Half-Life 2 - Combine Sniper Analysis

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RescoeZ

RescoeZ

Күн бұрын

I take a look at the Combine sharpshooter unit, the Overwatch Sniper.

Пікірлер: 844
@RescoeZ
@RescoeZ 5 жыл бұрын
For all who are wondering what sn_blockdown.wav sounds like, it is the first sound in this video: kzbin.info/www/bejne/hIPEh4N6eaZsq9k
@accountname7425
@accountname7425 5 жыл бұрын
You sir have a new sub
@FAULTSQUADIUM
@FAULTSQUADIUM 3 жыл бұрын
what does block down even mean?
@shadowgrimfoxy592
@shadowgrimfoxy592 3 жыл бұрын
Hey RecoseZ you have steam?
@lolok6236
@lolok6236 5 жыл бұрын
Instead of trying to no-scope you for fun, they shoot props when you're not on sight. That's definitely an improvement.
@RescoeZ
@RescoeZ 5 жыл бұрын
Even if you're not using them for cover, it's intimidating when the snipers pick off objects, as if to say "you're safe now, but once you step out I'll get you".
@civilsecuritylite12054
@civilsecuritylite12054 5 жыл бұрын
I mean destroying covers leave enemies with less places to hide.
@GOTTKAISEROFPLAZMABURST2
@GOTTKAISEROFPLAZMABURST2 5 жыл бұрын
@@civilsecuritylite12054 holy shit pb2
@rad3954
@rad3954 5 жыл бұрын
lol ok the heck?
@civilsecuritylite12054
@civilsecuritylite12054 5 жыл бұрын
@@GOTTKAISEROFPLAZMABURST2 I never expected someone to still remember this game.
@citizenofcity6299
@citizenofcity6299 5 жыл бұрын
1:27 Snipers will shoot at any explosive barrels near the player. Combine recruting gamers, huh?
@jakespacepiratee3740
@jakespacepiratee3740 5 жыл бұрын
All the more reason they fell.
@trashrabbit69
@trashrabbit69 5 жыл бұрын
@@jakespacepiratee3740 Because they rose up!
@klodtwentytwo2242
@klodtwentytwo2242 5 жыл бұрын
Themost violent amoung people
@octodaddy877
@octodaddy877 4 жыл бұрын
@@trashrabbit69 COMBINE... RISE UP!
@petersinkworking6198
@petersinkworking6198 4 жыл бұрын
They fear us so they recruit us
@shpho
@shpho 5 жыл бұрын
Alyx: *looks at Gordon with the sniper rifle* Alyx: There you are! Gordon: *shoots rocket at Alyx and kills a Combine Sniper* Gordon: You won't trick me, buddy!
@crustypaladin
@crustypaladin 5 жыл бұрын
We have a spy in our midst
@VeraxonHD
@VeraxonHD 5 жыл бұрын
>desinc
@RescoeZ
@RescoeZ 5 жыл бұрын
@@crustypaladin That Alyx is a Spy!
@mayocult2025
@mayocult2025 5 жыл бұрын
@@VeraxonHD i was gonna say that
@gyarik
@gyarik 5 жыл бұрын
@@VeraxonHD bruh
@Awfulfeature
@Awfulfeature 2 жыл бұрын
I always loved the fact that even brainwashed the sniper exclaims *”…SHIT!”* Some parts of a human will never be expunged.
@planetsec9
@planetsec9 5 жыл бұрын
>"scalpel going sharp" >"scalpel engaging" >"scalpel activated" >"scalpel has pin" Nice, in keeping with the clinical theme of combine radio chatter
@RescoeZ
@RescoeZ 5 жыл бұрын
Yeah it's a shame they cut it, but I suppose they wanted the snipers to come across as silent killers.
@odinlindeberg4624
@odinlindeberg4624 5 жыл бұрын
@@RescoeZ having a sniper simply calling out "contact" in a low voice when first encountering the player would work nicely, though.
@projectkepleren
@projectkepleren 5 жыл бұрын
@@RescoeZ "cut"
@Thy_Boss
@Thy_Boss 4 жыл бұрын
@@RescoeZ I think it's a good call, like the Black Ops in _Half Life._ It helps preserve their first appearance as a substantial new threat.
@MusicChannel-qr8zj
@MusicChannel-qr8zj 4 жыл бұрын
scalpel notarget
@pux0rb
@pux0rb 2 жыл бұрын
I like that the unused sound files seem to suggest that their codename was "scalpel" which really fits in well with all the combine medical terminology. And its very fitting, since a scalpel is used to make a very precise incision. The combine sniper is precisely removing the outbreak.
@GaiusCaligula234
@GaiusCaligula234 2 жыл бұрын
Wow seriously??? That's amazing dude thank you for this explanation I had no idea what a scalpel was
@MintyLime703
@MintyLime703 Жыл бұрын
​@@GaiusCaligula234 Way to miss the point
@meem6154
@meem6154 Жыл бұрын
@@MintyLime703…. Irony
@Drakey_Fenix
@Drakey_Fenix 5 жыл бұрын
I remember the bolt action ''pling'' from the earlier Half Life 2 build that i played when i was in my younger days. Then when i got back and started playing Half Life 2 again later i kept wondering where i had heard that sound from and if it was just my imagination. Thanks for clarifying.
