I wonder how the artist felt when they cropped the hell out of the SSG reload animation.
@T-West3 ай бұрын
And didn't crop that brown pixel...
@peabrain68723 ай бұрын
@@T-Westwhat
@BaeYeou3 ай бұрын
@@T-West The brown pixel gives the SSG animation CHARACTER >:V
@Tottally-real-demoman3 ай бұрын
@@doodsepik exactly.
@Gamingniqqa3 ай бұрын
Of course you do 😂😂😂😂
@cheezkid26893 ай бұрын
It's sick that they actually have so much of this stuff from the early 90s. So many things like this have been lost to time, whether it be hard drive corruptions, accidental overrides, lost/damaged discs, or just forgetting that you have that stuff on a certain drive and selling it or throwing it away or reformatting it. So much video game history has been completely lost due to human or computer error, so it's really nice seeing that so much of this has survived.
@DogsRNice3 ай бұрын
A lot of companies do actually keep this kind of stuff like Nintendo, it's just never seen by anyone else because they're so secretive
@mikeg24913 ай бұрын
@@DogsRNicethen you have Squaresoft who just deleted all the Final Fantasy 7 assets because, we don’t want to burn a few DVD-Rs that costs money
@qu12533 ай бұрын
Well, it doesn't help that game companies in general don't care about preservation and actively attack efforts to preserve old games.
@recklesflam1ngo9683 ай бұрын
@@mikeg2491 We could've actually got proper FF8 and Chrono Cross remasters if they didn't delete all of their source code/materials..... Instead, with FF8 we got a terrible port that had to be half reverse engineer fromm scratch, and Chrono Cross is basically a custom emulator that injects some HD assets.
@tomasrivero64233 ай бұрын
@@DogsRNicenintendo as a company is full of absolute paranoid psychos when it comes to unreleased stuff
@MarphitimusBlackimus3 ай бұрын
This new Doom 1+2 release also undoes the Super Shotgun muzzle flash timing fix. Who out there would be crazy enough to willingly play the game with this error!?
@FahmiZFX3 ай бұрын
Finally, someone can attempt Director's Cut.
@Apathesis03 ай бұрын
Explain? You mean it is out of sync with the sound?
@Kevin-jb2pv3 ай бұрын
@@Apathesis0the muzzle flash lingers for a frame too long in the OG animation and clips through the end of the SSG barrel.
@Treblaine3 ай бұрын
It's been 30 years and Doom 2 is finally playable.
@elecman7483 ай бұрын
@@Kevin-jb2pvliterally unplayable
@GermanPeter3 ай бұрын
It's really interesting how the marine from Doom 3 looks a lot like the black-haired Doomguy at 0:43. Unsurprising when you consider how much of Doom 3 was based on cut content like the Doom Bible. And while we're on the topic, maybe those spiked balls at 5:50 are the cut "probjectile".
@LOLMGS3 ай бұрын
The spiked balls could just be an early version of the rockets front side perhaps.
@matthewsteele993 ай бұрын
i saw that black hair and INSTANTLY thought Ubermutant from Spear of Destiny
@unoriginalperson723 ай бұрын
Man is lined up, square cut
@RachDarastrix23 ай бұрын
The Doom universe has its own Bible?
@christianjonker81813 ай бұрын
@@RachDarastrix2 doom bible refers to the creative document and world building of the doom universe.
@Kensuke09873 ай бұрын
1:05 - I like the fact at one point, Doomguy's health was tied to his hairdo like, there isn't even any blood between the first two levels
@novaseer3 ай бұрын
as a guy with long hair that's just a reality of life tbh
@bruhtholemew3 ай бұрын
His JFMSU meter
@NiCoNiCoNiCola3 ай бұрын
It is kinda weird how in the 3/4 perspective his hair changes completely from one solid cartoony block of hair, to a side parted hairdo
@bobicus77653 ай бұрын
* gets blasted by an imp * * instantly grows bangs *
@tygonmaster3 ай бұрын
@@novaseer Same. So damn true.
@PotatoPatatoVonSpudsworth3 ай бұрын
I bet that winged imp was replaced by the Cacodemon once they realized how many frames it would require to animate the wings flapping.
@DoomKid3 ай бұрын
I love that the community made a very, very similar winged imp on their own many years ago. It was a great idea!
@Neremworld3 ай бұрын
It's possible. The Winged Imp was in the original Doom Bible as a flying, fireball-throwing upgrade of the Imp.
@ichimiustin83903 ай бұрын
Yes, by the looks of the static frame we got, it might have had both frames for walking and flying, which would have taken a lot of time to animate. I hope one day someone would create the rest of the sprites based on the one we got. The wings look like the hardest part to me, but they look cooler than the flying imp on realm 667. They are a lot more pointy, and come from the back of the demon rather than the sides
@natesneatstuff82962 ай бұрын
In hindsight, yh it was probably because the winged imp would've hogged wayy too much disk space at the time, considering they'd need a TON of sprite sheets for each "base" frame for the flapping so it doesn't look completely jank. And then someone decided on Flying Hell Tomatoes.
