MY CHILDREN, remember the charity livestream next weekend for the Child Rescue Coalition. Book it in your calendars. ~ Tim
@mizcaesar18043 жыл бұрын
Thank you so much for this video!
@nathan82193 жыл бұрын
oh, you're doing another livestream, nice!
@theragingdemon85073 жыл бұрын
You gave gave exactly what I need. I been struggling for so long trying to get a map that makes sense and still work for my story so Thank you very much
@The56CREW3 жыл бұрын
I'm really suprised this video isn't doing numbers the way your vids normally do, especially given the topic. I think a part may be that the cover tile isn't immediately recognizable as *your content* - I started to scroll past it on the home page until I saw your channel.
@erzar.17303 жыл бұрын
im the 100th comment like and 99th video like.
@ryanratchford25303 жыл бұрын
Oh I've missed Graham the wizard who likes cats. Can't wait for the unnecessary prequel where we find out when and why he first liked cats!!
@Sunshine-uu1lb3 жыл бұрын
and the sequel where they kill off his cat, except not really, woah plot twist
@ChBrahm3 жыл бұрын
What about the Holiday special in which his twin sister Gertrude the sorceress who likes dogs comes home for Christmas
@Rotem_S3 жыл бұрын
The fourth movie where an evil mirror creates a literal foil of him called Jeremiah the warrior who hates cats is the best in terms of character development
@elpretender13573 жыл бұрын
Or a prequel about one of his parents, even though they were not even relevant characters in the original story.
@Deadlyish3 жыл бұрын
@@elpretender1357 or the sequel which is also a prequel because he goes back in time and meets his grandfather, Greyem the mage who adores kittens
@yeahkeen29053 жыл бұрын
*“Boats can’t go up waterfalls”* Oda: Bet
@justsomejerseydevilwithint46063 жыл бұрын
Magic Systems.
@caitlinbrewer48433 жыл бұрын
All jokes aside, Oda is one of the best world builders in fiction.
@d5126343 жыл бұрын
@@caitlinbrewer4843 best inconsistant world builder
@yeahkeen29053 жыл бұрын
@@d512634 inconsistent? How? There are a few retcons but Oda managed to integrate them into the story well enough that they aren’t noticed and don’t detract from the world.
@NeverduskX3 жыл бұрын
@@caitlinbrewer4843 Oda consistently blows my mind with his quality and thoughtfulness.
@channelknightfadran79013 жыл бұрын
How to write a futuristic city in a fantasy work: How is that city flying? A WIZARD DID IT
@liljenborg25173 жыл бұрын
How did he do it? Why did he make it fly? Was there some sort of enemy he was trying to protect it from? Did some other wizard bet him that he couldn't do it? Did he just want to prove that he was the best wizard ever? Did he just always want to live in a flying city? Did he want it to become a base from which to conquer the world? How does he keep it going? Levitating a city takes a LOT of power, or a LOT of magic. Where does all that magic come from? Was the wizard just that powerful? Are all wizards that powerful? What do they do if they're aren't levitating cities? How does the city stay in the air now that the wizard is gone? (Or is the wizard still there? If he is, does he have to spend all his time managing the flying spell?) Does the city have a series of buildings in a huge circle around the city running the ongoing levitation spell? Does the city have to stay in one place over some kind of intersecting ley lines or over a magical metal deposit? Does it have some sort of HUGE magical levitation crystal or a massive metal disk with the levitation spell engraved onto it? Is there some sort of magical cage imprisoning a monstrous demon powering the city, or did the wizard talk some sort of benevolent spirit or even a god into doing it? Does the magic just amplify the power of some mechanical device (like a ring of ludicrously undersized propeller blades). Who keeps those mechanical parts in working order? It must have been one heck of spell (or all kinds of cities, castles, random inns, carriages and carpets would be flying all over the place - maybe, in this world, there ARE flying things all over the place). Does the city need new infusions of magic every so often to keep the spell going, does it need a LOT of infusions of magic to keep it going (if so, where does it all come from?) Or does it have the opposite problem of needing to bleed off the excess energy it's always generating? (If so, how does all that magical pollution affect the neighbors?) How does the city stay in place or move to where it wants to go or lock down when caught in a storm? Or does the magic that makes if fly insulate it from storms? What if someone cracked the main levitation crystal? What if the people who are constantly sucked of their magical energy to power the city finally decide to rebel (or the slaves that work the "magical fuel crystal mines)? I've got all sorts of questions about your flying city and all that I know about it is that it's "futuristic" in a "fantasy work" and it flies because "a wizard did it". Whole stories have been built around techno-magical Castles in the Air, why they fly, how they fly, and how they impact the world. In short "a wizard did it" is the sort of answer very few fantasy readers or gamers will accept as satisfying or enough without expecting there to be all sorts of backstory there.
@ooi973 жыл бұрын
@@liljenborg2517 he did it because PROPHECY
@vaughnjohnson87673 жыл бұрын
YES
@vaughnjohnson87673 жыл бұрын
@Samuel Dimmock I know. The baddie was just showing off, and made it fly.
@ooi973 жыл бұрын
@Samuel Dimmock noone knows. Noone remembers. Noone cares. They're too busy paying attention to the heroine doing SHENANIGANS.
@PeterAmbos3 жыл бұрын
To be quite honest, I'm not an author. I'm really here for the: a.) incredibly well-researched history lecture and b.) the lovely accent.
@matertua22723 жыл бұрын
I do enjoy a good New Zealand accent
@shockingheaven3 жыл бұрын
Same. Tim's voice and accent makes it more enjoyable
@phetproductions58183 жыл бұрын
I study history as a hobby and one can learn a huge amount of history through Tim’s videos. That’s why I’m here.
@Halberddent3 жыл бұрын
@@matertua2272 "Kempfaya Blaize"
@selfiestick15893 жыл бұрын
same
@marcopolo38313 жыл бұрын
you can always tell tim puts tons of effort into his videos and there's never a drop in quality, hope he doesn't pressure himself too much.
