Grow Venom Tendrils Over Any Object with Ivy-Gen - Blender Quick Tutorial

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Graphical Ninja

Graphical Ninja

Күн бұрын

Learn how I created a Venom inspired goopy tendril effect for my VFX project in 5 minutes.
Instagram: @graphicalninja
#Blender #Venom #VFX #3DAnimation #VFXArtist #BlenderTutorial
Venom model: Himanshu Pandey

Пікірлер: 120
@busyVea
@busyVea 3 жыл бұрын
Emotional turmoil is right lol I think I've cried more over blender projects than all my ex's combined. So cool!
@zevac
@zevac 3 жыл бұрын
i love how the intro was badass af and then instantly became calm in a split second
@zevac
@zevac 3 жыл бұрын
@hjf4a2 you need some help, bud
@Mahindra_XUV7X0
@Mahindra_XUV7X0 3 ай бұрын
@@zevac that user deleted his comment, i am curious what did that hj4a2 wrote, do you remember?
@SNFX__
@SNFX__ 3 жыл бұрын
KZbin recommended me after i search many time to make Venom great tutorial!
@Graphicalninja
@Graphicalninja 3 жыл бұрын
Thanks!
@cr0uchingtiger
@cr0uchingtiger Жыл бұрын
Here's how all ivy generators work: You add the ivy, it looks like a tiny blob You change the settings randomly just to play around, you get a tiny blob You change the gravity from 0.1 to 1, you get a tiny blob gravity from 1 to 100, you get a tiny blob Adhesion from 0.5 to 500, you get a tiny blob Primary weight from 0.5 to 2, you get a tiny blob Spam all the settings, you get a tiny blob
@Glam3DD
@Glam3DD 2 ай бұрын
Great Tutorial! Everything clear with a successful result.
@Markoholtze
@Markoholtze Жыл бұрын
now thats pretty cool
@saivardhan5774
@saivardhan5774 3 жыл бұрын
I think you should put 'venom" in title of video title because I am positive that most people use that keyword to search for such tutorial Also this is amazing
@Graphicalninja
@Graphicalninja 3 жыл бұрын
That’s a great point, thank you :)
@unicornhuntercg
@unicornhuntercg 3 жыл бұрын
@@Graphicalninja include symbiote effect too
@scottlee38
@scottlee38 2 жыл бұрын
Awesome venom effect! Wish there were more of these!
@kingdesignerr
@kingdesignerr Жыл бұрын
Subbed 👍🏼
@ScientObject40
@ScientObject40 3 жыл бұрын
Ok, that was amazing, you definitely have a new sub!
@m_tth_w9647
@m_tth_w9647 2 жыл бұрын
Use some noise, pointiness, musgrave, voronoi and subsurface to varied the roughness, colour etc to make it look more interesting
@PrintSarmad
@PrintSarmad Жыл бұрын
how
@m_tth_w9647
@m_tth_w9647 Жыл бұрын
​@@PrintSarmadplug em into colour ramps and those into subsurface, normal etc
@WelshDrag
@WelshDrag 2 жыл бұрын
This was is so helpful. I am a noob but with blender. But this was so helpful. I am like thinking to my self does it animate when connecting too armiture... I shall try this out :D
@Graphicalninja
@Graphicalninja 2 жыл бұрын
Glad it was helpful - you’d have to use a surface deform or mesh deform modifier to skin it to something
@thestormingbot1946
@thestormingbot1946 2 жыл бұрын
Thankyou bro i need this soo much and it's soo much help to my work too☺😁
@MDksa123
@MDksa123 2 жыл бұрын
more tutorials like this please
@ukmonk
@ukmonk 2 жыл бұрын
Thank you! nice tutorial!
@Taki7o7
@Taki7o7 2 жыл бұрын
Very nice Video. I love to play around with Ivy & this was really helpful. Many many thanks ♥
@SonnyNguyen
@SonnyNguyen 3 жыл бұрын
This is epic bro! Very easy to make and effective effect!