@VoanHead3 ай бұрын
11:45 excuse my shitass handwriting lol Besides that, it’s pretty cool to know that something related to Doom resides in Chicago. It was worth the commute to check it out and later just visit other locations in the city I haven’t been to before.
@Winsane3 ай бұрын
Do you write "f" by doing a line and a backwards 2?
@VoanHead3 ай бұрын
@@Winsane yes
@Winsane3 ай бұрын
@@VoanHead bless your soul
@TrevorLahey33 ай бұрын
😂 it truly is awful handwriting. It looks like mine if I try to write with my right hand lol. Those f’s are crazy
@VoanHead2 ай бұрын
@@TrevorLahey3I’d imagine how my teachers from hs and professors from uni must’ve felt when grading the papers I turned in with dogshit, doctor’s prescription handwriting.
@DeadFishFactory3 ай бұрын
4:49 - Me when a driver tries to turn into my lane and it's a one-way street.
@PoutyBun3 ай бұрын
Doomguy getting his owed change back from the cashier
@qu12533 ай бұрын
Me when my lane ends without any warning and nobody will let me merge over (seriously, why do Hawaii drivers have to be such massive jerks).
@enderofbarts3 ай бұрын
me waiting at a train crossing when a driver across runs the light before the gate closes
@avantesma13 ай бұрын
Damn, this comment brought a FEELING. It's happened so many times to me. I can't stop laughing.
@vibethecat41942 ай бұрын
me when the light is green but as soon as I get close to the lights it immediately switches to red again(istg this only happens when Im in a hurry):
@Malefication3 ай бұрын
That breakdancing spider mommy broke me, hahaha! The SSG reload looks sick AF without the crop though, shame it got cut.
@MyScorpion423 ай бұрын
give her the gold!
@MS-yw3st3 ай бұрын
I mean, I’ve always wondered what angled rendered death sprites would be like
@LavaCreeperPeople3 ай бұрын
?
@smileyfacehdle3 ай бұрын
mommy?? tf
@CutmanDrawz3 ай бұрын
@@smileyfacehdle Doom 1993 fans haven't got updates in decades they went insane
@Nicocgboy_lindo3 ай бұрын
10:52 This is genius WTF.
@Solahrr3 ай бұрын
Cacolympics 2024
@jojo07533 ай бұрын
The id vault is such a cool addition. They had no obligation to add it in, but I'm so glad they did.
@karlmehltretter26773 ай бұрын
Maybe: Now that released it officially, it is copyrighted.
@DanielFerreira-ez8qd3 ай бұрын
@@karlmehltretter2677 not how copyright works, this is nothing but good news.
@oBuLLzEyEo10133 ай бұрын
Actually it is how it works...@@DanielFerreira-ez8qd
@xnyxiee17843 ай бұрын
Eh, no. So many of the uploaded mods aren't uploaded by the original developers of the mods or wads, and are stolen. It's why you'll find myhouse.wad on it, when it does not work outside of ZDoom. Id can't even do the basic form of moderation to confirm mods are being uploaded by the original creators, why are we praising such a half-assed implementation of a system that's fundamentally flawed?
@dreamer723 ай бұрын
@@xnyxiee1784 They are talking about the unused sprites, no one even brought up the modding section.
@NOLNV13 ай бұрын
You can see the logic behind the whole dev process here! Potions being simplified a lot because they sre simple health bonuses present in large numbers, the enviro suit not having a helmet because that looks like a guy, and not being too ragged because then it looks unusable, etc etc
@humanharddrive13 ай бұрын
The extended super shotgun sprites are such a great addition. i wish the shotgunners actually pumped their guns, and the other chaingunner backpacks are way cooler than the one he got in the end
@KingPBJames3 ай бұрын
I made the shotgunner "pump" his shotgun after shooting by using the idle/walk frames but the actual animation would be so much nicer.
@humanharddrive13 ай бұрын
@@KingPBJames yeah...
@none-ofthat79973 ай бұрын
And the full Imp rotation. And the plasma gun. The pistol recoiling. Just about everything would be a great addition!
@humanharddrive13 ай бұрын
@@none-ofthat7997 yep
@LeanCake3 ай бұрын
10:27 I used to think that was blood on the archives hand in the resurrection animation, I thought putting the blood of the dead demon on his hand was part of the ritual
@thebaseandtriflingcreature1743 ай бұрын
he puts the blood back in the demon
@andyfriederichsen3 ай бұрын
One of the unused pistol frames showed the pistol's slide moving back when fired. The unused plasma sprites look awesome. It looks like ID was thinking about making the plasma projectiles look more like actual plasma at one point.
