14:38 is the most satisfying code I've seen in a while
@Glowdude4 күн бұрын
17:42 was so fucking tense, holy shit. the uptick in the music, the sudden crouch and the footsteps of the harvesters, and that NARROW escape!
@markymark27914 күн бұрын
I was waiting to see how this would be done. Especially with the auto spawning enemies when you're raising the flag. So many voteless....
@Whocares10684 күн бұрын
You’re amazing brother. Thanks for the videos
@RonnieHelldiver8 сағат бұрын
Man you are a true jedi!
@madnimrod24892 күн бұрын
Chalk up another win for the Calamari Conquistador. I got spooked when the big guy saw you towards the beginning, and that escape was awesome.
@snake80783 күн бұрын
I was thinking the extraction was gonna be impossible to do with this challenge but that spot where you jumped on the jump pack was nice 😂
@Pettree_Grassflower4 күн бұрын
It was really surprising that you brought an armor for more melee damage xD
@Showdowguy4 күн бұрын
The thing is that peak physhique also boosts weapon handling, which makes something like the HMG move like a liberator. Also the predator fashion in the jungle biome xD
@radiantlunar_4 күн бұрын
no no, you misunderstand, he brought The Guns. tactical genius if you ask me.
@taimurqureshi95403 күн бұрын
Probably the player who understands the game mechanics the best
@ryanlu102 күн бұрын
Please allow me to call you John Helldivers. The super earth needs you
@acrobaticfish3 күн бұрын
Stevecha Helldiver’s scrambled stategems are faster than my resupply calls on a clear Bug day. One day, I hope to come across him.
@atypikul14263 күн бұрын
Holy shit thank you. Like damn, now I get it😂😂
@evnf9 сағат бұрын
Impressive 😮
@dansksjow76124 күн бұрын
Stevecha I have a question, when you’re marking the map at the beginning every time I can only assume you’re pinging side objectives. But I have to ask: HOW do you do it? You make it look so effortless every time, I just see a bunch of lines and marks 😂
@darkanayer58674 күн бұрын
With enough time you learn how side objectives look on the map. It just takes practice
@amicosayshi8654 күн бұрын
For example, if you find a circular structure, you can assume it's SEAF Artillery, and if it's square like in the city, it's a SAM site. I haven't quite gotten the hang of any of the others though
@stevecha37924 күн бұрын
Bug and Illuminate's sub-objectives are usually easy to find. Remember the danger zone shown on the briefing map before you drop. Some sub-objectives are easily displayed on the mini-map. (For example, Sam Site - Gray Square, SEAF Artillery - Big Circle, Shrieker Nest - 3 Small Circle)
@dansksjow76123 күн бұрын
@@stevecha3792thanks!
@Superboybray3 күн бұрын
How did you manage to get 5 stars with red spots still on the map?
@stevecha37923 күн бұрын
There are many reasons why there is a red spot on the main or sub objectives, but usually, because it hasn't killed all the remaining enemies or it has warp ships left. However, unlike outpost destruction, which is an optional object, the main or sub objectives do not need to clear the warp ship or the enemy in there. Requiring all enemies or warp ships to clear is only for outpost optional objectives.
@happines7428Күн бұрын
Как и везде, типичная стратегия данных авторов бей-беги. А все из-за дуратских решений стрелыголовы. Противники спавнятся вокруг игрока и деспавнятся, если тот отошел слишком далеко. В соло играть намного проще, ибо спавна противников меньше, что ломает весь концепт кооперативной игры. Так же поломаны патрули, которые после зачистки всех вокруг себя, или смещения от противника, спавнятся новые патрули, которые не знают где ты, но идут ровно в твою сторону, что ломает всю стелс механику(зачем она вообще в такой игре?). В данном видео вы видите полный арбуз всех механик игры. Ударил-убежал. Чистить всю карту так же не имеет смысла, ровно как и драться с противниками. Когда ты пытаешься подраться за "респект" ради удовольствия, игра закидывает в тебя такие толпы, что удовольствие получает только Джоел с твоей горящей пятой точки. Жаль, что данные авторы проходят игру в соло и только через стелс с минимальным количеством стычек. Я бы лучше с удовольствием посмотрел на то, как играет сквад через тотальный геноцид всего и вся. Полная круговая оборона, куча пиу-пиу и бах-бабах. И желательно так же, без стимов, без урона и полная зачистка
@Inkinred4 күн бұрын
Ummmm…. Was there not one single harvester the entire round? Every POI I go to only on level 6 will have at least 1 if not two harvesters at every poi not to mention patrols. That was a weird round
@stevecha37924 күн бұрын
4:35 17:55 18:57 Harvester certainly exists.
@frostthegrey2 күн бұрын
POIs do not have harvesters in them, and stevecha is very sneaky and aware. he was at one point sandwiched by two patrols as well and he had to down countless watchers.