This is so good to watch. Please do more of these and they don't have to be Rockstar games but other games especially older ones. Hopefully people will start realizing how difficult it is to make games and why things are added, get cut, etc.
@AKYLE31510 ай бұрын
I agree, he has great potential with this Channel even if he does other things non rockstar related
@ylmaz243511 ай бұрын
Rockstar really used their technologically resources very well back then.
@prodstella10 ай бұрын
🤓
@Karthik-pn2yj10 ай бұрын
@@prodstella no you
@DarthDainese11 ай бұрын
I really wish Rockstar gave this game the love it deserves in the definitive edition, Vice City is my favourite GTA
@DBProductions12345-m10 ай бұрын
definitive edition was grove street games, rather than specifically R*. They should never have given GSG the license to develop. Things could have been so much better if R* themselves did the remaster
@DarthDainese10 ай бұрын
@@DBProductions12345-m who gives a F? Rockstar chose to release it
@Streetrocker2810 ай бұрын
Yeah I was expecting they would finally code swimming in for Tommy and maybe add some side stuff for Gator Keys in … I was really pissed off on Ray and Burt for their behavior which led to Gator Keys and Shady acres being cut ….
@rafagtavc24898 ай бұрын
@@Streetrocker28 its a remaster not a remake
@loadingyourdata213111 ай бұрын
Rockstar still uses 3ds Max as their level editor that they've made plugins for. If you look in the GTA V source code and the GTA VI leaks back in September 2022, they are actively still using 3ds max.
@YorkReacts11 ай бұрын
I really don’t know though to be honest I don’t work there anymore
@williampalmer805211 ай бұрын
I definitely like to see this kind of behind the scenes content. I used to spend a lot of time with 3ds Max making custom content for Neverwinter Nights, and keeping within the polygon limits on those models was always a fun challenge.
@YorkReacts11 ай бұрын
Haha yeah this behind the scenes video brought back so many memories for me working in 3D max in my parents basement learning biped and doing cringe animations hahaha 😝
@valorantsuspects202611 ай бұрын
Hey York! 20 mins till premiere, can't wait to tune in. :)
@valgustale10 ай бұрын
This is what i exactly wanted it’s so cool to see these kinda breakdown videos from the pros like you it’s 2024 and till now some people didn’t know the process and the peoples hard work sweat and tears that goes into creating a AAA Title game especially in current time so many leaks and data breaches are happening in the gaming industry now people can understand the pain of game devs after watching this video great job man keep creating more content like this we need more people like you to this community
@fredtaylor979211 ай бұрын
This is EXACTLY what I was hoping you'd post at some point. I'm very interested. Thank you for the great content!
@xXDarknetMagicXx10 ай бұрын
Man, I could sit with you for hours and chat about animation techniques, rigging, development … the entire process really. It is so intriguing to see how much technology has advanced … like you said as well, I was surprised to see MoCap being used back in an early 2000s game. It really shows how advance Rockstar is and has always been. They truly push the limits of what can be done in an open-world game. What is funny to me, is that no one in today’s day of gaming, will even touch a game that is developed to run less than at least 60fps, because hey, it’s 2024 right? We have hardware that supports 144, 240, 360hz/fps now. However, when you think about how Rockstar’s target is *still* only 30fps, no one bats an eye - and that’s because of the incredible immersion and detail. Sure, we’d love to see GTA 6 on PS5 at 120fps, but you know this game is only going to be a 30fps target, and we are perfectly fine with that, because of what the game is! Luckily, we can expect better numbers on PC, but in terms of console gaming, the hardware will be pushed to the max, and there is *a lot* of optimization and tricks being done to make sure we see that 30fps target that they are working so incredibly hard to achieve. I absolutely love this stuff Mike! Please keep *this* kind of content coming!
@YorkReacts10 ай бұрын
Ahhhh man yeah I love this stuff and you are right I don’t mind the game getting released at 30fps because I know why it needs to get released at that frame rate. It’s hard to push a game like gta to over 120fps and it’s not really needed unless you are doing competition and competitive fps style modes and missions.
