I really love the look and feel of these grounds in the Hogwarts exterior area. They truly give me more of that medieval magic castle vibe than the previous two games. That being said, these grounds feel a lot smaller, even though I'm certain they are not. The reason for this is I think because in the previous game, the grounds had areas you couldn't get to because you first had to learn all the spells. You needed Spongify to access the high terraces, and Diffindo to cut away the branches blocking a secret Lumos statue. These things made the grounds feel "bigger" because you as the player felt like there was still something more there to discover, and couldn't access the whole level mechanically. Whereas in this game you could, if you wanted to, fully explore the Hogwarts exterior area before the story mode ends and it'd be just the same. Would've been awesome if it had a Lapifors statue hidden somewhere...if Ron could use Carpe Retractum to pull some levers....and maybe Harry freezing some drains i dunno...Glacius is still kind of a gimmick. Still a gorgeous level