Not mentioned in the video: In BP_PlayerPowerComponent , Defaults, Trace Channel set to Preview.
@КарманныйЛис Жыл бұрын
Could you record a video instruction on integration into SGK v2?
@DefuseStudios Жыл бұрын
Hi, Sorry I dont have any plans for that, there is a written SGKv2 integration guide in the documentation.
@КарманныйЛис Жыл бұрын
@@DefuseStudios Sorry, I didn't know there was a manual. Thank you very much for your work.
@TNTMEKKIКүн бұрын
its work fine in SGK V2 Just follow the steps in the video and apply them to your SGK V2 project and it will work without any problems.
@TNTMEKKIКүн бұрын
ITS WORK FINE IN SGK V2 THANK YOU
@DefuseStudiosКүн бұрын
Hi, there is a seperate integration guide for SGKV2 you can follow instead here. defusestudios.com/survival-game-kit-v2-player-electricity-system-integration/
@TNTMEKKIКүн бұрын
@@DefuseStudios wow I did not follow these steps. I did it my way. By watching the video, I may be very wrong. Thank you.
@SoulfulSync Жыл бұрын
waiting for the day I can buy a pack that has all basics of a survival/rpg template in one instead of separate 😥
@NinjaSonarАй бұрын
There are literally tons of these in the fab market.