What If Steel Had No Invisible Walls? - TF2 Maps Without Boundaries

  Рет қаралды 52,511

Great Blue

Great Blue

Күн бұрын

Пікірлер: 132
@karlbischof2807
@karlbischof2807 3 жыл бұрын
After playing the game for so many years i never realized how immersive the maps can be if you had freedom to explore them
@virtual2288
@virtual2288 3 жыл бұрын
Same
@alephcake
@alephcake 3 жыл бұрын
I only realized now that the 3 caps at dustbowl are 1 map and you actually play on the whole map, and the control points indicate that BLU are really taking over RED base, because they are starting from old RED respawn points
@EmeraldCrowz
@EmeraldCrowz 3 жыл бұрын
Imagine this repurposed into like some GMOD map, with working doors and properly optimized areas so all the doors that lead to nowhere now go places and connect to other dead end/out of bounds rooms until it's a fully functioning facility.
@bbittercoffee
@bbittercoffee 3 жыл бұрын
@@alephcake Bruh You can literally see the last captured point when a new round starts. It's just fenced off.
@alephcake
@alephcake 3 жыл бұрын
Yeah. For the longest time I thought that it was just another remote room with a backdrop looking like the base. But when I saw all the weapons lying around and all the blood spilled on the floor, I realized, that it's actually one löng map.
@BenevolentBratwurst
@BenevolentBratwurst 3 жыл бұрын
cp_vanguard would be a really different map without boundaries. There is a lot of interesting geometry outside of the map: parking lots with a few vehicles, bridges under construction, empty barns, etc. There's also some cool easter eggs with bird cutouts, signs, and general whatnot around the map.
@UEAKCrash
@UEAKCrash 3 жыл бұрын
Steel has always been one of my favorite maps, very underrated
@ARandomSpace
@ARandomSpace 2 жыл бұрын
Yeah, I really like how it plays around with the gamemode it's in. Very, very interesting. I'd like to see how Steel's concept (permanently cappable final point, optional other points making things easier) would translate into Payload or Mediaval Mode, or if there are other great ways to mess with the format of TF2's core gamemodes. Maybe 5CP and CTF would finally stop having those damn stalemates. Maybe KotH would stop being a pseudo A/D with rapidly-changing roles.
@eclecticspaghetti
@eclecticspaghetti 3 жыл бұрын
Am I the only sick individual who really wants to see an actual game played on here?
@virtual2288
@virtual2288 3 жыл бұрын
No... But you are deranged.
@bruschetta7711
@bruschetta7711 3 жыл бұрын
This would just be a map where blu tries to cap E, honestly only E it's possible to cap, this would turn out to be an interesting KOTH map, if only E was left
@crusadr_4966
@crusadr_4966 3 жыл бұрын
I mean you do have an Akechi pfp
@tf2keller398
@tf2keller398 3 жыл бұрын
I suggest doing cp_dustbowl next, since there is an unused place in the first area that’s above the second point that connects to the tunnels, which would likely be unbalanced as hell but interesting to see. It would need lighting added to it, though. And probably stairs.
@kyokonull
@kyokonull 3 жыл бұрын
finally a new video where GB deletes every clip brush in existence
@Gnome_Tank
@Gnome_Tank 3 жыл бұрын
It's like the thanose snap all over again
@MMMercia
@MMMercia 3 жыл бұрын
@@Gnome_Tank a double snap perhaps- oh wait that would just be 75%
@ThatBeePerson
@ThatBeePerson 3 жыл бұрын
YOU
@ashtongiertz8728
@ashtongiertz8728 3 жыл бұрын
You know, there are maps in the workshop that already do this. Just search for the phrases "free" and "open" in the workshop and you'll find a bunch of maps like this. Although the "free" maps tend to have additional content to them, for instance "free mercenary park" made the monorail thing ridable.
@Dommy1218
@Dommy1218 3 жыл бұрын
You should definitely do Powerhouse. It seemed to be intented to have so much more space.
@Spanishdog17
@Spanishdog17 3 жыл бұрын
Steel is one of my favorite maps because it's so big that it feels like a mission in singleplayer campaign. This makes it even cooler!
