HIDE and SEEK, But The Seeker CHEATS Every 2 Minutes...

  Рет қаралды 152,930

ScrapMan

ScrapMan

Күн бұрын

Пікірлер: 368
@Quanta_i-guess
@Quanta_i-guess 11 ай бұрын
6:20 The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is - whichever is greater - it obtains a difference or deviation.
@DeadBread.
@DeadBread. 11 ай бұрын
I'm glad I'm not the only one who thought of that
@W0B0N
@W0B0N 11 ай бұрын
Haha. That is exactly what i thought of.
@volcano.mitchell
@volcano.mitchell 11 ай бұрын
Y E S
@caked3953
@caked3953 11 ай бұрын
Oh no, I was too slow XD
@arthurting1857
@arthurting1857 11 ай бұрын
someone explain the reference, i know ive heard this before but cant remember where, is it portal?
@DangerKnerd1
@DangerKnerd1 11 ай бұрын
It's far more entertaining to watch the hiders perspective, when moving is allowed. This have been my favorite to watch by far, for a long time. I was litteraly screaming MOVE! at the screen, at some point 😀
@wilbertvanvulpen9553
@wilbertvanvulpen9553 11 ай бұрын
I would say no hud for the hiders. Would make it more fair since hiders can move anywhere after the hint time
@nolansaylor7710
@nolansaylor7710 11 ай бұрын
8:05 For those curious about when he was visible to Scrapman, as well as 10:50. Also barely 8:42 but the conversation is ironic "the side of my screen or something." Kan then goes to check how Scrapman didn't see him from that location.
@lordandrewiesq.8825
@lordandrewiesq.8825 11 ай бұрын
At 8:14 when he does his hint you can barely see a sliver of his Moonbo’s name on the right side! So unlucky
@mrwolf3293
@mrwolf3293 11 ай бұрын
10:53
@mrwolf3293
@mrwolf3293 11 ай бұрын
He’s super visible
@kj25
@kj25 11 ай бұрын
28:42 The funny thing is Moonbo was the one who made an escape route for Scrapman here 😂😂😂
@caked3953
@caked3953 11 ай бұрын
Was just his revenge for the 7:56 part where he just runs past moonbo XD
@kj25
@kj25 11 ай бұрын
@@caked3953 Isn't that Kan at the top left of the screen? Or am I missing something?
@nickbarlow5038
@nickbarlow5038 11 ай бұрын
@@kj25 you can see moonbos head in the barrel at 8:05
@caked3953
@caked3953 11 ай бұрын
@@kj25 that what nick says, I should have been more specific
@padalan2504
@padalan2504 11 ай бұрын
Keeping the hud look locked to a certain angle makes the early hints more interesting, because they don't have to catch your direction.
@GiantProcrastiNation
@GiantProcrastiNation 11 ай бұрын
I think at 10 minutes you get to move the camera. Then at 16 minutes hiders have to stay basically in their spot
@reesejohnson58
@reesejohnson58 11 ай бұрын
@@GiantProcrastiNationnobody made it to 16 min, so more like 14
@GiantProcrastiNation
@GiantProcrastiNation 11 ай бұрын
@@reesejohnson58 fair enough
@Harmpie91
@Harmpie91 11 ай бұрын
Most entertaining Hide and Seek in a while. Great job on the moving around and running away from the seekers.
@blackoak4978
@blackoak4978 11 ай бұрын
I like the dynamic hide & seek. It's so much more fun when the hiders can move around
@Deathclaw6364
@Deathclaw6364 11 ай бұрын
Scrapman is officially the master of changing hiding spots in this mode he went first and managed to get both of their times well past his own to win
@notthatbad42
@notthatbad42 11 ай бұрын
Yeah he was an absolute Beast in this one 😎
@quakxy_dukx
@quakxy_dukx 11 ай бұрын
A few days ago, I started building my own hide and seek map (coincidentally, the video I just watched was by the guy who designed the core inspiration for my map). After 13 hours, I don’t think I’m even 10% done.