@xXDarknetMagicXx10 ай бұрын
@@YorkReacts - EXACTLY! GTA isn’t the type of game that needs to run at 120fps, granted, PvP has really picked up online, but that’s not the focus of the game. I appreciate all of the work the devs, programmers, artists, coders … everyone … does to even make these games hit 30fps with the sheer complexity that goes into it!
@jackyilmaz236410 ай бұрын
RIP ray loitta and the voice actor of sonny
@Omarock11 ай бұрын
Would love to see a video about Euphoria physics engine and how it is implemented to work with regular animations.
@YorkReacts11 ай бұрын
Sorry I can’t talk about that and I don’t know anything about it to be honest
@John-99611 ай бұрын
The closest Thing be to check out the Maxpayne 3 Gameplay trailers and maybe RDR1 were they talk about it a bit.
@Name-tn3md11 ай бұрын
Its proprietary so NDA
@furkansenel42011 ай бұрын
@@YorkReactsbc strict nda or something? aww man that's too bad 😢
@Omarock11 ай бұрын
@@YorkReacts Shoot forgot about how strict they are with NDA's and stuff. Makes sense because they're almost the only ones using it. Would like to know how you got into animating. Do you only create the animations or do you also implement them in the code? This is interesting to me because I've recently got into modding and learning how games work.
@ChunkeyMonkey4010 ай бұрын
The dude at 4:32 was in Shameless haha! He played Mikey, one of the hobos in the Hobo Loco Contest. Phenomenal actor!
@darkcat582310 ай бұрын
About quads and triangles... Things might be designed in quads initially nowadays because it's a cleaner way but doesn't all geometry end up as triangles eventually when made ready for in-engine? And especially before animating it? Since there's this ambiguity about quads and they might "break in half" in a way we don't want.
@daviduribe589711 ай бұрын
This was so educational and entertaining, I was completely caught off guard. I genuinely feel blessed you've taken this time to share your passion for the craft with us randos. Also the energy you put out is so authentically positive and pure- been having a rough day you brought me down to earth in a 10-ish minute video which is kind of remarkable. Go you!! Please keep on doing your thing York!
@sickboy725210 ай бұрын
man I love seeing these things, somehow you make a humanized form of the big R*, we as players only see the final product, but to see that in the end the developers are not robots in an office but just as creative like any person is great
@Tml77Cltr41510 ай бұрын
i have just started playing gta vice city definitive edition for the first time on the ps5. i couldn’t simply play gta vi when it comes out knowing the original paved the way and seeing how it is loved still by millions and rip to the legend himself RL. taking my time playing vice city to enjoy and explore this masterpiece. played my first GTA at 4 years old being gta san andreas. hope to live on to continue seeing Rockstar Games create more masterpieces.
@YorkReacts10 ай бұрын
Right on man!! That’s what’s I like to hear. Playing the older games is so much fun and a great way to introduce yourself for what’s to come. Vice city is my favorite!! Started it all for me
@oosmosmoo11 ай бұрын
The word of the day is... Cool! Thanks for sharing
@YorkReacts10 ай бұрын
Haha didn’t notice it lol did I say it a bunch and should we turn it into a drinking game ? Lol 😂
@Streetrocker2810 ай бұрын
Hopefully York , one day we’ll maybe get A Vice City Stories Definitive edition
@YorkReacts10 ай бұрын
One can dream 😴
@01TorpanDan11 ай бұрын
bugstars tshirt is so coool man :) cheers
@douglas21510 ай бұрын
I remember when I was 14, whatching this behind the scenes video! And in that time I loved to spend my time trying to learn 3d studio max, when I saw that they used the same program and biped system made me want to really learn more because I already knew some of these tools. And today I'm a professional 2D Animator, maybe this little behind the scenes video helped me a bit 😂
@koenig101011 ай бұрын
I absolutely love your videos and awesome insight in the games that have been a monumental part of my life. I have to ask though… isn’t every Rockstar employee or former employee under a strict NDA? I’m shocked the level of insight you put out there. Grateful for it, nonetheless!