@pmaac15643 жыл бұрын
i like to imagine he has a lot of fun
@vizthex3 жыл бұрын
he's got help from Graham the Wizard who likes cats
@hepticity2 жыл бұрын
As a New Zealander, I struggled to tell if you had an NZ accent or not, until I saw that Graham the Wizard who likes cats, is attempting to settle in Christchurch.
@raventreye23263 жыл бұрын
Most KZbinrs: Please try to keep the comments civil Hello Future Me: Fight me in the comments! I expect *essays*.
@jai-kk5uu13 күн бұрын
I sent one and all i got in return was a grade. Still can't believe that bitch gave me a B. I spent an hour on that.
@Erik-pu4mj3 жыл бұрын
Tim: praises Venice Blue from OSP: giddily claps and jumps, "I'm so proud!"
@swordfish19293 жыл бұрын
I'm surprised that he didn't come smashing through the wall like the Coolaid man like "Did somebody say Venice!?"
@falsenames3 жыл бұрын
Venice? The luxury hotel and casino resort located on the Las Vegas Strip?
@vaughnjohnson87673 жыл бұрын
Yes, yes YES
@marocat47493 жыл бұрын
Not him just shouting enthisiastic "Venice! Yess Venice, i have to talk to toi my boi abou venice!" He has awoken the blue kraken.: P
@Barwasser3 жыл бұрын
1204AD - never forget. never forgive ò.Ó
@boogeymann66863 жыл бұрын
Rivers: **exist** Civilization: don't mind if I pop up right here
@commander31able603 жыл бұрын
it's free real estate
@MasteringJohn3 жыл бұрын
*flood season* China/Egypt/Mesopotamia: Ah shit, here we go again.
@francesco80003 жыл бұрын
@@MasteringJohn To be fair it depends from the river. In ancient Egypt people would have lost their shit if the river didn't flood.
@vaughnjohnson87673 жыл бұрын
It’s free real estate. Oh wait up you guys did it too ah man
@benjamintillema35723 жыл бұрын
The Legend of Korra could have used the whole "don't sleep on older cities, if they can adapt then they have a leg up on newer cities that have formed when the times change and new resources gain prominence" thing. The only proper city we get to revisit in the series is Ba Sing Se. The rest of the series centers around the South Pole (which was a small collection of huts until recently), Zaofu (intentionally built in a secluded/abandoned part of the Earth Kingdom), and Republic City. I just wished we could have seen more from previous locations like the capital of the Fire Nation or the North Pole or Omashu and see how they've adapted and changed with the times.
@ineednochannelyoutube26512 жыл бұрын
True, but spending all your time in old locations risks getting boring or smells like excessive nostalgia. We could have spent some time in an old location instead of republic city for the millionth time during season 2 however. (I actually like republic city, but it got a little overused in season 2).
@kylesodyssey85913 жыл бұрын
Gargh, where do people like this guy get off going around and giving .... useful and critical advice for story making. Doing it all in a helpful, non-aggressive manner that makes him feel like a mentor on your level. That ass! :P
@benwykes47363 жыл бұрын
The absolute slime
@kazzymaestro8373 жыл бұрын
Simply scandalous!
@NightWing18003 жыл бұрын
The M-word is banned. You know what happens to M's.
@kylesodyssey85913 жыл бұрын
@@NightWing1800 one word: Iroh
@raviathreya53573 жыл бұрын
Is it weird that I watch this, even though I’m not interested in writing a book? I just find these videos very entertaining
@briancaster28763 жыл бұрын
Probably, but if it makes you feel better, I'm right there with you. If you're anything like me I expect you like stories a lot. I watch videos like this and trope talks because I like learning how things work.
@13KuriMaster3 жыл бұрын
Well, you ain't the only one in that boat. So at the very least that makes it less weird.
@marcusanark25413 жыл бұрын
Not at all.
@matiasclark78403 жыл бұрын
I dont plan on writing a book, but i am a dungeon master, and this videos are very useful
@nectarinn33 жыл бұрын
I don't plan on writing a book I haven't played an rpg in my life I have no friends I just watch things like this to make my headworld work because right now it's just a mess of walking islands, time travelling soldiers from the 1920 and various things made by bored god lizards.
@ApricotVillage3 жыл бұрын
"Totally randomly generated map"... hang on a second... *looks outside; looks back at the map* this place seems familiar
@vaughnjohnson87673 жыл бұрын
Illuminati *_INTENSIFIES_*
@Kaffeinekiwi3 жыл бұрын
I CAN'T seem to BURY the feeling I've seen this before...
@vaughnjohnson87673 жыл бұрын
@@Kaffeinekiwi somewhere deep in the SOUTHERN part of my body it’s telling me I’ve seen this before
@thegoodmudkip36523 жыл бұрын
What are we referencing?
@stehplatzb.43103 жыл бұрын
@@thegoodmudkip3652 new zealand. its new zealand. i think someone critized new zealand as being an unrealistic map before
@darkbringer14403 жыл бұрын
Great timing, was just making a bunch of new maps and worldbuilding several worlds.
@TeTaongaKorora3 жыл бұрын
13:33 The great city state of Akaroa, ruled by the white-flippered penguin overlords
@dannyparson84173 жыл бұрын
That moment with Gollum was absolutely and needlessly unsettling.
@colehamilton50663 жыл бұрын
Was wearing headphones and I just died
@thatsroughbuddy87423 жыл бұрын
YES! I almost DIED!
@SaiyanHeretic3 жыл бұрын
Tim: ...like a good episode of Dragon Ball Z, totally imaginary. Me: I came out to have fun and honestly I'm feeling so attacked right now.
@TheSlasherJunkie3 жыл бұрын
I had to stop and collect myself before hitting play
@ianpage25093 жыл бұрын
....so I’ve seen Bleach, Naruto, and One Piece not DB.
@chabri20003 жыл бұрын
I'm a dragonball/z/s fan, but lets being realistic, from a "writer perspective", it is shit. The driving/basesball espisode however, were brillant
@gourdguru3 жыл бұрын
@@chabri2000 it has it's problems, but of course the biggest hobble to itself is the need for time stretch/filler to stretch the series out for longer. you know the jokes, it takes a month of new episodes to charge a spirit bomb, etc.