@SuperStan2519
@SuperStan2519 11 ай бұрын
i hope scrapman uses it one day
@quakxy_dukx
@quakxy_dukx 11 ай бұрын
@@SuperStan2519 thanks. Hopefully I actually manage to complete it
@SuperStan2519
@SuperStan2519 11 ай бұрын
@@quakxy_dukx i still play sometimes if you ever need help
@quakxy_dukx
@quakxy_dukx 11 ай бұрын
@@SuperStan2519 that could be interesting to try. The inspiration is [redacted] if you wanna check it out (though I’m only building the [redacted]) Edit: didn’t want to spoil it for everyone
@Cerulean_Frost
@Cerulean_Frost 11 ай бұрын
I'm working on one as well But it's a bit too big and I'm trying to make it beautiful so after more than 100h and half a year of sporadic work I'm maybe halfway done...
@charlieawerbuch5352
@charlieawerbuch5352 11 ай бұрын
That was so funny. Watching you dart around the map every time that Kan and Moonbow sorta found you was hilarious, especially that second getaway from Moonbow.
@redmdlee
@redmdlee 11 ай бұрын
this was amazing and much more intense, lots of close calls definitely like this more than the usual format
@siepkotack2864
@siepkotack2864 11 ай бұрын
Hey @Scrapman! Do you know that there is a new DLC for Teardown? If so, PLEASE PLAY IT, YOUR AMAZING!!
@ascott615
@ascott615 11 ай бұрын
You guys should do the first 2 hints be the hud on like you did here, hints 3 and 4 be shooting spud guns before the seeker does hud on, so they can better choose a direction to look, and remaining hints are hud on and can look around like you guys did.
@DeadBread.
@DeadBread. 11 ай бұрын
This was probably one of the funniest hide and seek challenges yet! Please do more
@buttonasas
@buttonasas 11 ай бұрын
Evolution in the genre! Always welcome. It's a bit too good for the hiders to always know where the seeker is when they're allowed to move, so I wonder if limiting that could be an option. OMG I've just noticed at 8:14 the couple pixels of Moonbo's name visible on the right.
@irrelevantsafety
@irrelevantsafety 11 ай бұрын
That is an insanely small piece, good eye
@popinjayishuman
@popinjayishuman 11 ай бұрын
check out at 8:05
@buttonasas
@buttonasas 11 ай бұрын
​@@irrelevantsafetyI only saw it because I knew where to look for after I was done watching the video. And, as popinjayishuman noted, there's a lot more than a few pixels at some points (but I didn't notice those either, so scrapman isn't blind or something!)
@Imevul
@Imevul 11 ай бұрын
I don't mind the longer rounds. This flavor of hide and seek was thrilling!
@happy-zg1jr
@happy-zg1jr 11 ай бұрын
Okay this is definitely the way to go moving forward. This is so much fun to watch.
@PranayG.Evergame
@PranayG.Evergame 11 ай бұрын
Do this mode with "COMPLEX" map, i think the coloured room one will be fun to watch. Instead of only alowing 360 view, give seeker 1-2 seconds to move camera in any direction (up,down,left,right, ALL) while HUD is on in this way the seeker will get idea of hiders.
@yesticles
@yesticles 11 ай бұрын
Best variation yet. Way better than "reverse" hide and seek.
@jeroensmit4616
@jeroensmit4616 11 ай бұрын
Double the rounds(seek twice),i would love 1 hr+ hide and seek videos every monday,some maps have so many hiding spots we dont see and i would love to see more and longer videos,loving the series
@hugothibodeau6137
@hugothibodeau6137 11 ай бұрын
allow the seeker to chose which hint is given, either spodgun or hud if the HUD is used as a hint the hiders can move but if it is the spodgun, they need to stay where they are. like this you can use hud to see direction and spodgun to see distance
@BeefIngot
@BeefIngot 11 ай бұрын
He really played to win this time, which made it really entertainment.
