"..just consolidating these points, which will come back to haunt us..." so good. thank you for this. Loving these short ones, love the long ones too ...
@masterxeon10013 жыл бұрын
You're so welcome!
@sbeck92053 жыл бұрын
Thank you so much masterxeon, you're really pushing out the tuts for us. I for one am really enjoying and appreciating all the knowledge
@masterxeon10013 жыл бұрын
glad you're enjoying! I had been meaning to do more content about the select tool and its topological benefits.
@timur73813 жыл бұрын
These types of videos are so valuable to me, thank you!
@masterxeon10013 жыл бұрын
Glad you like them!
@proto21493 жыл бұрын
I have learned so much from you man, feel like I owe a couple of beers!! vertie mergies and occasional tetris rants, crack me every time ahaha
@masterxeon10013 жыл бұрын
aw yea! Check out the full playlist on the topic! kzbin.info/aero/PL0RqAjByAphH9emGFNAcha1prKi1P_I3n
@tonypatino17653 жыл бұрын
I have a feeling this is gonna blow up
@masterxeon10013 жыл бұрын
it happens
@tonypatino17653 жыл бұрын
@@masterxeon1001 it does
@1DInciner3 жыл бұрын
25:00 GG-E-FF switch helps to build offsetted loop. Also you can select polygonal loop and press Ctrl+2 to obtain its edges ring for subdivision instead of selectin edges manually. (it is the only helpful switching mode Ctrl+1 and Ctrl+3 are not that useful, so I was in doubt if it is rational to remove edit mode subd from those shortcuts)
@masterxeon10013 жыл бұрын
i might have to see a gif of what you're sayin.
@1DInciner3 жыл бұрын
@@masterxeon1001 okay, but here is a problem - I can't post links here. There is a link to BA tread in TOPOLOGY WORKS video description, I left a post in this tread for you.
@1DInciner3 жыл бұрын
@@masterxeon1001 did you found it? I made a short video there.
@masterxeon10013 жыл бұрын
@@1DInciner yes. I see what you mean now. For some reason I thought you were talking about forcing offset loops on the surface.
@1DInciner3 жыл бұрын
@@masterxeon1001 that's because I was talking about forcing offset loops on the surface.
@alexandrearaujo42563 жыл бұрын
greetings from Brasil. thanks for the tips, very useful.
@masterxeon10013 жыл бұрын
Glad it was helpful!
@minhtainguyen90132 жыл бұрын
really helpful I like the way you deal with topology of mesh thank you so much
@masterxeon10012 жыл бұрын
glad you enjoyed. Topology remains my favorite puzzle!
@luzid.visionАй бұрын
very informative
@ColinTCS3 жыл бұрын
Yep, the ctrl+t & alt+J is a tried and trusted technique I've been using for cleaning models for a fair old while now. Fast and normally, very tidy. However, using Alt+J without some forethought can leave you with more tidyup than you started with depending on the topology.
@masterxeon10013 жыл бұрын
Great tip!
@chlb01523 жыл бұрын
i like all these topology videos
@masterxeon10013 жыл бұрын
after the fundamentals are out the way I can move on to trickier and tricker cases!
@workflowinmind3 жыл бұрын
Did anyone do a course about Hardops? I'm looking for an advanced one
@masterxeon10013 жыл бұрын
kzbin.info/www/bejne/jGXPXpJ8rqmrp9k gumroad.com/theblenderbros have at it!
@workflowinmind3 жыл бұрын
@@masterxeon1001 thanks a lot. I’m amazed by the evolution of HH, I’ve followed it for years now 👏! Bless you MasterX
@iamiam60783 жыл бұрын
How I wish that there would a retopo tool in your addon same as to zbrushs z retopo or quadremesher, is it possible or there is some serious backend codeing involved to get that kind of optimized retopology in one click ?
@masterxeon10013 жыл бұрын
it'd sure be a jump in scope to begin managing algorithms in the same tool that started off at 5$. The point of these videos is to give people the confidence to deal with these troublesome forms!
@masterxeon10013 жыл бұрын
anyone remember this classic? kzbin.info/www/bejne/fZiWeXacj8iCedk That's the apex of topo.
@1DInciner3 жыл бұрын
classic ^^
@monles23523 жыл бұрын
Topo is indeed like a gameplay! This recommendation is epic as well... Undertale is one of my favorite game
@timur73813 жыл бұрын
Dis video is absolutely insane. I feel like a monkey trying to understand an iPhone.
@fatkorious1352 жыл бұрын
How do you set up shader like this? My shading in blender looks worse then in maya with one topology.
@masterxeon10012 жыл бұрын
wat?
@fatkorious1352 жыл бұрын
@@masterxeon1001 With same topology there is some stretches on model/ but only in blender. Do you use weight vertex modifier or you work ar default settings in Blender?