@carso15003 жыл бұрын
@@chabri2000 it's not thou, dragón ball is insanely good, it's not perfect but for its time it's quite well writen, more when you take into account a good chunk of the story was writen basically while it was being drawn because of pressure from Toriyama's editors
@Magus_Union3 жыл бұрын
11:09 - apparently Tim has never used the boat elevator glitch in Minecraft.
@theoptimisticmetalhead77873 жыл бұрын
The bad film, Valerian, had interesting world building. I'm with you. This concludes my essay.
@daveharrison46973 жыл бұрын
The only bad thing in that film was the actor playing the title character. Everything else was at least ok-ish, and many were excellent such as world building as you say, and also the core story (stand fast how that core story was implemented). The trouble is... Dane DeHaan is a terrible actor. I haven't seen a single thing he is in that's worth watching because his performance kills it.
@mikeoxsmal80223 жыл бұрын
I liked it
@alexgroot25083 жыл бұрын
Kinda reminds me of Jupiter Ascending. Like, great, interesting worldbuilding. Horrible, horrible execution in the story.
@theoptimisticmetalhead77873 жыл бұрын
@@mikeoxsmal8022 That's cool man, I like plenty of things that are real bad. Whether or not a thing is good or bad, or whether or not other people like it, has nothing to do with whether or not you like it.
@theoptimisticmetalhead77873 жыл бұрын
@@alexgroot2508 That is exactly how I feel about both of these movies, hahaha.
@henning74913 жыл бұрын
Another amazing video, well done! I'll add another example here, that came to mind: In the german medieval-fantasy pen and paper rpg Splittermond there was this sort of "prior civilization" that doesn't exist anymore for a number of reasons. They left behind cities and ruins of course and even though today's society does not remember them fondly (slavery and all that good stuff) they still live where the priors used to live because they built these portals that connect to other cities all over the world, that no one knows how they work but they do. Naturally, major trade is wherever one of these portals is, so the largest cities are where the portals are.
@soren3569 Жыл бұрын
The anime Trigun uses this same motif--it's set on a largely desert planet where a fleet of colony-ships crash-landed before terraforming could take place. As a result, the entire planet is dotted with small towns tapping into the power of the 'plants'--a kind of living nuclear power plant that was the power-source for the colony-ships. The lack of much water keeps these towns from expanding too large, and also from new cities popping up very often. As a result, the entire world is basically the Old West writ large.
@natem157911 ай бұрын
Ah, so Mass Effect
@-gemberkoekje-55473 жыл бұрын
It took me 9 minutes to realise that that map is South Island New Zealand.
@vaughnjohnson87673 жыл бұрын
Yeah
@ilmari1452 Жыл бұрын
And Graham first went to the site of Christchurch before finding a better place (Rangiora?). Because ChCh turns out to be built in a pretty bad spot. 😆
@Gendiba1 Жыл бұрын
It looks like Georgia/Azerbaijan with a different mountain range
@Cobraman84473 жыл бұрын
Him: “Terrible season changes” Shows season 8 of GOT Me:I see what ya did there
@JoriamRamos3 жыл бұрын
This was super useful, Tim, thank you so much! It's at the same time disheartening and comforting that there is a valid reason for the majority of cities to just look like European capitals - it's all about that river resource and that first two bridges eh? I wish I saw more specialized cities in fantasy. As much as I love Novigrad, Luthadel or Bowerstone, I think a 1850 Geneva or Venezia could have been more picturesque, more unique! Even competing with the magic, the fantastic creatures and all. This idea inspires me very much indeed. Loved the little details about Kyoto/Tokyo, Slovakia mining gold and Soviet planned cities! Excellent references! Cheers :)
@trla65053 жыл бұрын
U can also look at the first citys on america
@bigpapamanman15503 жыл бұрын
Europe numero uno!!!!!
@HappyBeezerStudios Жыл бұрын
European cities are just doing what cities in other places to as well. Exist at useful places.
@felizmanofeliz11833 жыл бұрын
The name "Byzantine empire" come only after the fall of the Eastern Roman Empire. They called themselves "Romans" throughout all of their 1000 years of existence.
@jakobschoning73553 жыл бұрын
Also Konstantinople became the politcal capital quite some time before the fall of the West
@gordo69083 жыл бұрын
I read somewhere it was retroactively imposed on them by something of an academic monk who was not fond of them. edit: my fault, it was actually the historian hieronymus wolf and reinforced later with the use of his work in a project by louis xiv to assemble knowledge about rome
@joni14053 жыл бұрын
@@gordo6908 In fairness, it makes total sense to have a different name for them than the Roman Empire. They were culturally dramatically different than ancient Rome and didn't even speak the same language. Greek was the official language of the Byzantine Empire for the vast majority of its independent existence. It's also strange to refer to an empire as the "Roman Empire" when it existed for 900 years without having Rome in its borders.