@FugaceFugite
@FugaceFugite 11 ай бұрын
I liked the classic mode but this just brings so much tension, it's really fun to watch both the hider and seeker. I feel like movement should always be allowed on this version, as otherwise you only need like 3 hints to have a really precise idea of where the hider is. I wonder if there might be a way to have the hints give slightly more info, maybe the seeker could jump to try and gauge the distance ? Maybe only on larger maps As for the rotating I think it might be fun to not allow it for the first couple hints, just because it's hilarious to have the anticipation of getting the hint but not seeing any names/or the relief from the hider's POV of being somewhat safe for another 2 minutes.
@littlebittygames2395
@littlebittygames2395 11 ай бұрын
This idea went do much better than I anticipated thank you!
@HillSideAstrophotography
@HillSideAstrophotography 11 ай бұрын
One of the best. Had so much fun on this one! 😂😂😂
@Chris-ok4zo
@Chris-ok4zo 11 ай бұрын
Love how each map gets more and more detailed every new video. Things like uneven terrain, random junk spread around and different materials and colors on buildings really helps with the atmosphere of the map.
@fatcat5323
@fatcat5323 11 ай бұрын
The moving was so much fun. This game mode is so fun to watch.
@denisk559
@denisk559 11 ай бұрын
The way Scrapman just swooshed Infront of Moonbo... Brilliant. One of the best episodes!
@Dracoswizard
@Dracoswizard 11 ай бұрын
For a suggestion on future rules. You can set up specific times that improve the seekers chances. Like for the first 2 hints not turning. Then the next 2 you can turn 360. Then the next to you can move for a count of 3 with your hud on. Then after 14 mins just keep the hud on.
@shaunholt
@shaunholt 11 ай бұрын
I like this style of play. I think maybe allow camera rotation after three hints. So like 4min HUD on, 6min HUD on, 8min HUD on, but every two minutes after that, can rotate the camera. Cuz it adds more to it I think to have to position yourself and hope you look in the right direction. Also adds suspense for the hiders not knowing if their position was spotted and they need to move ASAP. Can add humorous moments to the game like if the hider is just outside/above/below the seeker's view.
@caked3953
@caked3953 11 ай бұрын
Scrapman knows where he is at all times. He knows this because it knows where he isn't. By subtracting where he is from where he isn't, or where he isn't from where he is (whichever field of view is greater), he obtains a difference, or the hiding spot. The location subsystem uses deviations to generate corrective commands to drive Scrapman from a position where he is to a position where he isn't (but hiders are), and arriving at a position where he wasn't, he now is. Consequently, the position where he is, is now the position that he wasn't, and it follows that the position that Scapman was, is now the position that the hiders are.
@bobross3522
@bobross3522 11 ай бұрын
this is so exciting with the moving it brings a whole other dimension to excitment love it
@CyberDragonVT
@CyberDragonVT 11 ай бұрын
can you imagine if there are spots that have switches on the other side of the map though? anyways here's what I'd suggest: set a limit to how many times someone can move in a round, or make it so that you're not allowed to move as a hider after a certain time. have a map without real corners, making it slightly harder as the seeker. also have spudgun hints to the hud of the seeker I'd also suggest a smaller, more vertical map seeker can take a direction and look a full 90 degrees to any side of starting position for the hint seekers get a 4 second max after 10 min mark in which they can keep their huds after the hint, starting when they decide to move
@danielgulbransen8476
@danielgulbransen8476 11 ай бұрын
Watching this new format of turning on the HUD for a moment has me thinking of ideas on how to make my hiding spots in my map that much more difficult to determine using said method... Not that some of the spots need help... It's funny though, I've found that making spots is a lot easier than filling the map so that it's more than an empty building. I have a much better appreciation for all the map makers now that I am making my own.
@malindukumaradasa3851
@malindukumaradasa3851 10 ай бұрын
This is so much fun tbh. Since this challenge gives out direction but not distance, what if you do another type of challenge that gives you the distance but not the direction? I can't really think of a way to do this, unless there are mods that let you see the distance to a player. This way the hiders can calculate the distance to the seeker on hint time and tell him. Either way, I'm so glad you still do different challenges once in a while. This is an amazing series!
