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The current 3DS emulator: Citra recently released a build that supports both save states and frame advance.
Some of the 3DS games support saving in-game replay files.
I did a challenge stage IL of 3DS Shinobi earlier:
• 3DS Shinobi TAS - Chal...
I was originally going to do a TAS run of 3DS Fantasy Zone 1 to play as Upa-Upa but the emulator cannot load the game properly.
So I TASed the sequel instead.
The main differences over the arcade original and PS2 release is that it supports a 15:9 widescreen ratio and coin stock (making it NG+).
It can be played on Citra but there are graphic errors. Usually inverted like colours and the charging bar on the top right doesn't show the growing effect when charging up a Fire Bomb or Tear.
The emulator is far from perfect, when you click on the emulator options, it doesn't freeze the game making it hard to create fully clean runs. No keyboard shortcuts to save + load states.
The emulator doesn't support a frame counter (harder to figure out what strat IS faster) and when you load up a save state, it disables all inputs for a frame. So charging up weapons then loading up a state will stop the charge. This applies to holding a direction, if you hold left and then load up the save state, the left input is ignored.