Here's THE TRAFFIC FIXING Ryde You've Been Waiting For!

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Biffa Plays Indie Games

Biffa Plays Indie Games

Күн бұрын

Пікірлер: 304
@ptterz
@ptterz 2 жыл бұрын
This should have been marked as pedestrian hostility 😅 The problem isn't the pedestrians with many crossings, it is more to do with the AI traffic and short distances between nodes. Maybe the timed traffic lights would have been the best way to go to guarantee easy access for all modes. Two or three different modes might suffice.
@hellsop
@hellsop 2 жыл бұрын
Largely yes, but the peds ARE causing delays. Honestly with nothing built in that section at all and MOST of the pedestrian traffic just crossing all the way from the far sides of the coupleted streets, just running a ped bridge over both of the couplet would be the least inconvenient for all involved. The spirals being used just feel like they're making the trip longer than it needs to be.
@MrBiggles7665
@MrBiggles7665 2 жыл бұрын
I had to have a chuckle when Biffa deleted all the lights in the bus station then replaced them with larger ones but left a dark strip across the pedestrian crossing. Biffa certainly has it in for those pesky pedestrians lol.
@beningram1811
@beningram1811 2 жыл бұрын
Deleting all those lights also deleted the lights that were on the ceiling too. Fairly sure that was unintentional.
@Tim_van_de_Leur
@Tim_van_de_Leur 2 жыл бұрын
Need a mugger safe space :P
@robnordli
@robnordli 2 жыл бұрын
First of all, I love that you choose Ryde. That is one of my favorite assets in C:S. But then some critics. As a disabled guy but doesn't wanna use wheelchair because still my legs are working. Seeing you move all those crosswalks gave me a chill. You are prioritizing vehicles in front of pedestrians. If I was walking around the bus terminal it would be to long distances to walk the way you set up the crosswalks.
@DennisSchmitz
@DennisSchmitz 2 жыл бұрын
Also not a fan of that, would avoid city centers like this at all cost in real life or just ignore the lack of it. 🤣
@Tim_van_de_Leur
@Tim_van_de_Leur 2 жыл бұрын
Those deathtraps would fit the american themed city
@shardell
@shardell Жыл бұрын
As a disabled person, use a car and don’t fall for the public transit elitism
@bow-tiedengineer4453
@bow-tiedengineer4453 2 жыл бұрын
For the couplet, I think you should use that road that adds the middle of the road overpass to bypass the couplet. I think most of the traffic is cause by people wanting to cross the couplet and getting stuck, and even if it isn't now, that will only get worse.
@shanoncg
@shanoncg 2 жыл бұрын
I was thinking similar
@Flat84
@Flat84 2 жыл бұрын
Indeed, this is for all practical purposes a classical example of funneling local trips over the interchange between the collector and arterial. Very similar to a city divided by the "native" highway, where the only connection between the two halves is via the interchange. Need to provide an alternative route for local traffic.
@noemierollindedebeaumont1130
@noemierollindedebeaumont1130 2 жыл бұрын
I love traffic fixes videos ! That Ryde thing is such a neat idea ! The city skilines asset creators are awesome, making assets even now after all those years
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 2 жыл бұрын
Couldn't agree more! :-)
@adrianadubbeldam521
@adrianadubbeldam521 2 жыл бұрын
Am I the only one who sees a cunning resemblence of the city's shape with the Milennial Falcon? Could we name the long new bendy road into the hills, the Kessel run?
@vlogoftea
@vlogoftea 2 жыл бұрын
Couple of suggestions/questions: Do you need the dedicated turning lanes into the bus station, tho? Only busses will be using that turn so it seems a bit overkill. When you want to remove crossings, you should be doing it with TMPE rather than node controller, because node controller only removes the visual, people will still cross there.
@PerfectAlibi1
@PerfectAlibi1 2 жыл бұрын
Public transportation lines make a lot more sense in a hub and spoke model. Where a line can double as it's own return route. I think the game designers also build the game more with that in mind.
@farfidnugn69
@farfidnugn69 2 жыл бұрын
Enjoy every video but sadly keep missing the live streams. Thanks for the entertainment and ideas!
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 2 жыл бұрын
Thank you, so kind :-)
@Young_Jedi902
@Young_Jedi902 2 жыл бұрын
The introduction of school bus routes that go in line with school capacity would introduce an interesting challenge. Adding on maybe school zones and districts. Love the Ryde pack!!, it is very well made. Keep them coming sir.
