3rd Strike is Broken

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GuileWinQuote

GuileWinQuote

Күн бұрын

Play 3rd Strike. It's a good game.
Portuguese subtitles by @/crocodillax
Japanese subtitles by @/satsuma_nao
Spanish subtitles by @/buysmt3 (‪@SaruWaza‬)
Thank you to ‪@JiBbo‬ , ‪@Bafael‬ , & ‪@KyokujiFGC‬ for helping with the idea and writing process behind the topics. These dudes are 3S scientists, and this wouldn't have been possible without them!
Also shout outs to Ch0sen, Jwin. D3NJ1N, Gibkram, and SaigaDOS for being video consultants and talking about games with me.
Credit goes to thelegendofhik1 for finding the Yun Recovery Cancel glitch.
Credit goes to Matt_au for the Akuma SGGK setups I totally ripped.
Credit foes to TheSaiyan for the Ryu post stun combo I also totally ripped.
Footage for the Outro background was taken from various Fightcade matches:
Nika KO vs Exodus3S
TenRUN vs Tommy2Step
BigNasty_360 vs Cruise
Inspired by the Smash is broken series by Heeew

Пікірлер: 1 100
@theycallmejojo6090
@theycallmejojo6090 3 ай бұрын
My brain immediately goes “eey” every time I see a Yun juggle.
@michellea.793
@michellea.793 3 ай бұрын
GENEEY JIN
@chel8282
@chel8282 3 ай бұрын
F e e l m y g e n e i
@leithaziz2716
@leithaziz2716 3 ай бұрын
"PUT THE C*NDOM ON!" - Maximillion Dood
@Purplorr
@Purplorr 3 ай бұрын
My heart breaks instead
@Purlypurlington
@Purlypurlington 3 ай бұрын
Nice to meet a legend
@lvl5Vaporeon
@lvl5Vaporeon 3 ай бұрын
Press F for Sean. The most broken character in 3rd strike. Throw a basketball in his honor...
@GHNeko
@GHNeko 3 ай бұрын
dont worry when the 2nd impact video comes out it'll all be about sean.
@meganinten0078
@meganinten0078 3 ай бұрын
Dan is cooler than Sean. That's a fact.
@theycallmejojo6090
@theycallmejojo6090 3 ай бұрын
Capcom broke his knees just so that he won’t upstage Ken and Ryu.
@leithaziz2716
@leithaziz2716 3 ай бұрын
"We wanted Sean to be a weak character by intention. Someone you would pick if you were good at the game and wanted to give the opponent an equal chance" is more of less how they phrased why Sean is the way he is. But Capcom didn't realise they unintentionally created a toxic expression of sandbagging/flexing in the form of intentionally winning with Sean. As in "I'm so good I could beat you with Sean of all characters". I have nothing against Joke characters, but I do believe they can be characterised/framed as such without actually being weak. Dan in SFV is a viable joke character.
@jjenk911
@jjenk911 3 ай бұрын
He got nerfed in 3rd Strike. He's better in 2nd Imapct.
@avensCL
@avensCL 3 ай бұрын
For context, Third Strike is an official Evo game in 2024. And its tournament has more players than the latest Mortal Kombat and KOF games
@MusicoftheDamned
@MusicoftheDamned 3 ай бұрын
Given how _MK_ and _KOF_ are generally still received in America, that's sadly hilarious for _M1K_ and par for the course with _KOFXV_ really.
@bigshorty4855
@bigshorty4855 3 ай бұрын
Mk us garbage
@InTheKitchenWristStirFry
@InTheKitchenWristStirFry 3 ай бұрын
@@MusicoftheDamnedyeah MK1 is sometimes fun to watch, but that sh is not fun to play bruh
@MusicoftheDamned
@MusicoftheDamned 3 ай бұрын
​@@InTheKitchenWristStirFryYeah, I don't blame anyone for not wanting to play _M1K_ given all the issues that seem to be going on with it and with both NRS and current WB in general as of late. The high possibility that it got pushed out earlier than intended and thus screwed over to try soften the impact of _Suicide Squad: Kill the Justice League_ most likely flopping (as it of course did) did nothing to help _M1K_ either.
@InTheKitchenWristStirFry
@InTheKitchenWristStirFry 3 ай бұрын
@@MusicoftheDamned It was set up to fail, the Developers want to super hard change up the formula every game, every 4 years (when other games stick around for 7-8+) and clearly they didnt cook the game long enough.
@jmcrofts
@jmcrofts 3 ай бұрын
AW YEAH I BEEN WAITING FOR THIS
@MightyCalcium
@MightyCalcium 3 ай бұрын
It's the fighting game enthusiast guy
@RandoChrisYT
@RandoChrisYT 3 ай бұрын
THAT'S WHAT I EXPECTED
@michellea.793
@michellea.793 3 ай бұрын
YEAH THAT MAKES SENSE
@SuperFusionAJ93
@SuperFusionAJ93 3 ай бұрын
WELL I GOT THE PICTURE
@Ghostbody
@Ghostbody 3 ай бұрын
AW HEY, THAT'S COOL
@XDmilz4897XD
@XDmilz4897XD 3 ай бұрын
I remember at Combo Breaker I was sitting in front of a dad and his son and the dad had to explain why Genei Jin lasts Forever Actually when the kid asked why the meter was going down so fast.
@moosesues8887
@moosesues8887 3 ай бұрын
How they know that 😭 how does the kid know what meter mean he vigilant asf
@zephaniahofgod1673
@zephaniahofgod1673 3 ай бұрын
@@moosesues8887 the dad is based, simple as
@revieretempur
@revieretempur 3 ай бұрын
​@@zephaniahofgod1673 Shrimple as that
@megapussi
@megapussi 3 ай бұрын
@@moosesues8887 presumably children dont just randomly end up at combo breaker out of nowhere
@m4yr4i
@m4yr4i 3 ай бұрын
​@@revieretempurSeeing these kinda jokes on in the wild is simply Mantastic
@tsuneomccormick115
@tsuneomccormick115 3 ай бұрын
Love how Makoto's most devastating move is where she command grabs an opponent. Which makes it more funny/badass when she's like one of the youngest playable characters in the SF series deadlifting giants like Hugo/Q up by their necks and presumably crushes their windpipes.
@MusicoftheDamned
@MusicoftheDamned 3 ай бұрын
I still find hilarious how she's a better grappler than Alex and arguably even Hugo despite her having "only" one throw move. It's clearly all she needs.
