of that line. Create widget then add to viewport
@Alimadar
@Alimadar 4 ай бұрын
Thank you @@LyteRetro
@c0nsumption
@c0nsumption Жыл бұрын
Amazing videos
@GorkaGames
@GorkaGames Жыл бұрын
thanks!
@leosky789
@leosky789 Жыл бұрын
YOU'RE THE BEST!)
@GorkaGames
@GorkaGames Жыл бұрын
thank you!!
@a7rogue487
@a7rogue487 Жыл бұрын
works good but if i hold the sprint key it drains stamina without even moving any fix?
@Tommyboi7566
@Tommyboi7566 Жыл бұрын
I have a problem with widgets they don't show up on my screen so you know the fix? I've tried so many things I did it right and everything I double checked it just doesn't show up
@kloky-kv
@kloky-kv Жыл бұрын
How can I hide the blue numbers on the left? Great video btw
@GorkaGames
@GorkaGames Жыл бұрын
you can just delete the print node
@El3ctroSh0ck
@El3ctroSh0ck Ай бұрын
Idk why but for a reason i need to change the retrigerable delay to a bigger number in order to run. For example if i put 20 i can run for 20 seconds.
@lecion2233
@lecion2233 Жыл бұрын
For some reason when my stamina hits zero, my character continues to infinitely sprint. I cannot find a solution to this issue. Do you know of any solutions? Please let me know! Love your videos! Thank you! Just subscribed!
@Pawiel.99
@Pawiel.99 Жыл бұрын
He could update the video, shows the problems we can have and show the solutions (becasue im noob xD)
@HxzeonYoutube
@HxzeonYoutube Жыл бұрын
Hey there 1 problem with this is there can only be 1 event begin-play so after following your tutorial to add a health bar and using it. i now cannot use the stamina bar as it requires another event begin play is there a way around this? [figured it out if you use a sequence it can run up to 5 events]
@GorkaGames
@GorkaGames Жыл бұрын
yeah, you can use a sequence to have more code on the begin play more organized
@d5k4capy62
@d5k4capy62 Жыл бұрын
yes mb , use 'sequence' for the multiple Actions on Event Begin Play .
@hype._.
@hype._. Жыл бұрын
Thanks :)
@RandomPerson1572
@RandomPerson1572 Жыл бұрын
hey, is there a way to stop the stamina depleting when I press shift but I'm not moving? Everything else is great though!
@tristamluy4309
@tristamluy4309 Жыл бұрын
same problem
@onlyasecond
@onlyasecond Жыл бұрын
same
@HixxyDubz
@HixxyDubz 9 ай бұрын
hey love the tutorial however i am running into an issue, when the stamina goes down if i try to use stamina again my character just stutters and does not go back to full speed with remaining stamina, is there a way to fix this please? thanks.
@CigiGames
@CigiGames 9 ай бұрын
same I made the whole blueprint twice and still..
@K1ngCaden
@K1ngCaden 8 ай бұрын
Has any further progress been made on this issue?
@LpSi-tx9fy
@LpSi-tx9fy Жыл бұрын
Gorka, hi, I have 2 problems: 1) when I stand still, but at the same time I press the shift, the stamina begins to fall, although I do not move. 2) During stamina regeneration by pressing the shift, it is spent, but at the same time it is restored. Please help me. I did everything according to your guide. I will be glad if you answer
@Iggy58444
@Iggy58444 11 ай бұрын
the first problem i cant solve but for the second one change one of the retriggable delay to 0.4 and it might fix the problem
@CammandokidLIVE
@CammandokidLIVE 2 ай бұрын
I was adding this to an existing project with an advanced input action and im having issues where the string will not print while I hold shift but when I let go of shift it will print the string a single time.
@raifin1832
@raifin1832 Жыл бұрын
Okay so i started trying to make a game in unreal engine and i used your tutorial but i dont know if im the only one but im having problems. The main problem is that when i use the stamina when its on 100 i can run but when its below 100 i cant run anymore until it is 100. Ill be very happy if anyone can help me with this problem.