@bobblebardsley
@bobblebardsley 2 жыл бұрын
I think your new Ryde tour buses spawn over your disabled parking space, if you wanted to move that further up the road 😛 Looks good though, love all the Ryde vehicles and assets, very cool and consistent!
@Clavichordist
@Clavichordist 2 жыл бұрын
Biffa needs to remove the shrubs from in front of the doors too on that side as well.
@ChimpManZ1264
@ChimpManZ1264 2 жыл бұрын
Yeah it's kind of saying "All who park here could meet head on with a bus and become disabled drivers" 🤕
@starrwulfe
@starrwulfe 2 жыл бұрын
The Ryde assets are a constant in my cities. I love having an integrated transportation look.
@stevendurick9441
@stevendurick9441 2 жыл бұрын
Love what the creators have done with Ryde, it adds so much to the immersion of this game
@flepgg
@flepgg 2 жыл бұрын
I think the interssection with the terminal will bite you in the a** as the city grows, too many roads and traffic turning all sides. You probably will need to force the traffic to stop going in front of the terminal and turning right to leave the city and just force them to take the caplits long route around the terminal, and the lanes in front of the terminal entrace will just to cross straight, no turning (besides the busses ofc). And if that isn't enough, then that little road should become exclusive for the busses of the terminal and service vehicles, which is pretty common on big cities around big terminals (at least where I live), normal traffic should just go around / take a longer route.
@Qoushik
@Qoushik 2 жыл бұрын
Suggestion> You should move the spawn points of the Ryde sightseeing depo to the garage doors on the back 2:12, instead of the handicapped parking lot in the front. Also a Vanilla Overpass in front of the bus station would be great so that the large trucks don't keep blocking the straight ways. Alternatinvely, maybe even ban trucks on that road if there's another road for it.
@actschp1
@actschp1 2 жыл бұрын
I wish there were a content creator pack specifically for Biffa's transportation. I'd call it "Biffa Area Rapid Transit" or BART for short.
@donnamorrell1895
@donnamorrell1895 2 жыл бұрын
That bus terminal looks better than we get in real life, also, some kind of news stand or small sweet shop prop and maybe an extra set of lights near the crossings (because you can't see the crossing in the dark) would just finish the Bus terminal off nicely. to the people that said those barriers wouldn't be in a bus terminal, well they would in Britain, most people use them as benches or to store their rubbish lol. Gotta love the New Ryder assets and props, they just add so much realism to the game, and I love the fact that they have a bus number and destination written on the front. Spectacular looking City, My OCD loves watching you sort traffic problems out, you make it look so easy, So well done and Thanks Biffa for another fantastic and informative episode.
@ExperiencersInternational
@ExperiencersInternational 2 жыл бұрын
The buses you chose were left hand drive lol, not right hand drive. Thought I'd point this out before anyone else does 😂
@ExperiencersInternational
@ExperiencersInternational 2 жыл бұрын
They look perfectly fine though but idk, haven't been able to get a close look at the buses
@Champo3231
@Champo3231 2 жыл бұрын
I think those new Ryde trams are modeled on two types of trams you typically see around Melbourne in Australia. The E1 type appears to be based on the real-world E1 trams here, and the Z3 ones look like the older Z-Class ones that are gradually being phased out. Very cool to see real world details like that appearing in games!
@oscarsusan3834
@oscarsusan3834 2 жыл бұрын
Way to go Malcolm.
@bluethunder796
@bluethunder796 2 жыл бұрын
They are 100% based on the Melbourne trams, Zekiarsu has created nearly every modern melbourne tram model and in PTV colours and is kind enough to let me use them for Ryde, obviously with a different livery
@4rkang31
@4rkang31 2 жыл бұрын
The Z class in Melbourne are technically Z3 class. The aren't too disability friendly because the are high-floor trams.
@jayayerson8819
@jayayerson8819 2 жыл бұрын
@@oscarsusan3834 nah but that was half a W-class ;-)
@jayayerson8819
@jayayerson8819 2 жыл бұрын
@@4rkang31 true, but a lot better than the E class. You can ramp on in a pinch, but a wheelchair just doesn't do those high pitch stairs.
