i always thought it was really strange to have a bridge so high above the ocean as well as ships aground so high up on the beach until i read that the combine pretty much drained the oceans
@Mjavier-tw5xx4 жыл бұрын
The combine drained the oceans? Really...? When and why?
@TheLeaf4244 жыл бұрын
@@Mjavier-tw5xx sometime after the seven hour war, when the combine took control of earth, they started draining the planet of resources. This included getting rid of the oceans
@MrCaine104 жыл бұрын
@@TheLeaf424 yes correct. The combain is an alien civilization stealing resources and destroying lifes on other planets.
@TheLeaf4244 жыл бұрын
@@MrCaine10 Yes, i know. That's pretty much what I said
@MrCaine104 жыл бұрын
@@TheLeaf424 anyway great game, i miss the old times gaming was better
@StopThisIsBatCountry5 жыл бұрын
This part of the game. Crossing the bridge, the ambience, the music, the shaking, the long fall down... it gave me legitimate goosebumps!
@sushrutdongargaonkar20735 жыл бұрын
I thought I was the only one who found the bridge crossing epic. Glad to know the others now. Cheers
@timyac5 жыл бұрын
It's the best part of the game. I really enjoyed the Highway level in general. I remember being absolutely amazed at being able to park and enter the houses.
@g.w.k.y68695 жыл бұрын
The bridge part is my favorite scene or part in gaming it's just the atmosphere and gameplay just perfect
@cygnusfloyd5 жыл бұрын
@@timyac Goddamn, I miss the times in gaming when something as simple as that blew our minds. I couldn't get over how big the environment was.
@LehySnek4 жыл бұрын
@@cygnusfloyd It's not simple at all, they managed to keep us in awe because of the mystery, the story wasn't shoved down our throats, it was up to you to fit the puzzle togheter. But you gotta keep moving.
@sillkthashocker4 жыл бұрын
It still blows my mind how groundbreaking this game was
@3ManFunny4 жыл бұрын
for its time was ahead
@IngoPagels3 жыл бұрын
@@3ManFunny realy? why? can you explain? What made it so special?
@LonelyKnightess3 жыл бұрын
@@IngoPagels The physics system was fairly revolutionary for gaming and HL2 is widely regarded as basically starting the industry meme of the 'physics puzzle' since it started an arms race to try and replicate it. Everything after it was more or less expected to have some sort of physics system or else it was considered extremely dated. The world design is so impressive that it is one of the biggest reasons the game is still playable today - much like older games with retro graphics still stand the test of time for their art design being more of a focus than their graphical fidelity (and HL2 also has great art design). Valve spent a ton of effort trying to make the world feel natural and lived-in and like the player was actually within the world instead of just looking and shooting into it, which is something that games to this day struggle with. It wasn't the first atmosphere based shooter (and in fact, this was something Valve first did with the first Half Life) but HL2 largely set a bar for what a properly designed and built game world looks like. This is hard to quantify since it's so many things coming together (sound design, music, art design, minute-to-minute game feel, etc) but the set building of HL2 is one of the most revolutionary things about it for FPS games, for its time it was only challenged by other titans like Halo. AI was incredibly deep despite showing its age and oft being memed. HL1 faked its AI to look way more impressive than it was and that was often considered ground breaking, and while often an overlooked part (and missed, most people think the Combine AI is far dumber than it actually is), the dynamic flexibility of the AI was massive and was hugely influential on game AI moving forward. It alongside, yet again Halo, was a massive part of the split in AI design between dynamic 'sandbox' AI capable of reacting to various world states and static and scripted event driven AI that you see in games like Call of Duty (not to insult them, it's the nature of what they're trying to do). The trend in the industry started with the first game but the concept only really took off after HL2 brought the concept to at-the-time modern platforms with the continuous camera narrative. IE: the player's control isn't taken away by cutscenes and level changes and the game instead forms a complete narrative without ever moving off the character. There's a ton of stuff HL2 did that was big for the gaming community. The biggest problem with quantifying it though is that many of them were started by the first game and only really cemented by the second, or were done in a time in gaming where things were moving far quickly and shakeups were less significant than when the first game came out (as the industry was far larger and thus individual games were less influential).
