GZDoom Destructible Environment Test

  Рет қаралды 11,933

KineticRX

KineticRX

Күн бұрын

Пікірлер: 102
@atdynax
@atdynax 7 ай бұрын
So basically a wall that lowers or raises instantly on hit. You could make that as "destructible walls" for secrets.
@todesziege
@todesziege 7 ай бұрын
That's pretty much how destructible walls work in Duke Nukem 3D.
@giovannidorsey9548
@giovannidorsey9548 8 ай бұрын
we are really pushing this engine too its god damned limmits
@AmyStrikesBack
@AmyStrikesBack 7 ай бұрын
Hey, take a look at vietdoom later, that mod is pushing the engine so much its not even funny
@jcdenton6427
@jcdenton6427 7 ай бұрын
Think of every destructible in this video as a door activated by shooting at it. It's not that far into 'pushing to the limits'
@mnomadvfx
@mnomadvfx 7 ай бұрын
Nah, this is expanding its limits. The current GZdoom engine barely resembles the id original code.
@Celxorth
@Celxorth 7 ай бұрын
These are just doors, they aren't really pushing limits.
@blazamt
@blazamt 7 ай бұрын
@@AmyStrikesBack Total chaos pushes it the most i've seen, like holy moly the quality is insane. it took him 7+ years to make that mod
@singleproppilot
@singleproppilot 8 ай бұрын
Doom Faction
@chrismiddleton4062
@chrismiddleton4062 7 ай бұрын
When you know how it's done it's so so obvious but it takes a genius to figure it out first. Well done
@Saver310
@Saver310 7 ай бұрын
This is like that one movie where the guy in the sunglasses walks on pillars
@xxheavyswagxx
@xxheavyswagxx 27 күн бұрын
Matrix correct
@TyrannoWright
@TyrannoWright 7 ай бұрын
Crude being just doors, but I can see the why and it'd be a pretty cool implementation of basic destruction.
@twixtechtweaks
@twixtechtweaks 7 ай бұрын
this is some Space Invaders footage
@AG-lf7pb
@AG-lf7pb 8 ай бұрын
The doomatrix
@Haru-spicy
@Haru-spicy 7 ай бұрын
honestly pretty accurate to how stone would really manage against multiple miniguns
@trash-heap3989
@trash-heap3989 7 ай бұрын
Nice test, this could be fun with a weapon set from the first Matrix movie.
@sorrynomorenickname
@sorrynomorenickname 7 ай бұрын
there was a project with great destructibility. But they used 3D models of walls with prepared destruction animations
@FR4M3Sharma
@FR4M3Sharma 6 күн бұрын
This got me thinking on how the destructible wall was done in Hell On Earth Starter Pack/Extermination Day wad. It's on the 2nd/3rd level with the barrels o' boom on the conveyer belt.
@janbittner1465
@janbittner1465 13 күн бұрын
I instantly thought this was gonna be bullet reactive sector height shift.
@selurxelpirt
@selurxelpirt 7 ай бұрын
Don’t forget to tag all of those linedefs with “No Automap” so players can’t see them.
@jonahgriedel168
@jonahgriedel168 7 ай бұрын
This is really good stuff.
@yellowinahat
@yellowinahat 7 ай бұрын
These are some rock-solid walls.
@De-M-oN
@De-M-oN 10 күн бұрын
Have you seen the exploding wall secret of Hell on Earth Starterpack map32? That one is nice!
@akurasubject9617
@akurasubject9617 7 ай бұрын
"no cover, all man." - serious sam.
@AlphaEnt2
@AlphaEnt2 7 ай бұрын
Interesting concept.
@ben.juan.
@ben.juan. 5 ай бұрын
Cyriak already did it 2 years ago with his wad called "going down"
@axtrifonov
@axtrifonov 7 ай бұрын
This reminds me of "You dig" wad
@RodrigoSpacecpp
@RodrigoSpacecpp 7 ай бұрын
Great. Now do it to the whole map 😂
@EmmanuelGoldstein322
@EmmanuelGoldstein322 5 ай бұрын
If I understand DOOM engine correctly, each section has a ceiling height and a floor height. In such case, can we detect the height of the shot, then create a "hole" by setting both ceiling and floor height around that spot? Any extra shot on the same section will just lower the floor height or raising the ceiling height. It should make destructible environment more smooth.
@KineticRX
@KineticRX 5 ай бұрын
@@EmmanuelGoldstein322 i wish. the engine can only detect that a wall was hit. then it can trigger a single floor/ceiling raise/lower event. anything beyond that requires custom scripting.
@Tricanaishot
@Tricanaishot 7 ай бұрын
This is wonderful
@Blankult
@Blankult 7 ай бұрын
I've seen this in dpb37
@adamb89
@adamb89 Ай бұрын
Holy crap imagine what a pain in the ass it would be to build an entire map this way. I don't think explosions trigger linedefs though so it would probably only work with guns.
@jurassicwarrior
@jurassicwarrior 25 күн бұрын
Not to mention the lag spikes there would be in the end result.
@linhero797
@linhero797 5 ай бұрын