@zNolox-wow
@zNolox-wow 11 ай бұрын
6:24 The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called Error.
@FUGP72
@FUGP72 11 ай бұрын
These rules make finding a hiding spot with a good view more useful. You want to be able to see what direction the seeker is facing when he turns the HUD on. It would help you know if you have to make a run for it, and which way to go.
@leden9588
@leden9588 11 ай бұрын
I have an idea for you guys. Maybe next time the hiders should have their HUD off as well and only turn it on when the seeker turns on their HUD. Or have it off the whole time for the hiders. This is so good! well done guys, I always watch your hide 'n' seek videos. (excuse me for my bad English, it's not my first language)
@MathiasKristensen-mm5wb
@MathiasKristensen-mm5wb 11 ай бұрын
8:15 A few pixels on the right side of the screen show where moonbo is hiding
@BelviGER
@BelviGER 11 ай бұрын
This was great fun to watch, absolutely love when moving is allowed
@Valacar
@Valacar 11 ай бұрын
This one made me laugh so hard when you were dipping out on them, and they couldn’t find you. Got a little light headed there. Lol
@goncaloduarte5277
@goncaloduarte5277 11 ай бұрын
This might be my new favorite format, I hope to see it in the other maps aswell!
@KnickKnack07
@KnickKnack07 11 ай бұрын
If you do this again, I think you should ramp up the hints. First hint (4:00), you have to stand still like now. Second hint (6:00), you can rotate 90 degrees. (No cheating, kAN!) Third hint (8:00), 180 degrees, meaning you would see the whole map. Then at 10:00 add the spud gun shot after the HUD hint. 12:00 spud gun shot before the HUD hint. And 14:00 verbal hints start. Or maybe just allow the HUD on for 5 seconds or so while the seeker is allowed to move
@KnickKnack07
@KnickKnack07 11 ай бұрын
If this is still too hard, maybe the hiders can't move until the 2nd hint. So if the seeker guesses right about which direction to face for the first hint, the hider is stuck.
@nikkiknowles2161
@nikkiknowles2161 11 ай бұрын
I think this version is so fun. A different thing you could do would be, when you turn the hud on for the second in the one direction only, if you see a name, then you have to go for that person only before trying to find the next person. And if you see more than one name, choose one and then continue to only try to find that person first before trying to find the other. Hopefully that made sense. lol.
@jacksonstarky8288
@jacksonstarky8288 11 ай бұрын
Wow. These rounds were not what I was expecting from the title and intro of this video. I think this should be the new standard hide and seek format.
@buckduane1991
@buckduane1991 11 ай бұрын
Sardine, but with a twist… the finders-turned-hiders don’t speak… only the original hider and active seekers speak… so, again, any time a seeker finds them and joins the hiding spot they too have to go completely silent, muting the Discord (?) channel and be as nonchalant about it as they can (can still talk to the viewers this way!)… and be completely silent until the round ends. First to pack in gets 2 points, second gets 1 point, last one gets the time recorded-as this is for four players. At the end whoever has the shortest losing time gets 5 points, which could make or break things if there is a tie-or just be hysterical if one player is last place seeker three times out of three!
@j-train13
@j-train13 11 ай бұрын
I think this idea could be interesting if the hiders ALSO are only able to have their HUDs on during hint time. Meaning that's the safest time to move because they know where the seeker is, but also the seeker knows where they're moving from
@FUGP72
@FUGP72 11 ай бұрын
This was much harder than I expected it to be. Maybe at 10 minutes, AFTER the HUD on time, hiders give a short (2 shot) audible hint. And then maybe if the round is still going at 14 minutes, they give the audible hint before the HUD goes on, to give the seeker a clue as to which direction to face.