@YorkReacts11 ай бұрын
I don’t think this breaks my NDA this game is super old and I didn’t work on it and I’m not giving away anything that’s not already public knowledge at this point. But yeah I am under NDA like everyone else. I don’t see any harm in this reaction video. But I guess I will find out lol
@koenig101011 ай бұрын
@@YorkReacts Thanks for the reply! I was speaking more of your videos on GTA V. Regardless the topic of games and the production process behind them fascinates me and I’m so intrigued and grateful that I found your channel!!!
@Heyyothebadguy12311 ай бұрын
The London man at the start is a well known UK man called “ DANNY DYER “ He’s been lots of tv and films , proper Londoner … Rockstar also made the film football factory about football hooliganism in the uk in the mid 2002s which Danny dyer was the main character!! Check it out “ the football factory “
@jakeb378111 ай бұрын
Man I hope other devs get inspired by you and make similar sort of vids. Would love a similar channel from the writers, VFX artists or producers of the games! Appreciate your content!
@YorkReacts11 ай бұрын
Dude yeah I agree! It’s kinda why I started my channel in the beginning I felt like there was a gap in the industry for it. We never get to hear game dev insights and behind the scenes stuff it’s always so hush hush and I’ve always enjoyed the director’s commentary on films on the dvd extras and thought that would be cool for modern times on KZbin with gaming. I hope more game devs make vids like this as well
@Retr0_200711 ай бұрын
@@YorkReactsI will definitely do this when my game releases one day
@jakeb378111 ай бұрын
@@YorkReacts My thoughts exactly! Would love your thoughts on the Fable trailer if you're if it catches your interest
@YorkReacts11 ай бұрын
@@jakeb3781 which one specifically ?
@jakeb378110 ай бұрын
@@YorkReacts the new one. Not sure there's much to go off though 🤣 but a breakdown of the animations might make for a good video. Some people don't know the difference between the gameplay clips and the actual game so you might be able to elaborate on that.
@MenaceUk9010 ай бұрын
I surrendered. Appreciate all of this. Helped so much. Eternally greatful 1:04
@thombaswambas10 ай бұрын
Man I remember watching these clips one by one on the old R* North flash site way back in the day. They really are such a treasure as R* seldom publicizes ANY behind the scenes materials whatsoever, espeically this candidly.
@YorkReacts10 ай бұрын
Yeah wish they made more behind the scenes stuff.
@punkboy45910 ай бұрын
It amazed me how Rockstar's push those games to the limitations. When I was a kid first time playing GTA 3 I was stunned how graphics were. Vice City was off the chart especially rainfall on your screen and blood splatter lol.
@_hugoi11 ай бұрын
Man, I love those breaking down videos!
@TahjayJames10 ай бұрын
We need more of these videos, I love it
@OKBZERO11 ай бұрын
Loving the consistancy my man keep it up!
@AarnavDasari10 ай бұрын
the concept artist is Ian Mcque. there are probably others but that style of drawing is his.
@HeltonFonias11 ай бұрын
I love to see these legendary footages! Thanks for that York! 🔥
@icallum17x711 ай бұрын
GTA VC was my first ever game i ever played. I Absolutely adore it.
@TordaiJenoArthurJenci11 ай бұрын
Keep it up
@TommyDidads10 ай бұрын
1:05 👁️🫦👁️ … 🫤”uhhhkayyy”😒 My dumb ass looking for a glass of water! 😂😂😂
@mayasteiner93710 ай бұрын
This is so cool. I'm watching rn on my new tv this is very interesting
@Catloversclub60811 ай бұрын
hey ! loving your videos
@robinpayne364011 ай бұрын
danny dyer as kent paul is a masterstroke
@antoinemontmory11 ай бұрын
Cool ! I can't wait for the next one !
@MrGamingDJ110 ай бұрын
I think tris used to be used back then because tris cant break when points are moved, and because back then they didnt use things like modifiers and other tools like loop selection for example. Quads are prefered today because of those advantages. If im not mistaken?
@Steelxfaze10 ай бұрын
this was so cool to watch.