@nezarekssundner768
@nezarekssundner768 Жыл бұрын
Same Problem :( Are you were you able to fix it?
@chintan007bond
@chintan007bond Жыл бұрын
same here
@kintama3453
@kintama3453 7 ай бұрын
Same problem
@Losmhi
@Losmhi 5 ай бұрын
Hey, i know its been 9 months bit if you want i can help. After custom event ( incrise/add stamina) make a branch and for condition set "Is Running".And continue the code with false. (True don't connect to anything)
@MercGT63s
@MercGT63s Жыл бұрын
@Gorka Games i can only run when my stamina is at full how can i fix it? ive searched in the comment and try what other people said but still doesnt work
@sa1fik
@sa1fik 8 ай бұрын
Cool music in the background, what's it called?
@Pabson420
@Pabson420 Жыл бұрын
i have a question i cant create node event bedinplay cuz i already have it in the begining of the project and it wont let me what should i do ?
@Mooshroom_RoadGhost
@Mooshroom_RoadGhost 10 ай бұрын
Well I’m not sure if you have fixed this or not but when you go to the beginPlay that’s already in your project then from that add a sequence. When you add the sequence connect/link up the Then 1 to where you would want to add the BeginPlay (so connect the Then 1 to the Create WP stamina widget) Hope this fixes everything but if not I’m sorry(pretty sure it’s unlikely for it to not work though
@darknex2
@darknex2 Жыл бұрын
Hello, first of all very cool video, however I have a problem. I can't add the "EventBeginPlay" because it's already at "Add Input Mapping". As a result, the stamina bar is not displayed to me. How can I fix this?
@speedmer
@speedmer Жыл бұрын
What I did was I made the code then added the begin event play before the stamina widget then after adding to viewpoint I attached the cast t player controller and the code behind it.
@darknex2
@darknex2 Жыл бұрын
@@speedmer Thank you, it works
@speedmer
@speedmer Жыл бұрын
@@darknex2 Nice
@atomicplays8478
@atomicplays8478 Жыл бұрын
Or another way is to add a sequence node right after the EventBeginPlay.
@speedmer
@speedmer Жыл бұрын
@@atomicplays8478 Yeah that would also work :)
@vinivici2407
@vinivici2407 Жыл бұрын
Hello I'm having trouble pressing shift. Pressing quickly doesn't activate running acceleration every time, but stamina decreases each time. Where to look for the problem?
@brentmorgan1608
@brentmorgan1608 Жыл бұрын
Go to the delay timer in the sprint action and set it to .05, that delay sets how long after you hit sprint it activates
@K1ngCaden
@K1ngCaden 11 ай бұрын
Does Anybody know how i can edit it to make it disapear when nothing is happening with the stamina bar? thanks!
@leethememerwolf
@leethememerwolf 11 ай бұрын
two ways to do it. when your not sprinting set the widget to be remove from parent. when sprinting make the widget come back add to view port. other way is hide the stamina bar only with a code.
@activisteady3451
@activisteady3451 Жыл бұрын
How can i add the stamina bar to my viewport, everytime i go in and move it around in the canvas it still wont appear on the screen
@quantumfellow9587
@quantumfellow9587 24 күн бұрын
I have an issue where if you are holding the w key to move and hold for sprint the bar depletes but the walk speed of the player does not change
@Sleidde
@Sleidde 10 ай бұрын
Para a galera que está com problema de regeneraçao ( de a stamina ficar aumentando quando corre pela segunda vez ) é so você adicionar um branch antes do increase stamina e depois do retriggerable delay ai voce adiciona tambem a condiçao IsRunning? e marca como falso para o increase. Espero ter ajudado.
@diegolessa341
@diegolessa341 8 ай бұрын
boa !!!