@Thesandchief3 жыл бұрын
most of their neighbors referred to them as rome
@twenty-fifth4203 жыл бұрын
@@joni1405 Not so much. Firstly it depends on which period of 'Byzantine' History we look at. The part I am most familiar with, the Justinian/Anastatius Era in that it was very similar to western, christian rome. Justinian was bilingual in both latin and greek, and yes the empire was predominately in greek but the law/order was still largely latin. It wasn't until after the Justinian Dynasty ended and the one after that you make this argument. I wouldn't say culturally or dramatically different because to be very fair, many romans from the east when they conquerered parts of north africa/italy still treated them like romans. Of course these gains would be lost in a hundred years and then the tone shifts. After iirc the Heraclian dynasty and take this with a grain of salt because I dont know the exact one, it was around 100-200 years after Justin II died and rule from a Byzantine general. But then the empire shifts more greek like. It is still however a general truth that regardless of which of the two eras we look at, the cultural center was definitely more Constaninople and less Rome. In fact it was the last city the Ottomans conquerered and the last emperor of the great imperial city was killed. He identified the city as a roman stronghold. To be fair by this point, very romanticized considering the cultural shift but really does that matter? I mean this sincerely and hopefully unoffensively but come on, even the great city of the east was built to the present greatness by an emperor in the west, Constantine changed the entire game and you could definitely argue it sort of melted with latin influence as much as greek influence. Prior to that the city was called...Byzantium. Interesting, isn't it? It is like poetry it rhymes. In short, the idea that it was not a roman empire because it didnt have a rome is a strawman plain and simple. I don't think it is that big of a deal considering even purists will refer to them as the 'Eastern Roman Empire', which didn't even have roman when it was a two-client state TO the roman emperor. So in short, no it does not make total sense to have a different name. Historians just do it primarily to be make things more nuance. As I used above, I personally use all three interchangably. Mostly the Eastern Roman Empire and the Byzantine Empire are my primary synonyms because my favorite emperor of that period not only had a dream but also conquered Rome once again. So yes, still romans. I hope this isn't too mean/condescending. I genuinely love the historical insight. I am not a historian by the way, just a history fanatic. I also think because of that connection I could be biased somewhere. I want to visit Rome and modern Istanbul one day. I think the two things that unify the two historically is the sister-ship of the two cities in their own roman-sphere. Plus, they have the same climate. No really, look it up. Not too different at least when it comes to rain/agriculture lol.
@crispyrolls933 жыл бұрын
Ant colony computer? Was this what pratchett was referencing when he uses ant colonies to power Hex? Pratchett Processors - Anthill Inside
@novameowww3 жыл бұрын
Also how would tech support work in ant computer land?
@o00nemesis00o3 жыл бұрын
Out Of Cheese Error
@EruditeGayming3 жыл бұрын
As a person from Slovakia, I feel indescribably seen. Thank you.
@AnakinTheWeird3 жыл бұрын
I was literally just thinking about how I was too hungover from Thanksgiving to do any worldbuilding. You, sir, have impeccable timing.
@ethanpant3 жыл бұрын
nice
@tylerdurden6392 жыл бұрын
As a D&D map maker, I always ask two questions before I place a city... Where is the fresh water? Where is the food? If I have an answer for those two, then the third will dictate the rest of the city's character... Why here? Ask these three questions before placing cities, and you can write a few pages detailing the beginnings of each city. Much to the delight of certain players with a penchant for local history. If you can tell a good story, players will keep coming back for more.
@MidnightSt3 жыл бұрын
8:10 oh. you just made me realize for the first time in my life why the word "shipping" (in the modern sense) means what it does =D thank you! =D
@Calebgoblin3 жыл бұрын
These videos are probably my most coveted content releases these days
@earnestbrown65243 жыл бұрын
Your wrong it's not "Graham the wizard who likes cats." It's "Cats who like to ride on Wizards' shoulder."
@basilcomb73023 жыл бұрын
i can't believe a youtuber mentioned my favourite book 😭 children of time is what made me love worldbuilding and sci-fi
@fantasywind39233 жыл бұрын
Further focusing on Tolkien's placement of the cities of Gondor. The Great River Anduin is indeed a vital place, it provides water and is a water course, a main way of transportation by ship (Minas Tirith also has docks at Harlond where the craft from all over sail to, and Osgiliath was a massive port which received even sea going vessels that traveled up river, which allowed those cities to be well supplied in water and food, trade center to gather wealth from other parts of the kingdom). It should be also noted that while Osgiliath was capital the establishment of Minas Anor (later Tirith) and Minas Ithil (later Morgul) was also connected to military purposes, Minas Anor and Minas Ithil were not so much great cities in their origin as much as strongholds and fortresses which later were enlarged for bigger population, in the beginning the primary purposes for those were to be secure military bases and also a sort of 'lord manor' (Minas Anor was a seat for Anarion while Minas Ithil was for Isildur while they ruled jointly and had the capital and government centered in Osgiliath) "Other strong places they built also upon either hand: Minas Ithil, the Tower of the Rising Moon, eastward upon a shoulder of the Mountains of Shadow as a threat to Mordor; and to the westward Minas Anor, the Tower of the Setting Sun, at the feet of Mount Mindolluin, as a shield against the wild men of the dales. In Minas Ithil was the house of Isildur, and in Minas Anor the house of Anárion..." The Silmarillion, "The chief city of this southern realm was Osgiliath.... In Minas Ithil was the house of Isildur, and in Minas Anor the house of Anárion, but they shared the realm between them and their thrones were set side by side in the Great Hall of Osgiliath." Tolkien actually acknowledged the economic matters in one of his letters: "I am not incapable or unaware of economic thought; and I think as far as the ‘mortals’ go, Men, Hobbits, and Dwarfs, that the situations are so devised that the economic likelihood is there and could be worked out. Gondor has sufficient ‘townlands’ and fiefs with good water and road approach to provide for its population and clearly has many industries though these are hardly alluded to. The Shire is placed in a water and mountain situation and a distance from the sea and a latitude that would give it a natural fertility, quite apart from the stated fact that it was a well-tended region when they took it over (no doubt with a good deal of older arts and crafts). The Shire-hobbits have no very great need of metals, but the Dwarfs are agents; and in the east of the Mountains of Lune are some of their mines (as shown in the earlier legends) : no doubt, the reason, or one of them, for their often crossing the Shire.” Minas Tirith is later capital because of specific reasons, but before it could happened it was rebuild and enlarged by one of the previous kings and for a time it was a summer residence of king, before the capital in Osgiliath fell into ruin completely. The story itself also mentions that the city that is at the time of Lotr story capital of Gondor is provided with good roads and trading connections to make a living: "Pippin could see all the Pelennor laid out before him, dotted into the distance with farmsteads and little walls, barns and byres... Many roads and tracks crossed the green fields, and there was much coming and going: wains moving in lines towards the Great Gate, and others passing out.. ‘That is the road to the vales of Tumladen and Lossarnach, and the mountain-villages, and then on to Lebennin,’ said Beregond. ‘There go the last of the wains that bear away to refuge the aged the children, and the women that must go with them. They must all be gone from the Gate and the road clear for a league before noon: that was the order. It is a sad necessity.’" ... “‘Yes, lord,’ she answered; ‘but not enough, I reckon, for all that will need them. But I am sure I do not know where we shall find more; for all things are amiss in these dreadful days, what with fires and burnings, and the lads that run errands so few, and all the roads blocked. Why, it is days out of count since ever a carrier came in from Lossarnach to the market!” Lossarnach the close neighbouring region south-west of Pelennor is another important agricultural area for providing required food and resources to the city: "It was generally called in Gondor Lossarnach. Loss is Sindarin for ‘snow’, especially fallen and long-lying snow. For what reason this was prefixed to Arnach is unclear. Its upper valleys were renowned for their flowers, and below them there were great orchards, from which at the time of the War of the Ring much of the fruit needed in Minas Tirith still came. Though no mention of this is found in any chronicles-as is often the case with matters of common knowledge-it seems probable that the reference was in fact to the fruit blossom. Expeditions to Lossarnach to see the flowers and trees were frequently made by the people of Minas Tirith. (See index Lossarnach adding III 36,140;{41} Imloth Melui "sweet flower-valley", a place in Arnach)." The Rivers and Beacon-hills of Gondor Other cities in Gondor also make a lot of sense, for instance Pelargir is the oldest city in the region, it was in fact one of the first numenorean colonies in the region before Gondor's foundation. Pelargir is a great port-city located on shores of Anduin and estuary of river, it was a major port for ships and in fact for long it was a seat of the navy and fleets: "[Ships] approaching Anduin and making for Pelargir went by the eastern side of Tol Falas and took the sea-way passage made by the Númenóreans in the midst of the Delta of Anduin."
