Fluid Simulation | Foam And Spray | Blender 3.1 Tutorial

  Рет қаралды 79,427

MK Graphics

MK Graphics

Күн бұрын

Пікірлер: 104
@GraphicsMK
@GraphicsMK Жыл бұрын
If your simulation don't work after baking, just control ur flow object . Maybe you scale down it on the Y axis at negative values.If it is negative,pls turn it to positive value.
@GraphicsMK
@GraphicsMK Жыл бұрын
@@MercuryRisingFast I think Flip fluid more practical to use. Flip fluids is an add-on after all.
@MercuryRisingFast
@MercuryRisingFast Жыл бұрын
@@GraphicsMK thank you. I'm new to Blender, and your tutorials are very invaluable to me. Thanks so much.
@rowlandmartin85
@rowlandmartin85 2 жыл бұрын
This is the best wave simulation I’ve seen since doing Blender. Now I want to try to put this on a beach. Making a beach as been hard.
@rosemariemcgowan6388
@rosemariemcgowan6388 Жыл бұрын
Just gone back to Blender after a few years absence.Your tutorials sound good so will be attempting them.Thank you so much xx
@piccolosamathegodofdestruc373
@piccolosamathegodofdestruc373 2 жыл бұрын
Best Video on learning Foam and Spray.
@radovanhalirramos3638
@radovanhalirramos3638 Жыл бұрын
Outstanding beach wave realism! incredible diamond of tutorial.
@Gametime05577
@Gametime05577 Жыл бұрын
Thank You SO Much For Making this Awsome Tutorial for free
@ChrisDjangoConcerts
@ChrisDjangoConcerts 2 жыл бұрын
Excellent tutorial ! The best on the subject. You should keep making hem
@JefferyOdyssey
@JefferyOdyssey Жыл бұрын
Great tutorial. It really helped me out a lot
@MrRac2010
@MrRac2010 Жыл бұрын
😄 éste muchacho es un genio de Blender
@DLVRYDRYVR
@DLVRYDRYVR 10 ай бұрын
Let's get started the lecture!
@BaydenMonk
@BaydenMonk 4 ай бұрын
Just what I needed, Thanks.
@Playingmusic2
@Playingmusic2 Жыл бұрын
Fantastic explanation thank you!!!!
@flancy5608
@flancy5608 2 жыл бұрын
You are really helped me! Thanks!
@thiagoemanuel8607
@thiagoemanuel8607 Ай бұрын
Very good!!
@Tutorius
@Tutorius 2 жыл бұрын
Your videos are so good, especially for liquids. Must have a look if you did motion/camera-tracking too. Have problems with errors there. Hopefully Stackexchange has a solution for this...
@GraphicsMK
@GraphicsMK 2 жыл бұрын
Thx for ur nice comment.I did a tutorial about camera tracking before. You can watch this tutorial kzbin.info/www/bejne/oXvZnYijdtl5rLc
@Tutorius
@Tutorius 2 жыл бұрын
@@GraphicsMK There seemed to be a problem with motion-tracking in the blender-version i was using. Now works as a charm... kzbin.info/www/bejne/f17Re6KrftGpqqM
@FilmSpook
@FilmSpook Жыл бұрын
Many Thanks, my Bro!! Great Work!!
@Capitan_muskato
@Capitan_muskato 2 жыл бұрын
Super mega tutorials!!! Thanks!!!
@lop90ful1
@lop90ful1 2 жыл бұрын
Omg thank you, this is much simpler.
@Nonaxnj
@Nonaxnj 2 жыл бұрын
YES FINALLY THANK YOU SO MUCH
@eengsu
@eengsu 5 ай бұрын
Terima kasih, sangat membantu
@PBCSandMarci
@PBCSandMarci 7 ай бұрын
i think the tutorial was great, i feel like a lot of it could have been cut out tho like setting up the camera and repositioning and resizing things
@MrTomyCJ
@MrTomyCJ 2 жыл бұрын
Have you tried using the new cycles point rendering system for the foam and spray particles? I think they are much faster to render and consume much less memory! They are less customizable (or at least I don't know enough to do so), but being so small, maybe you can't even notice this issue.