@RescoeZ
@RescoeZ 5 жыл бұрын
Someone made the old sounds available for download, I can try to find it again if you'd like. Edit: here you go www.mediafire.com/file/hhtmu5z98ay69qt/snipersound.zip
@RIPANDTEAR60
@RIPANDTEAR60 5 жыл бұрын
The bolt sound effect was reused from the cut sniper rifle I think
@attilavidacs24
@attilavidacs24 5 жыл бұрын
I doubt you remembered that.
@2millionblunts
@2millionblunts 5 жыл бұрын
@@attilavidacs24 why wouldn't he lol some people aren't 14 bro
@bencook4663
@bencook4663 5 жыл бұрын
Dude same
@SStealth14
@SStealth14 5 жыл бұрын
this content still gives a sense of mystery to already seen content in half life 2
@gabbo7101
@gabbo7101 5 жыл бұрын
I like to think resc0e is the hl2 equivalent of marphitamas
@thegondola9877
@thegondola9877 5 жыл бұрын
why are you a nazi
@Notwhatyousayitswhatyoudo
@Notwhatyousayitswhatyoudo 5 жыл бұрын
@@thegondola9877 because of current year
@thegondola9877
@thegondola9877 5 жыл бұрын
@@Notwhatyousayitswhatyoudo oh nevermind i just saw that you're a member of a /pol/ steam group, lmfao that's pathetic. please invite as many of your nazi friends as you can to a koolaid party and ride off to valhalla together
@thegondola9877
@thegondola9877 5 жыл бұрын
@@Snwy-hb6rm go outside you completely unfuckable specimen
@TheOdst219
@TheOdst219 5 жыл бұрын
I always thought of these guys as specialists. They get tapped during implantation and shuffled off to a secondary implant route for better optical replacements, concelment training, and mabye wilderness survival.
@theepicspy570
@theepicspy570 5 жыл бұрын
*still use a bright blue laser that easily gives their position away.*
@spacehitler4537
@spacehitler4537 5 жыл бұрын
@@theepicspy570 It's more for suppression than functional concealment.
@AB0VETHALAW
@AB0VETHALAW 5 жыл бұрын
I like this
@defiraphi
@defiraphi 5 жыл бұрын
It reminds me to those guys in the movie "Soldier" starring Kurt Russell . Über trained soldiers since their young age to become specialists in any combat, fights, wars .
@seanmoore4653
@seanmoore4653 4 жыл бұрын
Its only a game fucqer.. loserr
@AwesomeFacePopeXIV
@AwesomeFacePopeXIV 5 жыл бұрын
I wonder why the Combine just didn't mass-produce snipers, they can just almost take on anything! This is the Combine's true downfall, no wonder a nerd in an orange power-jump-suit can just whack people away without a sweat. I say, bad show, bad show!
@zonetropper
@zonetropper 5 жыл бұрын
Depends on where you gonna deploy them, plus if citizens had the ability to throw grenades or use the rpg on them hence being programmed to engage snipers, you'd have no use of them. Realistically snipers would be useful against xenian enemies but antlions still could get in and destroy them from the window. And Poison zombies could throw headcrabs at them to distract them in the window. Otherwise, snipers in the game as they are programmed are pretty deadly to any non-combine npc, just because they are programmed like that. There is a very funny interaction when an antlion guard shoves a sniper that makes it go fly like it would try to shove a strider.
@dreysantillan
@dreysantillan 5 жыл бұрын
Realistically speaking It's hard to train a sniper to perfection
@lathrin
@lathrin 5 жыл бұрын
@@dreysantillan but combine soldiers are modified people
@dreysantillan
@dreysantillan 5 жыл бұрын
@@lathrin oh.... Well in that case I am incorrect
@lathrin
@lathrin 5 жыл бұрын
@@dreysantillan but then again maybe the combine doesn't have the good enough technology to alter snipers to perfection
@ygorschuma3059
@ygorschuma3059 5 жыл бұрын
You also forgot to mention the Sniper Rifle is the only in-game firearm that isn't hitscan-based, but fires a solid projectile with velocity, you can try and dodge it, but on hard, they will most likely everytime hit you. Also 4:05 *nice driving skeelz.*
@bubbleman2002
@bubbleman2002 5 жыл бұрын
Very ironic that a weapon with an absolutely ludicrous calibre (look at the size of the chamber of the hlbeta sniper) is a projectile rather than hit scan. Perhaps hit scan would be too frustrating? But at the same time you can easily move from cover to cover without getting shot, given the long paused between shots.
@ygorschuma3059
@ygorschuma3059 5 жыл бұрын
@@bubbleman2002 It seems to rely on Pulse Ammo, so the weapon's caliber doesen't really matter, also the projectile model it fires is the same as the AR-2, VALVe probably decided to make the rifle projectile-based because fuck that Half-Life 1 hitscan autosniper.
