Рет қаралды 2,576
gl_nobind is an obscure console command to unbind textures. Why does it exist, I have no idea. Why was it left in the release - even less of an idea. It starts working by assigning every texture to the font texture, and then to the next loaded texture at the moments when the next texture is loaded. At some moments, AND on map loads, textures reset to nothing.
To keep things playable, I was using gl_wireframe 1 and spraying. The spray is a gray 8-Ball icon, and this is the reason why many effects in this video are that 8-Ball icon. To make intro more interesting, I was giving the player items, so that the texture gets changed to that item, temporarily. I've tested these ones:
ammo_357 - OK
ammo_9mmAR = ammo_mp5clip - OK
ammo_9mmbox - crashes (never used in the original game)
ammo_9mmclip = ammo_glockclip - OK
item_airtank - crashes (is a cut content itself)
item_antidote - OK
item_battery - OK
ammo_buckshot - OK
ammo_crossbow - no effect
ammo_egonclip - crashes
ammo_gaussclip - OK
weapon_357 = weapon_python - no effect
weapon_9mmAR = weapon_mp5 - no effect
weapon_crossbow - no effect
weapon_crowbar - no effect
weapon_egon - no effect
weapon_gauss - no effect
weapon_glock = weapon_9mmhandgun - no effect
weapon_handgrenade - no effect
weapon_hornetgun - no effect
weapon_quantumdestabilizer - no effect
weapon_rpg - no effect
weapon_satchel - no effect
weapon_shotgun - no effect
weapon_snark - no effect
weapon_tripmine - no effect
ammo_ARgrenades = ammo_mp5grenades
item_healthkit - crashes on the intro maps
item_longjump - OK
ammo_rpgclip - OK
item_security - no effect
item_sodacan - crashes on the intro maps
item_suit - no effect
So I used:
ammo_357
ammo_9mmAR
ammo_9mmclip
item_antidote
item_battery
ammo_buckshot
ammo_gaussclip
ammo_ARgrenades
item_longjump
ammo_rpgclip
All done in a single run with no saves except the autosaves. That decision led to spending more than an hour on the Nihilanth, because I didn't save up enough ammo in time.
At some moments the player was stuck, so I briefly toggled noclip on and off.
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