@nayority5439
@nayority5439 2 жыл бұрын
Nice
@sudipto30
@sudipto30 2 жыл бұрын
cool stuff
@niklastsalkos
@niklastsalkos 3 жыл бұрын
sick
@lukdra
@lukdra 2 жыл бұрын
tx video gracias video suscribo
@NISHITEDITS
@NISHITEDITS 2 жыл бұрын
Simple but powerful!!!
@joegideon8461
@joegideon8461 3 жыл бұрын
Great tutorial, well done
@biancaglaser
@biancaglaser 2 жыл бұрын
nice!
@tcheadriano
@tcheadriano 3 жыл бұрын
Really cool!!! Thanks!
@zboy303
@zboy303 3 жыл бұрын
Great stuff.
@ngv9
@ngv9 2 жыл бұрын
This is helpful, thanks!
@Bernandez4139
@Bernandez4139 3 жыл бұрын
Cool easy effect explained in a reasonable amount of time. L&S'd!
@violettracey
@violettracey Жыл бұрын
Thanks!
@Fleischkopf
@Fleischkopf 3 жыл бұрын
nice and short. thanks ;)
@HyperdriveSoundsystem
@HyperdriveSoundsystem 2 жыл бұрын
MUCHO GRACIOS SENIOR RITA
@armalik11
@armalik11 Жыл бұрын
Hey thanks for a brilliant yet easy tut. however cant seem to have them grow down instead of up. would appreciate your help :)plzzzz
@Neuromindart
@Neuromindart 7 ай бұрын
I'm also trying to figure this out.
@lukdra
@lukdra 2 жыл бұрын
wau gracias
@BawonoSA173
@BawonoSA173 3 жыл бұрын
Life saver, that's who you are But Question: is that Ivy add-on was already a built in for 3.0 version?
@Graphicalninja
@Graphicalninja 3 жыл бұрын
Ivy-Gen is built in, you might have to enable it in preferences
@BawonoSA173
@BawonoSA173 3 жыл бұрын
@@Graphicalninja got it And by the way, is the ivy passive? Because I tried moving the obstacle object, the branching/tethering doesn't follow the object
@Graphicalninja
@Graphicalninja 3 жыл бұрын
@@BawonoSA173 you could parent it to the object, but no it won’t automatically stick. So anything with an animated rig that deforms wouldn’t work. The problem is they are curve objects and I haven’t found a way in blender to skin them to an object that deforms. Maybe geometry nodes 🤨
@BawonoSA173
@BawonoSA173 3 жыл бұрын
@@Graphicalninja I saw someone actually make the geo-node for that exact purpose: kzbin.info/www/bejne/inKwimZ8m6p3bMk But it's using seperate object to instance the vines, and I'm still wondering how to replace that with sticky thing geometry, because I saw the guy also make the Carnage tether geonode as well, but didn't elaborate: kzbin.info/www/bejne/ppK0h2yHhN18qtE
@BawonoSA173
@BawonoSA173 2 жыл бұрын
@@Graphicalninja BTW can shrink-wrap mod be used for the vines to make it really stick?
@EphalYT
@EphalYT 9 ай бұрын
I couldnt find the ivy tool 😢
@webmasterdevon9070
@webmasterdevon9070 9 ай бұрын
My plugin says to update it when I add a new ivy, but nothing happens when I click the update option. How do I fix this?
@Galactic_Gmg
@Galactic_Gmg 2 ай бұрын
couldnt figure out the curve part
@AA-hg7xq
@AA-hg7xq 3 жыл бұрын
Nicely done! Can one duplicate this to add new source? Seed?
@Graphicalninja
@Graphicalninja 3 жыл бұрын
Since it’s ivy-gen, you’d have to generate a new ivy and apply the same settings. There is a random seed in ivy gen, and an update ivy button in the 3D viewport, so you could iterate that way
@talk1143
@talk1143 5 ай бұрын
Can you please tell me how I can use this in character animation? It just places itself on a single frame and doesn't move according to the animation
@Graphicalninja
@Graphicalninja 5 ай бұрын
Check out my venom morph tool video, I describe how to apply the effect to a static object and then attach it to an animated object using mesh deform modifier
@Zaqariyah
@Zaqariyah 2 жыл бұрын
00:26 - "right-click>smooth" is for wimps? 😄
@Graphicalninja
@Graphicalninja 2 жыл бұрын
Maximum effort! Jk, I may have had a brain fart and forgotten it was there lol
@akuamceachron90
@akuamceachron90 10 ай бұрын
Great video. Can a crack/surface crack texture be applied to this method? I ask because I’m trying to find a way to animate surface cracks in a similar way.