@ashtongiertz8728
@ashtongiertz8728 3 жыл бұрын
6:23 simple; have an engineer sentry jump up to a a rooftop and place a teleporter exit there.
@MauriSahara
@MauriSahara 3 жыл бұрын
It's really cool to see you making this kinda stuff, and seeing you progress over the years, and even though i dont play tf2 anymore, its still fun to watch your vids, i will always cherish the fun moments we had on Orange Surf
@TealTactics
@TealTactics 3 жыл бұрын
I'd be really curious to see what would come of cp_junction, might even make it slightly more playable? Surely it'd open up some real estate... right?
@whitebag865
@whitebag865 3 жыл бұрын
There’s a video on junction uploaded now
@gododoof
@gododoof 3 жыл бұрын
Love this series.
@zachb982
@zachb982 3 жыл бұрын
If you gave all the classes increased vertical mobility, I could see playing on this being fun. Various weapons give different abilities, maybe like medic gets grappling hook, sniper can climb like in ctf2w, and engineer can throw buildings.
@Loch_Ness_Lachster
@Loch_Ness_Lachster Жыл бұрын
19:36 “capture the intelligence I guess”
@festiveobeliskus
@festiveobeliskus 3 жыл бұрын
15:50 It's nice that you found an easter egg and that its your favorite but are you really not gonna say the *actual name* of the map creator? cmon man. For those interested, its Jamie "Fishbus" Manson.
@festiveobeliskus
@festiveobeliskus 3 жыл бұрын
Especially since it's a video literally exploring how maps are made, I feel like the devs should be at least mentioned.
@npc_blob1609
@npc_blob1609 3 жыл бұрын
Definitely agree, mapmaking is a tough hobby to rise to heights with and I feel like the community forgets how many maps in the game were made by fans.
@TheRealFishyB
@TheRealFishyB Жыл бұрын
It's ok, I'm used to it now. It's part of the territory - JM
@Iteration456-8_codename_goblin
@Iteration456-8_codename_goblin 3 жыл бұрын
I feel like blue is using this map review thing as an excuse to get the soldier base jumper achievement
@walter1383
@walter1383 3 жыл бұрын
PVZ cover for new outro music is awesome.
@dsrocks6905
@dsrocks6905 3 жыл бұрын
An engi could sentry jump and place a tele on top of a building to let anyone get on that roof. Perfect place for snipers and sentry guns
@staryoshi06
@staryoshi06 2 жыл бұрын
It's honestly pretty fun to see someone else who is as interested in the background areas of tf2 maps. Sometimes I launch them in gmod or in spectator mode just to look around. I think hydro is honestly one of the best, a lot of the areas in hydro *feel* like background areas, but aren't.
@staryoshi06
@staryoshi06 2 жыл бұрын
Also adding initials or references to other maps is actually pretty common.
@bluven508blaze3
@bluven508blaze3 3 жыл бұрын
Ah now I remember, there was one engineer on the blue team, that somehow was able to build a tele up on that roof area, and he literally placed a lvl 3 sentry up there, now this was on casual btw, so I was still wondering....how did he get up there, because you mentioned that there were two doors blocking that pathway, probably did an exploit and used it to their Advantage, and let me tell ye, it was no fun at all, to have a sentry have an aerial view of the last point
@TheRealFishyB
@TheRealFishyB Жыл бұрын
Fun fact, a lot of these little doors that connect areas together were actually old connections between points that were blocked or changed after testing. Good observation at the first red spawn, that metal grate on the floor that goes to that underground path used to exist but I thought it was fun to patch it over instead of removing it completely as little nods to these old expired ideas and gives the map little baked in stories. -JM
@Aelfraed26
@Aelfraed26 Жыл бұрын
14:23 you can actually get up there by jumping from the box in the capture point
@slamsun6969
@slamsun6969 3 жыл бұрын
yay this is a series now!