@meganinten0078
@meganinten0078 3 ай бұрын
Makoto was Capcom's take on Ryoko Kano (Fighter's History) The youngest gal in the roster, a tomboy, grappler, she also screams very loud like Makoto Mizoguchi "CHESTO!! CHESTO!! CHESTO!!" If someone told me that Makoto is the daughter of Ryoko and Mizoguchi, I would believe that person xD
@mrosskne
@mrosskne 3 ай бұрын
​@@meganinten0078why did you post this comment multiple times?
@lhfirex
@lhfirex 3 ай бұрын
Half the fun I have with 3s is the amazing spritework, and when it gets goofy, like Hugo getting picked up and thrown by somebody half his size (so 3/4 of the roster).
@LoraLoibu
@LoraLoibu 2 ай бұрын
@@mrosskne probably just youtube being drunk
@ecbrd8478
@ecbrd8478 3 ай бұрын
Never forget by the way, we could've gotten a final balance patch for this game with the online edition but the fans told them not to, so here sean is.
@pastorofmuppets9346
@pastorofmuppets9346 3 ай бұрын
Still cant believe this shit
@gristle_licker
@gristle_licker 3 ай бұрын
is this for real?? I never knew about this, and now I wish I never found out
@El_Ace
@El_Ace 3 ай бұрын
what?
@phantomspaceman
@phantomspaceman 3 ай бұрын
"Maybe we should do both? Throw in a classic mode?" *NO. The scrubs have spoken.*
@stolensentience
@stolensentience 3 ай бұрын
man thank god capcom didn’t “balance” this game yet again
@Exceed_HS
@Exceed_HS 3 ай бұрын
10:50 “Chun’s Super II isn’t easy to parry” The Ken mains fighting Justin Wong on Fightcade in question:
@UNFDsBRO_TCY_7916
@UNFDsBRO_TCY_7916 3 ай бұрын
I mean it is not very easy but when it comes to palette HK white gi Ken, the chances will drastically be increased.
@Sorrelhas
@Sorrelhas 3 ай бұрын
*Fightcade
@bakihanma4826
@bakihanma4826 3 ай бұрын
​@@Sorrelhascadefight
@Sorrelhas
@Sorrelhas 3 ай бұрын
@@bakihanma4826 Cightfade
@BrotherCheng
@BrotherCheng Ай бұрын
To be fair most of these Ken mains fail to parry Chun-Li's super. There were only a couple that managed to do it but most of the time they almost make it and then just mess up near the end.
@jwonggg
@jwonggg 3 ай бұрын
What a great video!! Buff Chun Li thanks =p
@HanMasho
@HanMasho 3 ай бұрын
Make her SA2 unparryable?
@Vininsky
@Vininsky 3 ай бұрын
Make the bar longer!
@desideriaa
@desideriaa 3 ай бұрын
Gotta buff Chun before JWong takes on Daigo for the 20th anniversary of moment 37, lol.
@Somebody374-bv8cd
@Somebody374-bv8cd 3 ай бұрын
Na we need more videos of you being parried.
@janmarcoperezbatres2203
@janmarcoperezbatres2203 3 ай бұрын
Lets go Justinnnnnnn
@quantumpotato
@quantumpotato 3 ай бұрын
watching this is funny how manythings I think of as "yeah that's just normal" and it's a weird mechanic.
@GmNdWtchr96
@GmNdWtchr96 3 ай бұрын
*"Yeah! That makes sense!"
@deltad3592
@deltad3592 3 ай бұрын
Probably because the title's not actually saying it's a broken game, just following the pattern set by Melee is Broken
@alexbaker4051
@alexbaker4051 3 ай бұрын
I still think it's weird that Akuma's 6MP is grabbable in other games
@quantumpotato
@quantumpotato 3 ай бұрын
@@deltad3592 yeah I know. The juggle mechanics in 3S are goofy, knowing the invisible juggle numbers. Option selecting parry and hits is.. genius but jank
@hsalfesrever3554
@hsalfesrever3554 3 ай бұрын
​@@GmNdWtchr96 "I got the picture"
@meganinten0078
@meganinten0078 3 ай бұрын
It is funny how Yun's moveset was "inspired" by Lee from the Fighter's History series. Speaking of Fighter's History. Makoto is like a fusion between Ryoko Kano and Makoto Mizoguchi "CHESTO! CHESTO! CHESTO!!" Meanwhile, Dudley throws a rose as a projectile which might be a reference by Jean Pierre. I think Capcom got revenge on Data East for losing to them in court years ago.
@soapsatellite
@soapsatellite 3 ай бұрын
I mean, Data East isn't even a company anymore, so I guess Capcom won mo matter what
@SomethingWithZ
@SomethingWithZ 3 ай бұрын
i heard lee is actually the uncle of yun and yang
@D3Vlicious
@D3Vlicious 3 ай бұрын
@@SomethingWithZ Wrong Lee
@SomethingWithZ
@SomethingWithZ 3 ай бұрын
@@D3Vlicious how many fucking lees are there
@mysterymanmike79
@mysterymanmike79 3 ай бұрын
@@SomethingWithZ "There's a million "Lees" ~The T-1000
@EclipseKirby
@EclipseKirby 3 ай бұрын
I'm surprised the Yang section only went into Seiei Enbu and didn't talk about EX Mantis Slashes, cause that's a funny situation. It's the best EX move in the game, and so good that Yang player's don't even view the super choice for the supers. They see it only in terms of which one gives them more EX Mantis. Yang is the only character that has the choice between a dogwater super and an excellent super (Seiei Enbu) and regularly chooses the dogwater one.
@stolensentience
@stolensentience 3 ай бұрын
Yang players: neutral?
@argentsoul_
@argentsoul_ 3 ай бұрын
I Makoto forward-dashed to get here because I know this is going to be a modern classic.
@meganinten0078
@meganinten0078 3 ай бұрын
Makoto feels like Capcom's take on Ryoko (Fighter's History) Makoto is like the daughter of Ryoko Kano and Makoto Mizoguchi "CHESTO! CHESTO! CHESTO!" 😆
@MegafanX123
@MegafanX123 3 ай бұрын
​@@meganinten0078 Akatsuki
@somesandman8328
@somesandman8328 3 ай бұрын
I love the level and quality in the editing for these “X is broken” videos that everyone just seems to understand
@crystalqueen9711
@crystalqueen9711 3 ай бұрын
I just love how when discussing how good Chun Li is, she was beating up Ken in reference to moment 37, using the same colors to talk about how hard to parry her super is
@G_Gr00v3
@G_Gr00v3 3 ай бұрын
It shows just how ridiculous it was that Diago got it despite all the circumstances working against him
@demi-femme4821
@demi-femme4821 Ай бұрын
There's a reason that moment is so legendary.