@ethanthooyifanmsh4730
@ethanthooyifanmsh4730 2 жыл бұрын
Finally another traffic fixing video
@stevengalloway8052
@stevengalloway8052 2 жыл бұрын
...Which it became because Biffa's a genius! Brilliant! 👏 😆
@dylanberthelsen7799
@dylanberthelsen7799 2 жыл бұрын
Yay for Biffa using Ryde, as an Australian it makes me happy noticing things I see on the day to day. The trams are 100% based off the trams here in Melbourne 🇦🇺
@bescotdude9121
@bescotdude9121 2 жыл бұрын
except the livery is different
@joeljohnson4073
@joeljohnson4073 2 жыл бұрын
Sydney Light Rail better
@dylanberthelsen7799
@dylanberthelsen7799 2 жыл бұрын
@@joeljohnson4073 nothing in Sydney is “better” 🤣 it’s Sydney I don’t need to say much else haha
@dylanberthelsen7799
@dylanberthelsen7799 2 жыл бұрын
@@bescotdude9121 I’ve personally got the Melbourne model trams for my city but it’s nice to see even just a generic recognised shape of said tram
@Tim_van_de_Leur
@Tim_van_de_Leur 2 жыл бұрын
Hey Biffa, The build is getting better and better :) Still there's feedback; 2:52 If you're parked there you're sure to be handicapped when a bus pops out ;) 14:06 That junction is a deathtrap :D Maybe 2 or 3 linked timed traffic lights for the traffic on opposite ends of the bus station entrance? 19:30 Then you can keep some crossings 25:24 YES!! :D 28:57 2 Stops for the same line? Isn't that a bit weird? Workaround would be to make a 'Ghost' line. Just a bus route with all the stops at places where you want those islands with the least amount of busses possible (change the 'bus' to some worker van or something). Or fiddle with node controller and widths 36:05 No going straight? 36:26 Still a deathtrap :P If you hate linked traffic lights so much, you could make a small over- or underpass for left/right traffic.
@tobiasalexander4491
@tobiasalexander4491 2 жыл бұрын
Loved all the changes - those ride assets are great. I'm still worried about the roof of the bus station caving in though, and the crossing at the far end (furthest from traffic entrance) is still very dark at night. Just one more light will do it, I think. Also, glad you got rid of the taxiway lights :)
@shaneintheuk2026
@shaneintheuk2026 2 жыл бұрын
This episode was a perfect demonstration of when a grid breaks down because a main road has too many junctions. You kept throwing more lanes at it and making the city less walkable by switching off crossings. In London I have seen several solutions. The one I would suggest is making the side roads that are too close to the cross roads into dead ends. Eg delete the segment and then draw it back without connecting to the arterial.
@MatokAKAM
@MatokAKAM 2 жыл бұрын
I think you need at least one street light in the middle of the bus roads at the Bus Transfer Station (BTS) to make it easier for the busses to see the people crossing the bus roads. Also I would remove the street namne signs from the bus roads in the BTS.
@piotrgesik8136
@piotrgesik8136 2 жыл бұрын
Second that, pedestrian crossings need more light
@vicomt
@vicomt 2 жыл бұрын
Third that. Buses pulling out of the light, into the darkness, with people crossing in front of them..... recipe for a court case IMHO.
@bburris31
@bburris31 2 жыл бұрын
Also the roof needs more support. It would easily collapse
@robertfoster838
@robertfoster838 2 жыл бұрын
The bus station is awesome, nice job. Usually have some budget hotels close by
@dereksmith6126
@dereksmith6126 2 жыл бұрын
A crossing from your bus station to the double loop pedestrian bridge would be very handy. Loving the city Biffa.
@jaypeeters
@jaypeeters 2 жыл бұрын
Gandalf: You shall not pass! Biffa: You shall not cross!
@Punz18
@Punz18 2 жыл бұрын
5:06 I was not expecting that. One of the best episodes IMO
@joshstevens7586
@joshstevens7586 2 жыл бұрын
On a timed traffic light, add a pedestrian only step. So all vehicle traffic is stopped and all pedestrians cross. Only for a short period. Then you don't need bridges at every junction with timed traffic lights.
@sololeveling7390
@sololeveling7390 2 жыл бұрын
I love the bus terminal. Great changes!
@Stettafire
@Stettafire 2 жыл бұрын
1:34 Sight seeing Bus. Ryde 7:30 Realistic trams
@bobblebardsley
@bobblebardsley 2 жыл бұрын
39:19 That tram just went up to 115 passengers when it only has space for 112!