@suhaylmajid374711 ай бұрын
This so cool to see
@mikyborg211 ай бұрын
nice breakdown dude💪
@EAFC24SA11 ай бұрын
loving the reaction, can u make concept art or animation on marvelous designer showcasing your work for us to learn too
@Solido2K10 ай бұрын
Ffs love your tshirt, Man! Bugstars hahaha, would love to have one too 🤔🤩
@nathanmitchell796110 ай бұрын
LOVE ya York
@sinistan100211 ай бұрын
this is really cool to see this is before they were on their own engine I think ? Will you be doing any collabs with other devs/programmers either from rockstar or elsewhere. I wonder if rockstar would ever down the road open source their own engine like ID software did long ago with wolfenstein 3d and doom, quake etc, john carmack was for that and sharing information iirc, to see what other's could end up doing with the code and mods
@earthlyvibes2310 ай бұрын
Why doesn't rockstar put out more behind the scenes like other studios.
@YorkReacts10 ай бұрын
Not sure wish I could answer that
@YellowBriefs10 ай бұрын
The secrecy is part of the magic...
@YorkReacts10 ай бұрын
@@YellowBriefs ahhhh sorta most everything in games has been shown now a days or how it’s done in a sense. If you really want to know how each step of a game is made the tutorials are out there. But I agree sometimes showing nothing at all makes it feel mysterious but I feel that ship has sailed. Look at the last of us and naughty dog they showed tons of behind the scenes content without giving away trade secrets ect
@John-99611 ай бұрын
Wonder how they made made Manhunt, The Warriers and Bully. Would love to know how they came up some of the gameplay features.
@DiogenesUlyanov11 ай бұрын
4:00 RICO IS THAT YOU?!
@TrevXD11 ай бұрын
I'm not a developer by any stretch of the means, but I've learned to use a pretty difficult 3D software to make custom items for a private server, and the limitations only allowed me to use tri's. I had no idea they were using quad geometry now adays. Would have made my life way easier. Haha
@YorkReacts11 ай бұрын
Programs use both sorry if that was mid leading
@TrevXD11 ай бұрын
@@YorkReacts No I understood you. The game I was working on was just junk lol.
@onura54911 ай бұрын
Hello York! :) i am always here ! thank you for the amazing series!
@Streetrocker2811 ай бұрын
I wished R* had the time to make gator keys in VCS and VC …
@julianmoreno196710 ай бұрын
hey i know your a developer for the game 6 days in fallujah, i was wondering if you’ve ever seen the documentary/ interview of a in combat US marine named Willam Wold it was while he was in Fallujah, Iraq
@YorkReacts10 ай бұрын
Nah I haven’t seen that. I actually just started working on the game. I will def check out that interview now though appreciate you sharing it
@PlazmaBooy11 ай бұрын
My game development knowledge i kinda limited, and mostly related to Farming Simulator, but why did they go from tris to quads? In FS it's still all tris, and I thought they did that because you can't "bend" a triangle, but a square you can.
@YorkReacts11 ай бұрын
They still use tris it’s a combination of both yeah just depends on the edge loop and form and stuff like that. What looks best for that area when it’s moved ect. Sometimes now though when you get into the millions of polygons it doesn’t seem to matter it’s hard to tell the differences
@ennebwoy11 ай бұрын
Hey Mike, it would be nice to see you working on something. I know you can't show what you're working on now but maybe something like an old project or something you can actually use to make us see how an animator works. And hei, Nice t-shirt buddy ;)
@YorkReacts11 ай бұрын
Yeah I’m trying to put together some actual legit courses for online animation training and sharing how I work. It’s gonna be a paid thing on my website though because it’s going to take lots of time to make and I don’t want people taking my job anytime soon hahahaha
@johntaveras0610 ай бұрын
“As a kid”!!! How old are you?
@YorkReacts10 ай бұрын
Almost 40!
