Hello, can you make a tutorial for changing mesh to metahuman pls ?
@synastershred22695 ай бұрын
Great video, great changes to SGKV2!
@MrDraganCrazy4 ай бұрын
Amazing video,huge work you doing here big like!
@geniscaba11433 ай бұрын
How do i change te X,Y and Z of the backpack and armor when equipped?
@DefuseStudios3 ай бұрын
Hi, typically for skeletal meshes you would have to do that in a 3d modeling program as skeletal meshes are rigged to the skeleton at that location. You may be able to adjust a skeletal meshes location on the skeleton using the engines new skeletal mesh editing tools but I havent really used them much so you would need to check Epics documentation for those tools. If your clothing uses static meshes then they are attached to the character using sockets which can be moved and rotated in the characters skeleton to change the static meshes posion when attached to the character. Theres a video here on how to use either skeletal or static meshes for clothing. kzbin.info/www/bejne/bnWmo4J8eqaims0 Theres also a quick example video here that shows how to change a skeletal mesh equipment item to use a static mesh instead. gyazo.com/c8ea07fcfa59c11f23801409163554eb
@vy1w1yv3 ай бұрын
Could the AnimGraph retargeting steps be accomplished with a find and replace function?
@DefuseStudios3 ай бұрын
Hi, you can try it but I don't think it would work because the variables that need to be replaced also need the nodes their connected to replacing as well and I dont think there is anyway to find and replace bone names inside anim graph nodes.
@vy1w1yv2 ай бұрын
@@DefuseStudios Thx
@paulunreal85265 ай бұрын
UE5 crashes as soon I click on Animation/Retargeting ..but when I go to "AnimationSequances" folder it works.. i wonder if this old folder or different