@GraphicsMK
@GraphicsMK 2 жыл бұрын
Yes I heard about new cycles point rendering system. It has released in Blender 3.1. But I really don't know enough to make foam and spray particles with it. You can share if you know any tutorial and source about it.
@SeparateWaynee
@SeparateWaynee Жыл бұрын
This is a good video! thank you vey much
@jurisjudins486
@jurisjudins486 2 жыл бұрын
this helped me thanks!
@ChristopherHemsworthCreative
@ChristopherHemsworthCreative 2 жыл бұрын
This was extremely helpful, I thank you. One question: I find my "water drops" that come from my flow sources are much larger than yours in the video and I wish they would be smaller, what is the way to control this? Thanks!
@GraphicsMK
@GraphicsMK 2 жыл бұрын
Thank u for ur nice comment.If u want to make smaller water drops, u can increase resolution division value. In this tutorial I keep it at 160 , u can set this value to 256.But, it will take longer time to bake.
@ChristopherHemsworthCreative
@ChristopherHemsworthCreative 2 жыл бұрын
@@GraphicsMK thank you so much for your reply!
@DoGGuY
@DoGGuY 2 жыл бұрын
@@GraphicsMK hey, do u know why my spray and foam particles just disappear about in the middle of the simulation?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
@@DoGGuYI dont have any idea.But I hope your particle maximum and minimum life values is default.
@DoGGuY
@DoGGuY 2 жыл бұрын
@@GraphicsMK i'll see! Thank you
@JvOeditorR
@JvOeditorR Жыл бұрын
TY so much
@powersprouter
@powersprouter Жыл бұрын
beautiful render. Wondering if you have any suggestions for Eevee? Cycles takes so long on my computer, it's a potato. (PS very appreciative of your videos as is, thank you, but another vote for using your own voice if possible. The imminent robot invasion frightens me enough as it is, would rather believe you are a real human, sorry robots)
@GraphicsMK
@GraphicsMK Жыл бұрын
Unfortunately,you can not get such a realistic render with eevee. Maybe you can close to realistic with some eevee settings. Otherwise it takes longer time to bake with cycles. I would like to use my own voice but my english not good at speaking. Also I need silent place. Unfortunately I dont have a opportunity for now. Thanks for ur nice comment.)
@vladvolodiy828
@vladvolodiy828 2 жыл бұрын
Спасибо большое
@johnnymac12
@johnnymac12 2 жыл бұрын
After adding the Spray and Foam collection to particles, the spheres don't show up. Pretty sure I followed the tutorial exactly. Is there something I could try?
@arduinocoder247
@arduinocoder247 Жыл бұрын
Did you saw your resolution?
@MayaAymara
@MayaAymara 2 жыл бұрын
Thank you!!!!
@alvie4305
@alvie4305 2 ай бұрын
I looked for a while, the musgrave texture just isn't showing up, anyone know why?
@mezzdezz3437
@mezzdezz3437 2 жыл бұрын
Thank you so much! This simulation or the mesh can be exported to another program like c4d?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
U are welcome. I have never tried to export into another program.But I think it can be exported. Maybe this video can help u kzbin.info/www/bejne/r6mTh6OgfMx0r8U
@NandukDaProot
@NandukDaProot Жыл бұрын
thank u so much u are help me!!! :DDD
@milanhilferink4051
@milanhilferink4051 Жыл бұрын
im trying this with a ship, but my water doesnt really splash, neithjer with a lot of wind on it. do you have any tips?
@moldysann7083
@moldysann7083 2 жыл бұрын
Awesome stuff!! When I switch to solid view after baking the mesh data it still looks before when previously baking the data? It looks like mesh but its colorful like weight data (Blue to Red) And I can't change to wireframe or other rendering modes
@SooksVI
@SooksVI 2 жыл бұрын
In the particle tab of your domain, disable the liquid particle view in the viewport. It's the small monitor icon next to the camera icon.