@TrueMohax3 жыл бұрын
“As boats, surprisingly, cannot go up waterfalls” Somebody needs to watch ‘One Piece’, specifically the ‘Reverse Mountain’
@Yungshamgod3 жыл бұрын
Wano!
@osotanuki33593 жыл бұрын
"maybe your species is telepathic" *cut to 3 argonians silently tending their gardens perfectly in sync"
@ant_therapist3 жыл бұрын
I was literally taking a break from drawing my map when you dropped this.
@AzureIV3 жыл бұрын
11:07 Don't tell One Piece fans that their boats can't go up waterfalls.
@caitlinbrewer48433 жыл бұрын
OP has some fantastic, weird, and fantastically weird worldbuilding.
@Kathens3 жыл бұрын
busts through the wall DID SOMEBODY SAY WORLDBUILDING???
@mistereiswolf703 жыл бұрын
Oh no Oh no *busts through the wall* OH YEEAAHH!
@rapter35673 жыл бұрын
WHO WANTS TO START A REV- WOLRDBUILDING.. ..ADVENTURE!!?!
@jgr74873 жыл бұрын
there are some towns named "Vila Velha" in Brazil, which literally means "Old Town".
@Ketumak2 жыл бұрын
Thanks, Tim! A couple of other settlement types occur to me. One is the canal town - a variant on the trade route, river and railway town theme. The other is the University town. This brings together lecturers, librarians and students. They all need accommodation, catering and entertainment so those sectors move in. There may be a research hub like a science park. There will also be administrators and clerks to coordinate it all.
@dracofeb88593 жыл бұрын
24:12-22:13 "Harvesting 'The Spice'." Sounds like talking about something you can't mention on YT cause...YT
@valentinmitterbauer41963 жыл бұрын
In the video game "Spore" from 2006 once you reach the age of space- travel spice (which comes out of the ground in the form of a geysir) becomes the trade good number one. I was so confused about this until i got that this was a reference to Dune.
@Pickle-oh3 жыл бұрын
10:35 "like a good episode of Dragon Ball Z, they're imaginary" Hey now, that's uncalled for!
@vizthex3 жыл бұрын
I'm so glad Campfire has a free module now, been wanting to use their service forever.
@miaththered3 жыл бұрын
The availability of water, the arability of land, access to salt and metals, in addition to such human inventions as trade routes. | and as a hint, y'all. If it was a good place to live ten thousand years ago, it's still a good place to live barring truly horrendous bad luck. There's a reason that Egypt's cities are still largely where the Pharaoh's were.
@onijester563 жыл бұрын
Generally. In fact, New York State is a really interesting take. NY City itself is a coastal/dock city that attracts immigrants, and thus cheap "unskilled" labor. Buffalo is a Fall Line city, using the energy harnessed by its large waterfalls as a resource. Meanwhile, there are two agricultural hallmarks: Lumber and Wine. Lumber is actually easy: the Adirondack Mountains/Catskills have wide extensive forests. Which also lends to a large hunting economy, alongside a few sporadic ore deposits. You need shit to build cities, and the Adirondacks have the shit to build cities. Wine, meanwhile...covers a larger swatch of the state. The Hudson River offers fertile land in a straight line north from NYC to Saratoga Springs, and arguably the edge of the Adirondacks. Travel and food, as well as trade...various levels of success is kind of expected. The Finger Lakes region is roughly established with a triangle that covers Ithaca, Auburn, and Rochester (though Seneca/Seneca Falls, Keuka, and other cities may be more well-known entities). And then Long Island...arguably the smallest of these three, having an entire literal island available to grow crops is obviously helpful, and being so close to NYC itself means the product can be produced at less cost because you're getting unskilled immigrants as farmers. And then there's the trade outlet. This sees the Hudson River from North to South...but why Albany is potent enough to be the capital is because it resides along the Erie Canal path, which connects Albany specifically to Buffalo. And was the major trade route of New York State. Which then gets to Syracuse, my hometown. 'Salt City' (its historical nickname) exists literally in the middle of the Erie Canal path, and simultaneously was the source of massive salt deposits. Resource reserve and trade route at once? And with industrialization, factories were able to abuse the ever-living fuck out of Onondaga Lake, using it for power (from turbines) as well as a water source (to cool operations and thus increase runtime/production) and pollution dump-site (what goes in, must come out). And as Onondaga Lake became one of the top ten polluted bodies of water in the world, people moved out of the city into the suburbs: Liverpool, Manlius, Dewitt, Cicero. Airport between Mattydale and North Syracuse. Likewise, other suburbs exist elsewhere (Corfu and Akron for Buffalo, Buffalo itself for Niagara Falls, Schenectady for Albany, etc) A single state, with nearly every principle highlighted multiple times over.