@dedz7
@dedz7 11 ай бұрын
I think it would be cool if you guys each built a section of a map and then put them all together into a sort of Franken-map
@benjaminbendele4488
@benjaminbendele4488 11 ай бұрын
This was definitely one of the most entertaining hide and seeks in a while
@Xmar4
@Xmar4 11 ай бұрын
Scrapman played that impressively well! Maybe some minor rule tweaks so the games are a little quicker for you guys, but as a viewer, I love that whole thing. Excellent idea! Thanks for cheating Kan!
@arthurenglert3160
@arthurenglert3160 11 ай бұрын
I really loved this new way of Hide and Seek, i believe there is more difficult for the players and more fun to watch, because it creates more ways to have fun moments like when scrapman avoided moonbo etc
@techformsmaster930
@techformsmaster930 11 ай бұрын
How about a modified ruleset where every 5 minutes or so the seeker gets one "cheat point" which they can choose to either save, or spend on a cheat, with 1 point getting a noise hint (like the spud shots), 2 points getting a verbal hint, 3 points getting the HUD cheat in this video, and 4 points getting to take out the connect tool with the same limits as the HUD cheat. (point values and times are only suggestions, and may need balancing) An easy enough way to track cheat points would be to track what they've been spent on and the total time spent seeking. Of course, this might be too complicated to do without a way to actually record the spending or points, but maybe it could be tracked automatically by a mod or something.
@ChromiumYtt
@ChromiumYtt 11 ай бұрын
-DAY 32- OF ASKING TO DO CHEATER AMOUNG US HIDE AND SEEK- 1, at the beginning someone will be chosen to be a cheater the cheater will be able to turn there hud on every 30 seconds *IF THEY CHOSE* -they must be seeker 2, at the end of the three rounds everyone will vote on the person they believe to be cheating 3, If they are correct the ranking is in order of how fast the non cheaters found everyone 4, If they guess wrong then the cheater will automatically get 1st and whatever non cheater got the fastest time would get 2nd and so on 5, movement is allowed and the cheater can have their hud on for a max of 4 seconds use any map u like - THEESE RULES CAN BE TWEAKED TO HOW YOU SEE FIT - PLEASE DO THIS IT WOULD BE SO COOL :)
@EthanAinhirn
@EthanAinhirn 11 ай бұрын
This is the best hind and seek variation you guys have ever done. Do more of these
@Shreddyfilmzz
@Shreddyfilmzz 11 ай бұрын
This one was crazy!
@brandon8010
@brandon8010 11 ай бұрын
Potentially, after the seeker uses there huds the hiders have to stay still for a set amount of time, opposed to just instantly running.
@RogueAero
@RogueAero 11 ай бұрын
This was way more entertaining than the usual audio hints.
@DavidsCellar
@DavidsCellar 11 ай бұрын
Kan is a great trend setter, my favourite set of rules I’ve seen in a hide-and-seek video so far.
@CULLROY
@CULLROY 11 ай бұрын
well that was an awesome concept...would love to see how they build on this model
@stefanb8727
@stefanb8727 11 ай бұрын
At larger maps with a lot of hiding spots (like that vertical medival town you guys once did). Make it so the other person hiding has to give a clue to the seeker where to find the other hider. You are basically trying to screw the other over. The better your tips are the more chance you have to not be the first one to be seen. This also makes it so you have to hide from eachother.
@Cyberginger1
@Cyberginger1 11 ай бұрын
I think you would need to make it so that the hiders are also in a spot at each hint time or you can only change spots alternating between hints, so for 1 hint you stay in your spot and the next you move around or find another spot. Love these hide and seek videos, I hope you guys keep them going :)
@suikerstaafje7
@suikerstaafje7 11 ай бұрын
Love the Scrapmechanic content still all these years, as weel for the active comunity to make this possible, keep em coming !
@kidsalex13
@kidsalex13 11 ай бұрын
this seems like a lot of fun
@Remmes
@Remmes 11 ай бұрын
I enjoyed it, especially since moving was allowed, yes the hider could move around but they'd have to do so as soon as the seeker turns hud back off again. I guess after a time limit you can disallow moving around or something.