@doomspud63023 ай бұрын
It kind of looks like Daedolon's Arc of Death spell in Hexen. I wonder if those unused sprites were the inspiration for that?
@TheFireRed3 ай бұрын
I'm incredibly happy to say I've worked on this game's localization! 25 years ago I went with my mum to pick up PS1 Doom for my youngest uncle, we played a ton and told me about Doom, so working on this has been such a full-circle moment for me. It's amazing and incredibly rewarding to contribute to a franchise that sparked my passion for video games and translation all those years ago.
@decino3 ай бұрын
Nice!
@demonjmh3 ай бұрын
That's interesting because I was also introduced to doom through an uncle. It was the PS1 version too. Been my favorite game ever since.
@OblivionWalkerVerified3 ай бұрын
@@demonjmhps1 doom was the best but disruptor shat all over doom when it was released by insomniac games
@youmukonpaku31683 ай бұрын
@@demonjmh lol me too, he was babysitting me while mom was out doing something, strict instructions from mom and aunt to only let me play the child-friendly games (being about 4 at the time.) As soon as mom and aunt leave, "hey, you wanna see the good stuff?" Doom blew my mind and got me learning how computers could do that.
@TheOctavian3162 ай бұрын
@@demonjmh Same here. I was babysat by my uncle a few times, and loved watching him play Doom. Was Doom only released to uncles or something?
@AlyphRat3 ай бұрын
Doom Delta's development team is about to have a field day with all of this
@FunnyBoy-p6f3 ай бұрын
Hip, they're gonna eat a god damn buffet, i can't wait to play a los with the alpha demons
@GashimahironChl3 ай бұрын
aye aye, first thing that came to my mind was "those delta mod guys are probably already going crazy on that stuff" i'm just gonna sit around a little bit and watch the updates they cook up
@Shepardus3 ай бұрын
I think the "team" is mostly just DrPyspy, but yes, it's great stuff for Doom Delta.
@edgardeitz57463 ай бұрын
I agree; the "Doom Delta" team has a *lot* of upgrades to make to their mod. And I look forward to downloading that mod... ;)
@internetwizard49223 ай бұрын
They cant use the sprites unfortunately
@RogueOmega3 ай бұрын
"For the hanging corpses with the clashing art style, my best guess would be, based on how muscular the torso looks and the fact they definitely used toys to make some of the weapons, that they might have used, like, a G.I. Joe action figure or something, hung it upside down, scanned it, then added the gore manually via editing software." This was the comment I made about the hanging corpse graphic on Decino's "More Interesting Findings About Doom's Graphics" video. I'll admit, I'm surprised I pretty much hit the nail on the head with that.
@SwedishEmpire1700Ай бұрын
I dunno, look at pics of Mussolini hanging and then the sprites. There is a clear resemblance there.
@rodrigoalves-cg6xv18 күн бұрын
@@SwedishEmpire1700 Fake news. Stop it
@clegginator18283 ай бұрын
5:49 I'm guessing the "spiked balls" are just the back end of the rocket without the fire? The "spikes" just being the fins of the rocket itself
@arthurbarros51893 ай бұрын
I was just going to comment they could be debris/shrapnel.
@aelahn3 ай бұрын
stopped the video for commenting that
@CatsOverdrive3 ай бұрын
11:50, and if you managed to touch all three, a pentagram teleporter will suddenly appear beside you!
@Curlyheart3 ай бұрын
I read "beside" as inside
@ForgetfulHatter3 ай бұрын
seeing the proper pain state rotations is as mindblowing as the mod for fallout new vegas that let your diagonal movement be properly animated.
@Timcup4483 ай бұрын
0:44 why does he look like gman
@frenchburgur3 ай бұрын
Doom guy in the flesh… or rather in the megaarmor. i took the liberty of relieving you of your weapons, most of them were UAC property, as for the armor… i think you’ve earned it. The mars bases are in our control for the time being thanks to you. quite a nasty piece of work you’ve managed over there, i am impresed… Thats why im here, doom guy. i have recommend your services to my e-e-mployers, and they have authorized me to offer you a job. they agree with me that you have limitlesss potential. You’ve proved yourself a decisive man so i dont expect you’ll have any trouble what to do. if you’re interested just step into the teleporter and i will take that as a yes. otherwise well i can offer you a battle you have no chance of winning, rather an anticlimax after what you’ve just fought. Time to choose. It’s time to choose Wisely done doom guy! i will see you up ahead.
@KingLich4513 ай бұрын
looks more like Trent Reznor
@The_whales3 ай бұрын
Rise and shine Mr doom guy, rise and.. shine
@QuartQ33 ай бұрын
why do you look like gman
@BigBlokeSeanyPops2 ай бұрын
Now I know why he has black hair in doom 3
@UCm0i6w5lBlRthCtZEoj99tg3 ай бұрын
0:58 reminds me of the JC Denton avatar people use everywhere
@MyScorpion423 ай бұрын
blueshit spotted
@birdbrid93913 ай бұрын
do you have a single fact to back that up
@DanialTarki3 ай бұрын
I’m getting the flashbacks.