@joenodden
@joenodden 5 жыл бұрын
@@bubbleman2002 Because then otherwise you'd have a gun like the AWP in CS:GO where the millisecond you peek you're dead.
@Zmeeed01
@Zmeeed01 5 жыл бұрын
Wait, is HL2 crossbow is a hitscan weapon actually?
@ygorschuma3059
@ygorschuma3059 5 жыл бұрын
@@Zmeeed01 Nope, it's a projectile weapon, if it was hitscan, it wouldn't be able to ricochet off of surfaces.
@williamxu491
@williamxu491 5 жыл бұрын
"That sniper is a spy!" 7:20
@OnionDude
@OnionDude 4 жыл бұрын
TF2 lol
@ratchanidaple
@ratchanidaple 4 жыл бұрын
no way alyx will use sniper only pistol and shotgun
@gwg2813
@gwg2813 4 жыл бұрын
@@chopper6408 i did too
@saltypotatos8943
@saltypotatos8943 4 жыл бұрын
@@chopper6408 I read this with Sniper's voice.
@uligallardo8110
@uligallardo8110 4 жыл бұрын
@@chopper6408 Because he uses a RPG
@gokberkkara2836
@gokberkkara2836 5 жыл бұрын
7:17 plot twist : there was a Combine sniper helping us
@isimsizadam
@isimsizadam 4 жыл бұрын
Gökberk Kara Shephard ;)
@theoverpreparerlamenters3r436
@theoverpreparerlamenters3r436 4 жыл бұрын
You're welcome
@overwatchelite4083
@overwatchelite4083 4 жыл бұрын
*Blue laser slowly points at you*
@doomslayerishere9077
@doomslayerishere9077 4 жыл бұрын
He was processing a vibe check
@dondeka2086
@dondeka2086 3 жыл бұрын
Plot twist = alex IS combine
@disismarcoboi2596
@disismarcoboi2596 5 жыл бұрын
2:17 now here's a thing. Even something as small as a can can save your ass. Combine's AI is really amazing but if you can't see them, they can't see you.
@qee4617
@qee4617 4 жыл бұрын
For some reason NPC's in HL2 can only see your head
@doverboy1
@doverboy1 3 жыл бұрын
@@qee4617 maybe thats because the head is where the player's camera is in
@sagieboi1204
@sagieboi1204 4 жыл бұрын
Them shooting props when you are in cover is genius, it forces you to quickly make your mind up while they are limiting your cover. Bravo Valve.. Bravo!
@ShadowHunter120
@ShadowHunter120 5 жыл бұрын
Moving jeep creates a "danger" aisound in front of themselves when moving, hence the sniper vocalizing.
@justin764
@justin764 5 жыл бұрын
All the overpowered techs and still they rely on some lasers for sniper rifles.
@bubbleman2002
@bubbleman2002 5 жыл бұрын
Lasers are excellent for quick target acquisition. Game balance, too. It would be frustrating to lose half your health to a sniper you could not have seen, would it not?
@JohnnyJohnJohnson
@JohnnyJohnJohnson 5 жыл бұрын
@@bubbleman2002 *stares at the original Half-Life sniper nests...*
@Neo2266.
@Neo2266. 5 жыл бұрын
Boris I replayed Half Life 1 not long ago I didn’t remember the launch area at all, anyway, there’s a sniper nest hidden in a bush on a cliff. I was taking random damage and started to look for the motherfucker shooting at me, but I had no idea it wasn’t a regular enemy, because if it was a sniper, then games have taught me that he would have a laser sight to help me pinpoint his location Well none of that bullshit happened there and i died, just like i would IRL I wish games would just start doing stuff like this again, now everything is user-friendly and easy Yes, the first time everyone would die, but then players will learn to be extra alert, and would make the overall atmosphere of any game like this better I mean, in HL2 and many other games, you can see the damn bullets flying, that would be enough to pinpoint the Sniper’s location. Seriously, I wish more games would do this Nowadays the most realistic sniper encounters you’re gonna get in a game would be in fucking CSGO of all games
@diobrando2575
@diobrando2575 5 жыл бұрын
Neo2266 not every game needs to be ultra hardcore and so lifelike. Also clearly you don’t know video games because in ArmA, you can get shot from kilometers away from a sniper. CS:GO has snipers used at ranges of less than 50m. That’s the ranges a fucking PISTOL is accurate at.
@lathrin
@lathrin 5 жыл бұрын
@@diobrando2575 because csgo isn't an ultra hardcore fps game. Also, SQUAD would be more accurate than arma 3 is
@huskosnow7091
@huskosnow7091 5 жыл бұрын
3:45 - 3:49 The epic battle between an GAU-8 Avenger and an M61 Vulcan.
@huskosnow7091
@huskosnow7091 4 жыл бұрын
3:42 sounds like a SKS
@ratchanidaple
@ratchanidaple 4 жыл бұрын
I want to kick his ass with M16 (joke from drill in opposing force)
@BryantVonMiller
@BryantVonMiller 3 жыл бұрын
I love your profile photo!