@MenaceUk9010 ай бұрын
Stay blessed brother
@st0nercat11 ай бұрын
This is super cool 👍👍👍👍👍
@YoungTrashBoy_11 ай бұрын
that bugstars shirt is awesome tho
@Game_Over9811 ай бұрын
Rockstar Games should make a movie/show
@jjfallnov11 ай бұрын
i wonder if you are able to talk about the team you worked with and how the directors you worked with helped shape you into the animator you are today.
@YorkReacts11 ай бұрын
Wish I could talk about certain details like that but I would need the okay from them and others above them ect and to be honest the directors I worked with didn’t really shape the way I animate or how I work. I did learn a lot from one of the animators around me if that’s any help haha
@Simon_Ghost_Riley_TF_14110 ай бұрын
👏👏
@yuvrajchhatwani11 ай бұрын
Most wierd and funny thing in gta vice city is beach girl animation
@Vilica211 ай бұрын
I pretty sure tries are still required in game engines, it just converts it from quads to tries
@YorkReacts11 ай бұрын
Yeah it’s both for sure you have to have tris in certain areas in some cases for clean topology and skinning.
@vasaline_slime_gaming9810 ай бұрын
Hey Mike I'm just wondering what is Rockstars fascination with UFO's in their games? is there any lore to it or just an easter egg with nothing to it
@danieltd400710 ай бұрын
@York Reacts a question i want know why gta iv more realistic and gta v is less realistic , I see many videos about it and I wonder why realistic is less in gta v ?
@fisi11 ай бұрын
Is it public material, you are looking at? If yes, could you share a link?
@YorkReacts11 ай бұрын
Yeah it’s on KZbin just type in Vice City Behind the scenes
can you make some course for game designing it would very helpful for me ☺️
@YorkReacts11 ай бұрын
It’s actually in the works. But for animation mainly and focused on career advice stuff ect that could help any artist in their path but it’s in the works.
@michaelharris791810 ай бұрын
Break down the definitive edition
@schlesinger2911 ай бұрын
Will we get another gta vi trailer in 2024
@danrolinson121311 ай бұрын
They mo capped GTA 1 back in the day too 😊
@maxkreiser311 ай бұрын
Really? What kind of mocap was used for GTA 1 & 2? I thought they were all 2D.
@itdobelikedattho811210 ай бұрын
I think he's confusing with gta3
@Alex-iq5bi11 ай бұрын
Wtf is that Danny Dyer doing the voice of "English Dave" or whatever his name was?
@Totek611 ай бұрын
That is Danny Dyer! He played Kent Paul in the game!
@Totek611 ай бұрын
He also played the same character in San Andreas
@Lil_bottega7311 ай бұрын
I would love more videos about vice city bts, gta san andreas bts and gta 3 bts york reaction breakdown.
@blazerbosnia88911 ай бұрын
at this rate, i think you should change your channel name to "GTAV Animator"
@YorkReacts11 ай бұрын
Haha NOooooooo but it fits for titles of certain videos. I don’t want to just be known for working on GTAV but I guess making videos like this are not helping my case either haha I’m just riding the recent wave and having fun diving into gta related content I really vibe with. It’s been really fun last few nights playing the game and revisiting my old animations. Super fun with the new community that’s come into my channel. All good vibes ❤️🙏
@donovanschoor147310 ай бұрын
Weird how you are rightfully geeking out about what is essentially a peak into the source code here but are against the leaked GTA V source code that people are excited about for the same reason.
@YorkReacts10 ай бұрын
Some random footage of characters moving on screen in 3ds max and video footage of actors laughing behind the scenes is far different then actual source code for the game. I think you may be confused here. This stuff is fine to show to the public. Source code is not
@KhanShafkat5 ай бұрын
I love your videos but idk why my comment got deleted it's always
@YorkReacts5 ай бұрын
@@KhanShafkat that’s weird I’ve only deleted a few comments on this channel and that’s because they were super mean or said something duragatory ect or saying racial slurs
@DragonDread20093 ай бұрын
3ds Max is best in modeling
@YorkReacts3 ай бұрын
Thats what I have heard but I guess it depends on what you want to model. Zbrush ect programs like that are starting to make 3ds max less and less viable or used.