@Bafael
@Bafael 3 ай бұрын
Ah dude it came out really nicely
@GuileWinQuote
@GuileWinQuote 3 ай бұрын
Thank you for all your help!!!! 🙇🏼🙇🏼🙇🏼
@CheddarVG
@CheddarVG 2 ай бұрын
I love that profile pic, Maractus is a favorite of mine.
@tslon4185
@tslon4185 3 ай бұрын
When I saw Yang pull out Seiei Enbu, I immediately went, “Aw fuck it’s Zero’s Sougenmu from MvC3”. I don’t play either of these games, but the two moves do pretty much the same thing. Both of them even give their users unblockables. Guess Capcom really loves shadow clone shenanigans.
@Eon_Kain
@Eon_Kain 3 ай бұрын
Yang and Zero both voiced by Johnny Yong Bosch hmmm.
@stealthy9156
@stealthy9156 3 ай бұрын
Yang doesn't even use that super most of the time, because he has the best EX move in the game, a flurry of slashes with very good damage and stun that most yang players end up preferring over using an actual super, so they just pick the super art that allows them to store the most meter for said EX move
@Aidan8N
@Aidan8N 3 ай бұрын
they're very similar on purpose. both of them are based on sf alpha custom combo mode
@TwinbeeMint
@TwinbeeMint 3 ай бұрын
Honki de ikuzo! SOUGENMU!
@lhfirex
@lhfirex 3 ай бұрын
A lot of times when I see JP players using Yang they go for his SA2, probably cause of the mix of a bunch of meter for EX slash + the actual SA does a lot of damage if you decide to use it.
@littlestar5658
@littlestar5658 3 ай бұрын
Just adding 2 things that were not metioned in this video Gill's Resurrection: If you defeat Gill while he have full meter,he will activate this super,wich regenerates his entire health bar. However,Gill can no longer gain meter AND is VULNERABLE to any move (including grabs,if i'm not mistaken) you throw at him during the animation. Remy's taunt: The only taunt in the game that does nothing to you,except increase the amout of stun gauge Remy can recive. Truly,the taunt of all time.
@syrelian
@syrelian 3 ай бұрын
Resurrection is hard to interuppt because it also has a force wave that shoves characters away for roughly half its duration
@Firetrigger2110
@Firetrigger2110 3 ай бұрын
RESURRECTION Love that sound, you can just see Gil smirking.
@demi-femme4821
@demi-femme4821 Ай бұрын
I mean, it's Remy. Of course he's miserable.
@riiyaFGC
@riiyaFGC 3 ай бұрын
Good video! A few notes: 4:12 - Ryu's denjin gains hits not only by rotating the stick, but also by pressing the other face buttons. So the best way to increase hits fast is to rotate the stick (hit diagonals) and mash the buttons you didn't use to activate SA3 (you have to hold that button as you charge the attack, so you can't mash that one as letting go of it sends the denjin flying). 6:12 - The juggle limit isn't 'extended' per se, but attacks that would usually reset the opponent just juggle them instead. If you, for instance, reach the juggle limit as you stun the opponent, you can't suddenly tack on more juggle hits, so the juggle limit itself stays the same. The Ryu combo shown works because his SA1 actually (always) resets the juggle value to 0, so the only thing that wouldn't have worked without the stun is the clLP, clLP to stHK at the end, as the clLP usually makes the opponent flip out and land on the ground. Instead, if the opponent isn't stunned you'd just finish the combo with a heavy DP instead. 6:40 - Just as a quick note, this is not a "true combo"; if Dudley quick stands the throw, the super will whiff. Of course, if the throw stuns, he can't quick stand, so the combo is guaranteed.
@aeiouiji
@aeiouiji 3 ай бұрын
also for denjin, mashing the buttons and then immediately letting go after the super freeze still charges the super for more hits / stun. Useful!
@itaiophir3830
@itaiophir3830 3 ай бұрын
I'm a simple man, i see a third strike video, i click.
@ignazzito7313
@ignazzito7313 3 ай бұрын
This is WAAAY TO REAL
@jjenk911
@jjenk911 3 ай бұрын
Don't forget to click Like afterward.
@21Handguns
@21Handguns 3 ай бұрын
More than simple. One could say sheep
@Lastjustice
@Lastjustice 3 ай бұрын
More like Turd Strike. Worst Street fighter since the original.
@fojisan2398
@fojisan2398 3 ай бұрын
​@@Lastjustice Bad opinion
@spectrumbots4268
@spectrumbots4268 3 ай бұрын
I never realized just how fast 3rd Strike is! Although not MVC2 or Darkstalkers 3 levels of fast, seeing this game in action is always cool!
@gh0rochi363
@gh0rochi363 3 ай бұрын
Imo 3rd strike isn't too fast nor too slow. It's the perfect speed
@spectrumbots4268
@spectrumbots4268 3 ай бұрын
@@gh0rochi363 Yeah!
@Unit_00
@Unit_00 3 ай бұрын
The funny thing about akuma's far HK into demon is that it is a truly broken combo, probably unintended, because it needs the backturn animation to be able to combo into demon (backturned characters can be thrown even while in hitstun), but this animation isn't applied against every character. So the backturn was probably meant to be a visual/aesthetic thing and it accidentally gave akuma a combo
@hyliandoctor
@hyliandoctor 3 ай бұрын
Yeah, the backturn is why Alex players can combo out of his Flash Chop with Power Bomb/Hyper Bomb. So giving Akuma a normal that can cause backturn is fucking wiiiild
@clener7429
@clener7429 3 ай бұрын
Same thing happens with Ibuki's jumping HP, since it puts only certain chars in a backturn state and lets you combo into SA2 (super grab) that way.
@Sandox032
@Sandox032 2 ай бұрын
amor te dije que no salieras ala calle por que los vecinos me dicen que estas muy bueno
@clener7429
@clener7429 2 ай бұрын
@@Sandox032 Lo mismo me dicen de vos
@eViLPaCcc
@eViLPaCcc 3 ай бұрын
5:28 Gotta agree with the announcer guy here. That IS cool
@ifiwiwould
@ifiwiwould 3 ай бұрын
Honey wake up Guilewinquote did a sequel to his super turbo video
@TheEvilCheesecake
@TheEvilCheesecake 3 ай бұрын
wake me up when you learn a second joke.