@SeanSMST3 ай бұрын
@@birdbrid9391 bruh what
@nessxsavior3 ай бұрын
@@SeanSMSTjc denton quote
@krimson80893 ай бұрын
7:06 Classic Gargoyle from Eternal
@irespondtotheads74533 ай бұрын
I wonder if the demon that killed Daisy was considered a sort of war criminal among demonkind. Like, basically the primary catalyst for their greatest enemy's wrath.
@TheBeastUnleashed87Ай бұрын
I mean, they're already dead by the end of Thy Flesh Consumed, where her murderer just so happened to be a Spider Mastermind, with killing them avenging their demise.
@lordpalandus113 ай бұрын
12:07 = Pretty boy Doom guy with the blue eyes here, does look A LOT like BJ Blacksowicz (I'm sure I butchered the name, but I'm too lazy to check). Like BJ was canonically, his great grandfather or something.
@RolandTheJabberwocky3 ай бұрын
Blastkowitz I think.
@keiyakins3 ай бұрын
Blazkowicz.
@yocapo323 ай бұрын
BJ is his great great grandfather, and Commander Keen is his grandfather, according to Romero weird shit always happens to the family every two generations.
@ALTEMERI3 ай бұрын
i want it to be BJ Blacksowicz now
@unoriginalperson723 ай бұрын
0:57 no you're mistaken, THIS is B.J Blacksowicz
@ManOfUnknownWorth3 ай бұрын
That DOOM pilgrimage at 11:46 would take closer to two days, as that is quite a long distance.
@decino3 ай бұрын
Sleep is for the weak.
@ManOfUnknownWorth3 ай бұрын
@@decino Can't argue with that.
@georgiaginsburg7343 ай бұрын
Having made almost the same journey twice in the last two weeks I STRONGLY recommend against doing it in one day lol.
@JeffreyPiatt3 ай бұрын
@@ManOfUnknownWorth somewhere there is a monster closet needing cleanup my money is on Philly.
@wm65893 ай бұрын
4:52 When you're talking with a friend and you gotta hit em with the "ah come on man"
@@TheDoomer666 this is just making me picture a broke doom guy wad lol
@ids.2 ай бұрын
"ah c'mon man" *pulls out shotgun*
@TheVengefulEagle3 ай бұрын
0:58 Doom's Closed
@shreemandpe3 ай бұрын
Due to Imps and space AIDS
@abcpea3 ай бұрын
bobba
@donowa56373 ай бұрын
pool's closed due to damaging blood floors
@PretzelSage2 ай бұрын
Man i thought I was original I just commented this
@donowa56373 ай бұрын
there's also a TON of unused sounds that can be found in the common.kpf file, including the pre-beta sound effects and an extended version of the doomguy death sound (which is not from sound ideas), as well as unused maps and midis
@CyberPunk-ow3gi3 ай бұрын
the dying sound effect from the barons of hell has always been my favorite sound effect in gaming. also ive heard several of the games sound effects reused in movies often. like the sound doors make and the snarling of the Pinky demons. i watch a lot of scifi :/
@JGCO1153 ай бұрын
I like how one of those doomguy portraits seems to be a edited version of Blaskowicz's Portrait from Wolf3D.
@majicant.3 ай бұрын
my favourite part of the collection has to be the very early placeholder sprites that are drawn so poorly that the pistol sprite says "a pistol" above it in case you couldn't tell. that analysis 12 midi is sick!
@brottongoodfellow59323 ай бұрын
The Spider Mastermind break dancing at the olympics while the imp watches is fantastic.
@Neremworld3 ай бұрын
I assume the winged demon is suppose to be the Imp from the Doom Bible. It was mentioned that there was a wingless and winged version of the monster that became the Imp in it. The latter flew and threw fireballs while the former just scratched. I assume that's where the Gargoyle enemies came from in Heretic.
@edgardeitz57463 ай бұрын
8:21 - Here's an idea for upgrading "Doom Delta"; when Doomguy encounters _this_ demon, he'd better keep quiet, 'cause one litle noise and this bad boy wakes up in a rage, pissed that you interrupted his sleep. ;)
@Kaybeeguy3 ай бұрын
I think my favourite part about the recent Doom port is probably the iD Vault and also Legacy of Rust simply because of the new demons they added and new weapons. I think analysing how they function might be very interesting to see in my opinion
@DynamicLemons3 ай бұрын
10:40 has me thinking a mod to implement full rotations for the death animations could be neat would be tedious to make, but I think it's a fun idea
@unoriginalperson723 ай бұрын
Doom: the tedious cut
@greenknight90003 ай бұрын
This truly is a holy grail reveal to preservationists. The fact the graphics are shown in their raw quality and not JPEG-compressed or anything like that is the cherry on top. I hope more games do this in the future
@ECartmanist3 ай бұрын
0:59 It's Doomguys lost brother from the bronx blackguy
@Duothimir3 ай бұрын
Doombrother
@SeanSMST3 ай бұрын
Doomni-, Doombrudda
@Curlyheart3 ай бұрын
Doom brothers of destruction
@JohnLoukas3 ай бұрын
The black slayer... On second thought maybe doombrother is the right choice ngl
@mrosskne3 ай бұрын
The Urban Slayer
@NeoMatrix777773 ай бұрын
The fact that the Doom goblin gargoyle came from my hometown is pretty incredible
@jimbabwe33 ай бұрын
5:50 if I'm not mistaken, I think the spiked balls were meant to be used by some of the demon enemies listed in the Doom Bible 7:08 same thing here. this was the cut 'winged imp' that would have had, y'know, wings.