@IngoPagels3 жыл бұрын
@@LonelyKnightess Thanks for the comprehensive answer. Its from 2004. Thats a time line coverd by windows XP and the first multi core processors. I guess I see you rpoint. Kinda sad I never realy played it. Was obcessed with HALO. Played it for 12 years. And a little bit HALO 2.
@IngoPagels3 жыл бұрын
@@LonelyKnightess I was thinking - what else what I do. Galevanting aroung the past and guess your even more right. Played Command & Conquer: Renegade that was published in 2002 and the AI was realy bad so was the environment. And Doom from 1993 had no AI at all. The enemy were just attacking after they "saw" you. Sux. I stuck to games I like and do not play any other games at all. All right. Topic closed. For now ;)
@nexusomega15 жыл бұрын
Oh god running out of missles and having to run 3 parts back to refill 🥶
@Kekster30003 жыл бұрын
@Eric Miret not sure if that's the case, but there were much less supply crates at some locations in release version of the game compared to current ver
@Gogglesofkrome Жыл бұрын
I think there is a supply crate you could use to get ammo indefinitely
@karunyagopan4 жыл бұрын
These kinds of areas are the reason I can't get into speedrunning. Not because it's hard to do, skipping this bridge is really easy, but it's so well made and memorable that I can't bring myself to do it.
@g.w.k.y68693 жыл бұрын
Yis!
@Max-hn5tc5 жыл бұрын
There is one interesting thing. When I was a little kid and played this game a looong time ago I really liked the Bridge level. After some years I found out that I somehow remembered this level as this Bridge was super high and there was a dense and greyish mist so that you couldn't see anything under your feet. I was a little bit upset when the real level didn't overcome my memory-based expectations. Because I think it would add a lot to the atmosphere of this location.
@YesterdaysMinder5 жыл бұрын
To be fair, it's still one of the foggiest levels in the game. (To cover up the edge of the ocean, of course.)
@Max-hn5tc5 жыл бұрын
@@YesterdaysMinderyeah, but the mist was super dense like in Silent Hill and dark grey as I "remembered" it. Its funny how our imagination when we are kids adds so many interesting details and embellishes them.
@element11115 жыл бұрын
@@Max-hn5tc Could it have been updated out of the game? Valve tweaked the game quite a bit over the years
@Max-hn5tc5 жыл бұрын
@@element1111 No, I dont think so. I guess it was always like that. I also "remembered" the City 17 differently from the way it is in the game. I think it is just me and how I recall on playing the game when I was younger)
@sygos5 жыл бұрын
@@Max-hn5tc your graphics settings could have an effect on viewdistance and fog. Did you used to play on low settings on a low end pc as a kid?
@frmnNnj5 жыл бұрын
Mix this with Lab Practicum, and childhood is in the air.
@g.w.k.y68695 жыл бұрын
Exactly
@vepply4 жыл бұрын
@Eric Miret same thing
@cyn_14 жыл бұрын
Childhood.. I am 15 and this is my most favourite Franchise ever
@Redbr344 жыл бұрын
@@cyn_1 I am 17, i played this like in 2011
@Fel1xF7W2 жыл бұрын
@@Redbr34 22, played in 2013
@crimsonlanceman78826 жыл бұрын
I'm glad people still make ambience videos of this game. Valve soundscape is great. Edit: Holy cow! This got so many likes! Thank you guys.
@canddos6 жыл бұрын
Singularity's Marauder Valve forget about this game :(
@g.w.k.y68695 жыл бұрын
@j mula not really but okay
@g.w.k.y68695 жыл бұрын
Can we all give exactly 2 claps for our mastermind behind the sound design for the half life series. Kelly bailey
@TheWorldOf...5 жыл бұрын
TOTALLY.
@T--kq3pj5 жыл бұрын
@@canddos how do you know they forget?
@Dillon45994 жыл бұрын
The thing that gives me chills is the creaking of the ruined bridge. It's just unnerving to hear.