@huskosnow7091
@huskosnow7091 3 жыл бұрын
@@BryantVonMiller who u talkin to
@BryantVonMiller
@BryantVonMiller 3 жыл бұрын
@@huskosnow7091 You! I should have clarified, my bad. Lol
@thewayfayer3268
@thewayfayer3268 4 жыл бұрын
5:18 I believe this happens to every npc you were never supposed to use the powered up grav gun on
@awddfg
@awddfg 5 жыл бұрын
*_3:07_**_ Never heard of a combine soldier saying shit before._*
@mado-wh4jv
@mado-wh4jv 5 жыл бұрын
So you have never really played half life, have you?
@awddfg
@awddfg 5 жыл бұрын
@@mado-wh4jv *_I did, just went too fast through all the levels I guess._*
@mado-wh4jv
@mado-wh4jv 5 жыл бұрын
@@awddfg Well, probably you didn't use the granades many times.
@spoderman7455
@spoderman7455 5 жыл бұрын
*Understanable have a nice day*
@mado-wh4jv
@mado-wh4jv 5 жыл бұрын
@Duribethin They actually said that for bullets and xenians.
@Pikmin88
@Pikmin88 5 жыл бұрын
4:36 I don't know why I laughed at this but Gordon: **grenade** Sniper: **Doesn't move a muscle** Sniper: "Shit!"
@jeremy_byrdpikachu3607
@jeremy_byrdpikachu3607 3 жыл бұрын
4:41 Similar response afterward... Gordon: (Launches SMG grenade) Combine sniper: (Not moving a muscle) Also combine sniper: "LOOK OU-!" (Cutted off by death from explosion)
@COUNTERCOM
@COUNTERCOM Жыл бұрын
3:30, ah here we see many of the surgical modifications performed on a combine soldier. one of them being replacing his genitals with a high velocity long range sniper rifle.
@johnnywatanabe1152
@johnnywatanabe1152 5 ай бұрын
'Check out how hard i can piss'
@AnOrdinaryIndian69
@AnOrdinaryIndian69 5 жыл бұрын
3:54 "Even the ricochet shot does nothing."
@BasicallyBlake
@BasicallyBlake 5 жыл бұрын
5:18 You can do re-produce this ragdoll glitch to friendly NPCs if you activate the blue gravity gun via console (physcannon_mega_enabled 1) in areas where you normally shouldn't have it.
@RescoeZ
@RescoeZ 5 жыл бұрын
Never knew that, I've never tried it before.
@kura100
@kura100 5 жыл бұрын
The NPCs were clearly using a dead ringer.
@sarahkatherine8458
@sarahkatherine8458 5 жыл бұрын
Thanks. I remembered I used to create multiple npc ragdoll outside of the citadel, but I didn't remember how I've done it.
@Toxin___InterHalfer
@Toxin___InterHalfer 5 жыл бұрын
The dog ball too
@thecursedcombine3951
@thecursedcombine3951 5 жыл бұрын
I gotta try this right now.
@stefanm.734
@stefanm.734 4 жыл бұрын
I always felt like Combine Snipers were the least developed of all the enemy types. Even as a child I could tell there was something very rudimentary about them. The fact that the Snipers were supposed to have unique sounds but didn't have them included just adds more to this idea, as it implies that they were more of an afterthought, so Valve didn't bother to put in the extra effort.
@ironraccoon3536
@ironraccoon3536 5 жыл бұрын
Why do HL2s sound effects sound better in fast-motion?
@JacobKinsley
@JacobKinsley 5 жыл бұрын
@Banane that makes sense and also doesn't
@EnToutoiNika
@EnToutoiNika 5 жыл бұрын
Speeding Car in fast-mosion: *C h a i n s a w*
@Minecraftminer3000
@Minecraftminer3000 5 жыл бұрын
Some of those sped up gun sounds would definitely fit right into a modern AAA title!
@ugotsnickers267
@ugotsnickers267 5 жыл бұрын
Very high bit-rate
@HellishSpoon
@HellishSpoon 4 жыл бұрын
Automatic weapons defiantly sound better when shooting faster Or maybe its just daka within me talking
@sharkbait1228
@sharkbait1228 3 жыл бұрын
Combine sniper seeing a cart floating towards them: “Huh, must be the wind”
@Komnen0s
@Komnen0s 5 жыл бұрын
I'm continually amazed at how sophisticated the AI in the Half Life games often is. There's lots of nuance that you wouldn't otherwise notice if you haven't played the game a lot. As a side-note, I love how punchy and loud the rifle sound is. Barring the revolver, the weapon sound effects in HL2 are kind of flat and anemic, but that rifle report has some impact. It almost makes me wish you could pick up one as your long-ranged weapon instead of the crossbow.
@haseenabadshah5381
@haseenabadshah5381 4 жыл бұрын
69 likes lmao
@DerriStudios6969
@DerriStudios6969 5 жыл бұрын
5:50 that's how the combine became an army.