@ifiwiwould
@ifiwiwould 3 ай бұрын
@@TheEvilCheesecake dw i'll learn a third joke
@machinegun7547
@machinegun7547 3 ай бұрын
What's funny is this video could be like three times longer. A bunch of characters have matchup specific bugged throws, twelve is useless, sean is useless on purpose, and while it was kind of alluded to in the video, some characters' supers are so good that it makes other supers literally obsolete and strictly detrimental to pick. Poor Remy with his blue nocturne. It's more of a personal gripe, but I hate Elena's stage, it hurts my fucking eyes!
@jaykelley103
@jaykelley103 3 ай бұрын
Yeah I have to be specific with my character's color choices on elena's stage so I can see where I am lol. Colorblindness is a bitch.
@griffin9478
@griffin9478 3 ай бұрын
​@jaykelley103 damn elenas stage with color blindness sounds terrifying
@admiralAlfonso9001
@admiralAlfonso9001 2 ай бұрын
There was a downgrade from Anakaris’ stage in Vampire Savior to Elena’s stage in 3rd Strike
@harizotoh7
@harizotoh7 Ай бұрын
Beach scum in my eyes.
@ClaudioVarone3299
@ClaudioVarone3299 Ай бұрын
How the fuck Elena's stage can burn your fucking eyes? It's beautiful and relaxing to see and hear.
@MWNKA
@MWNKA 3 ай бұрын
akuma cant be thrown while doing the overhead just changed my entire world, cant believe im still finding things out about this game
@leithaziz2716
@leithaziz2716 3 ай бұрын
It would have been nice if you also covered some of the stuff in the game that's really weak or unviable, since it would still fit with the idea of the game being "broken". You briefly touched upon it with zoning being weak, but there's also character-specific aspects like Remy's infamously terrible Blue Nocturne, or Twelve and Sean being really bad.
@quantumpotato
@quantumpotato 3 ай бұрын
4rd strike though, now *that's* a balanced game!
@m4yr4i
@m4yr4i 3 ай бұрын
They nerfed makoto, terrible/10.
@revieretempur
@revieretempur 3 ай бұрын
they nerfed chun li. Terrible Out of Ten
@焌騰林
@焌騰林 3 ай бұрын
They removed yun forever. Terrible out of ten.
@meganinten0078
@meganinten0078 3 ай бұрын
Ryu hits like a truck
@InTheKitchenWristStirFry
@InTheKitchenWristStirFry 3 ай бұрын
did they make the top tiers weaker or the bottom tiers stronger
@FhargaZ
@FhargaZ 3 ай бұрын
Yun:hi" Everyone:"hello? Human resources?"
@mikhailvarkovsky4150
@mikhailvarkovsky4150 3 ай бұрын
Looking good, Ryu
@Professor_Utonium_
@Professor_Utonium_ 3 ай бұрын
Suddenly Yun meta
@AramesiaToken
@AramesiaToken 2 ай бұрын
Looking good Chun-Li
@AuntBibby
@AuntBibby 3 ай бұрын
i like Q. he breathes like darth vader
@joutakujo2366
@joutakujo2366 3 ай бұрын
i can't wait for Alpha 3 is broken
@GuileWinQuote
@GuileWinQuote 3 ай бұрын
That'd be a loooooong video... 😅
@leithaziz2716
@leithaziz2716 3 ай бұрын
We need a seperate list of all the infinites.
@juanpablotomalino3733
@juanpablotomalino3733 3 ай бұрын
​@@GuileWinQuote just do a 1 frame DHALSIM image,thats says everything u need to know.
@Micha-Hil
@Micha-Hil 3 ай бұрын
8:34 I love how the only reason this doesn't happen is because no Urien player picks anything besides Aegis lol
@kotorohu
@kotorohu 3 ай бұрын
編集の素晴らしさに加えて日本語対応で更に見やすくなりました 本当にありがとうございます
@nadir4260
@nadir4260 3 ай бұрын
As a new player, the bustedness of the game is a big part of what makes it interesting to me. I started playing after entering a monthly tourney on a whim and, aside from being eliminated immediately, seeing the higher level players cook expanded by brain. Talking to them about the quirks of some matchups an characters really sparked my interest and motivated me to learn more and I hope to play this game more in the future. Nice video!
@lukezane7952
@lukezane7952 3 ай бұрын
Been playing 3s for like 3 years at this point and knew almost everything in this video but the one thing I didn’t know is that Genei Jin only lasted 5 seconds. The fact he always has it stocked along with the fact trying to block out genei Jin pressure feels like a lifetime, I thought it was at least like 10 seconds. Insane super.
@meganinten0078
@meganinten0078 3 ай бұрын
Yun: 'Master. I did it well?' Lee (Fighter's History): 'You did it wonderfully.'
@RaoulDuke237
@RaoulDuke237 3 ай бұрын
I watched the video on your channel, but I'm so happy to see it featured on Max's channel!!!! Let's gooooo!
@Avalos-Entertainment
@Avalos-Entertainment 3 ай бұрын
Dan wasn’t in 3rd strike because of his Saikyo Style of taunting while fighting meaning he would have solo the entire cast.
@webe9008
@webe9008 2 ай бұрын
4:49 love that edit... i mean real game mechanic
@Zwyrx_Hgqfyggz
@Zwyrx_Hgqfyggz 3 ай бұрын
I can't believe we didn't get the crushing low tiers to go with the overwhelming top tiers... I still maintain that SF3 parries are one of the best mechanics ever added to a Fighting Game though
@AgelessObsession
@AgelessObsession 3 ай бұрын
I've been actively following 3rd Strike for 15 years and I had never heard of the Alex/Twin quickrise bug or Yun's instant recovery until now. This game is a trainwreck and that's why I love it.
@Mankey619
@Mankey619 3 ай бұрын
Now I'm in the mood to play Third Strike, just to experiment combos with every fighter.
@hotdog5927
@hotdog5927 3 ай бұрын
problem with fightcade is no one plays yun or chun so you play 3rd strike and think damn this game is awesome and then you bump into yun/chun and realize you were living a lie
@MrNapkino
@MrNapkino 2 ай бұрын
Whenever I tried to hop on fightcade and play yun, people would either play me for 3 games then leave, or just not play me at all. So that's probably why nobody plays them lol
@dihogo.gamers
@dihogo.gamers Ай бұрын
Talvez chun e yun funcione melhor no offiline.