@dinoeebastian
@dinoeebastian 11 ай бұрын
8:15 seeing Moonbo's name as a single pixel thick line in the right side of the screen is hilarious
@Z_Inspector
@Z_Inspector 11 ай бұрын
Scrapman's reactions are priceless
@mattpayne3807
@mattpayne3807 11 ай бұрын
That was such an awesome round of hide and seek. I loved it. Can't wait to see more.
@lazydk2654
@lazydk2654 11 ай бұрын
The hiders moving, with the HUD on is what makes it powerful, as they can dodge the seeker with purpose. Without it, moving wouldnt be that bad.
@Nasher1805
@Nasher1805 11 ай бұрын
I think they should be able to have the hud on while they're in their hiding spot but not while running that would balance it a little
@kashyaptandel4678
@kashyaptandel4678 11 ай бұрын
this gives an entertainment in hider’s POV too rather than staring at a wall with names floating
@kingninja2794
@kingninja2794 11 ай бұрын
Make it better by having the hiders (edited) go by the same rules. You don’t know when or if to run away making it a heart pounding thrill
@irrelevantsafety
@irrelevantsafety 11 ай бұрын
Do you mean hiders?
@kingninja2794
@kingninja2794 11 ай бұрын
@@irrelevantsafety l may have meant hiders hahahaha thank you
@NeoTheShadow
@NeoTheShadow 11 ай бұрын
In 8:13 you can see a single column of pixels from Moonbo's name if you look closely at the right edge of the frame. Which made me realize, players with shorter usernames were at an advantage in this game mode in these edge-case scenarios, no pun intended.
@vibaj16
@vibaj16 11 ай бұрын
We need a map that's such a crazy maze that the seeker can constantly have their HUD on while still taking 10 minutes to find the hiders
@Mr.Pidgeon
@Mr.Pidgeon 11 ай бұрын
Been a while since a hide and seek got my heart pounding, well played
@amerzski2510
@amerzski2510 11 ай бұрын
I think moving while HUD is ON is OP for the hider, because it basically negate the HUD ON for the seeker and as long as the hider doesn't want to get found, the game will go forever. How about allowing only move once after Seeker use the HUD and the HUD must be OFF while moving and just turn back the HUD ON when the hider found a spot? This way, the hider can have certain risk when moving, same with the previous game mode where seekers increase when hiders was found. That was exciting to watch when hiders decides to move.
@Alfred-Neuman
@Alfred-Neuman 11 ай бұрын
One word... Triangulation.
@brutace9219
@brutace9219 11 ай бұрын
I think a 3-5 second countdown to when the seeker has to stop could help balance it out. Edit: Another version of hide and seek could be the seeker having to "buy" their hints. You'd have to work out the times for balancing, but some examples would be a spud gun for 1 min, hud for 2, and verbal clue for 3. The seeker would be able to use as many and as fast as they want, or you could put a cool down on them so the rounds aren't like 2 minutes.
@willnjess08
@willnjess08 11 ай бұрын
HUD off for all! Just like real hide and seek. Moving is allowed. Do 360 HUD on every 2 mins OR give the seeker 5 or more (you all decide) "cheats" that he can use at anytime. But he has to announce when he will be using it. When the seeker announces "HUD Time", everyone can use there hud for a 360 spin. Mall map would be good for this!
@RobertJackson-vc9rk
@RobertJackson-vc9rk 11 ай бұрын
Note to Kan and Moonbo, Moonbo was not looking right at Scrapman before Moonbo mentioned that, Scrapman was on that roof after Moonbo mentioned that
@crappysaurus
@crappysaurus 11 ай бұрын
You could combine this Idea with with the blind hiders where everyone has their huds off, and at 2 minutes, the seeker turns their hud on. Or something like that.
@lo4tr
@lo4tr 11 ай бұрын
In order to balance this type of seeking, I think the time between hints should be reduced to one minute and rather than forcing the seeker to stand still, it should be a maximum of one second with the HUD active but the seeker is allowed to spin around. This way it gives the seeker direction while still allowing the hiders to move and change spots without undoing the information gained.