@jordonhancock05
@jordonhancock05 2 жыл бұрын
Strong Recommendation: You should do these things #1. Build a central park with a monument #2. Keep the Ryde tram (1st option) for a high-tech theme. #3. A castle on the hill overlooking the city. #4. Build an airport #5. A new district called BiffTea Avenue with commercial, residential or industrial buildings. from a beloved subscriber p.s: Have a great day or night.
@lordraven2264
@lordraven2264 2 жыл бұрын
A suggestion on the 6 lane configuration. I like to have the right turn only, then combine the left turn with a straight. This allows the right turns to go during other light cycles. Loving the build, had to go get the bus and tram pack.
@BlackNoteStudios
@BlackNoteStudios 2 жыл бұрын
Following your own advice, I'd say the issue lies in the fact that there is only one entrance and one exit for the entire city. May I suggest a unorthadox ideas of an only exit for the industry, one branching off the tunnel you already have (near the boarder line) and meeting up with the clockwise traffic and the other CC exit would be located just a short ramp above the industry area. Everyone can enter the city in the same place but giving industry a separate out will decrease the traffic across that main hub dramatically. I'm loving the details. The RYDE flagpole and detailing are making the nooks and crannies of the game very enjoyable. There is dark area where the crossings are on the other end of the bus hub. I wouldn't cross there at night. The boogie man might get you. lol Cheers sir.
@nitehawk86
@nitehawk86 2 жыл бұрын
0:26 That 270 turn was epic
@RobZebedee
@RobZebedee 2 жыл бұрын
RCE would be proud of your strongest shape you made with the pedestrian bridge crossing
@aloperubyaspendale
@aloperubyaspendale 2 жыл бұрын
5:18 That's a reliveried E-class tram from my home city of Melbourne! I recognize that!!!
@luspuz2188
@luspuz2188 2 жыл бұрын
To make the small loops more circular with the road tool you can reduce the road segment length from 100m to 5-10m so that the loops will be composed by more segments and will be more circular 👾
@LeeJ79
@LeeJ79 2 жыл бұрын
definitely need some lights over the bus station crossings!
@ghostflames1501
@ghostflames1501 2 жыл бұрын
18:41 Best solution I've seen to this type of problem - underground walkways. A simple X pattern under the intersection will suffice. Pedestrians don't run into each other as much as they walk through each other, once they reach the intersection they can go whichever direction they please, and you can make it a Y pattern (only reaching three entrances/exits) with little effort and still have a walkway or two. No need for bridges. The price is pretty close as well. Since your transit area is rather detailed but the other sides of the intersections are not, Y pattern underground walkways would be the most sensible. You can remove almost every road walkway to help traffic flow freely, no pedestrians would be out and things would be smoother. Just a thought.
@barrydylanbotha
@barrydylanbotha 2 жыл бұрын
Not too sure about your feeling in roundabouts in this build but a nice oblongabout taking in the cuplet and the bus station roads could be great!
@behooder
@behooder 2 жыл бұрын
The Ryde flag would look great in one of those planters!
@osborne9255
@osborne9255 2 жыл бұрын
Brill stuff Biffa. I've been in the US for 14 years now and miss the accents of home a lot, so my US wife is delighted by yours, she thinks its full of character, also that lady Febrith Darkstar who I watch in for Skyrim house mods. I've been watching your cities series with envy, I can never get mine looking anywhere near as good.
@scamp5000
@scamp5000 2 жыл бұрын
The Ryde asset looks great. But now there will be updates to a number of DLCs, more buses, trams and roads are on their way, can't wait!!!!
@andrewyoung3299
@andrewyoung3299 2 жыл бұрын
Love the Ryde change Biffa, I've got that in my subscriptions too!
@thesheq5023
@thesheq5023 2 жыл бұрын
You may have more traffic success by turning the couplet into more of a divided highway type situation. Would help relieve the traffic coming right into the city smackbang into an intersection
@jessp972
@jessp972 2 жыл бұрын
this series is the best thing in my life rn
@alastairbates161
@alastairbates161 2 жыл бұрын
Biffa @27:33 you need more lights at the crossings, pedestrians would need them to cross over.
@TheChilledGuy75
@TheChilledGuy75 2 жыл бұрын
Trees growing at the asphalt, that new for me :)
@SPNsherry
@SPNsherry 2 жыл бұрын
Seems a public restroom once in a while would be good, also more pedestrian bridges over the roads or if possible, under the road is also a great option in places.
