Guild Saga: Vanished Worlds - A brand new old-school CRPG!

  Рет қаралды 5,587

PlayFrame

PlayFrame

Күн бұрын

Пікірлер: 19
@the6ofdiamonds
@the6ofdiamonds 3 ай бұрын
59:20 For some reason, I'm deeply amused by a rod that grants the skill "Damn". I know what it means, but it's like a staff that lets you swear.
@Wannapineappl3
@Wannapineappl3 3 ай бұрын
I find it so funny when the chickens talk they are well spoken but when the dog speaks he sounds like you might expect a talking dog to sound
@1000Tomatoes
@1000Tomatoes 3 ай бұрын
"Well at least I can't get flanked" *Teleports behind you*
@Pellaaearien
@Pellaaearien 3 ай бұрын
TIL chickens have a concept of sin
@timothymclean
@timothymclean 3 ай бұрын
7:45: Do you ever look at a skill and thing "This is either broken or useless and I won't know until I try it"? Either it wastes your action to make an enemy waste its action, or you can drop enemies into pits. 14:35: And he'd know. You have no idea how often he's been a Boat Detective. 40:00: If you owned a taxi, it would be used quite a lot by other people. (That how you pay off the taxi loan.) But lemurs do not know what taxis are. I'm surprised they knew what a needle is! 2:00: Ah yes, Envanderchuck Tims. She's taller than I expected. 5:55: "So, Ms. Tims, are you a rogue Engineer, or a Rogue/Engineer? It's an important distinction." 16:45: Considering the stuff alchemists tend to stock...if the alchemist isn't watching, it's safer empty. 38:30: A common and reasonable response. 46:06: I guess honey _is_ a health food...
@joemalo5335
@joemalo5335 3 ай бұрын
Thanks for the reminder that I've had Planescape: Torment sitting in my Steam library for years
@ICountFrom0
@ICountFrom0 3 ай бұрын
... wait... WAIT... you had a Leemur... and didn't get her in to voice it... silly HOOOMAN indeed.
@safaiaryu12
@safaiaryu12 3 ай бұрын
I was intrigued by this game pretty quickly, but the moment you gained the ability to speak with animals, I became INVESTED. I must befriend Boots!
@TJ-vo3rv
@TJ-vo3rv 3 ай бұрын
Damn, the art is SO GOOD
@Wannapineappl3
@Wannapineappl3 3 ай бұрын
This looks really neat! I like a lot about it, especially the character portraits they're adorable. My one weird thing is, at least for me maybe because I'm less familiar with this type of games, but in the character creation when choosing class and abilities and all the combat related stuff felt out of context. Like I didn't know what combat was going to be like and was needing to choose things about it. Which, granted I'm glad for the rest of the video for that but if I was playing this myself I might have been confused
@Sientir
@Sientir 3 ай бұрын
Yeah. I didn't see if there were preset builds you could choose from with flavorful descriptions, but something like that helps create an entry point for newer players, so they're a good idea.
@ArkadiBolschek
@ArkadiBolschek 3 ай бұрын
Personally, I would have kept "Envanderchuck" 😄
@Cuix
@Cuix 3 ай бұрын
just played through the demo and gracious goodness it's so good, a solid few hours of highly engaging content with significant replay value and a clear look at the game's potential, honestly super stoked for the full release
@haflaen
@haflaen 3 ай бұрын
Excuse me while I imagine those narrator lines in the voice of Amelia Tyler…
@albertilloman
@albertilloman 3 ай бұрын
So, basically, Divinity Original Sin, 16-bit style? Seems cool, will check it out
@TheIrishJackel
@TheIrishJackel 3 ай бұрын
Wishlist Wednesday strikes again, just a day late! I loved Divinity Original Sin 1 & 2 (I much preferred the AP/cooldown system to BG3's DnD system, and this seems to use that same system). I never buy early access games, but I'll add this to the list. I look forward to it being completed.
@AlexMiller-sd5vk
@AlexMiller-sd5vk 3 ай бұрын
3 minutes in, picking the rogue's cloak and trying to find an appropriate weapon. Ooh dual steel daggers, this seems nice and rogue-y. Did you mean to say it seems... rogue-like?
@Krendar
@Krendar 3 ай бұрын
Sea secrets? Or seacrets?
@Null9797
@Null9797 3 ай бұрын
"Stop standing in the poison!" This is exactly why I have grown to dislike this style of game. Pathfinding is always an issue.
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