@shadowslayer205
@shadowslayer205 5 жыл бұрын
The original sound came from the sniper rifle in Half Life 2's beta builds, which was a human-style rifle intended for both the combine and the player. [The model for its ammo box is still in the game too.] They likely retconned the sound in favor of the more overwatch-esque rifle model you see in episode 2.
@natalie6811
@natalie6811 5 жыл бұрын
I’m pretty sure them shooting explosive barrels is just a side effect of them shooting props. For some reason this video reminded me of Half Life 1’s snipers, which were just cardboard cutouts in the vague shape of a person (think shooting range target shape) behind a mesh. I even found one area where you could jump into the window they’re in and had fun killing the cutout in various ways.
@RescoeZ
@RescoeZ 5 жыл бұрын
I used to think that but I'm fairly sure they'll shoot barrels near the player to damage them. Half-Life's snipers are relentless.
@RescoeZ
@RescoeZ 5 жыл бұрын
* I didn't include the Episode 1 mechanic of using Rollermines to kill snipers, since it's exclusive to that episode and I'm pretty sure it only happens once. * Old sniper sounds download www.mediafire.com/file/hhtmu5z98ay69qt/snipersound.zip (note that the zip if I remember right uses the old steam folder set up, so best option is to extract the sounds folder to your custom location).
@shadowysn
@shadowysn 5 жыл бұрын
So because I've nothing else to do at the moment I found this video, and that I have some experience with the internal works of Half-Life 2, I'm just gonna make this comment explaining why the super gravity gun often 'clones' npcs that weren't meant to be found with the SCGG. Basically, for some reason Valve decided to make a special damage type for the Super Gravity Gun. When an NPC is killed with that damage type, they don't spawn a ragdoll. Then they added ragdoll-spawning code to the Super Gravity Gun in order to make it seem you're fluidly grabbing an NPC's ragdoll and just one of it, killing them in the process. Anddd some troubles emerge in unintended behaviour. The special damage type removing-ragdoll only works when the NPC is killed by it. It works for your average Combine Soldier. But for NPCs that block damage like the Snipers in this video and the Vortigaunts due to the no-friendly-fire-rule, the result is the oddity that happens. Quite funny in hindsight when Valve could've just used the actual ragdoll created by the NPC and not go through the trouble of [making another damage type, coding SCGG to spawn ragdoll, etc]. So TL;DR Valve, for a whatever-the-fuck reason, took the trouble to add a damage type to remove the NPC corpse but it only works when NPC is killed by it, and then have the Super Gravity Gun spawn a new one instead. Unintended behaviours arise.
@randomcatdude
@randomcatdude 5 жыл бұрын
Actually, just a correction: Valve couldn't have used the normal death ragdoll for the super gravgun, because regular death ragdolls are calculated entirely clientside(so that in multiplayer, the server doesn't have a stroke every time a player or npc dies). This means normal ragdolls can't interact with the world in any meaningful way, and will only interact with static world geometry. The super gravity gun creates a proper serverside ragdoll that can actually interact with stuff and be grabbed.
@shadowysn
@shadowysn 5 жыл бұрын
For some reason my reply to RandomCatDude's reply does not appear to others. What the hell is happening? EDIT: It appears that this comment appears, so I'm just gonna do my glitched comment here. You'd be right if it wasn't for the fact Valve made it so that (almost) every NPC drops a serversided ragdoll on death whenever the Super Gravity Gun is enabled. Without it, your point takes effect alongside not being able to pick up NPC ragdolls who were killed by something else other than directly by the SCGG. (flung things are indirect) Try killing NPCs with a weapon other than the SCGG during the citadel levels or with physcannon_mega_enabled 1 and play around with their dead bodies. You should notice the serversided interactions if you see blood decals appear on where you shoot them..
@randomcatdude
@randomcatdude 4 жыл бұрын
@@shadowysn Oh, crap, sorry, KZbin didn't notify me of your response. Well, in that case, I guess you're right. It was probably just a programmer oversight then.
@shadowysn
@shadowysn 4 жыл бұрын
@@randomcatdude No problem, yeah it really sucks when KZbin just sometimes refuses to notify when a reply is posted.
@Kacpa2
@Kacpa2 5 жыл бұрын
And you havent shown what this unused soundfile sounds like in the end xD
@RescoeZ
@RescoeZ 5 жыл бұрын
Yeah my bad. There's an old video I made years ago (something like Combine Sniper sounds) that has that soundfile play.
@megamarine
@megamarine 5 жыл бұрын
@@RescoeZ I hoped that you would show case also unused old sniper model. Would be nice to have everythign in one place. However I still admire your work. Keep it up !
@FinalSynapse
@FinalSynapse 4 жыл бұрын
Yeh IKR. Spends the last couple of minutes mentioning it but doesn't even play the file. Like what a fucking tease I was about to click off the video but then get con'd into watching the rest of it thinking I'm actually gonna get some content.