@derpcade
@derpcade 3 жыл бұрын
That turbo dismount music hits hard
@ssssssssssssssssss50
@ssssssssssssssssss50 Жыл бұрын
5:05 “if you’re really good at rocket jumping which i’m not, you can go up here like i just did”😅
@DinoBoiRex
@DinoBoiRex 3 жыл бұрын
my man out here putting turbo dismount ost as his bg music good taste
@MaestroAlvis
@MaestroAlvis 3 жыл бұрын
This kinda makes you wonder about the map making process. Maybe they start building out the environment and then decide what the map actually looks like
@npc_blob1609
@npc_blob1609 3 жыл бұрын
They do, they make everything out of grid textures so the focus is on gameplay, and after it's been playtested a lot they can start deciding how areas should make sense in the world. You can find tutorials on TF2 mapping on UEAKcrash's KZbin channel or TF2maps.net
@ziqrsx
@ziqrsx 3 жыл бұрын
10:20 “this would have collisions so you couldnt just hide in the models” cp_gorge’s no collision terminals in spawn: we do a little trolling
@Dante901
@Dante901 3 жыл бұрын
New location has been opened S E N T R Y
@SeanRobertMason
@SeanRobertMason 3 жыл бұрын
If this cp_steel_open map gets made, new players might need a mini map as steel is already confusing. Lots of new players would get lost. Poor schmucks.
@drucy.
@drucy. 3 жыл бұрын
10:43 That would make an excellent sniper/sentry perch for the defending team ! Please Valve, update the map to add that !
@drucy.
@drucy. 3 жыл бұрын
14:24 Also, you CAN jump there as any class in the regular game by crouch jumping to it from the wood boxes on the point behind you.
@drucy.
@drucy. 3 жыл бұрын
Finally, fun fact about 22:52 : there's a nav mesh bug in the regular game that actually connects this room to the point, as if the window didn't exist. So if you play cp_steel with bots, the BLU bots will actually all gather in the room and against the glass trying to get to E, but will remain stuck endlessly jumping against the glass.
@ChoomOfDoom
@ChoomOfDoom 3 жыл бұрын
8:00 Honestly, that looks like a place you would spawn if Tf2 had a singleplayer campaign. Like, a chopper would drop you off and that looks like an entrance
@krunal_466
@krunal_466 3 жыл бұрын
btw i can see that you set the timer to a massive number, but instead of that type mp_tournament 1 into the console before the waiting for players countdown ticks down so no need to worry about the time limit
@letthatsinkin8569
@letthatsinkin8569 3 жыл бұрын
4 me dat command dosent work. u know how to put the timer to a massive value?
@samm_2564
@samm_2564 3 жыл бұрын
yes
@thorrinzellmer8770
@thorrinzellmer8770 3 жыл бұрын
I cant help but feel that this would be a lot of fun to play on with Zombies mode, If the zombies have a way to get everywhere.
@RayanfhoulaBR
@RayanfhoulaBR 3 жыл бұрын
Finally,map download
@Matzu-Music
@Matzu-Music 3 жыл бұрын
To be honest, an expanded version of steel sounds like a great idea! I think I'll call it steel_dx.
@mayochup
@mayochup 2 жыл бұрын
13:59 op sentry spot (if buildable there)
@RandomStuff-uy4fl
@RandomStuff-uy4fl 3 жыл бұрын
I love the new logo
@starleye218
@starleye218 3 жыл бұрын
the turbo dismount soundtrack fits to anything
@radekmilewicz6192
@radekmilewicz6192 3 жыл бұрын
That's what I was waiting for
@duckmcduckerson1957
@duckmcduckerson1957 3 жыл бұрын
This map (if ever played) is a very momentum based map. If you can push through [A] red will have been scrambled and if you still have a push [B] would be considerably easier to cap. [C] is pretty balanced and If you're still riding the high of [B] you could reasonably expect to cap it (fastest cap problaby). [D] is ugly. That's really tough to get past. [E], I think, is attack biased. It gives blu so many ways to attack unseen, unbothered, or otherwise. Pretty good.
@duckmcduckerson1957
@duckmcduckerson1957 3 жыл бұрын
The classes you want to play on this map is the god forsaken ssssssquad. Soldier and scout to be able to navigate and move throughout the map easily. Sniper because there are alot more sniper perches and spots than before. And spy, because of the excessive amount of small hidey-holes for you to make an escape or prepare for an attack.
@xeron_7433
@xeron_7433 2 жыл бұрын
With these projects of removing barriers from maps, I wonder how well stitching together maps with similar aesthetics could work purely as a community-type map with no objectives.