@WAcrobat193 ай бұрын
2:23 I genuinely would've loved this. Since I've been playing a lot of Selaco, the idea of a UAC transit system would be a cool way for us to see how Doomguy travels to different levels. Maybe when we get to E1's later levels, the path becomes more and more damaged/bloody.
@fuckiopussigetti453Ай бұрын
I wonder if with how much we do know now, if it's possible to actually make the original vision for Doom in some way
@CsubAzUrmedve3 ай бұрын
1:13 Doomguy sprites with the red eyes on the right are my favorite. He looks like and edgy teenager who is is high as heck, but doesn't want his parents to find out.
@unoriginalperson723 ай бұрын
"Dude, please don't tell mom I swear I wasn't smoking weed"
@denifnaf58743 ай бұрын
Egy magyart látni angol csatorna kommentjeiben ojan mínt a drog díleredet látnád sürit árúlni😂
@RosieSapphireMusic3 ай бұрын
Fun fact: The original photographs for Doom and Doom 2 were taken with a Magnavox EasyCam.
@cosmo2123 ай бұрын
5:49 I am aware that the textures are a different color and are quite rough in comparison to the other rocket textures, however, I think that potentially it was an attempt to see what it would look like if the rockets were spin stabilized. Rockets today have spin stabilization, much like a bullet. Another aspect for this could also be that since it would be switching sprites, it would appear to flash and become more visually acquirable by the player if the rocket was coming directly at them. After playing through Doom 1 and 2 with the new remixed ost (banger btw) I remember when a cyberdemon shoots rockets at you it visually is a little difficult to acquire the rocket as soon as its launched. A "flashing" sprite that rotates could make it easier for the player to visually acquire the rocket.
@DoomKid3 ай бұрын
6:35 LOL - so nice to hear this on your channel!! The rumour is still somehow persistent 😂
@decino3 ай бұрын
Sort comments by newest and you'll see there are still people who believe they're not G.I. Joes.
@DoomKid3 ай бұрын
@@decinoI guess evidence / reality just doesn't factor in to some people!
@unoriginalperson723 ай бұрын
The only way people are gonna stop is if the devs come out and show the original G.I Joe doll
@t0mbst0neyt3 ай бұрын
Afrodoomguy needs to be playable
@unoriginalperson723 ай бұрын
This is the inclusivity that the game journalists were saying doom was missing
@Savagem83 ай бұрын
It easily can be. Someone just has to take the mugshot frame and put it in the game through Slade or another program
@rodrigoalves-cg6xv18 күн бұрын
@@unoriginalperson72 No one ever said that.
@antimatter313 ай бұрын
WE NEEDED THOSE SPIDER MASTERMIND DEATH ROTATIONS
@henryfreeman12563 ай бұрын
Something I noticed about the indev mugshots is that they line up with Wolfenstein 3D's 7 levels of face bloodiness. It even looks like the head turning animation from Jaguar Wolf3D were based on these early Doomguy heads. Some other things you missed: * WIP Versions of the final's menu font. Interestingly, it seems like one of the early revisions was used for the graphics in the french localization (DOOM2F.WAD) * A scratchpad of Episode 3's ending shows a version of the first bunny without the orange highlight on its back, and what appears to be Daisy's lopped-off foot. * The description for the pistol variants in the id Vault offhandedly mentions unreleased alpha builds. * You showed the Chaingun muzzle flashes, but you didn't mention the version with a single barrel at the end like the pickup sprite. * The mysterious grey shotgun pickup sprite is grouped together with other alpha weapons, suggesting it's meant to be the double-barrel pump gun mentioned in the Doom Bible. * The sprites you showed for the beta Arachnotron aren't the exact same as those seen in the vault. Legacy of Rust edited them slightly (to patch up holes and to give it black pupils for some reason). Easy mistake to make. I say that because I made that mistake when sheeting the sprites for TSR.