@samuelsimoesnicacio3517
@samuelsimoesnicacio3517 Ай бұрын
Salvou dms, vlw
@llamaking0868
@llamaking0868 5 ай бұрын
I know this an old video. Can you tell me how to make it so it wont consume stamina if I'm crouching? In my character i have a simple "key bind" > crouch/uncrouch. and have can character crouch checked to true. Additionally, is there a way to allow to sprint once more if it reaches a certain value of stamina, but to stop increasing stamina if I choose to sprint once more?
@PlasmaDoesGames
@PlasmaDoesGames 4 ай бұрын
just basically add a branch to your crouch keybind and assign the "isRunning" variable to it and if false then crouch but if not, dont enable crouch.
@Enderking394
@Enderking394 9 ай бұрын
How do I make the character animation faster so it look like I’m sprinting
@islandonlinenews
@islandonlinenews Жыл бұрын
how do I start with a different key like "R" instead of left shift? thanks.
@Tommyboi7566
@Tommyboi7566 Жыл бұрын
All you have to do is left click and type the key you want in your case R then look for R keyboard or something like that let me know if it works
@safarmarixa
@safarmarixa 6 ай бұрын
Why can't I run and the screen flickers when I press the Shift key while the stamina bar is filling up?
@deanthedev
@deanthedev 3 ай бұрын
just holding the shift also drains the stamina, even character is not running
@havalkanalismi4045
@havalkanalismi4045 Жыл бұрын
pressing shift quickly after releasing it will bug the system, character wont run and stamina will stuck because it is both replenishing and draining, whats the problem?
@Baleur
@Baleur Жыл бұрын
Fix it by adding a Branch directly after the IncreaseStamina custom event, which has "IsRunning" as the condition. Only proceed if false. This breaks the loop, otherwise it will continue to 100 stamina no matter what you do.
@user-jt9hm5id4m
@user-jt9hm5id4m Жыл бұрын
@@Baleur Thank you! You fixed my problem as well! Cheers!
@Mooshroom_RoadGhost
@Mooshroom_RoadGhost 10 ай бұрын
I’m having the same problem I don’t know if I’m doing something wrong or if it’s just me being a beginner but it doesn’t seem to work.
@Dysil
@Dysil 4 ай бұрын
im having an issue where if i start running then stop and try to run again my stamina drains but im not going faster
@NearDoom
@NearDoom 11 ай бұрын
i cant make multiple Event BeginPlay's... when i press it. it takes me to the one already there??
@Mooshroom_RoadGhost
@Mooshroom_RoadGhost 10 ай бұрын
Well I’m not sure if you have fixed this or not but when you go to the beginPlay that’s already in your project then from that add a sequence. When you add the sequence connect/link up the Then 1 to where you would want to add the BeginPlay (so connect the Then 1 to the Create WP stamina widget) Hope this fixes everything but if not I’m sorry(pretty sure it’s unlikely for it to not work though
@NearDoom
@NearDoom 10 ай бұрын
@Mooshroom_RoadGhost thanks for the reply. I did end up figuring out that, bit weird but makes sense. I wish people showed adding it on instead of it just flash appearing with a cut. Confused the hell outta me early on
@mdshahidulislam138
@mdshahidulislam138 Жыл бұрын
Bro ,Can you or anyone reading this comment ,Why he used Retriggerable delay node made that loop
@user-pn3ut7rw6c
@user-pn3ut7rw6c 2 ай бұрын
Please make a new video with all the corrections written in the comments.
@Reyli88.
@Reyli88. Жыл бұрын
When you click start again until it is topped up, it throws an error, how do I fix it?
@theoneoverseeraotoariseoft6549
@theoneoverseeraotoariseoft6549 7 ай бұрын
after following the tutorial, i have ran in an issue, the stamina bar only decreases every time it is pressed by the set decrease value once, and then immediately goes back to full, anyone have any idea how to fix this?
@dartpi1436
@dartpi1436 4 ай бұрын
Everything works fine, but I have a problem with footstep audio. I've been learning mostly from horror game tutorial, so I've got everything set up like in that video. But unfortunately, when I press shift to run, there 's no footsteps audio. When I walk there's no issue. Footstep sound is merged with walk animation. Did someone come up with solution? I would be grateful.