@jayklinkowsky9859
@jayklinkowsky9859 2 жыл бұрын
Love the Ryde branded vehicles. Great job showing us mere mortals how to fix traffic properly, i always enjoy your series.
@shagohodred2464
@shagohodred2464 2 жыл бұрын
Bollards were definitely the play in that bus hub. Looking good
@aveekbh
@aveekbh 2 жыл бұрын
You should have lights right next to the pedestrian crossings at the bus hub. At 28:11, the crossings at the back are all dark.
@dominikp7649
@dominikp7649 2 жыл бұрын
That's exactly what I was thinking too. You don't want anyone to be hit by bus because of that, Biffa. Do you?
@heavyarms55
@heavyarms55 2 жыл бұрын
Your bus station/hub would make for an amazing workshop asset.
@jollyswagman8308
@jollyswagman8308 Жыл бұрын
Love those trafic fixing videos
@shaunwallace9410
@shaunwallace9410 2 жыл бұрын
If you move the guard rails closer to the outside of the sidewalks people can walk down between them.
@TL126
@TL126 2 жыл бұрын
I reckon you need to add a crossing on the bus station exit slip so people can cross from the other end
@barrydylanbotha
@barrydylanbotha 2 жыл бұрын
I also think that your entrance to your bus depot should be separated from the cross-over to the cuplet. Maybe there is a cool way where you can tunnel it underneath and let the buses join the cuplet or another service road to join back in? I feel like that junction is always going to give issues…
@petesomebody7389
@petesomebody7389 2 жыл бұрын
Biffa you need to remove those extra stops on each line you added at the bus station they now stop pull out and back in again at next bay!!!!
@Alligatchomp
@Alligatchomp 2 жыл бұрын
the roof at the bus depot needs more support beams
@davetomley3145
@davetomley3145 2 жыл бұрын
Unified brands is a great idea
@mies1mies
@mies1mies 2 жыл бұрын
please can you build a monorail line and a cabelcar line
@carriegarrisonvos4433
@carriegarrisonvos4433 2 жыл бұрын
I like the transport vehicles! Much more sleek looking and suitable to a new up and coming city!
@Oct4vi4nus
@Oct4vi4nus 2 жыл бұрын
Super dark crossing in the bus terminal. I would definitely put some more lights there. ;)
@EsbenJJ
@EsbenJJ 2 жыл бұрын
Biffa you're leaving the pedestrians in the complete dark when crossing at the busstation 😄
@cap5066
@cap5066 2 жыл бұрын
The Ryde assets are *so* awesome. By far my favourite vehicle models.
@hellsop
@hellsop 2 жыл бұрын
30:57 You can make a "phantom" bus line that has no buses assigned to it to keep the kerb cuts in place and not delay your active line passengers by having the actual buses stopping at them.
@greenfrog8871
@greenfrog8871 2 жыл бұрын
18:00 since the couplet are one ways and you have a park area just north of the station, instead of turning left at the second intersection, and left onto Jackson, put a one way loop just north of the new pedestrian bridges for left turns. Will need to force traffic to take the loop. 18:39 continue ped overpass on the SE corner over Jackson st to the open corner Wind up with a three corner overpass for pedestrians.
@ramrunnr
@ramrunnr 2 жыл бұрын
Like the Ryde brand as for a cohesive look. Also I like to set the garbage trucks and police to random. I have a few garbage truck models so it appears that you have a city service as well as contractors hauling garbage. And for the police I have some Sherriff cars so you gave police and Sherriff cars patrolling about. For me it adds some realism to the build.
@KaladinIndie
@KaladinIndie 2 жыл бұрын
Put a 3 lane one way road joining the couplets closer to the exit to the city, convert the couplet roads between the new road and the bus station to a 6 lane one way, and the road outside the bus station as a one way, create a squareabout. Should resolve a lot of the crossing traffic delays
@micheleb9501
@micheleb9501 2 жыл бұрын
Fantastic upgrades on the bus station! And the Ryde vehicles look SO good - I'm off to the workshop to subscribe to them all!
@NIGHTMARE70777
@NIGHTMARE70777 2 жыл бұрын
I think dev need to add some DLC on traffic 🚦😆
@Clavichordist
@Clavichordist 2 жыл бұрын
Those Ryde assets are awesome. I use his assets in my cities as well.
@simonholmfrederiksen3904
@simonholmfrederiksen3904 2 жыл бұрын
The crossings inside the bus terminal could use some extra lights.