@ZeldaTheSwordsman3 ай бұрын
I wonder if that winged Imp thing is all that remains of the _original_ Imp concept, which was a smaller airborne enemy (a bit more in line with what imp enemies are usually like). What we now know as the Imp was originally the Demon Trooper (with what is simply called the Demon in the final game being the Demon Sergeant. Which might be where its chomping comes from). ...The central body of the Spider Mastermind's mechanical half looks like it might be a drum.
@Neremworld3 ай бұрын
That's exactly correct. The small imps ended up getting used by Heretic.
@lev75093 ай бұрын
Considering how many bullets she emits, it's only reasonable to have a huuuuge drum...
@ZeldaTheSwordsman3 ай бұрын
@@lev7509 Not an ammo drum, lol. I mean the instrument. It looks like Gregor Punchatz may have used a decapitated drum when making the model.
@lev75093 ай бұрын
@@ZeldaTheSwordsman Oh! Yeah that's interesting.
@furorteutonicus90453 ай бұрын
0:50 Thats Arnold Schwarzenegger!
@vibethecat41942 ай бұрын
he almost kinda looks like gman in half life 1(the one on the right does anyway)
@leo_the_v.38473 ай бұрын
Does anyone else think Doomguys initial design at 0:44 looks like the Doom 3 Marine? Maybe this was the inspiration.
@DoktorSES3 ай бұрын
All I see is G-Man.
@Silks3 ай бұрын
6:46 reminds me of the T1000 death in the molten steel in T2
@maddoxmullis22313 ай бұрын
10:53 That caught me off guard and was the most necessary thing i have ever seen. I seriously did not know we needed a break dancing spider, but you proved that we did.
@KernelLeak3 ай бұрын
10:53 DOOM as an Olympic discipline when? :D
@pannomic18183 ай бұрын
when we get an Australian woman to get 0 points
@Flesh_Wizard3 ай бұрын
The spider mastermind must be Australian. Makes sense tbh
@CatsOverdrive3 ай бұрын
@@Flesh_Wizard"hell is just Australia" confirmed.
@munchmandrifta3 ай бұрын
Fun Fact: Gargoyle MUST be a water spout. Grotesque is just a sculpture. If it's not a water spout it's a Grotesque.
@munchmandrifta3 ай бұрын
BTW the TV Show Gargoyles f**ks this up, though it would be funny for a more accurate interpretation and has all the characters from the show running around and then when it rains they just start coughing out water...
@unoriginalperson723 ай бұрын
OK statue man, tell me what the difference is between a sculpture and a statue
@munchmandrifta3 ай бұрын
@@unoriginalperson72 According to Google a statue is a Human or Animal or part of a Human or Animal... So Like a bust... which is the head... not to be confused with a bust, which is in blackjack... or a womans chest... Sculpture is anything... Again this si according to Google, I just know about Gargoyles and Grotesques from reading up on them years ago for a project...
@ViddyOJames2 ай бұрын
nobody has ever called anything a grotesque
@Dwars3 ай бұрын
Those lost soul sprites have arguments for and against the eye debate. Hoping some of these sprites also make it to the sprite fixing project in the near future too! GreerG 💥
@Chibi19863 ай бұрын
Versions without eyes are more unsettling. Wish they used those instead.
@4Wilko3 ай бұрын
10:51 - That's amazing.
@Heattokun3 ай бұрын
Seeing those alternate heads would be really cool to see cleaned up and released as a mod, especially if someone makes the co-op heads a thing
@monad_tcp3 ай бұрын
4:02 oh its Detroit
@spyczech3 ай бұрын
Decino idk if ur american but might not want to heart this, shitting on detroit is a racist dogwhistle or euphemism. It's a good city, but after slavery many people fled there and that legacy is random ppl coming for it online
@Baphomets_Kid3 ай бұрын
I demand Soul Doomguy is released in a major Doom game and voiced by Samuel Jackson.
@michaelandreipalon3593 ай бұрын
I'd rather have Phil LaMarr doing a Green Lantern John Stewart and say "JUDAS PRIEST!!!"
@TheVampireEd3 ай бұрын
what about Keith David? He has an awesome voice, he voiced Spawn in the HBO animated series and Mortal Kombat 11.
@sle24703 ай бұрын
How about Tracy Morgan?
@Baphomets_Kid3 ай бұрын
All good choices, guys and gals… I would also be very happy with JB Smoove.
@DoctorpooandtheTURDIS3 ай бұрын
"RIP AND TEAR, MOTHERFUCKER!"
@lukewuzhere10003 ай бұрын
It took 30 fucking years to see the entire Super shotty animation, This makes me so fucking happy
@HydraKittten3 ай бұрын
Can't wait for someone to make a mod restoring some of the additional animations and details
@megatenshi3 ай бұрын
I really like how much fine tuning they did on the exact level of blood and violence they wanted in Doom's sprites. My dumb ass would for sure have gone with the goriest versions lmaooo. That Lost Soul is hard af
@ichimiustin83903 ай бұрын
The unused gib sprites for the imp and zombies could have been used for an xxdeath sequence of sorts
@ShadowEclipse7773 ай бұрын
0:57 Moon Man's Arch-Nemesis
@unoriginalperson723 ай бұрын
Sun man!