@twintek1099
@twintek1099 Жыл бұрын
When i sprint and turn... sometimes... the player goes all glitchy and turns in spikey, sudden impliments.
@markcorreia2577
@markcorreia2577 2 ай бұрын
How can I make the numbers on the top left go away?
@thatonemfrayray
@thatonemfrayray 2 ай бұрын
It's not regenerating when i stand still and it goes down when I just hold shift when standing still
@LazyAnimations69
@LazyAnimations69 8 ай бұрын
My stamina bar doesn't fill up when i release shift midway, it only does after the bar is empty and when i let if fill, it doesn't get empty when i run
@Losmhi
@Losmhi 5 ай бұрын
SAME, DID U FIND FIX??
@magic_relic2429
@magic_relic2429 5 ай бұрын
if you hold shift and you hold still keep drain the stamina you can fix by: pressed --> branch get velocity the vector !== A and then with the condition line it to the branch, then true in to the set runnig.
@saile1011
@saile1011 3 ай бұрын
yooo im having this issue, can u explain a little clearer please ? so if left shift is pressed into a branch into get velocity ?
@name_isme3245
@name_isme3245 3 ай бұрын
when i reach 0 stamina then spam the sprint key it allows the stamina to go into the negitives, when sprinting after the regen starts it still regens, and when pressing sprint and standing still it still drains stamina. any fixes would be apreciated.
@chiwaka0357
@chiwaka0357 3 ай бұрын
in the drainStamina custom event, use the node Clamp (float) after the get stamina, and change the ranges that you want (im using min: 0 and max: 100)
@name_isme3245
@name_isme3245 3 ай бұрын
This worked thanks.
@chiwaka0357
@chiwaka0357 3 ай бұрын
your Welcome!! @@name_isme3245 😄
@user-od4ge6ko5l
@user-od4ge6ko5l 2 ай бұрын
Anyone having problems setting the “Use Stamina Node.” It connects to the Retriggable delay?
@WM_Plays
@WM_Plays Жыл бұрын
Can you show how to make it so you lose stamina when you jump?
@GorkaGames
@GorkaGames Жыл бұрын
Yeah, you will need to create an event exact as the drain stamina but have a higher value on decreasing. And then when you call the input to jump, you call that function
@OdyGonzales
@OdyGonzales Жыл бұрын
@@GorkaGames Hi Gorka, I tried to make this work. So when my Character is Moving in any direction while jumping, it decreases the Stamina I believed that's because of the Velocity and Vector length. but the problem I have is that when I hold the Jump, It continues to jump but doesn't decrease the stamina.
@garfkrunckle589
@garfkrunckle589 Жыл бұрын
11:43 So I can’t add a EventBeginPlay because it’s already in the event graph for the add input mapping system
@garfkrunckle589
@garfkrunckle589 Жыл бұрын
@@kopmaya852 what do you mean?
@MercGT63s
@MercGT63s Жыл бұрын
@@garfkrunckle589 right click your Event graph and type sequence and connect ur EventBeginPlay to it and ad pins to ur sequence and then its like a extencion outlet
@Losmhi
@Losmhi Ай бұрын
Hi, if someone have problem if your stamina regenerates while running i have a solution. After branch inregen stamina on false add new branch with boolean is running, false Can incrise stamina yes, true can incrise stamina no. I hope it helps, ALSO I DID IT ALONE IM SO PROUD OF MYSELF
@galberger3937
@galberger3937 Ай бұрын
How to hidde the stamina bar when player is not running?
@user-hr7ok6sb6g
@user-hr7ok6sb6g 5 ай бұрын
how do i add 2 event begin play
@emiiqmemes6216
@emiiqmemes6216 6 ай бұрын
Now, how would I be able to replicate this?