@Thy_Boss
@Thy_Boss 4 жыл бұрын
Don't whine xD
@S1nwar
@S1nwar 3 жыл бұрын
i can imagine that they planned a setpiece where a sniper destroys your cover repeatedly and you would have to change positions in order to get closer to him or something
@wales2k4747
@wales2k4747 4 жыл бұрын
Still not as deadly as Halo 2’s Jackal Snipers on Legendary difficulty.
@doomslayerishere9077
@doomslayerishere9077 4 жыл бұрын
Please don’t remind me of that
@azetlordragon3083
@azetlordragon3083 3 жыл бұрын
-Vietnam War flashbacks-
@stickmaster3348
@stickmaster3348 5 жыл бұрын
7:20 ayou can also throw a grenade with the gravity gun altough it may take tries
@DeSinc
@DeSinc 5 жыл бұрын
you bet you can
@roboticfuzzball179
@roboticfuzzball179 5 жыл бұрын
HI DeSinc
@rorystockley5969
@rorystockley5969 5 жыл бұрын
@@DeSinc The man himself!
@artox5515
@artox5515 5 жыл бұрын
"yea sure Alex lemme clean the" drops the granade and throws it with the gravity gun on the tower a Combine sniper falls down "Nice try mate!"
@kura100
@kura100 5 жыл бұрын
@@DeSinc STAHP!!
@hydrolus3460
@hydrolus3460 4 жыл бұрын
3:36 Me when im trying get rid of my homework
@stanley5429
@stanley5429 5 жыл бұрын
4:05 RascoeZ: **tries to hit a sniper with a car** Also RascoeZ: **Dodged the snipers and hit the wooden boxes instead**
@jackturner-bogdanzivojinov1385
@jackturner-bogdanzivojinov1385 5 жыл бұрын
*totally meant to do that...* lol
@dmas7749
@dmas7749 4 жыл бұрын
almost as good as my driving~
@whydoiexist3096
@whydoiexist3096 4 жыл бұрын
Imagine being at the citadel and an endless amount of bodies rain down
@akuratheangelwolf5054
@akuratheangelwolf5054 5 жыл бұрын
I love the fact that you are making half life 2 videos. Glad to know love is still being given to this masterpiece of a game
@The4j1123
@The4j1123 5 жыл бұрын
The sniper firing sounds different in this video... I remember it just being a sharp realistic crack, not a hollywood gunshot. Edit: 1:28 This is how it always sounded to me
@Fesiug
@Fesiug 5 жыл бұрын
he is using custom sounds
@PebsBeans
@PebsBeans 4 жыл бұрын
yeah the old one was better than the new sci-fi one imo
@MobiusGang
@MobiusGang 5 жыл бұрын
I think the sniper rifle sounded better when it used to be a bolt action pre update. I know Valve wanted to keep it consistent with the episodes, but the rifle sounded a lot more powerful then than it does now.
@Commrade-DOGE
@Commrade-DOGE Жыл бұрын
What if we combined the sounds?
@Skyrilla
@Skyrilla 5 жыл бұрын
1:17 simulated bullet crack? That's impressive, hadn't noticed it before.
@Zmeeed01
@Zmeeed01 5 жыл бұрын
I think that sound is the sound effect of Gordon initiating the sprint. I checked other parts of the video where sniper fires but misses and it seems sniper shots do not make that sound at all.
@randomcatdude
@randomcatdude 5 жыл бұрын
@@Zmeeed01 Nope, that IS a bullet whiz sound. It plays when bullets fly near the player's head.
@benriegan
@benriegan 4 жыл бұрын
i played hl2 and its just spirnt sound
@francescobazaj6607
@francescobazaj6607 5 жыл бұрын
You were ripping their souls out with the blu gravity gun
@asiangamerchairs
@asiangamerchairs 5 жыл бұрын
Gordon should use the sniper armor instead because it’s resistant to anything except explosives
@spookyubers1202
@spookyubers1202 4 жыл бұрын
"Shit is a gerna-" *DEAD COMBINE SOUNDS*
@SLZABBJNGO
@SLZABBJNGO 4 жыл бұрын
I have a theory on why the blue gravity gun spawns limitless snipers The model is only a place holder as in game there is nothing. Its only when killed that the rag doll flies out. It basically just spawns one. The gravity gun isn’t “killing” the sniper, more so grabbing the rag dolls that it’s supposed to spawn. It technically isn’t an explosive weapon as instead the blue gun just rag dolls enemies. So it’s grabbing all the would be dead corpses from the source.
@octodaddy877
@octodaddy877 4 жыл бұрын
Snipers can also be killed by rollermines. In Episode 1, I killed one by tossing a reprogrammed Rollermine into the window, and it responded as though I threw a grenade in.
@szymsonthatmemeguy3181
@szymsonthatmemeguy3181 5 жыл бұрын
5:39 your soul is mine
@ratchanidaple
@ratchanidaple 4 жыл бұрын
how many soul of you!!!???