@mrmeme29
@mrmeme29 Ай бұрын
@@MrNapkinogood
@Onscreenmoon
@Onscreenmoon 3 ай бұрын
Yo, this video is actually very insightful. I was unaware of a lot of the tech shown in this vid. Well done.
@NuggetKBDC
@NuggetKBDC 3 ай бұрын
I feel makoto sa1 should have also been mentioned along with sa2 both supers change her game plan significantly with sa1 only having 1 start up and 1 active frame meaning anything thats -2 can be punished and anything thats +2 can be linked into it and shes invul until after the active frame so she kinda becomes a bully as opposed to sa2s more tactical screen position focused gameplan
@SoulBro12
@SoulBro12 3 ай бұрын
I love how Makoto's supers make her specialize in different ways but they all end with GINORMOUS DAMAGE SA1 is your typical punish super that deletes half of the life bar after a fatal error or a parry. Even scarier due to Makoto's strike throw gameplan so expect a raw super in the face or a super after grab SAIII is the weakest one of the three but you can steal rounds with this one. An install that prevents you from blocking but makes you deal big damage to your attacks. My favorite part is the absolute dread you impose onto your opponent that they can't get away from due to Makoto's mobility so they're forced to fight and they either win big or lose really hard
@RikkiShinzui
@RikkiShinzui 3 ай бұрын
@@SoulBro12 Not only that, fun fact about Makoto's SA3, if you stand still on activation, you have 30 frames of invincibility. You could use it on wakeup or after a parry bait to see what's coming and do a massive punish against your opponent. It is wild to see it in action.
@mrosskne
@mrosskne 3 ай бұрын
does your keyboard not have punctuation characters?
@mortisedthegamer778
@mortisedthegamer778 3 ай бұрын
HOORAY I love these “fighting game title is broken” videos! They are so fucking dope
@duo317
@duo317 3 ай бұрын
Broke: Pick yun Woke: Ex Rekka on block 3 times
@jaykelley103
@jaykelley103 3 ай бұрын
Based yang enjoyer
@stipfedart
@stipfedart 3 ай бұрын
As much as I love Third Striike, I am dreading the inevitable Yun mirror match at EVO 2024.
@austinreed7343
@austinreed7343 3 ай бұрын
Nice to see you make even more variant logo cards! One for CPS3 games is cool already.
@MrPomegranX
@MrPomegranX 3 ай бұрын
With a new gen of people now playing this game. It has only just gotten started. To 25 MORE YEARS!
@Canalbiruta
@Canalbiruta 3 ай бұрын
"3rd strike is broken" and i love it for that lmao. The same way i can eat an unblockable from urien multiple times in a round, i can just next round eat his life after a successeful karakusa, or even funnier, tsurugi into sa1. Yeah ken can whiff punish with sa3 anywhere, but fuck it i can one touch kill him if i kurakusa next to the corner. Sf6 is very close on winning that spot, but is not quite there yet, 3rd strike is still king for me.
@leithaziz2716
@leithaziz2716 3 ай бұрын
It can be broken, but it'd be nice if you know, playing Sean or Twelve wasn't pure torture in terms of viabillity. You can improve some stuff that wouldn't frustrate annyone ^_^
@ygorknowles5681
@ygorknowles5681 3 ай бұрын
"Just play the busted characters "
@Canalbiruta
@Canalbiruta 3 ай бұрын
@@leithaziz2716 i don't mind the balancing on dreamcast 3rd strike or 4rd strike, but the rest of the sf3 community simply seems to hate these versions lmao. I wouldn't mind playing a version where characters are closer to Urien, ken and makoto BS levels of power, than the disparity between yun and sean that we have.
@yamsSMP
@yamsSMP 3 ай бұрын
@@ygorknowles5681I mean that’s most old fighting games lol I wouldn’t hold it against 3S
@jaykelley103
@jaykelley103 3 ай бұрын
​@@ygorknowles5681Reread the disclaimer at the beginning of the video
@phantomspaceman
@phantomspaceman 3 ай бұрын
3rd Strike is in the EVO 2024 line-up. I don't think any other game has made a comeback after 15 years. It got pushed out by SF4 and now it's beaten 4 and 5.
@gionataspiniella
@gionataspiniella 3 ай бұрын
Remy will be back in Street Fighter 6!
@Zontar82
@Zontar82 3 ай бұрын
good to see him again, sad it will be in that trash of a game
@Canalbiruta
@Canalbiruta 3 ай бұрын
to be honest i would love to see remy back with a nash sf5 gameplay mixed with his older stuff. He is a character that seems to fit very well with sf6 stuff.
@pastorofmuppets9346
@pastorofmuppets9346 3 ай бұрын
Maybe as a minor background world tour reference at best, and thats being VERY generous
@DirectorHatman
@DirectorHatman 3 ай бұрын
that game would be so much better to him
@Discopope
@Discopope 3 ай бұрын
@@Zontar82 You gotta hit the oil rig son, will make you stop having such shit takes
@sunnyday8300
@sunnyday8300 3 ай бұрын
IMO the worst part about Genei Jin is that Yun has a command throw that he can combo off of, just like Makoto's karakusa. Sure you can combo into Genei Jin for a lot of damage, but without a command throw, Yun can't get much damage unless he combos into it. WITH a command throw however, you can just activate it anytime anywhere, and you are probably going to do at least 20% off of every activation. Hence the old saying: "Activate three times and win."
@themanageriguess
@themanageriguess 3 ай бұрын
Chun Li & Yun: We’re the best characters in the game. Gill: Laughs in absurd damage and stun potential.
@HarmonicVector
@HarmonicVector 3 ай бұрын
9:14 This will always be one of the best sprite-based SGS kill screens ever. Akuma just broils the poor bastard.
@SHAO_L1N
@SHAO_L1N 3 ай бұрын
3rd Strike might be broken, but its perfect. I've just got into it the past few months and its immediately become one of my favourite games of all time, right there with +R and BBCF. This vid is an amazing overview of an amazing game!