@Bio_GD
@Bio_GD Жыл бұрын
can you please help if you don't use all your stamina and start running again then he won't run how to fix it
@Bio_GD
@Bio_GD Жыл бұрын
And when I use W without shift stamina decreases. Please, help to fix this
@GorkaGames
@GorkaGames Жыл бұрын
Make sure to set your "canIncreaseStamina?" boolean back to true after subtracting stamina
@GorkaGames
@GorkaGames Жыл бұрын
@@Bio_GD Hmm, add a boolean that enables when you are holding shift and disables when not holding. And in Decrease Stamina event add a bracn at the beginning and if the boolean is true continue.
@Bio_GD
@Bio_GD Жыл бұрын
Thank you! I will try it
@Enderking394
@Enderking394 9 ай бұрын
@@GorkaGameshow do I do this
@user-il2ge6wg7u
@user-il2ge6wg7u 5 ай бұрын
How do you get the use stamina blueprint it doesn't show up for me
@TuanLeSanhHoang
@TuanLeSanhHoang 5 ай бұрын
2:05 here my man!! watching carefully :3
@WiseBefore
@WiseBefore 28 күн бұрын
He named the event 'use stamina' check what you named yours. I had the same issue but remembered I named mine 'Drain Stamina' Hope this helps :)
@avenbontrager9253
@avenbontrager9253 Жыл бұрын
how do you add another "event beginplay" if you already have one for your movement
@avenbontrager9253
@avenbontrager9253 Жыл бұрын
nvm fixed it
@jeffreyfd
@jeffreyfd 7 ай бұрын
how can you fix it ? @@avenbontrager9253
@XtraSleepy
@XtraSleepy 2 ай бұрын
I think I'm too late but for some reason my stamina bar just won't drain
@oofmanoofguy4494
@oofmanoofguy4494 3 ай бұрын
dude for 5.3 the event beginplay is already in action thats the thing
@Ower2525
@Ower2525 3 ай бұрын
i have an problem, it does not regenerate (i am in first person)
@Yeloster
@Yeloster 3 ай бұрын
I have a problem when i use all my stamina and stop running after i regain stamina and sprint it doesnt go back down ANY FIXES?
@GrimeTimeGamer
@GrimeTimeGamer 3 ай бұрын
Retrace your "StopFillStamina" and "isRunning?" strings, make sure they are in correct order and true/false at each point. sometimes these get mixed, breaking the function.
@Yeloster
@Yeloster 3 ай бұрын
ty but i fixed it lol@@GrimeTimeGamer
@angour312
@angour312 3 ай бұрын
I Can't get stamina in WB UI, just doesn't exist
@darkgalaxy8104
@darkgalaxy8104 6 ай бұрын
Use timelines instead.
@amoozeshland8750
@amoozeshland8750 Жыл бұрын
idk why but i don't have retriggerable delay!can someone help!
@GorkaGames
@GorkaGames Жыл бұрын
you must have it, are you in a function perhaps?
@ekinarca8689
@ekinarca8689 Жыл бұрын
I tried many ways to stop draining stamina while in air but nothing worked. How can i do that?
@McSqueezerPlays
@McSqueezerPlays Жыл бұрын
I think the isFalling? boolean maybe?
@ekinarca8689
@ekinarca8689 Жыл бұрын
@@McSqueezerPlays I solved it but don't really remember how.. But I used event tick for it
@ExoAlbert
@ExoAlbert Ай бұрын
how I get the "Use Stamina"?
@WiseBefore
@WiseBefore 28 күн бұрын
He named the event 'use stamina' check what you named yours. I had the same issue but remembered I named mine 'Drain Stamina' Hope this helps :)
@Sharky32
@Sharky32 5 ай бұрын
Any way to get rid of the numbers on the screen
@anchor972
@anchor972 3 ай бұрын
remove print string node
@Sharky32
@Sharky32 3 ай бұрын
@@anchor972 appreciate it man
@PlasmaDoesGames
@PlasmaDoesGames 4 ай бұрын
I have a problem that when I try to sprint while the bar is recharging, it goes down by two and then up by two thus giving you infinite sprint. Can anyone tell me how to clear that up? Thanks!