@Graphicalninja
@Graphicalninja 9 ай бұрын
You could use this as a Boolean to subtract from a ground object potentially 🧐 might have to do a volume remesh which gets heavy
@emr3d
@emr3d 3 жыл бұрын
Ok but can u make it cover the whole thing?
@Graphicalninja
@Graphicalninja 2 жыл бұрын
Yes I was able to totally cover a face with them, I just kept moving the source around and making more until they were everywhere. But I also duplicated the face, put the venom material on it, and wiped it on after the tendrils for more coverage
@gminerr
@gminerr Жыл бұрын
how can you then attach the ivy to a character lets say they are moving, the ivy doesnt move with the character, what do implement for it to move with the characters movements? that have been rigged.
@Graphicalninja
@Graphicalninja Жыл бұрын
Look into surface deform or mesh deform modifiers
@JosuRibeiro
@JosuRibeiro Жыл бұрын
That looks good but my question is, how do you animate the leaves?! Forget about the whole "venom tendrils" thing, I want to animate ivy growth, but following what you're doing will essentially erase the leaves... what do I do lol
@Graphicalninja
@Graphicalninja Жыл бұрын
That would be a different tutorial lol, but there are ivy geo nodes projects by other creators that look cool. It would be another layer of instancing curves for stems and instancing leaves, then somehow linking leaf growth to the rest of the system. Once you learn the techniques you can do all kinds of procedural stuff reusing the same principles :)
@JosuRibeiro
@JosuRibeiro Жыл бұрын
@@Graphicalninja I've seen other videos but nothing came close to the look I wanted. In fact yours was the closest thing to it. I appreciate your feedback tho, I'll keep that project in the corner as I keep learning Blender and eventually I'll get back to it.
@Graphicalninja
@Graphicalninja Жыл бұрын
@@JosuRibeiro I am currently working on a new growth system that allows branching, check out my latest KZbin short. It’ll come out as a tutorial, but I can’t say when lol ;)
@StrayVertex
@StrayVertex 3 жыл бұрын
Super neat. Here, have a sub! ;)
@Graphicalninja
@Graphicalninja 3 жыл бұрын
Thanks for the sub!
@itsonlyus4584
@itsonlyus4584 2 жыл бұрын
Hey @Graphical Ninja, Quick Question. How do I get the Ivy to attatch to the surface of my subject ?
@MagicCookie2747
@MagicCookie2747 2 жыл бұрын
hey, youve gotta move the 3d curser to the point you want the ivy to spawn
@samaradel4
@samaradel4 Жыл бұрын
How do I apply it to a text that appears to me in the ivy tool? It must be an object, not a text😔
@Graphicalninja
@Graphicalninja Жыл бұрын
You can convert text to mesh 👍
@atlanteum
@atlanteum Жыл бұрын
So far, I have been unable to find any examples that apply Ivy-Gen to a deforming or animated object. If you could help a complete Blender Noob... do you know if that can be done, or does the tool work only on static meshes?
@Graphicalninja
@Graphicalninja Жыл бұрын
You should look into the surface deform and mesh deform modifiers 👌
@kido5489
@kido5489 2 жыл бұрын
👍
@terrible_create
@terrible_create Жыл бұрын
спс
@hsyncnbayraktar
@hsyncnbayraktar 2 жыл бұрын
is this works with animated models?
@Nonaxnj
@Nonaxnj 2 жыл бұрын
how do i make it move with the model? like a spider man model
@Graphicalninja
@Graphicalninja 2 жыл бұрын
I like where you’re going with this lol. Yes there is a way to skin the tendrils to a rigged mesh that I just discovered. You’d have to duplicate your Spider-Man mesh and put a displace modifier on it to push the faces outward, making sure it envelopes the tendrils completely. Then you can apply a mesh deform modifier to the tendrils and use the displaced mesh as the source. It’s not perfect but it works!