@crimsondynamo6152 жыл бұрын
Thousands of tons of concrete and steel with no maintenance is just barely holding together anymore.
@DanielWindows18 күн бұрын
@@crimsondynamo615feels like something you see in infra game
@easthastings69192 жыл бұрын
lo-fi chill and relax fan Half life 2 ambience enjoyer mega chad
@ukaszlelonek64676 жыл бұрын
I was reading sth to this and suddenly...the razor train appears. Great work not looping this in 30 sec period.
@DrevorReal5 жыл бұрын
I almost fell asleep listening to this. And then the train came. But it was freaking great. Thank you so much for this!
@BleakmillGames3 жыл бұрын
The best thing to listen to working on a HL2 inspired game!
@canddos3 жыл бұрын
just work nd relax..
@kspangsege Жыл бұрын
How goes with the game? 🙂
@BleakmillGames Жыл бұрын
really good haha, glad your asking! We will announce something pretty soon:))@@kspangsege
@SuperDuperSeb5 жыл бұрын
One of my favourite sections in the entire game.
@kenlee80286 жыл бұрын
Gotta love the crabs coming out of fucking nowhere
@g.w.k.y68695 жыл бұрын
Lmao yeah, it's a weird oversight by the level designers
@barankatalay9825 жыл бұрын
This is so satisfaying ambience i love half life 2.
@blaykerietman69655 жыл бұрын
This segment in the game: arriving to the shores of the lighthouse and the beaches bridge, reminds me of the point and click game Myst. Check it out, its on sale on steam- as well as the sequals.
@CringePotato3 жыл бұрын
I think about this specific place in the screenshot a lot in my normal life. I think about that little room there. This was probably one of my favorite parts of the game for some reason. The first time I played Half-Life 2 I was enjoying the game throughout, but the bridge section was when I knew I loved the game. I’ve replayed Half-Life 2 so many times, but I always take a moment to take in the atmosphere when I get to the bridge.
@kimmyjohnny315 жыл бұрын
Honestly this might sound like a stupid idea but they should make a game about the Seven Hour War, and your following a POV of a HECU grunt
@MrRed_22055 жыл бұрын
The Flat Earther Hunter sounds awesome! imgine capturing the hopelessness and despair humanity felt during that time, to just be crushed by a species far far ahead of us technology wise, 10/10 would play, especially if it was made by valve's brilliant hands
@iancooperman89705 жыл бұрын
Already been done. It didn't turn out well.
@sebastian42385 жыл бұрын
@@iancooperman8970 we don't talk about THAT ONE
@charple_5 жыл бұрын
@SCP 087-B yes but... We don't speak of it anymore
@ddqwf5 жыл бұрын
well as stated before there actually was one but it was so poorly executed that it became an example of how NOT to make a half life universe game.
@SuperDuperSeb5 жыл бұрын
Almost forgot to watch this today.
@Mjavier-tw5xx3 жыл бұрын
Don't forget to watch it today :D
@SuperDuperSeb3 жыл бұрын
@@Mjavier-tw5xx But of course.
@smol_hornet6133 жыл бұрын
I appreciate the Razor Train.
@benb91512 жыл бұрын
It tells the player that there is a whole world with transportation and people (and Combine units) all over it
@Pheer7774 жыл бұрын
This is probably a bit silly, but when Gabe Newell said that "the Matrix is closer than you think" my biggest hope was to play through Half Life 2 but with full dive immersion VR and just be able to take certain moments in the game to sit down and take in the ambience, like here.
@jacksonbacksone3 жыл бұрын
The ambiance and loneliness is somewhat, comforting isn’t it?
@idi32842 жыл бұрын
theres now a VR mod for half life 2, although your comment is 2 years old
@Pheer7772 жыл бұрын
@@idi3284 Yeah I saw, it looks pretty cool
@kisekinomahou Жыл бұрын
I fell asleep to this on loop and both times i woke up when the train comes 😢
@yigityllmz4 жыл бұрын
Most iconic half life 2 chapter IMO
@xenomorph22585 жыл бұрын
This game is epic.