@dimitarivanovski6322
@dimitarivanovski6322 5 жыл бұрын
Hah, Cecil - you've watched GooseGoose's commenatry.
@BrianRabadue
@BrianRabadue 5 жыл бұрын
made me happy when I saw it
@bastardhyena7882
@bastardhyena7882 4 жыл бұрын
4:38 Combine: "shit-" BLAM
@black_grey_white9813
@black_grey_white9813 5 жыл бұрын
3:54 just helping out people...
@infernohellfire6806
@infernohellfire6806 5 жыл бұрын
Seems like its the snipers turn...they rarely get any love
@RescoeZ
@RescoeZ 5 жыл бұрын
To be fair in Half-Life 2 and its episodes you don't face snipers much. The most would be when Barney's pinned down during the uprising. After observing them though, I think the snipers are some of the most dangerous enemies, they're even smarter than you'd think.
@elijahs.202
@elijahs.202 5 жыл бұрын
Your detail is amazing! Keep up the good work!
@KingMetalMario
@KingMetalMario 4 жыл бұрын
The reason console spawned snipers create 2 ragdolls when blown up is because normally their model is made transparent and the death ragdoll would copy the transparency (resulting in no visible ragdoll)
@KizaruB
@KizaruB 3 жыл бұрын
I want another Half-Life so bad. This game has so much atmosphere and charm. I just want to be able to relive when I discovered City 17 and its genius design again.
@Underqualified_Gunman
@Underqualified_Gunman 4 жыл бұрын
About the ep2 sniper you can set a entity like/hate/neutral status per entity in the map tools.
@homeschoolhd596
@homeschoolhd596 4 жыл бұрын
The 3 spoken lines for the Combine Sniper to react to a live grenade are 1. Watch it. 2. Look out! 3. *S H I T !*
@LUIGIMAN309
@LUIGIMAN309 5 жыл бұрын
Funnily enough, when the sniper yells “shit!” That’s actually a combine soldier line too not just a metro cop and sniper line
@Terkzorr
@Terkzorr 5 жыл бұрын
Those unused sniper voices were probably removed because I can image it becomes very annoying when a supposed "stealthy" sniper comments on every single thing he does giving away his position.
@BuckBewENOfficial
@BuckBewENOfficial 5 жыл бұрын
It is just me or I kind of the love the speeded up weapon sound better? 3:36
@SirVoltz
@SirVoltz 5 жыл бұрын
Honestly the AI at times in this game is better than AI in alot of today's games, especially when it comes to thinking ahead such as destroying cover
@nonna6522
@nonna6522 5 жыл бұрын
Liam Kennedy it’s literally just programmed to shoot at props that isn’t forward thinking at all
@SirVoltz
@SirVoltz 5 жыл бұрын
@@nonna6522 compared to alot of AI in games these days it seems like it
@rodrigomedeirosdasilva6915
@rodrigomedeirosdasilva6915 5 жыл бұрын
Like most game "AI", it's not thinking, just following a set of intructions.
@ShyGuyXXL
@ShyGuyXXL 4 жыл бұрын
Oh my god, I love that you call the Ep 2 Vort Cecil! I mean look at him! He's quite obviously named Cecil! ;)
@bonelessgarlicbread9028
@bonelessgarlicbread9028 5 жыл бұрын
Thank you RescoeZ very cool
@XanderNiles
@XanderNiles 5 жыл бұрын
This is some good shit man, you went depth on how their behavior is, I knew about 1 thing or 2. Keep it up fella.
@silencedperson6519
@silencedperson6519 5 жыл бұрын
I've been bingewatching these videos. Never realised this game had so much detail!
@agiwithaname3192
@agiwithaname3192 3 жыл бұрын
I actually found out that in Half-Life 2: Episode One, Combine snipers can also be killed by Rollermines.
@HansonJ
@HansonJ 5 жыл бұрын
I had no idea they shot out cover. Thanks.
@thetrashmann8140
@thetrashmann8140 4 жыл бұрын
The reason why the snipers don't react when you have a prop in front of you before or after they see you is due to a quirk in their AI as when see player attack when don't well don't, they basically forgot to put a exception for when they see a moving prop infront of the player and can't see them.
@thatdudemetro6271
@thatdudemetro6271 5 жыл бұрын
Honestly they are tough opponents if they are getting supported from ground troops, tried it once on Garry's mod as a test and it worked out preety well, sadly valve will put them mostly on solo spots, instead on support spots for ground forces.
@Techhunter_Talon
@Techhunter_Talon 5 жыл бұрын
I've seen some custom maps have them support ground forces... but they usually put you in a position to take out one or the other first.
@terriblelottery
@terriblelottery 5 жыл бұрын
Man when I was a kid I use to play hl2dm all day and night over the summer. I loved it so much.
@h20wizard57
@h20wizard57 5 жыл бұрын
5:15 father Grigori has the same effect
@thetreedemoknight4827
@thetreedemoknight4827 5 жыл бұрын
5:18 The super gravity gun has an identical firing speed to the pistol, so that means infinite ragdolls
@superjesse645
@superjesse645 3 жыл бұрын
I'll be honest, as much as I never really cared for HL2's AI (I feel like it's really dumb but that's probably because I played it for so long), snipers are definitely the highlight enemy. I remember the first time I ran into them and I couldn't figure out how to kill them until I used a grenade. Now they pretty much dodge them like a total chad.