@jurisjudins486
@jurisjudins486 2 жыл бұрын
also can you please make a rock genorator? Thanks!
@nagitoneedsahand1666
@nagitoneedsahand1666 2 жыл бұрын
You can already generate rocks in Blender using the extra object addon
@Prathameshteliprt
@Prathameshteliprt Жыл бұрын
I want to make animation in which water is coming from pipe (very fast speed) and hiting rock and at same time removing dirt from the rock How can i do it?.. help me
@mohittiwari7407
@mohittiwari7407 Жыл бұрын
nice work bro, just want to say that you should use your own voice it would be better and the viewers will appreciate it you are already doing great job.
@Marwan_W_Elzeiny
@Marwan_W_Elzeiny 2 жыл бұрын
Thanks For The Tutorial It Really Helped Me But? When I Bake The Mesh The Domain Does not hide. Can You Help Me Please?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
If u use cache type as modular, firstly bake the fluid data, then bake the mesh data. If u use cache type as all, then u can bake the simulation at one time. After baking,u should see the fluid mesh and the domain disappear.
@nana_versuchslabor3D
@nana_versuchslabor3D 2 жыл бұрын
Thanks for this tutorial! Looks very nice! Any idea what to do if the liquid (Cube.001) is not working when baking is finish?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
Just control ur flow object(cube.001).Maybe you scale down it on the Y axis at negative values.If it is negative,pls turn it to positive value.
@nana_versuchslabor3D
@nana_versuchslabor3D 2 жыл бұрын
@@GraphicsMK Yeaah, this works! Many thanks!
@MrSnuffules
@MrSnuffules 2 жыл бұрын
@@GraphicsMK Thank you so much for this hint! Negative scaling was causing the issue too with my fluid. In my case, was Z axis scaling, but still. Huge thanks!
@jurisjudins486
@jurisjudins486 2 жыл бұрын
yeah
@Kozlov_Production
@Kozlov_Production Жыл бұрын
How to decrease paticle count?
@guyzo540
@guyzo540 2 жыл бұрын
my shading isnt transparent for some reason. any ideas why? thank you
@guyzo540
@guyzo540 2 жыл бұрын
i figured out why. if anyone is having this problem its because my render engine was set to evee not cycles. thank you!
@ogbitseadanoritsewo9142
@ogbitseadanoritsewo9142 Жыл бұрын
@@guyzo540 Thank you, I had similar issues but mine is still not transparent after changing to cycles
@wowersdh1
@wowersdh1 Жыл бұрын
really helpful! But I couldn't use it because my water simulation render with cycle took 30second to render, but with this foam ans splash, takes 78 minutes to render one frame :(
@ogbitseadanoritsewo9142
@ogbitseadanoritsewo9142 Жыл бұрын
my shading isnt transparent despite the fact that I am rendering in Cycles. What should I do?
@scentyoutube69
@scentyoutube69 Жыл бұрын
my isosphr is not getting transprnt it still shows dark black object like
@DoGGuY
@DoGGuY 2 жыл бұрын
why does the particles just end in the middle of the anim for me? others than that, amazing tutorial!
@Label222
@Label222 2 жыл бұрын
3:10 How do you fill the water?
@fergusoncaesar206
@fergusoncaesar206 2 жыл бұрын
when you made the suitable flow and domain size, it will change automatically after enter the resolution, just try reducing the size of flow cube
@DrunkenUFOPilot
@DrunkenUFOPilot Жыл бұрын
You've been doing too much Blender when you go for a walk in the woods, come upon a stream, and want open the Shader Editor because the rocks don't look right.
@BleachedBroccoli
@BleachedBroccoli 2 жыл бұрын
What hardware do u use?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
Intel(R) Xeon(R) CPU E5-2678 v3 2.50GHz, GTX 1050 Ti Graphic Card . Unfortunately I dont have top level hardware.