@PK_Miracle
@PK_Miracle 3 ай бұрын
Getting Grabbed by Makoto is like Getting grabbed by Luigi. Just put the controller down and walk away
@TheShend
@TheShend 3 ай бұрын
Blessed Content
@eltiolavara9
@eltiolavara9 3 ай бұрын
this is one of these videos where you just dont want it to end
@etheweirdo_art
@etheweirdo_art 3 ай бұрын
I didn't know all the extra stuff about chun super, just that it was really good, knowing it now just makes the daigo parry all the more impressive.
@joeresio
@joeresio Ай бұрын
I loved this vid!!! Wow, amazing editing
@zacharythomasfreeman
@zacharythomasfreeman 3 ай бұрын
I'm a bit controversial because I think someone should make a "4th impact" of SF3 (and an Alpha/Zero 4 for that matter). Kind of like that mod of SF2 Turbo out there that rebalances the game and is really good, I would like to see someone take the SF3 engine and do a retool that rebalances the game but keeps in SF3 Third Strike's "game feel". Buff some of the low tiers, remove some glitches, that kind of thing.
@StellaEFZ
@StellaEFZ 3 ай бұрын
there is one already it's called 4rd strike and you can play it on fightcade
@daneshannon884
@daneshannon884 3 ай бұрын
Check out Street Fighter 3, 4rd Strike. It's a rebalance mod that gives characters new moves, buffs low tiers, nerfs high tiers a schmidge, and overall is fun. It's got an online community too thanks to Fightcade
@leithaziz2716
@leithaziz2716 3 ай бұрын
Play 4th Strike
@lockevalentine997
@lockevalentine997 3 ай бұрын
How does one play it? I tried googling it but couldn't find anything, and of course on fightcadd absolutely no one was willing to help me and told me to just play base 3s instead. ​@@StellaEFZ
@Undar8ed03
@Undar8ed03 3 ай бұрын
It’s weird seeing the 3rd strike scene still alive. When this came out in the arcades, it seems they I was always the only playing it and that everyone was still on ST. Still glad to say I was apart of that era.
@BridgetGX
@BridgetGX 3 ай бұрын
I knew about most of this, but I also learned a few things today. And yes, 3rd Strike WILL be played until the end of time. It's iconic. It is to the FGC what 2pac is to hip-hop.
@ZeroCrystal
@ZeroCrystal 3 ай бұрын
And at 10:53, if you listen carefully, you can hear a voice cry out in pain, almost as if a new timeline had been created.
@LakeEarth
@LakeEarth 3 ай бұрын
The Q taunt numbers are off. Common mistake. Someone posted the wrong numbers online 20 years ago, and they've been popping up ever since. They aren't even. The second taunt doesn't add as much as the first or third.
@sould0ubt
@sould0ubt 3 ай бұрын
Man I can’t believe 3rd strike is going strong after all these years. I was in college in Austin TX and played continuously from 1999-2003 at Einstein’s Arcade on the drag across from campus . Some top tier players in that scene, literally went almost every day between classes instead of studying for exams and was broke all the time. Shoutout to a simpler time! Like 6 months ago thought, hey wonder if any vids are out there? And sure enough a thriving scene all these years later 🎉🎉🎉
@GuileWinQuote
@GuileWinQuote 3 ай бұрын
Austin had the strongest 3S in up until a few years ago. I'd visit Arcade UFO near UT any chance I could!
@mr.anvirka4715
@mr.anvirka4715 3 ай бұрын
10:50 Daigo failed his QTE
@maverickg233
@maverickg233 3 ай бұрын
I still remember the day I was in high school 9th grade (14) when the Daigo Parry hit the internet and this was right before KZbin took off early 2005. I'm currently 34 now 🙏....
@Benxall
@Benxall 3 ай бұрын
Yun is the only character in any fighting game ive played that really makes think "I am not having fun here" I love fighting games and I love losing, cause I feel like playing better people makes me a better player too, but against Yun it makes me feel like its my characters fault for being worse and there is nothing I can do about it but take the mix and watch him juggle
@xenodarsh3475
@xenodarsh3475 2 ай бұрын
I've played this game for 25 years and still learned stuff from your video. Thank you.
@NIMPAK1
@NIMPAK1 3 ай бұрын
Admittedly, I'm not a fighting game player (even though I watch a ton of fighting game content), but 3rd Strike is one of those games that I don't fully understand where all the high praise comes from versus other fighting games that seem pretty similar (I feel the same way about Garou). My guess is that it comes from its high execution barrier and the sheer number of options you have and even then Chun's super seems to contradict that since there's no reason not to do that and is a long fixed animation. Granted, you can also parry that if you're a god, so it's pretty cool that even some of the cheapest options aren't always a guarantee. I'm also a big fan of Melee (though I'm not even remotely decent at it), which is another game praised for its high execution and depth. Though I've also been recently having a blast playing around with the one-button mode of that game and to me what makes that game so fun is the movement and gamefeel which later games severely lack. So I feel like execution doesn't necessarily have to mean deep or fun either.
@thisismybassgun
@thisismybassgun 3 ай бұрын
It's hard to articulate, but 3rd Strike just *feels* different. And yeah, the options for options for options on-top of options also comes into it. I feel the same about Garou, but I'm absolute garbage at it, that one draws me in because it's just so gorgeous (which is another thing about 3S, if hand drawn sprites are your jam) Not my *favorite* fighting game, but when I play it, it absolutely is. Edit: They said it wayyyyyy better under me.
@SuperLuigiKart64
@SuperLuigiKart64 3 ай бұрын
One of the reasons Third Strike started gaining such a following was the landscape of Capcom fighting games in the mid-late 2000s. A huge influx of players came in to the fighting game community at Street Fighter 4, which was derided by many old-time players for being too "skill-less" and "random", especially with its in-built comeback mechanic of Ultra Combos. These players sought to find a game that scratched their itch and turned away who they thought were "casuals". As Street Fighter 3 had sold quite poorly and was relatively lambasted in mainstream reviews for the original roster and 2D graphics, it was a game with a niche community that could be relied on to be what the SF4-exiles wanted. For its modern appeal, it's half the dedicated fanbase hyping up their own game, and the overall feeling of high execution in the game as you mentioned. One thing mentioned in the video that causes some level of acclaim is that fireballs and zoning are somewhat underpowered compared to other fighting games. Zoning is considered by some to be a "boring" and obnoxious playstyle, so the weakness of that strategy retains players who prefer up-close rushdown and mixups compared to navigating fireballs.