@mahuba25534 жыл бұрын
30:10 cool a train
@Maxk-tt6hb5 жыл бұрын
I love this part in game.
@TheWorldOf...5 жыл бұрын
Half Life sounds and ambience are superbe.
@g.w.k.y68695 жыл бұрын
Courtesy of Kelly Bailey (the sound designer and composer for HL series)
@TheWorldOf...5 жыл бұрын
@@g.w.k.y6869 , Of course. ;)
@BigOuterHeaven5 жыл бұрын
*very lonely and depressive place.*
@Strelokos6665 жыл бұрын
Just a lil bit more watching in the fog and I will smell salty sea air.... *Lab Practicum plays*
@kspangsege Жыл бұрын
This might be my all time fav YT video, complementing my all time fav game 😃
@kisekinomahou Жыл бұрын
My favorite part of half life
@whataboutart2 жыл бұрын
This part of the game is a masterpiece of level design.
@kspangsege Жыл бұрын
Masterpiece might be an insufficient word to describe it 😀
@iam_adamfromearth Жыл бұрын
Dunno why the entire chapter of highway 17 and the bridge gives me such nostalgia... the wind, the open view of the sea, the sand and beaches, driving along the highway alone... ahhhh... life's experiences...
@HiCZoK5 жыл бұрын
video games barely have any ambient nowadays. Death Stranding had some cool spots. Otherwise I go to chronicles of riddick, hl2 or souls games
@No_Sleepee3 жыл бұрын
@FacingWorlds Mirror's Edge is a masterpiece for ambience, and that's about it because barely anything else has held up over time.
@trashmammal77984 жыл бұрын
(Random) I have such terrible memory. When I was younger I’d seen the end of Episode 2- (SPOILERS) I remembered it to be in a desert, in a partially destroyed warehouse. Two machines had pinned Gordon and a different looking Alyx to the wall, and the other machine had picked up Eli, who looked similar to the beta version of him. He was killed by being stabbed through the chest with a razor sharp piece of the machine, like the Advisors’ tongues. The machines let go of me and Alyx, and dropped Eli’s corpse. They zoomed away on there rusty rails and the game ended with Alyx crying over Eli’s corpse. I don’t know how my brain scrambled details so much but I honestly liked my memory’s verision better. I remember beating the game for the first time and thinking, “Huh.. That’s different than I remember.” (I watched a playthrough of Ep2 years before and it hadn’t been modded or anything. It was by Bolloxed I think.) That’s all.
@DanielWindows18 күн бұрын
I think this is just a dream. Sometimes memories can be just a dream and not real life thing. One time I had dream which had strange Half-Life 2 level that looked similar to that bridge. thank for bad english
@godowskitwins9202 Жыл бұрын
i love this!!!
@wtweqttzttt21525 жыл бұрын
who else sleeps with these playing
@g.w.k.y68695 жыл бұрын
Yep!
@517ivory Жыл бұрын
just imagine this in VR.
@hasset9820 Жыл бұрын
R U A LARRY CROFT FAN :O
@517ivory Жыл бұрын
@@hasset9820 I LOVE LARRY SO MUCH
@TheFloodFourm Жыл бұрын
I need this so bad. Fuck, i’m playing Hl2 when I get home lol
@ставрогин-я2з4 жыл бұрын
One of my favourite parts of this perfect game.
@Dovah2798 Жыл бұрын
when I put this video with the 1 hour of lab praticum at the same time it gets perfect!
@me67galaxylife3 жыл бұрын
Remind me of the bridge in post scriptum
@vatanc47464 жыл бұрын
Damn... This is therapeutic.
@g.w.k.y68693 жыл бұрын
Agreed, ambience in Half Life 2 in general is just fantastic, but this is one of more standout examples
@DanielWindows18 күн бұрын
I'm thinking about porting this level into infra. Cuz this level is my favorite and fits for infra's gameplay.