@andrewcapra71533 жыл бұрын
Hence why when Schliemann dynamited the ruins of Troy to find the old city, he ended up also dynamiting every city and culture that had ever chosen that same place to build on
@DaDunge3 жыл бұрын
4:50 It actually got replaced in all but name by Edo, centuries before Edo became Tokyo and the capital.
@IriomoteYamaneko3 жыл бұрын
Also, it wasn't agricultural economics, but the long period of war between feudal domains before that which really robbed Kyoto of relevance as a political capital. However, Tokugawa Ieyasu was shrewd in making his stronghold Edo the de facto capital, since it was significantly east of center (politically): in tying up the nobility and their armies by having them spend one of every two years in Edo (sankin-kōtai, an idea preserved from his forerunners), the city boomed quickly, enterprising merchants and artisans flocking there to sell goods and services needed by a sizable clientele. This policy also provided an incentive for the frequent travelers to ensure the maintenance and safety of roads along the way (and keep interdomain relations amicable).
@khrishsidharth8343 жыл бұрын
this is exactly what I need at the moment thanks for helping me Tim
@zoidsfan123 жыл бұрын
Your videos always make me think about my world building in a much deeper way. Admittedly I'm the type that thinks "hey that sounds like a cool setting" then builds the world around that. But even when working backwards it still helps to give sound reasonings and histories.
@TheDcraft3 жыл бұрын
When I create a fantasy region and need to place cities or settlements I just do it Civilizations style. Make a map on graph paper and give each 'tile' resource points just like in the game Civilizations. If you've played that game a bit you know where to place your cities.
@cryoshakespeare44653 жыл бұрын
I don't know why KZbin didn't push this to my home screen until six days later, but damn this is some of my favorite content of yours Tim! Really captures all the systemic elements so well, and the presentation is just exquisite. Hope you're doing well buddy
@ArgentumFox3 жыл бұрын
A way to have city states near world powers is to have them in the middle of two or more of these powers, and have them play all the sides. Many minor powers, including city states, managed to survive this way for centuries.
@shaneappleby17573 жыл бұрын
Finally a KZbinr that makes such useful content that it actually justifies a 30 minute video to fit it all in. Bravo!
@acerba3 жыл бұрын
In regards to towns popping up along trade routes, there's the contemporary phenomena of encroaching urbanization inside of the Texas Triangle. The suburbs outside of Dallas, San Antonio, and Houston have been growing into urban centers of their own, and I think we're on schedule to see them merge into a singular Texas City in time for a real life Judge Dredd.
@exochromatic11213 жыл бұрын
I can't unsee Graham the Wizard who Likes Cats as GoodTimesWithScar
@peterturn3 жыл бұрын
An interesting observation is that a lot of rural towns in Australia are about 6 hours ride by horse apart. The towns that survived and grew were 4-6 hours car drive or on cross roads
@annasolovyeva101311 ай бұрын
Same with Russia. Small ancient towns ~ Day by horse apart.
@DaDunge3 жыл бұрын
11:06 3) the lowlands usually have better soil while the highlands allow for the building of say windmills. 4) The change in elevation will provide some protection from the elements leaivng your houses protected from the wind from at least one direction. These two points are especially big on islands. The island of Öland in Sweden for an example have a village every mile along the crest between the islands highland area and it's lowland area. Some scattered villages across the lowland but mostly you only find villages again when you reach the shore. And on the highland areas and the entire eastern slope of the island barely a village.
@salemnightlark81613 жыл бұрын
sometimes the strangest things can cause towns to exist I lived in a small city that was formed in the great depression when a bunch of people tried to move north in search of jobs but their old cars couldn't take the unusually steep road and broke down in the valley so lacking a better option they started building a town where they were because they couldn't fix their cars
@JessicaDuane3 жыл бұрын
Haven't finished the video yet but this series is so, so helpful for my d&d campaign!
@minimey62593 жыл бұрын
It's so fun hearing about building up where cities are and why they are the way they are. This was wonderful extra info added to my world building in helping work out ideas for other towns. The closest major city and primary location to the story is located in the heart of a massive forested region. I was wondering how this larger city and, important piece of the setting, a huge hotel / resort could exist in such an isolated area surrounded by drastically smaller towns and villages. This actually became a big piece on developing the shape of the entire geography in that region. The forest is surrounded by coastal mountains and for various reasons, sailing through those waters are dangerous. So the only means of travel from north to south is through the forest, following some of the rivers. And the city became a major stopping point along those paths.
@HappyBeezerStudios Жыл бұрын
A large hotel can always be the result of tourism. Either because people from all over the map want to see the beautiful landscape and experience specific activities, or because people pass through the area and need a place to stay at the night.
@Kneirros3 жыл бұрын
I've been working all alone on this one project of mine for three years already which is worldbuilding with its own complex calendar, seasons, and still ongoing with its entire civilizations' history. Now everytime I think about where it all came from, it never fails me to smile.
@Biouke3 жыл бұрын
I often have to go back a minute or two when watching these videos because I start world-building in my head and totally lose track of what Tim is saying XD I think that's proof they're great content :)
@Sangtrone3 жыл бұрын
One thing I don't see done right in a lot of fantasy maps is logical distances between towns. Most towns develop as a market center for surrounding farms. Surrounding residents will tend to live within a few hours travel from a town, so they have enough daylight to travel to town, have enough time for meaningful amount of trading and socializing, and make it back home before dark. So the even the most isolated household would be within 4 hours travel. Now assuming maximum saturation of farms along a road this means towns are going to pop up at least eight hours travel apart. Also the more prosperous the trade route the closer towns will be to each other as they need fewer surrounding residents to sustain them. So if you're traveling along a road you should be able to find lodging every night assuming you can pay for it.