I actually used this technique in a Vanilla doom pwad to hide a secret that I found was a bit too easy to find yet too stubbprnly obscure. It was hidden in a wall with a broken stone texture and you just had to shoot it. However during testing I found it was too easy to find because of how i set uo enemies in the room. Resulting in the player shooting the walls and usually revealing the secret. So I used this method. And it worked a lot better.
@KineticRX
@KineticRX 5 ай бұрын
@@linhero797 what's it called and where can i get it? I'd like to see it in action
@linhero797
@linhero797 5 ай бұрын
@@KineticRX It hasnt been finished yet so its yet to be shared. Its just a Vanilla Doom 1 Mega Wad. I have yet to even really start the 4th map of Episode 1, so I still got a lot to do.
@sgtpowersofficial
@sgtpowersofficial 7 ай бұрын
What weapon pack do you use? It is incredible!!
@KineticRX
@KineticRX 7 ай бұрын
brutal doom
@sveinndagur
@sveinndagur 7 ай бұрын
Looks jarring how it vanishes instantly. Maybe combine it with a particle or smoke/dust effect?
@De-M-oN
@De-M-oN 10 күн бұрын
The exploding wall in the map32 of hell on earth starterpack looks amazing
@sagebowers7204
@sagebowers7204 5 ай бұрын
Hotel fight in the matrix be like
@jasonmaguire7552
@jasonmaguire7552 4 ай бұрын
Could be cool dor an arena fight alternsting bwtween wqves of monsters and archviles. Need to survive but also not have all the columns destroyed all you have no dover for the archvile fights.
@edgelord6210
@edgelord6210 7 ай бұрын
YOOO how did you do this? 3D objects? I want this now, this is amazing!
@potetobloke4731
@potetobloke4731 7 ай бұрын
I'm assuming it's multiple sectors and shootable switches tied to those sectors lowering really quickly
@ninthburn1199
@ninthburn1199 7 ай бұрын
I also think that is how the effect was achieved. What I wonder is how do they actually handle the destruction, as the walls seem to have some kind of HP. Perhaps there's a random chance for that sector to be lowered with each call?
@ch1ppychipp
@ch1ppychipp 6 ай бұрын
Which mods are you running?
@KineticRX
@KineticRX 6 ай бұрын
just brutal doom
@illyay1337
@illyay1337 7 ай бұрын
Is this just using a shootable trigger to lower a sector? 🤓
@la912
@la912 7 ай бұрын
Looks good
@selurxelpirt
@selurxelpirt 7 ай бұрын
Use Polyobj’s next time. ;)
@KineticRX
@KineticRX 7 ай бұрын
i did initially, but the effect didn't ever look as convincing
@iambran
@iambran 7 ай бұрын
i mean it's crude but it works so well
@kullenberg
@kullenberg 7 ай бұрын
Needs some particles or at least hit sprites
@STEX23
@STEX23 2 ай бұрын
wild
@dibberz-v1z
@dibberz-v1z 8 ай бұрын
Is this real or is this just sector trickery
@KineticRX
@KineticRX 8 ай бұрын
It's real. Each pillar is made up of several elevators with switches that can be triggered by enemy fire. They just lower to floor level at a very high speed.
@froxdoggaming3385
@froxdoggaming3385 7 ай бұрын
@@KineticRX that's hilarious
@DearAnem0ia
@DearAnem0ia 7 ай бұрын
"Improvise. Adapt. Overcome."
@dibberz-v1z
@dibberz-v1z 7 ай бұрын
@@KineticRX so it's sector trickery, neat
@humanharddrive1
@humanharddrive1 7 ай бұрын
nice
@Deesnuts1947
@Deesnuts1947 6 ай бұрын
Yea I’m good
@rfwm
@rfwm 7 ай бұрын
Doomfield
@CONTRAEPICCORPS
@CONTRAEPICCORPS 7 ай бұрын
DoomCraft
@endymcgufin4570
@endymcgufin4570 7 ай бұрын
Nice showcase, ufortunately you are a brutal doom player
@KineticRX
@KineticRX 7 ай бұрын
what can i say? vanilla doom is too easy for a gamer of my caliber ;)
@endymcgufin4570
@endymcgufin4570 7 ай бұрын
@@KineticRX play hideous destructor then. That's sure to make you appreciate the simplicity again lol
@mickromash
@mickromash 7 ай бұрын
​@@KineticRXbtw hideous destructor already got universal destructible environment.
@AnisterStarlight
@AnisterStarlight 7 ай бұрын
Ok purist Haha
@KingLich451
@KingLich451 7 ай бұрын
​@@endymcgufin4570hideous destructor is awful
@glitchedoom
@glitchedoom 8 күн бұрын
None of these words are in the Doom Bible.
@Naburgondux
@Naburgondux Ай бұрын
Just GZ, because that's not doom anymore
@Kreker.Krekerovi4
@Kreker.Krekerovi4 7 ай бұрын
Cringe
@7LN7LN7
@7LN7LN7 7 ай бұрын
?
@Kreker.Krekerovi4
@Kreker.Krekerovi4 7 ай бұрын
@@7LN7LN7 кринж
@7LN7LN7
@7LN7LN7 7 ай бұрын
@@Kreker.Krekerovi4 I don't speak gibberish
@Kreker.Krekerovi4
@Kreker.Krekerovi4 7 ай бұрын
@@7LN7LN7 говорю poshol naxyi
@Kreker.Krekerovi4
@Kreker.Krekerovi4 7 ай бұрын
@@7LN7LN7 🤕🫵
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