@Nofixdahdress
@Nofixdahdress 3 ай бұрын
I think a big part of it comes down to both 3S and Garou having a very powerful universal defensive mechanic that the entire game evolves to revolve around. Parries and Just Defend make it so that any interaction has an additional dynamic; any move that would normally be safe or even plus, suddenly becomes punishable. In other fighting games, if I stick out a poke, I know one of four things is going to happen; 1. My opponent doesn't block it and I get a hit in 2. My opponent does block it, and I know I'm -/+ however many frames and can plan my next action accordingly 3. I whiff it and my opponent gets a whiff punish 4. I whiff it and my opponent doesn't get a whiff punish The inclusion of Parry and JD make it so that second point, instead branches out into at least 3 or 4 more subsequent branches. 2a. My opponent gets a successful Parry/JD against my poke and gets a punish 2b. My opponent gets a successful Parry/JD against my poke, but has to gamble on whether I can/will special cancel it and if they should go for the punish, or another Parry/JD to beat my special cancel 2c. I delay the timing of my poke to cause the Parry/JD timing to not lineup. 2d. I delay the timing of my poke and my opponent predicts that, pressing a button to beat the startup of my poke instead of trying to Parry/JD it Depending on how deep you want to get, that list could go on for ages with various permutations of how both players play around the Parry/JD mechanics, and that's without including things Garou letting you cancel JD into Guard Cancel moves. Other games, like many Arcsys fighters, have similar-ish mechanics like Instant Block, but few of them interact with not only block pressure, but also neutral, okizeme, jump ins, air to airs, and frankly every other conceivable situation that could arise in a fighting game to the same level as 3S parries and Garou's JD.
@datguy5818
@datguy5818 3 ай бұрын
Such an easy subscription. Sooo much info in so little time. Thank you. 🙏
@GuileWinQuote
@GuileWinQuote 3 ай бұрын
Thank you for watching!!
@animelegend723
@animelegend723 2 ай бұрын
6:14 tf is that face
@clener7429
@clener7429 3 ай бұрын
Fantastic video, loved the showcase of the softlock/crashes especially!
@Sandox032
@Sandox032 2 ай бұрын
te amo
@clener7429
@clener7429 2 ай бұрын
@@Sandox032 AJAJAJA hola Sandooox, que lindo verte acá che. Yo también
@taomasharu1597
@taomasharu1597 3 ай бұрын
Wow. I think I’ll try this game out. I’m gonna main this twelve character here he has funny animations for his moves and an AIRDASH?! Why wasn’t this in the video??
@kathan77477
@kathan77477 3 ай бұрын
Super well done video! Really entertaining too!!
@dingusdangus9299
@dingusdangus9299 3 ай бұрын
The entire 3s experience from playing to watching tournaments would be dramatically improved by banning yun. Edit: or at least genei jin
@dandrecollier800
@dandrecollier800 3 ай бұрын
How overcentralizing is Yun?
@dingusdangus9299
@dingusdangus9299 3 ай бұрын
​@@dandrecollier800 The average ST top 8 will have maximum 2 vegas. The average 3S top 8 will have 4 yuns
@fillername917
@fillername917 3 ай бұрын
I don't think we should ban anyone but if we had to pick one it would be Chun over Yun. Chun is so boring to watch, yeah Genei Jin combos get stale after some time but Chun was never fun lmao, just bullshit normal pokes and SA punishes. Yun takes a ton of labbing and is easily top 2 hardest in the game well Chun is probably top 2 easiest. But still, I don't agree with a ban cause most tournaments are not that serious and have descent character representation. It's only huge event like Evo that are boring to watch.
@dandrecollier800
@dandrecollier800 3 ай бұрын
@@dingusdangus9299 I'm more of a casual fighter but even that seems a little much. I didn't know Yun was so head and shoulders above the rest of the cast
@Meansoduck
@Meansoduck 3 ай бұрын
chun is a way bigger problem than yun, makes no sense to ban yun but keep chun
@Kuroig53
@Kuroig53 3 ай бұрын
Very nic vid, while a good bit of this stuff were things I heard of already, I wasn't aware of things like Yang being able to set up unblockables on some cases. Very nice lol, always neat to see these kind of vids, really shows the love for these great games
@JiBbo
@JiBbo 3 ай бұрын
It's a good game 👍
@Somebody374-bv8cd
@Somebody374-bv8cd 3 ай бұрын
I would like to give points to SF3 for having the boss character with possibly the most annoying super ever conceived, Gill's resurrection. Imagine getting a fairly difficult boss character to 0 and capcom just went "haha, nope" and brings him back to full. With you still at your current health and the timer still ticking.
@DonnyKirkMusic
@DonnyKirkMusic 3 ай бұрын
I like parry on paper but I don't really like any mechanic that really rewards the great players while punishing the lower-mid players. Its kind of a "rich get richer" mechanic because its all about observation, frame data etc. which you get after many hours of playing, its not something you just suddenly are able to do one day. Also I hate doing it on the actual arcade stick, I can literally never make it react in time but I can do it well on keyboard and gamepad.
@gurogamarduk906
@gurogamarduk906 3 ай бұрын
So that how those pro Remy players fill the screen with projectiles. Besides Makotos tod and taunt effects, i didn't know quite a few of these. Nice vid! 👍
@Cherry_zayn
@Cherry_zayn 3 ай бұрын
Maybe youre broken
@Pacemaker_fgc
@Pacemaker_fgc 3 ай бұрын
One thing I'd like to point out is that in this game zoning still exists, it's just either at closer ranges and heavily using movement OR by whiffing normals to build meter and bait your opponent into space that you control. Zoning isn't about throwing fireballs, it's about frustrating your opponent into a predictable, risky decision that you can punish them for.
@syrelian
@syrelian 3 ай бұрын
That slides back into footsies and general neutral rather than "oppress the opponent from hard-to-interact distance"
@Pacemaker_fgc
@Pacemaker_fgc 3 ай бұрын
@@syrelian Zoning is a part of general neutral for basically every fighting game character ever made. Zoning is not running away and winning by fireballs (unless you're playing NRS games I guess). Zoning is making your opponent approach into your high damage options. It's the impetus for a keepout strategy to work in 2D games. It doesn't require projectiles, just provocation.
@syrelian
@syrelian 3 ай бұрын
@@Pacemaker_fgc You're right it doesn't need projectiles, see Dhalsim and Axel Lowe, who do it using long normals instead, and plenty of other examples of doing it with other space control tools, but its still specifically about oppressing via outranging and keeping them out of their effective range, not simply poking until the opponent tries a jumpin or some shit, otherwise thats just every shoto ever
@trancefighter
@trancefighter 3 ай бұрын
This video is misleading. A lot of these oki unblockables setups don't do any more damage than a lot of raw supers in the game. Therefore it's a unique gameplan but not a superior one. Chun Li simply has good buttons and a good super which is enough to make her better than all of this supposed "broken" tech.