@shadowslipper3 жыл бұрын
I’m literally home brewing a D&D campaign going off Wendover’s video on this topic and this helps even more! Thanks SO much!
@levithomas25033 жыл бұрын
This is what I love about your videos. They're informational, encouraging, humorous, and engaging with examples from multiple sources. Great job Tim.
@thomasgray41883 жыл бұрын
YE3EEEEEEEEES! HE TALKED ABOUT RAILWAY TOWNS WOOOOOOOOOOOOOOOOOOOOO! ok got that out of my system time to continue with the video.
@zacm.23423 жыл бұрын
I also got excited there :P
@tatjanakorolyuk20943 жыл бұрын
Legit thank you, I m working on this right now for my comic. It's like you are there on time, thanks for the great work!
@bottasheimfe57503 жыл бұрын
oh man i nearly jumped when i saw the cover of "Children of Time" pop up. i recently finished reading it and it's sequel, "Children of Ruin" and it is some of the best sci-fi world-building i have seen in a long time. and yeah, the ant-colony computers does make sense with context of the book. it's REALLY good, i totally recommend it
@Garvm3 жыл бұрын
I was just discussin today with some colleagues the fact that many of our cities in the western Mediterranean are not directly in the sea, and it was because of the pirates. The old cities had a city center near but not directly by the sea and then they had a satellite port and fishing town. After industrialization the cities did grow and now they touch the sea, but the old city centers are 3 to 5 km to the sea.
@TheNotoriousLARGE3 жыл бұрын
Tim! This is perfect timing! I was recently fretting over where to put settlements. Thanks for reading my mind
@Croutonium3 жыл бұрын
This is EXACTLY what I needed right now. Tim, you're a lifesaver
@alicecarter96723 жыл бұрын
man i can not wait to read your book based purely on how much thought you put into these videos :)
@Abyssal_Dreamer3 жыл бұрын
I absolutely love your videos. In developing my life-long project, I've made more progress since I found your channel than I ever did before. The right questions to ask oneself is, to me, more important than having the answers to said questions. Around 9 minutes into the video you mentioned a world where there is no oceans, which made me think: "There wouldn't be enough water for rains if there wasn't any oceans, and if there wasn't an ocean, where would all the rain gather?" Which made me think of a magical way to make such a world possible, such as demi-gods that would pour rain into an ever-drying planet because of a curse placed by an old god. A question without an answer may lead to a truly original idea, but it would never surface if that question wasn't asked in the first place.
@rolandsturm6675 Жыл бұрын
I think you forgot one Kind of Cities. Garrison Towns, Bordertowns, Towns that where build around Forts, to secure the Area.
@Kalenz12343 жыл бұрын
4:10 That peninsula in the bottom right looks AWESOME for a coastal trade city. Surrounded by sea and hills it's easily defensible and it's close to much fertile land for food. There would be mining towns on the southern side of the mountains which transport their product like stone, gem stones and ores down the rivers into the trade city. On the other side of the mountains is a forest which would have little hunting and lumberjack communities and fishing towns with one big port town which trades with the southern city by providing wood and wild meat for metal, stone and luxury goods.
@joshuakusuma59533 жыл бұрын
The Post-industrial era section sounds a lot like Jade City. The greatest amount of industrial, economic and bureaucratic power is all centered around the city of Janloon due to its close proximity to the Jade mines. Jade which, FYI, gives people superpowers when they hold it or wear it. It is an extremely valuable resource that is highly regulated and is considered a status symbol.
@Dawnishere3 жыл бұрын
Thanks to this channel I've started crafting a world to base a story. I NEVER knew how to even start with this until this channel popped up in my recommendeds. I've plastered my walls with corkboards, notes and strings! I have so many ideas so thank you 😊
@innocent_compass3 жыл бұрын
We need "The Adventure of Graham the wizard who likes Cats" serialised
@AhrenAKADan3 жыл бұрын
So a really neat thing about the post-industrial era, and it's something that we can look at today, is that materially there's often a massive energy economy. The production and delivery of electricity is key to our world now. New towns crop up near power plants or old ones revitalized. For example, with global warming looming, I think it's possible we see a shift to tectonically stable inland areas with the construction of more nuclear plants, while many coastal cities lose some prominence and population after being hammered by hurricanes and tsunamis. Some coastal cities in places that aren't in the bullseye will push forward, but many will decline well before the sea threatens to swallow them.
@matthewosborne90233 жыл бұрын
Got a chuckle out of me when you used good ol new zealand for the "randomly generated map"
@snowwhite54053 жыл бұрын
These are my favorites of your world building vids! Where you explain the logistics to me. I love it.
@gregortokarcik20613 жыл бұрын
15:49 didnt you want to say Constantinopolis/Constantinople? Also, it happened in early 4th century, not in 555AD, even before the fall of the western half
@HelloFutureMe3 жыл бұрын
Bagh I don't even know I just wanted to say Byzantium was a cool name. ~ Tim
@johanstiefel91273 жыл бұрын
Settlements, Worldbuilding and Maps are some of my favourite things in the world and I enjoyed this video so much This worldbuilding advices actually help a lot
@lilacdoe79453 жыл бұрын
Ancient Era: River Deltas Medieval Era: Capitals & major population centers are likely to the same as the ancient era. Then within 1-3 days travel away (maximum) from the one before, you have: major city -> small farming village -> medium town -> small farming village -> large town -> small farming village -> small town -> small farming village -> minor city Industrail Era: they scale up, cities become further while towns grow into small cities. You also start ending up with towns not connected by agricultural villages or rivers since we can build railroads or an equivalent. Present: look at a map Future: planets and moons are overrated, listen to Isaac Arthur for a comprehensive explanation, but we can get significantly more living area with O'Neill Cylinders with less material that is custom built for our pleasure or as nature reserves compared to already existing planets and moons. Not to mention, building an O'Neill cylinder is significantly easier than terraforming a planet, by many orders of magnitude. However, planets can be used as political and cultural centers since O'Neill cylinders will likely be clustered around them. Yet, they will not be economic centers, once we have proper space infrastructure we won't fight such a gravity well when we can just do everything in zero-g or with artificial gravity that isn't a gravity well (aka centripetal force). Also note, even if we have space elevators or even space rings, we likely won't waste the energy or heat to refine ores or manufacture most parts, only people and some very specialized goods.