@achmodinivswe9500
@achmodinivswe9500 3 жыл бұрын
You could put the blue spawn door to B after the door to blue spawn, then if someone spawns under spawn you can go outside from the lower level
@Owenbot3000
@Owenbot3000 3 жыл бұрын
This would be a good zombie survival tf2 map
@AshnSilvercorp
@AshnSilvercorp 3 жыл бұрын
Glad this is happening with Steel. It's a wonderful map. Except B. B sucks.
@Aaokke0
@Aaokke0 3 жыл бұрын
i love this series
@MikkyIGuess
@MikkyIGuess Жыл бұрын
oh boy, time to do this again
@jumpinghunter9152
@jumpinghunter9152 3 жыл бұрын
This is probably the easiest way to make TF2 gameplay super immersive and interesting. Can you please make a video of playing on this maps with your friends or on samwiz1 server, if you unable on your? It would be cool to see how it works in real gameplay, not in exploration
@Wams66
@Wams66 3 жыл бұрын
Next map you make, host it on a server to play on
@PineappleDealer37
@PineappleDealer37 3 жыл бұрын
Hey, can you do it with badwater?
@alephcake
@alephcake 3 жыл бұрын
He did it
@binbows2258
@binbows2258 3 жыл бұрын
VERY good video
@humanharddrive1
@humanharddrive1 10 ай бұрын
would be perfect for 100 players, but i don't like how you opened up whatever grates were in the floors that lead you to brazil. the floor is sacred. i don't know why but the way you said you can capture the intelligence was really funny
@linusdickens4767
@linusdickens4767 3 жыл бұрын
Do dustbowl or doublecross next
@unused7629
@unused7629 3 жыл бұрын
dustbowl would be kinda cool, since you can see the capped points after a victory cap from the fences
@linusdickens4767
@linusdickens4767 3 жыл бұрын
Doublecross also has a lot of cool areas
@appyr
@appyr 3 жыл бұрын
He has turned TF2 into TF2. (Team Fortress 2, Titanfall 2)
@mm3shadowman982
@mm3shadowman982 Жыл бұрын
E stands for Extreme Engineer Encampments
@shaldurprime7154
@shaldurprime7154 3 жыл бұрын
17:30 is that turbo dismount music i hear in the background? its so faint
@sharcc2511
@sharcc2511 3 жыл бұрын
you sound like hiccup from how to train your dragon Also E just feels like a mini version of nucleus
@COMoment
@COMoment 3 жыл бұрын
Name Idea for this map (I also gave possible names for the other maps you've done, check out that comment too!) CP_Platinum. Exmpahsises the bigger nature of the map
@sveisik
@sveisik 3 жыл бұрын
Sick
@sn0ipe333
@sn0ipe333 3 жыл бұрын
Okay now do what if turbine wasn’t a completely symmetrical choke point
@breadiztasty
@breadiztasty 3 жыл бұрын
Now we shall do it in hydro
@eliana68
@eliana68 3 жыл бұрын
Haven't watched the video fully yet so I'll edit this comment when I do: Fun fact: there is a secret room that I don't think you can find easily in game, I forgot where it is (who knows it might actually be in a different map) but it's a big dark room with doors leading to I think 2 big rooms with doors blocking the entrances to them at the time of writing he hasn't found it Edit: he didn't find it, I'll decompile the map when I fix my PC and put a link here to a screenshot
@ziqrsx
@ziqrsx 3 жыл бұрын
your computer fixed yet
@eliana68
@eliana68 3 жыл бұрын
@@ziqrsx I have and completely forgot about this comment I'll do it tomorrow as I'm going to sleep
@marioforever230
@marioforever230 2 жыл бұрын
@@eliana68 Did you forgot again?
@eliana68
@eliana68 2 жыл бұрын
@@marioforever230 yes
@cthulhuplays6097
@cthulhuplays6097 3 жыл бұрын
Time to go cap the intel on steel
@benandgabrielgamerbros6039
@benandgabrielgamerbros6039 3 жыл бұрын
Do dustbowl, badlands, badwater, lakeside, and gravel pit
@chexo3
@chexo3 Жыл бұрын
Now you have to remake this video.
