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What we have here is a guitar music series now playing on @OddonomousSoundz.
I replicated a 22-fret guitar electronically. The fret notes are shown in the background. When a string plays it shows what fret it is, the note in the middle and the Frequency Hertz to the right. The fret is highlighted slightly.
The sound wae shown is just a sine wave but the amplification (volume) is accurate. As a sound wave plays at 1/48000th of a second it is much more pleasant to see a simple sine wave .
I've introduced a new kind of sound to the software. A "string sound". This takes five percentages that affect the way a string plays:
Tension: A string vibrates up and down, so the simple sine wave doesn't work. It'll sometimes go backwards (cosine wave). So the higher this percentage the faster it will alternate direction.
Strike: This is how long a string struck, pluck on a guitar but on a piano it is hit. Guitar pick is smaller than a finger pluck for example.
Strike Amp: This is the strength of the strike, the higher the strike the louder the noise.
Vibration Amp: When a string is originally hit, it will do it's vibration; tension is how often it vibrates and the vibration amp is how strong it vibrates.
End Amp: The vibration stops, always, but often it takes a long time. This indicates before the end of a note how much of the string is still vibrating. This actually does make a guitar sound more electric the higher this is.