@saharachristiansahara80853 жыл бұрын
Thank you your the one got me started on my writing im creating a animated action show and now I know how to write worlds, cultures,characters, and history
@AnonymousOnimous3 жыл бұрын
Yay! Gramm the Wizard Who Likes Cats is back! Also, congrats on your new kitten! And this video came at a perfect time for me! Thank you!
@nilskrumnack86993 жыл бұрын
As always, very fun and informative, though maybe to add: One thing a lot of world builders get wrong about pre-industrial age cities is size. Having 15-30k inhabitants was actually a very respectable size for a medieval European city, and even the largest cities in Europe wouldn't really exceed ~200k at their peak (though some cities in other places like Constantinople were larger). If well over 90% of people work in agriculture only a few percent of your population will be living in cities (and typically spread out over multiple smaller cities, not all in one large one). Indeed a fair number of historians seem to believe the industrial revolution wouldn't have happened without the "second agricultural revolution" first freeing up people to move to the cities. Also, trade along rivers and canals was also a lot less expensive than overland travel in pre-industrial times, so it was not just limited to oceanic trade, but also used for inland trade, and empires would build networks of canals to connect their rivers and facilitate trade.
@ancientswordrage3 жыл бұрын
Damnit, now I'm thinking of way more things than I thought I needed to. Thanks.
@nicjansen2303 жыл бұрын
9:25 I've heard the romans marched 30 kilometers (20-ish miles) a day, and that is said to be the reason why there're smaller cities at 30 kilometer intervals between the larger cities in the places they conquered. Towns are like interlocking chains around the cities like suburbs, taking in mind the points you mentioned. Maybe the town with the best resources or the one closest to the main road were the ones that grew into those cities and the rest kind of changed their role to being suburbs (though that's just my speculation, it could be a reason, right?)
@Answerisequal423 жыл бұрын
As a aspiring DM this couldn't be released soon enough :D
@singletona0823 жыл бұрын
I listen to your essays and continually feel like it hammes home just how unworldly I am, how little connection I have and reenforces my feeling that my attempts at making settings are hollow. 2020 however has shown me just how contrived and bullshit reality itself is so maybe I shouldn't be so hard on myself.
@bloodysimile48933 жыл бұрын
I declare the tri-state city will be built right... Over there.
@marocat47493 жыл бұрын
Coul just be a city eing on an akward spot and not even a big one. It could be a village even. ignored by dawing of boundaries.. Tri state village.?! Well if that survives for reasons i guess, some gods protection, being secretive, a super powerful maybe famous citizen protecting it who comes from there under his protection, some position, barrier protecting it, whatever .. it would become a city by default of being a nice trading spot, with probably some seedy underbelly and underworld. And interesting alignments and spy intruiges. It could even be on a mountain. Or wherever.
@TheJH10153 жыл бұрын
Another fun thing to do with cities in your world, is to *move* them. Sometimes cities or towns get moved for a plethora of reasons, like constant flooding or a better connection to trading routes. Or 'just because'. For example, there's a city in the Netherlands called Elburg, that was basically moved a couple of kilometers landinward for no clear reason, using a lot of materials from the old city. This caused Elburg to be one of the only cities in the Netherlands to have a completely grid-based layout, and on top of that it still has its old city walls. These things happened, and are possibilities in any world!
@RoseCentaur19163 жыл бұрын
Post industrial era story: Onward from Pixar. It's a world that has magic like Harry Potter and other fantasy series that are similar, but industrialization made using it, and any natural attribute from the "ancient times" obsolete.😊 I hope that helps doe any future videos Tim!❤
@Ryzard Жыл бұрын
Infrastructure around culture is important too - EX - Speedway, Indiana. A town of 13,770 people that swells to 300, 500, 600+ THOUSAND PEOPLE for a single week during memorial day weekend and the Indy 500.
@laurinkeller81143 жыл бұрын
This is precisely what I’ve been struggling with for so long!! Thank you! Time for me to get to work!!! 😊
@bolerobolero5668 Жыл бұрын
The one constant are rivers. Followed by the seas. Still the cheapest form of transportation. And then they usually fertilize land and could serve as defensible positions etc.
@epauletshark37933 жыл бұрын
Thank you. This was exactly what I needed right now. Could you also make a video on building world maps? With geography, biomes, etc. And is there a thing where I can design on a globe, instead of just a flat map?
@Malhare_o19 Жыл бұрын
This made me realize that the setting for the Capital City of one of my nations was inherently flawed, since it was in an extroardinarily defensible position with little access. This would make sense in a landlocked area, or an area prone to war. But this continent is small, out in the ocean, and only has two real nations on it, and the capital city was prepared back when it was just one large nation. However rather than changing this, I decided this meant that the Emperor who declared this city the Capital was inherently Paranoid, and that the Capital City has swapped between this city and a more centralized city constantly throughout the eras. But it's currently the Capital due to a more recent 200+ year old war.
@anotherelvis Жыл бұрын
Medieval castles were often placed on islands or defensible mountain peaks. But I guess that these castles wouldn't easily grow into cities.
@keyrel24043 жыл бұрын
Did I need to make more cities for my world? No. Am I going to now? Yes. Send help the world building has me hostage! XD In all seriousness though, I’m very glad you do these kinds of videos. They’re extremely helpful and now I can tweak important existing cities for my stories a lot better, so they make a little more sense. :)
@trinkab3 жыл бұрын
Transport limitations will cause towns to pop up. Horses have to stop and be watered at regular intervals, cars need gasoline, trains need fuel (coal, water, diesel, etc.) so being a 'rest stop' to provide not only refreshment for the transportation as well as the travellers can create little towns to appear between points A and B. In the early internet days, people discovered that all they needed was a good road to ship stuff out from their very super cheap land in a remote area where you want to place your 'factory' and a phone line (for the modem) so people can call an order in and/or they can call UPS to come get it.