@Mikeera
@Mikeera 3 жыл бұрын
am i crazy, or is the music in this from turbo dismount-
@c-h-a-d
@c-h-a-d 3 жыл бұрын
Pog
@r0niii_
@r0niii_ 3 жыл бұрын
Did you remove areaportals, occluders and hints again? They are optimalization things and when you remove them then the game works worser. Removing boundries shouldn't break anything
@dolsimon
@dolsimon 3 жыл бұрын
PET THE COW
@DL-SUFF
@DL-SUFF 3 жыл бұрын
I watched this video to fall asleep but now I'm intigued and lost the desire to ZZZZZZ, Can't believe how much stuff we don't get to see in these maps
@shadowman_44
@shadowman_44 Жыл бұрын
Has the creator of Steel seen this?
@TheRealFishyB
@TheRealFishyB Жыл бұрын
yes
@AmyGoo22
@AmyGoo22 2 жыл бұрын
but can you build on every roof?
@faesommers
@faesommers Жыл бұрын
is “going to brazil” a euphemism for dying?
@jackiegergits5935
@jackiegergits5935 2 жыл бұрын
imagine playing hide n seek in this map
@DrillEntertainmentNetwork
@DrillEntertainmentNetwork 3 жыл бұрын
i love steel
@W74_Pizza
@W74_Pizza 3 жыл бұрын
is that fucking turbo dismount music in the background
@aizazelshenanigans4147
@aizazelshenanigans4147 Жыл бұрын
do hide and seek on the map in this state
@ontiveros4arroyos
@ontiveros4arroyos 2 жыл бұрын
The Subtitles💀💀💀
@MiruTheBest
@MiruTheBest 3 жыл бұрын
Maybe you play the map with bots?
@peteplayss7426
@peteplayss7426 3 жыл бұрын
Cool
@VoidJakie
@VoidJakie Жыл бұрын
What map is that 0:03
@neosketch27
@neosketch27 3 жыл бұрын
Jamie Manson
@theextremeanimator4721
@theextremeanimator4721 2 жыл бұрын
I sped this up to 2x
@landlockedcroat1554
@landlockedcroat1554 3 жыл бұрын
remove random crits
@averagenecoarcfan
@averagenecoarcfan 7 ай бұрын
tf2 but a tactical shooter
@gabe_gaming9107
@gabe_gaming9107 2 жыл бұрын
Injiana dones
@alisonbrownrigg77
@alisonbrownrigg77 3 жыл бұрын
Tf2
@marioifherealin2013
@marioifherealin2013 3 жыл бұрын
Tf2
@randomm8242
@randomm8242 3 жыл бұрын
Tf2
@speedykenzo7536
@speedykenzo7536 8 ай бұрын
WHAT THE HELL IS THE SUBTITLES AHHHHHHHHHHHHH
@blacephalussy
@blacephalussy 3 жыл бұрын
O
@krunal_466
@krunal_466 3 жыл бұрын
Omg third comment
Миллионер | 3 - серия
36:09
Million Show
Рет қаралды 1,5 МЛН
Trick-or-Treating in a Rush. Part 2
00:37
Daniel LaBelle
Рет қаралды 45 МЛН
How Much Tape To Stop A Lamborghini?
00:15
MrBeast
Рет қаралды 198 МЛН
TF2: 100 Days of Spy
3:22:38
elmaxo
Рет қаралды 9 МЛН
What If TF2 Maps Had NO Invisible Walls?
36:31
Great Blue
Рет қаралды 351 М.
Tf2 and chillen
2:17:30
Tig119
Рет қаралды 172
The Best Strategy Game You Never Played: Age of Mythology
3:33:33
GiantGrantGames
Рет қаралды 6 МЛН
The Best Map In TF2
18:20
elmaxo
Рет қаралды 512 М.
I Spent 500 Days in a Rimworld of Magic
3:29:35
veequeue
Рет қаралды 411 М.
How I Beat Calamity With Shortswords Only
33:26
ChiefLogan
Рет қаралды 151 М.
What If More TF2 Maps Had NO Invisible Walls?
28:27
Great Blue
Рет қаралды 174 М.
Миллионер | 3 - серия
36:09
Million Show
Рет қаралды 1,5 МЛН