@neilssbm
@neilssbm 3 ай бұрын
?
@anon3631
@anon3631 3 ай бұрын
Ok C-ranker
@lamiatorchani7648
@lamiatorchani7648 Ай бұрын
2:32 fun fact: Shippū Jinraikyaku (疾風迅雷脚) means "Hurricane Swift Thunder/Thunderclap Leg" 4:06 Denjin (電刃) means "Electric Blade" 4:32 Karakusa (唐草) means "Arabesque" 5:03 Abare Tosanami (暴れ土佐波砕き) means "Rampaging Tosa Wave Shatter" 6:39 Shōryūken (昇龍拳) means "Rising Dragon Fist'' 6:51 Yagyō Dama (夜行魂) means "Night Traveling Soul'' 10:12 Hōyokusen (鳳翼扇) means "Feng/Phoenix Wing Fan" 11:48 Genei Jin (幻影陣) means "Phantom Array'' 13:25 Seiei Enbu (星影円舞) means "Star Shadow Waltz"
@PsykHiro
@PsykHiro 3 ай бұрын
14:15 nah game is dead
@michaelbullen3104
@michaelbullen3104 3 ай бұрын
Lmfao the game has had its biggest resurgence in years in the past like 3 years you’re clearly just a salty saltbag filled to the brim with salt
@prime_231
@prime_231 2 ай бұрын
Prove it then.
@PsykHiro
@PsykHiro 2 ай бұрын
@@prime_231 is there a capcom cup?
@prime_231
@prime_231 2 ай бұрын
@@PsykHiro What do you mean by "capcom cup"?
@PsykHiro
@PsykHiro 2 ай бұрын
@@prime_231 forget it lol
@fabiocipriano5312
@fabiocipriano5312 3 ай бұрын
Your vids are god like, loved it! There is also hadou walk, tech that i've seen in AutoMattock, which doesn't eat the parry input if you go from 3 to 6, anyway, this game must have a ton of stuff, just wanted to bring it up.
@SpoonSnooper
@SpoonSnooper 3 ай бұрын
I was looking for this video a few days ago as i could have sworn someone had already made it. Now I've been blessed with the real thing. Thank you for this 🙏
@Michniko
@Michniko 3 ай бұрын
13:42 Shoutout to the transition between Hugo and Yun here, great stuff as always GWQ!
@CamiloLascoutx
@CamiloLascoutx Ай бұрын
I discovered third strike about a year ago after getting interested in the music. I didn't play it online with fightcade, and instead I played it with a PS2 emulator with my uncle. It still blows my mind how little its charm, style and weight has aged in the sea of retro games that are easy to appreciate but hard to want to get back into. Me and my uncle have spent entire weekends just trying to bump each other's scores to see who gets to wash the dishes today, we try out new characters to marvel at the animation and rad desings, and listen to the music while drawing together. We even got for the first time to watch this year's EVO tournament and had a blast watching it all the way thought. Third Strike is just something else. Even tho is almost 7 years older than me, it still feels like a game from the future, and very bright one at that. Full of passion, glory and some sweet, sweet beats in my head.
@schizophrenicsnowman3226
@schizophrenicsnowman3226 3 ай бұрын
7:42 Love seeing the Genzo Wakabayashi mention
@GhostOfBr
@GhostOfBr 2 ай бұрын
Scrolled down just to find this comment
@michaelbullen3104
@michaelbullen3104 2 ай бұрын
@@GhostOfBrbased
@Pavidota
@Pavidota 2 ай бұрын
I don't care how many flaws this game has, it will forever be the coolest fighting game ever made, everything from the animations to the combos to the MUSIC to the parries, it's just so fucking sick
@mountainmanjed
@mountainmanjed 3 ай бұрын
Charge partitioning is a funny hack and easy to add into games. Depends how a charge motion is implemented though. All you have to do is have a the neutral input window at like 20~30 frames for your charge motion input.
@Ervonesque
@Ervonesque 3 ай бұрын
Yeah idk whether it's an oversight or an intended feature, but developers never thought about bringing it back is kind of disappointing. Imagine the depth of that mechanic in modern games, because hoo boy, did they make great tech from a small oversight in those ancient ass time.
@bluejay7058
@bluejay7058 Ай бұрын
For all of old fighting game jank that seems almost universal: somehow minus on hit move that you get hit for is a CLASSIC: and this game has it as a bug for hitting Yun in his dash. Absolute mad lad.
@SirIsaacFortesque
@SirIsaacFortesque 3 ай бұрын
These "X is broken" videos are (Almost) always interesting looks at a game, and what kinda dumb stuff you can do in it, and that's sort of what makes a game special in my eyes. You can have the most balanced game of all time, and you probably won't get many people playing it like other games, unless you're just that good, seeing what broken stuff you can do in a fighter is part of the fun of playing it and actually pulling it off in a real match, or trying to pull stuff off at least, and from what I can tell that's just what keeps people coming back to a game. I haven't played Third Strike yet if you're wondering why I'm not talking about the game itself.
@Eddiegames9
@Eddiegames9 3 ай бұрын
Stun Juggle section is incorrect. The juggle timer and its counter are unaffected; what it does is make it so moves that normally flip out now knockdown. Most normals only add 1 to the juggle count instead of 2-3 which is standard, which leads to longer juggles though. There are a couple moves that reset the juggle counter though: last hit of Makoto SA2, EX Tengu Stones, Gill's Fireball Rain super.
@Eddiegames9
@Eddiegames9 3 ай бұрын
The fact that supers can hit flipped out opponents (so long as the juggle timer hasnt run out), and they *have* to air parry or get hit is also worth noting. It does unscaled damage, but doesnt reset the juggle count. (Unless the opponent parries, then gets hit)
@Eddiegames9
@Eddiegames9 3 ай бұрын
another distinction to be made: startup listings on supercombo are the number of frames *before* the first active frame, not including. The fastest normals in the game are 3f, and the only 1f move in the game is Hugo SA1.
@juliankardasz6774
@juliankardasz6774 3 ай бұрын
Here from max’s vid! Great stuff. Nice to finally know why these situations come to pass in this game
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