@SammyRenard3 ай бұрын
And the best part of it is that it's all contained pre-cropped in the common.kpf file that's using regular zip compression (after renaming to .zip) along with all the other stuff
@eyalamit51203 ай бұрын
I'd love to see a video of yours analysing the new enemies and weapons in Legacy of Rust.
@decino3 ай бұрын
A video like that already exists.
@eyalamit51203 ай бұрын
@@decino Oh? Made by who?
@decino3 ай бұрын
Actually never mind, seems like they didn't bother with any numbers whatsoever. I'll think about it.
@eyalamit51203 ай бұрын
@@decino oh hell yeah!
@mkv27183 ай бұрын
@@decinoa bit off topic, but with all the wads that are now available to play on consoles for the first time ever, It’d also be cool to have someone who’s quite familiar with a lot of them maybe put together a top 10 list or something of the mods that were NOT hand picked by Bethesda & Id for inclusion on the (now outdated m) Unity port. I forget what they call those one on the new port, curated mods or favored mods or something? I’m not at home right now. There’s a LOT of stuff on there, many of them seemingly copies, and it would be nice to at least have someone say “hey, I know these ones are good.” 🤷♂️
@videogamer6783 ай бұрын
Yeah I went to the Strange Town Gargoyle head a few days ago. Some post on Doomworld in 2022 brought it to my attention. So cool to see since Iive in the area.
@rankoinazuma67883 ай бұрын
10:52 - 10:56 breakdancing spider momma!
@Jim_Jimworth3 ай бұрын
That breakdancing spider is
@FakeBlocks3 ай бұрын
LET'S FUCKING GOOOO YELLOW BACKGROUND!
@masterneme3 ай бұрын
After all these years when are we gonna talk about "the holes"?!
@XenoSpyro3 ай бұрын
That's how they float.
@ichimiustin83903 ай бұрын
The new doom devs talked about the holes and joked about how cacodemons fly with farts, and are named cacodemons, which in greek means evil spirit, but in latin means crappy demon/shitty demon/demon that has something to do with poop. Also, the cacodemon wakeup sound is strange. Maybe it's all a big fart. And the death sound could be the gas leaving it's guts as it explodes, because the guts do show up in the animation
@unoriginalperson723 ай бұрын
@@ichimiustin8390 pyrocynical demon
@tomasrivero64233 ай бұрын
8:10 brutal
@jetstream-sam4572 ай бұрын
DOOM
@lilwyvern43 ай бұрын
There are some unused flying giblets which I really hope somebody incorporates into a new gore mod. Nashgore and Bolognese are great and all, but having something with Adrian's art style for consistency would be awesome.
@FranticForte3 ай бұрын
I love that they released all these archives of Doom in the new collection. What I don’t love is I don’t have the option to activate friendly fire for when friends “act up” online in co-op. A very much needed addition.
@jessemarkham68873 ай бұрын
there's also a few more unused graphics not viewable in the vault like more early hud iterations and a surprising amount of unused sounds im a SLADE openable Common.kpf file in the game directory
@mcbpete3 ай бұрын
Was going to reply the same thing - Sounds, music, maps .... just an absolute treasure trove in that .kpf file !
@jessemarkham68873 ай бұрын
@@mcbpete wait are Bobby's unused MIDIs in there?
@LonelySpaceDetective3 ай бұрын
@@jessemarkham6887 Just two, though they're apparently both new. There's a different version of the old version of Opening to Hell from back when it was supposed to accompany, uh, an opening cutscene, and UN121.MID which is completely new.
3 ай бұрын
It amazes me that a game that was made in such a short time by such a small team had this number of asset iterations and cuts.
@paumic63663 ай бұрын
10:53 Breakdancing Spidermama 😂😂😂
@Gigas01013 ай бұрын
Not giving us Afro Pick Doom Guy is ID's biggest crime.
@soupcangaming6622 ай бұрын
@@MithrasX Only a combful.
@PsyopcyclopsАй бұрын
DOOM IS WOKE!?
@CatKing95353 ай бұрын
I have the unity port of Doom and Doom II for PS4, so I got this port for free! The Id vault is cool, and so is The Legacy of Rust. Awesome video Decino!
@StreakedSilver3 ай бұрын
Did NOT expect the breakdancing joke in there, I spilled some of my salsa XD
@matthewanderson2563 ай бұрын
0:23 I spat my coffee all over myself, thanks a lot Pumpkin Man XD
@cosmicm83 ай бұрын
That fully extended super shotgun sprite. God, inject it straight into my veins this nanosecond. I think it might have been cut solely to get us to not get us to be solely super shotgun users. It looks so goddamn good.