@dxfan18
@dxfan18 2 жыл бұрын
Maybe Combine snipers were programmed or drugged with a sense of hyper-alertness, making them extremely paranoid. All soldiers maintain some small level of self-preservation, but the sniper probably even moreso because of this
@salsamancer
@salsamancer 4 жыл бұрын
I wonder why they choose to make the sniper invisible and completely immune to bullets. Maybe it was too easy for players to kill them normally
@thefancydoge8668
@thefancydoge8668 2 ай бұрын
I always found it funny how they never move when you throw a grenade into their nest and just accept their fate
@Kcimor78
@Kcimor78 5 жыл бұрын
The physics impressed me alot when i plaied HL2 on my laptop, so long ago. But tbh i dont remember these snipers, i only plaied the base game not the episodes, maybe they werent on the base game.
@zarrowthehorse
@zarrowthehorse 5 жыл бұрын
play the episodes now
@MaxwellE985
@MaxwellE985 Жыл бұрын
@@zarrowthehorse no.
@MaxwellE985
@MaxwellE985 Жыл бұрын
they are on the main game
@marc278
@marc278 5 жыл бұрын
Looks like Alyx was a combine spy
@counterfan90
@counterfan90 4 жыл бұрын
15 years later, those rails graphics are giving me goosebumps. I thought I would have never said something bad about source graphics.
@frankymcspanky3287
@frankymcspanky3287 5 жыл бұрын
This was a great video, are you making more like this? Edit: After looking at your channel, I subbed ;)
@ashleycalhoun1824
@ashleycalhoun1824 5 жыл бұрын
Actually, the more common term for firing infront of a moving target is "Leading." Just a heads up.
@Techhunter_Talon
@Techhunter_Talon 5 жыл бұрын
Always found it interesting how their rifles actually have travel time instead of being 'hitscan' like almost all other weapons in the game.
@dr.coomerphd4937
@dr.coomerphd4937 4 жыл бұрын
3:00 *panicked* SHIT made me laugh so mich
@jakedill1304
@jakedill1304 2 жыл бұрын
I'm so happy that I got the old blood effects to work again, whatever they did to change it was just ruined everything.. totally possible to do in the particle editor in hammer by the way, I'm surprised nobody's released any official mod for it.
@vivious_
@vivious_ 5 жыл бұрын
WHATS INSIDE THE COMBINE SNIPER? - EPISODE 69
@tex3211
@tex3211 Жыл бұрын
The old sniper sound was mote satisfying ngl
@yy6u
@yy6u 5 жыл бұрын
About the cut content. it was done during the 2004 reboot. those names don't exist in the 2003 leak. the snipers always existed as early as 2002. and well as probably yall know, player could have a sniper rifle. Oddly enough, there isn't a dedicated script for snipers on hl2 beta
@frankiearciaga4395
@frankiearciaga4395 5 жыл бұрын
Not to be mention, but the original sniper reload sound was orginally used for the cut usable sniper rifle, even an older sniper combine using this weapon originally.
@ПавелСидорович-т4ч
@ПавелСидорович-т4ч 4 жыл бұрын
2:30 this rifle sound sounds better
@natsuki1160
@natsuki1160 4 жыл бұрын
You can kill Snipers with the friendly Rollermine (EP 1)
@ctrlaltrepeat245
@ctrlaltrepeat245 3 жыл бұрын
I like how instead of using hitscan and drawing a tracer where the bullet landed, the tracer is the bullet itself.
@Seyomint
@Seyomint 4 жыл бұрын
The Super Gravity Gun has that effect of creating ragdolls with certain other NPCs like Dog. It was a hilarious accident when I was just fooling around aiming it at Dog in Black Mesa East.
@Stalker_UwU_
@Stalker_UwU_ 5 жыл бұрын
The blue gravity gun glitch also happens when you use it on vortiguants. This was fun to do when i was bored in hl2
@envysart797
@envysart797 5 жыл бұрын
I was out of grenades when I faced these guys, scariest bit of the game xD
@mrkv4k
@mrkv4k 4 жыл бұрын
You can actually stuck up boxes and barrels and then jump into that first sniper window. But there is no graphics inside, just an dark empty space.
@leegordongibaen501
@leegordongibaen501 5 жыл бұрын
combine soldier 2019 -Watch It! -Look Out! -Shiet!
@qwertyp_
@qwertyp_ 2 жыл бұрын
I find it hilarious when you throw a grenade in the window and you hear their screaming cut off
@ariwong7125
@ariwong7125 5 жыл бұрын
The blue gravity gun doesn’t create ragdolls... It’s pulling it’s soul out of him D:
@celeb-seventeen
@celeb-seventeen 5 жыл бұрын
Oh God D:
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