@scarymedia7359
@scarymedia7359 2 жыл бұрын
BRO THANKS NO VID ACTUALLY SHOWS IT FROM BEGINNING TO END
@sharathkumar2176
@sharathkumar2176 3 күн бұрын
The foam transperancy is not working
@liridoncani
@liridoncani 8 ай бұрын
If ur fluid is not showing make sure ur fluid object has the same distance off the domain as that little cube that appears in the corner of the domain. Learned from exp. U wont find this on google. Trust me.
@boowoompp
@boowoompp Жыл бұрын
for me there arent any particles in the particles tab 8:18
@andreatorres5872
@andreatorres5872 2 жыл бұрын
Help me i cant find Rock moss in other things and i downloaded it and still dont
@GraphicsMK
@GraphicsMK 2 жыл бұрын
I don't know.I just give external download link. It works properly here.Just try to open blender file,dont append like me.
@andreatorres5872
@andreatorres5872 2 жыл бұрын
@@GraphicsMK Also, rocks cant collsion with effector (I'm on blender version 3.20
@lilobang9568
@lilobang9568 Жыл бұрын
@willyojay77
@willyojay77 2 жыл бұрын
nothing is happening after Baking but i followed all the steps correctly
@GraphicsMK
@GraphicsMK 2 жыл бұрын
Just control ur flow object(cube.001).Maybe you scale down it on the Y axis at negative values.If it is negative,pls turn it to positive value.
@minay6829
@minay6829 2 жыл бұрын
under flow object there is an option flow source to surface emmission, turn that up from 0 to 0.8
@willyojay77
@willyojay77 2 жыл бұрын
@@minay6829 thank you
@ogbitseadanoritsewo9142
@ogbitseadanoritsewo9142 Жыл бұрын
​@@willyojay77 Did you re-bake the the data? I am having same error after following their instructions ​ @MinaY @MK Graphics
@jurisjudins486
@jurisjudins486 2 жыл бұрын
but can u make a water balloon tutorial?
@GraphicsMK
@GraphicsMK 2 жыл бұрын
What is water balloon? U mean bubbles?
@devasurya_ks
@devasurya_ks Жыл бұрын
my bake process didn't work i did what everything you told
@GraphicsMK
@GraphicsMK Жыл бұрын
Be sure that ur flow object's scale values are not negative.
@itornadohere
@itornadohere 2 жыл бұрын
Mera to simulate hi nahi hota hai
@guyzo540
@guyzo540 2 жыл бұрын
my water looks like glass. not water. more green than blue also.
@GraphicsMK
@GraphicsMK 2 жыл бұрын
I hope u use cycles render.If u use eevee, it has different settings for water shading.
@guyzo540
@guyzo540 2 жыл бұрын
@@GraphicsMK I did. I'm thinking it's because I used a different picture than the one you used. Made it look different
@GraphicsMK
@GraphicsMK 2 жыл бұрын
@@guyzo540 ofcourse if u use different HDRI, it is normal.Maybe u can get better result if u use Sky texture.
@guyzo540
@guyzo540 2 жыл бұрын
@@GraphicsMK i found a picture that works after a while thanks :) i really enjoyed this video you did a great job. keep up the good work
@MilanKarakas
@MilanKarakas Күн бұрын
Is that AI generated video?
@GraphicsMK
@GraphicsMK Күн бұрын
Only VoiceOver generated by AI
@P4nem___Et___C1rcenses
@P4nem___Et___C1rcenses 2 жыл бұрын
Like why are you talking about scaling the flow object but not that we mustn't scale it to the negative area. All these Blender tutorials are full of missing infos, it's crazy
@BleachedBroccoli
@BleachedBroccoli 2 жыл бұрын
A general rule of thumb is to never scale anything into negative values in blender.
@delusionsslayer7285
@delusionsslayer7285 Жыл бұрын
use Flip fluid addon instead. no need to do these things
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