@nikitapetrenko12363 ай бұрын
Conclusion the current final version of Doom is master piece of development of 90ss games.
@ABCodeX3 ай бұрын
10:35 I didn't realize this is where NTMAi mod creators got the idea to give the Spider Mastermind a summoning ability.
@NeilForshaw3 ай бұрын
loads of new wads/mods coming out with these new graphics in 3... 2... 1... I always thought the pistol animation looked wonky, like it was bugged. With the extra animation frames it makes more sense now. Also... people thought doom guy loaded the SSG.... in the muzzle?
@LonelySpaceDetective3 ай бұрын
I was one of those people! Partly dumb kid assumptions, but I feel like the animation is a bit weird in a way I can't put into words; it makes it feel like the Doomguy rotating the gun around is actually the natural progression of the frames, even if I've known better for years. The uncropped versions I don't really get the same vibe from, however.
@S20TBL3 ай бұрын
The shareware screen with "go to hell" on it looks like something out of a terry wad
@plantbefore3 ай бұрын
things like this is why im a diehard id games fan, i'm a huge fan of shareware ideals and free use assets/sprites, as well as modification of games, which is all something doom and doom 2 have, and cemented doom as a very prominent game tbh (a reputation they work to uphold, unlike some other big franchises) doom doesn't disappoint and neither does id
@QuakeRangerTaya3 ай бұрын
5:04 I LOVE you bring that up because as a Kid I always thought that XD but learned what a Double Barrel Shotgun actually looks like and functions. Amazing.
@heyspellicup3 ай бұрын
2:09 The Doomfinitive Doom
@lancebaylis31693 ай бұрын
The transit system being visible on the map plays into a theory I've had for a long time. Tom Hall has said in his original concept it was "one big level". I think travel back and forth between levels was originally the idea. Some of the levels in the alphas have areas suggestive of monorail tracks using that blue circular texture. Imagine a version of episode 2 where you trip a switch in E2M7 that opens something up way back in E2M1, if you're willing to ride the train all the way back to explore it. Kind of like the Hexen hubs, but on a much bigger style.
@PenguinDT3 ай бұрын
My guess is that the unused mug shots were are remnant of Tom Hall's first draft - aka DOOM Bible - as it had multiple playable characters. The id Vault is amazing - though I do find it a bit sad they stuck strictly to in-game resolution scans. Both Gregor Punchatz and Adrian Carmack have been sharing the original sculpts and pencil drawings over the years, so I would've absolutely loved to see those featured, too.
@TheGman50003 ай бұрын
Pumpkin Man delivers again! also, why does the Spidermastermind magic attack look like she's raising the roof? must be a hell of a party animal!
@legoboy71073 ай бұрын
Let's hope Microsoft doesn't decide to randomly shut down id Software one day like with other studios they owned.
@MondySpartan3 ай бұрын
Shutting down id Software would be a huge crime in gaming history.
@swaos46543 ай бұрын
This video is really good, and uses contrast to make its point really clearly. furthermore, there was something else that was absolutely fucking sick (aside from the awesome creator behind it), How ID also wanted you to pick from different characters. This is shown in that they tried to create different sprites of doom guy; They did this in order to represent *different personalities.* So in a way, they were trying to encapsulate different ways that people express themselves. And how different people express what they are. For instance, they probably tried to make a smarter, more clinical looking doomguy (the one who has glasses). And they likely did this because they understood their target demographic. Nerds. As ID is also comprised of nerds, they understood well how to appeal to other people like them. And the way they executed that was by trying to make a calmer, more collected; and cooler-headed looking doom guy. They tried to create art of another smart person, like the artists who made this game. I think that the biggest point is that, in that way; They also tried to understand the ways players recognize what they are, and the differences between other people. To put it plainly. i love ID. It's a really amazing company. Especially the artists for trying to do what they did. And *i really love how **ID** tried to put a black character in their game.* they tried to implement an incredibly early form of diversity before any company had. And although trying to make the number of characters to pick from was a good decision. It got cut; But it's still really cool that they tried. It shows signs of invisible progress in the industry. The artists wanted to put this in the game. And that progress happened before anyone could possibly see it (in art that got cut) - Before the game industry became what it is today. Although the industry today is mixed, mixture is a good thing. And it's an amazing thing that the industry is also growing to be much more diverse. In short: lovely company, I want to play Doom Eternal 2.
@slayerd3573 ай бұрын
That Spider Mastermind grab looks like she's a DJ. But that breakdance cut?! LMAO! TOO SOON!!!
@vinhex3 ай бұрын
6:16 Holy shit, I've been playing doom for 30 years and it never occurred to me that the partial invisibility is AN EYE
@akeustis3 ай бұрын
3:47 "You take the stock photo, change the colors, make it hellish, add some more rocks, and there you go." *refuses to elaborate
@DoomMate3 ай бұрын
5:05 when I was like 8 I thought that's how Doomguy is reloading the SSG :DD