@Nonaxnj
@Nonaxnj 2 жыл бұрын
@@Graphicalninja crashed my blender lol
@Graphicalninja
@Graphicalninja 2 жыл бұрын
@@Nonaxnj it’ll get heavy with a lot of polygons or curve points. You’ll want to make sure your deform object isn’t subdivided much and maybe simplify the ivy curves as well if it’s still too heavy.
@designforever-p6v
@designforever-p6v 2 жыл бұрын
Bro...which application used to this....
@skulwandadoesblender
@skulwandadoesblender 2 жыл бұрын
It's called Blender, completely free if you want to try it.
@nayority5439
@nayority5439 2 жыл бұрын
What is the name of this app🙏🙏🙏
@Graphicalninja
@Graphicalninja 2 жыл бұрын
Blender
@bloodinthedust
@bloodinthedust Жыл бұрын
how can i make it cover the entire object
@Graphicalninja
@Graphicalninja Жыл бұрын
Not so easy with this one, but check out my venom morph video I have a procedural system that makes it possible
@ShxpxRok
@ShxpxRok Жыл бұрын
after a while the ivy started branching off of the object and then the tool stopped working all together mmm
@Graphicalninja
@Graphicalninja Жыл бұрын
I also made this effect with geometry nodes in another video, more robust system
@RidiculouslyHarshCommenter
@RidiculouslyHarshCommenter 2 жыл бұрын
Why i cant animate it?
@itsonlyus4584
@itsonlyus4584 2 жыл бұрын
Nevermind my boa, I figured it out 👍
@Graphicalninja
@Graphicalninja 2 жыл бұрын
Good to hear! I missed your earlier comment, but I’m curious how you solved it. I was able stick it to a rigged mesh using a mesh deform modifier
@itsonlyus4584
@itsonlyus4584 2 жыл бұрын
@@Graphicalninja It was actually pretty simple. It turns out when I was applying the Ivy Gen, I didn’t have the head selected, lol
@NourOsama-vt7zq
@NourOsama-vt7zq Жыл бұрын
How to link the ivy generator in an animated object
@Graphicalninja
@Graphicalninja Жыл бұрын
Try the surface deform modifier
@fareed006
@fareed006 3 жыл бұрын
can you do grow grass on skin ?
@SpookySquid14
@SpookySquid14 2 жыл бұрын
Could I export this to use it for a game, or would that not work?
@Graphicalninja
@Graphicalninja 2 жыл бұрын
Not sure if you could get it exported with animation, but you could try exporting an alembic. Or convert to geo and export fbx but that would be static
@TheFuzzypuddle
@TheFuzzypuddle 2 жыл бұрын
please and thank you.
@darknemessis6880
@darknemessis6880 3 жыл бұрын
How do I do this in Maya?
@Graphicalninja
@Graphicalninja 3 жыл бұрын
I’m not sure, 🤨 I’m more familiar with 3ds max which also has an ivy plugin. But I’m sure it’s possible
@sujikapuangngern4361
@sujikapuangngern4361 2 жыл бұрын
help me pls, I don't have ivy addon in preferences
@Graphicalninja
@Graphicalninja 2 жыл бұрын
Are you filtering for ‘All’ addons?
@sujikapuangngern4361
@sujikapuangngern4361 2 жыл бұрын
@@Graphicalninja oh, thank you so much.
@Omkar3324
@Omkar3324 3 жыл бұрын
can you for real quick share the material setup for this?
@Graphicalninja
@Graphicalninja 3 жыл бұрын
I want to do a follow-up tutorial with the material setup yes
@shaydertv7447
@shaydertv7447 2 жыл бұрын
Non d applica stpl
@boberzragadik
@boberzragadik 3 жыл бұрын
tutoril pls
@МихаилЩёголев-щ9я
@МихаилЩёголев-щ9я 2 жыл бұрын
-RAM
@nikitaelizarov7444
@nikitaelizarov7444 3 жыл бұрын
2000 late. If it's not geonodes, you don't deserve clicks. These are the new rules.
@lifetube2214
@lifetube2214 2 жыл бұрын
Nice
@mrCetus
@mrCetus 2 жыл бұрын
This is helpful, thanks!
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