@lukearts2954
@lukearts2954 2 жыл бұрын
3:40 the absolutely perfect soundtrack here would have been Fatboy Slim's "Ryde here, ryde now" ;p
@lukearts2954
@lukearts2954 2 жыл бұрын
And yes, you definitely have it stuck in your head now. You're welcome hahahahaha
@laurenschellenbach6291
@laurenschellenbach6291 Жыл бұрын
All this time I thought Biffa was saying CUTLET. Doh!
@MrFelixify
@MrFelixify Жыл бұрын
That he left those little strings of grass in the ground on the ryde building made my OCD go crazy.
@dantusmaximus
@dantusmaximus 2 жыл бұрын
I think you should add pedestrian underpasses into the bus station then you could get rid of all the crossings on the roads around where you put the six lane roads.
@druggedmonkey93
@druggedmonkey93 2 жыл бұрын
Ryde is also a town on the Isle of Wight, the home of the tourist.
@kylebloms27
@kylebloms27 2 жыл бұрын
You should change the spawn point on the ryde bus depot to be at the back of the building where the two large garage doors are
@mjaysaratchandra8196
@mjaysaratchandra8196 Жыл бұрын
I think simple pedestrian bridge for both directions in the junction would have been the easiest and best solution for the bus stand. I hope the game also implements stairs for pedestrian paths, like why haven't they done that yet?!
@LabelsAreMeaningless
@LabelsAreMeaningless 2 жыл бұрын
Oh my goodness, those big lights in the large bus station station are blinding
@karateolivia
@karateolivia 2 жыл бұрын
Adding small green lights on the lanes into the bus station would be cool runway like
@aloperubyaspendale
@aloperubyaspendale 2 жыл бұрын
5:59 That's a Z-class tram ALSO from Melbourne!
@louiseb7161
@louiseb7161 2 жыл бұрын
I’ve stoped using the yield signs. Since the last big update they cause more traffic than they solve
@aloperubyaspendale
@aloperubyaspendale 2 жыл бұрын
6:58 Looks like crunch load pretty much. I remember the crowding from before pandemic ^^;
@nicosand86
@nicosand86 Жыл бұрын
Ryde is an Electric scooter rental company here in norway btw :D most of the major cities here have scooters placed all around the city centers that you can rent with an app on your phone :D
@teekayfourtwoone4686
@teekayfourtwoone4686 2 жыл бұрын
Kind of funny changing to some different models, and now they announced more bus/tram models in next week's free patch.
@LK.Cynric
@LK.Cynric 2 жыл бұрын
Another fantastic episode.
@Hi-vc3xv
@Hi-vc3xv 2 жыл бұрын
Just finished my lunch waiting on a good video, and finally when I'm done there is one. Guess I'll have to procrastinate even mkre
@MetroTitanD78
@MetroTitanD78 2 жыл бұрын
The double deckers are Enviro 500s that can be found in many countries from Hong Kong to America as well as a small number in the UK. The 2 axel E400 can be found in most parts of the UK.
@valakarol
@valakarol 2 жыл бұрын
I'm obsessed with your videos😩😂
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 2 жыл бұрын
:-)
@rjmac3095
@rjmac3095 2 жыл бұрын
Nice additions, and the bus station is improved! But could you please put glass in its roof!! Only the original panel has got glass, the rest are just the metal framework!
@Beth-zs2jr
@Beth-zs2jr 2 жыл бұрын
My thought for the cuplet was to raise or lower the road crossing the cuplet so it doesn't cross over it. Probably a bad idea with how the bus station and other bits in the area are set up, but just separating the roads seemed like a reasonable idea in my head
@nzallround4723
@nzallround4723 2 жыл бұрын
Everyone should support and use ryde as it is a creator from New Zealand 🇳🇿 ❤️
@bluethunder796
@bluethunder796 2 жыл бұрын
@Hurbace
@Hurbace 2 жыл бұрын
I was up early to see the lunar eclipse and look what I found!
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 2 жыл бұрын
Enjoy :-)
@pieterlagemaat4414
@pieterlagemaat4414 2 жыл бұрын
Suggest to keep the city down town free from cargo trucks, and build a warehouse system along the city border. So that smaller vans can pick up for further delivery to the shops down town.
@marctibbits5752
@marctibbits5752 2 жыл бұрын
Don’t forget to like the video!
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