@GrimeTimeGamer
@GrimeTimeGamer 3 ай бұрын
Set you DRAIN value HIGHER than your REFILL value (-\+) on the STAMINA strings.
@benthedude2591
@benthedude2591 2 ай бұрын
Add another branch to the loop that increases stamina so it only continues if IsRunning is false. That way you don't regain stamina while sprinting.
@ultraninja13
@ultraninja13 3 ай бұрын
I am having a problem where the Stamina UI isn't showing if anyone knows a fix that would be greatly appreciated.
@ultraninja13
@ultraninja13 3 ай бұрын
Nevermind I didn't know you had to create a HUD. Also there is an issue where as sprint is recharging if you hold sprint it will last infinetly. I'm not sure exactly how but a tutorial from Fcb Dev fixes this.
@GrimeTimeGamer
@GrimeTimeGamer 3 ай бұрын
always double check you have your canvase and correct anchors set. for the recharging issue - Retrace all of your "isrunning" paths, make sure you have them plugged in to the right node slots, sometimes they get crossed and the incorrect value will bug the stamina recharge functions.
@CostaGeo6683
@CostaGeo6683 Жыл бұрын
Your literally writing my mechanics 😂
@GorkaGames
@GorkaGames Жыл бұрын
🤣 yeah I just realized 🤣
@CostaGeo6683
@CostaGeo6683 Жыл бұрын
@@GorkaGames I’m definitely not complaining 😂😂! I can probably do all the mechs prior to making the environment though
@GorkaGames
@GorkaGames Жыл бұрын
@@CostaGeo6683 yeah 🤣🤣 that is actually the "right way" to start, first doing all the main mechanics than the enviroment
@CostaGeo6683
@CostaGeo6683 Жыл бұрын
@@GorkaGames that’s actually some good advice to know, Iv been stressing over the landscape for weeks. We know where it’ll be, we know how we want it to look but none of us have a powerful enough machine to make it 🫣! Appreciate your replying and advising bud 💚
@GorkaGames
@GorkaGames Жыл бұрын
@@CostaGeo6683 no problem man! I am here to help, also if making the landscape inside UE is too performance expensive for your machine you could try to make it in a 3rd party application, suchas "Houdini" or "WorldMachine", and then export it to UE.
How to Make a Simple Health System in Unreal Engine 5
7:21
Gorka Games
Рет қаралды 50 М.
Unreal Engine 5 Stamina System Tutorial [2023]
30:17
Pixel Helmet
Рет қаралды 11 М.
ГДЕ ЖЕ ЭЛИ???🐾🐾🐾
00:35
Chapitosiki
Рет қаралды 10 МЛН
ПООСТЕРЕГИСЬ🙊🙊🙊
00:39
Chapitosiki
Рет қаралды 68 МЛН
Why You Should Always Help Others ❤️
00:40
Alan Chikin Chow
Рет қаралды 108 МЛН
The Easiest Way to Make a Simple Enemy AI in Unreal Engine 5
15:40
Gorka Games
Рет қаралды 243 М.
How to Make a Simple Dialogue System in Unreal Engine 5
16:32
Gorka Games
Рет қаралды 78 М.
Sprinting And Stamina - Unreal Engine 5 Tutorial
17:00
Matt Aspland
Рет қаралды 67 М.
How to Make a Simple Crouching System in Unreal Engine 5
10:12
Gorka Games
Рет қаралды 34 М.
Unreal Engine 5.4: Nanite Tessellation in 10 Minutes | 2024
10:56
Reality Forge
Рет қаралды 57 М.
Sliding System on UE5 - Tutorial
25:01
LocoDev
Рет қаралды 16 М.
Make a Realistic Crouching Effect In UE5
12:22
Eremental Studios
Рет қаралды 20 М.
All Unreal Engine Nodes You Need To Know About
32:59
Unreal University
Рет қаралды 45 М.
БРАВЛ СТАРС ВЗЛОМАЛИ?!
18:31
Поззи
Рет қаралды 519 М.