@Occycat4 жыл бұрын
I keep hearing the wind and since it sounds like a gunship I always run to the nearest ammo crate and get my rocket out
@ПавелСидорович-т4ч5 жыл бұрын
The best ASMR ever
@heiraven5 жыл бұрын
И не пытайся сравнивать асмр с этим Шедевром)
@Kekster30005 жыл бұрын
@Eric Miret it's actually stimulates me in all possible ways
@jmm12334 жыл бұрын
source team created the best liminal spaces
@crashmartin15254 жыл бұрын
I think this goes well with Vague Voices and Lab Practicum
@ToastyDoasty5 жыл бұрын
*wind noises*
@dingiskhan9843 жыл бұрын
Yesterday, I killed the gunship and I then fell off the bridge and had to kill the gunship again, but the second time I nailed it.
@dengawr60005 жыл бұрын
Oh, look at my wallpaper now
@S1nwar3 жыл бұрын
imagine you are one of a dozen or so people that managed to get to xen and back and the only one to stop the nihilanth...only to wake up 20 years later and having lost the entire planet to OTHER aliens
@dimostychalas97164 жыл бұрын
did you ever wonder why there is a cabin under the bridge with a sloped roof?
@The_random_catie_tuber4 жыл бұрын
W h y n o t
@dimostychalas97164 жыл бұрын
@@Marzsala yeah you can see it in the video... The white cabin
@MP-dm8xh4 жыл бұрын
**pulls out gun** *He knows too much*
@abbcc59963 жыл бұрын
it is a prefab cabin, they didn't know that the slope was unnecessary when they manufactured the parts and shipped them to be assembled elsewhere. alternative explanations: eastern european work ethic or lack thereof. valve oversight.
@DVincentW5 жыл бұрын
Thanks... oops lost my balance..
@swemx74034 жыл бұрын
Games nowdays doesn't have ambiance moment like this anymore. Everything needs to go fast and i hate it.
@@MP-dm8xh I think he means in a more prominent sense, half life 2 relies on a lot of ambience work for sound design, and in general just taking it slow to enjoy it, admittedly not many games take this approach as much anymore, some do, but most don't. ... And admittedly the quality of Sound design in HL2 is far higher than most, still.
@canddos3 жыл бұрын
@@g.w.k.y6869 cool amb for 2004
@МишаГго3 жыл бұрын
The best lo-fi music
@Dekko-chan4 жыл бұрын
That was terrifying. And im not even afraid of hights. (Not really)
@Skub_10 ай бұрын
I do believe it’s time for a replay
@Fabai02 жыл бұрын
the part that gave me the most agony but it was worth it
@TheStrongestHeroKnight4 жыл бұрын
It's just too good
@landlockedcroat15546 жыл бұрын
beatifull
@korbyntaylor8089 Жыл бұрын
Well hey l, life is a highway.
@awhahoo4 жыл бұрын
I might replay tthis part of the game
@epicaramemodama5 жыл бұрын
Build a shed directly under a bridge. Okay. Put an angled roof on the shed in case it rains. What
@g.w.k.y68695 жыл бұрын
It's all a conspiracy
@updaet68704 жыл бұрын
Rain doesn't go directly down and there is still wind...
@NotASpyReally3 жыл бұрын
woah a train actually passes through if you're there long enough 30:00
@ОлегБур-в5ъ4 жыл бұрын
That's scary
@МішаРедьква-я9ц3 жыл бұрын
Атмосферно очень
@nmheath033 жыл бұрын
Anyone know what animal makes that noise at 0:06 ? I keep thinking the compy from Dino D-Day, and as amusing as dinosaurs in Half-Life is, I somehow doubt it. A capuchin monkey is a second guess, but what would a capuchin be doing in Europe anyway?
@Inspiron_17203 жыл бұрын
Just a bird
@kuluv24 жыл бұрын
anyone ever shoot the birds? with bow and arrow?
@villings4 жыл бұрын
why would anyone downvote this..?
@GroovyCAAMPer19744 жыл бұрын
r/Ihavereddit and its dislike
@typeviicu-boat36164 жыл бұрын
@@GroovyCAAMPer1974 how about you fuck off with that bullshit