This is one of my absolute favourite channels. The tutorials are superb, to the point, and right on point with work that I do - they help me a great deal. And I find them deeply inspiring. Another outstanding video - thanks very much!
@hbitproject Жыл бұрын
I'm very happy to hear that, thank you so much 🙏
@resonanceytv10 ай бұрын
me too haha I wish I know blender better so I can follow step by step
@albanl8979Ай бұрын
1:20 you can bypass manually correcting the vault profile vertices. When you still have your two separate segment of half arches (with still one vertex overlapping), select one island and rotate it 45°, then you can scale it by square root of 2 if your circles to trace the arch had a radius on 1 meter ( adjust if different ) inputing sqrt(2) ( only on X and Y axis )
@unpbl2 Жыл бұрын
I love love love these videos 💕 thanks for showing us blender tutorials
@YourTele-sFabulous Жыл бұрын
Thank you so much for these, these are right up my alley, with very little knowledge of it. I'm so excited for what the future of your channel will bring. I would love to see how you make large decorated gothic windows. Thanks again!
@user-ng7hj2xl5k Жыл бұрын
I was looking forward to this video!! Thank you soo much for continuing this series.😁
@zatlanibrahim54385 ай бұрын
You’re amazing my fav new archviz blender channel, thank you your tutorials are helping me a lot !
@kayaxiecs Жыл бұрын
thank you for imparting your great knowledge with us yet again
@nanman_chief Жыл бұрын
Thank you for this tutorial, it's exactly what I need 😌
@derivepi6930 Жыл бұрын
What a joy - thank you for sharing!
@pierrerasamoela4761 Жыл бұрын
That is amazing! thank you so much for sharing your knowledge!🙏
@PedroScherz Жыл бұрын
I've been studying gothic vaults for some time now. They vary a lot in shape and rules, and this is quite good. I really don't mean to say it is wrong, there is no wrong way of doing this. But what I've seen so far for real life reference and HBIM studies is that in some perimetral arches, the center of the circumference is often not exacly at the other side, but at 3/4 of the way, I recommend Viollet Le Duc's studies or Villard de Honnencourt's 3 arch rule. Sometimes the center is below or above the impost line so that the apexes meet the height of the diagonal keystone (when the ridges are horizontal).
@hbitproject Жыл бұрын
That's precious information. I'll look into that, thanks!
@PedroScherz Жыл бұрын
@@hbitproject I found the rules very hard to apply so what I've done generally for my models is just making sure the circles are circles, never ellipses
@kling_sor6038 Жыл бұрын
I second this. Generally, I have never seen any Blender tutorial that really gets the "gothic spirit". However, @hbitprojects certainly comes closest. I personally find his classical projects much more convincing and I wonder why that is. Maybe because the workflow in a medieval workshop was completely different to how Blender works? Idk
@PedroScherz Жыл бұрын
@@kling_sor6038 he gets around some pf the flaws of the software very well, for instance with the limitations of the bezier curves system
@Thebluebananas100 Жыл бұрын
as always top notch
@dougw9661 Жыл бұрын
Awesome video! Can you make a video on making a gothic rose window?
@xcessiveO_o Жыл бұрын
Amazing as always
@Dhieen Жыл бұрын
If you want curves to be mirrored just mirror them when they are curves, and check "bisect", you can add multiple mirror modifiers using different objects to have interesting shapes; im currently doing a cathedral, and blender can be hard to use for those kind of shapes
@Nathan-vz3nd Жыл бұрын
you're incredible
@madceee Жыл бұрын
great content 👍
@cuttie_patootie Жыл бұрын
Great job! Thank you for video👍🏻
@Jungheinz11 ай бұрын
Hello! I can't describe how amazing and unreal your work is. However, I struggle to imagine it as a workflow for game assets. ( Are you doing "only" historical archviz or do you have and experience in this field?
@Kost_ipato Жыл бұрын
Fantastico Grazie ❤
@ImperatorAsus Жыл бұрын
Amazing like all your other videos!
@abhijeetsiddam61456 ай бұрын
you are the best dude
@kling_sor6038 Жыл бұрын
0:20 actually this doesn't need a fix at all. Your original version is more historically accurate. They would absolutely have made the diagonal ribs a half-circle or pointed arc shape. If the ribs followed the profile of the "gables" it would have been impossible to just cut the stones and use them in whatever part of the rib they liked because the radius changes constantly. That this leads to slightly warped panels isn't a problem at all, neither from a construction point of view nor aesthetically.
@hbitproject Жыл бұрын
Thank you for sharing this, very useful and interesting to know 👍
@SumNumber Жыл бұрын
Interesting way to make this. You should try some of the Divinci buildings that are availible on the web . Fun stuff. :O)
@pinilandok6 ай бұрын
why did you skip the most important part of merging the junctions at 15:16 :( i have no idea how to connect the two now
@krishnathapa-qy9hn5 ай бұрын
Thank you for sharing this amazing video.. I am beginner user in blender. Is there any modelling course you offer?
@federicoperini3446 Жыл бұрын
Ciao complimenti, sei davvero in gamba.
@21strose364 ай бұрын
Can you make a rose window tutorial?
@Dhieen Жыл бұрын
wow i dont know anything about drivers, seems fantastic did you try geometry nodes?
@hbitproject11 ай бұрын
I'm diving into geonodes, the next video will show a couple of setups as well 👍
@Dhieen11 ай бұрын
So cool! id love to see what you can do with them, especially with architecture, modular stuff, and gothic architecture would be amazing! I tried some cool stuffs like a triplanar unwrap with geo nodes, its real time, i can add alot of different shapes and they will be unwrapped automatically, with a brickwall material its really cool I tried some curve modifiers, to create a curve from vertices and chosing the profile, unwrapping them in a better way than the default curve I tried also radial array, so i dont have to create too many empties There are so much cool things to do in geo nodes for architecture! @@hbitproject
@con.tziakouris Жыл бұрын
I love your channel. I wish i could follow but i am too much of a beginner. My dream is to create a gothic cathedral i designed in 3D, somthese videos are really useful
@brysepillsbury2484 Жыл бұрын
is this game ready topo?
@jijijijijijijijijijijijiji7 ай бұрын
All quads, so yeah.
@TGIF00711 ай бұрын
Please can you make a beginner tutorial on blender? Thanks 👍🙏
@Jungheinz11 ай бұрын
beginner's tutorials are many (not all good tbh), everything what hbitproject do is archviz related and also very advanced. If you want beginner's tutorial for this particular topics, I am afraid you will be disapponted. Buildings, still less architectural styles, are not material for it. Only stylized low poly I saw in one paid course. But I am not sure I can recommend other artists, especially when this one exactly is for money.
@TGIF00711 ай бұрын
You are right ,am actually interested in blender archiviz,but the are little to no tutorials out there , especially the classic architecture elements modelling
@fanomarayate114110 ай бұрын
Could you please make a tutorial on the tools you use most often to create classic ornaments for beginners. because not all of your viewers are familiar with blender tools, and the explanations in your videos are too fast, so I have trouble following the tutorials.
@wrighteously8 ай бұрын
There's already plenty of guides and exercises you can do to familiarize yourself with the tools. If you follow them you should have a pretty firm grasp on all of them in a week. Considering it's been 2 months since you commented you probably have learned already but yeah.
@Пэтру Жыл бұрын
Sadly, there is almost no artistical spirit (
@CreepyHandedMan Жыл бұрын
That's up to your own creativity. He's showing the formal steps to get to a well made vault, the rest is your vision :)