@bubbledog12
@bubbledog12 11 ай бұрын
You could add audio hints along with the hud at like 5 minutes or so. So that it gives them a hint on the how far they are from you. You could also have a “stun” period for the hiders. Say at 10 minutes once the seeker gets their hint the hiders have to stay in place for 30 seconds until they can move again.
@TheBroncoKid79
@TheBroncoKid79 11 ай бұрын
i look forward to hide and seek so much every monday it one of the best parts of my week
@boedymeadows
@boedymeadows 11 ай бұрын
This was the most entertaining video I’ve seen in a long time. Great job fellas! Had me cracking up the entire time. 😂
@ZackBlackwood97
@ZackBlackwood97 11 ай бұрын
These videos are a highlight of my Monday. Makes me want to try it out. All I need is a computer that can handle Scrap Mechanic, and friends
@danielwilliams7727
@danielwilliams7727 11 ай бұрын
4:13 that's a new pitch from Kan's voice. 8:05 a wild Moonbo sighting, but not by Scrapman.
@0angelcxkes
@0angelcxkes 11 ай бұрын
Man, it's good to be here
@TheDartFrog
@TheDartFrog 11 ай бұрын
gotta say, it's a lot more entertaining to watch when the hiders can move!
@Psycorde
@Psycorde 11 ай бұрын
The ending was perfect, hilarious
@foo-ti5oi
@foo-ti5oi 11 ай бұрын
Lol, loved the video. Great stuff guys.. maybe do the same thing but stop moving at 10 min and allow camera rotation at 12 or something like that
@Heyant
@Heyant 11 ай бұрын
For Hud and seek I suggest having limited amount of 360 turns, so whenever you're seeking you can only 360 turn with the Hud on 3 to 5 times until your stuck as a security camera
@justadude7455
@justadude7455 11 ай бұрын
Your plays in Moonbo's round were *_legendary_*
@Dominator_0211
@Dominator_0211 11 ай бұрын
Scrap rolled a nat 20 on that final juke
@williamhess180
@williamhess180 11 ай бұрын
Another idea if someone hasn't said it already. No hud for anyone except hint time. Maybe the hiders have a small advantage and can look around during the hint. The next evolution of this it seems
@roccov3614
@roccov3614 11 ай бұрын
I can't wait to see kANs perspective of the jump-scare.
@bdmammoth4051
@bdmammoth4051 11 ай бұрын
Just a suggestion, stationary hud under 10 minutes, then 360 allowed over 10 minutes, to maintain the same structure as auditorial hints under 10 minutes and locational hints above 10 minutes.
@solaire1037
@solaire1037 11 ай бұрын
Makes me remember that monday is just like any other day, and that it can still be good
@annieolder2159
@annieolder2159 11 ай бұрын
23:36 good ol' 4 corners strat
@horman1973
@horman1973 11 ай бұрын
I love this new hint version...
@jonnyrothfusz6466
@jonnyrothfusz6466 9 ай бұрын
Best of hide and seek so far
Hide and Seek but NO HUD FOR ANYONE!
33:50
ScrapMan
Рет қаралды 156 М.
I added ur HORRIBLE Minecraft Ideas
13:28
Element X
Рет қаралды 197 М.
風船をキャッチしろ!🎈 Balloon catch Challenges
00:57
はじめしゃちょー(hajime)
Рет қаралды 79 МЛН
Human vs Jet Engine
00:19
MrBeast
Рет қаралды 209 МЛН
这是自救的好办法 #路飞#海贼王
00:43
路飞与唐舞桐
Рет қаралды 135 МЛН
У вас там какие таланты ?😂
00:19
Карина Хафизова
Рет қаралды 28 МЛН
The Complete Subnautica Multiplayer Collection
1:25:00
WorstPremadeEver
Рет қаралды 116 М.
The Interior Of This Hide and Seek Pyramid Is Next Level!
33:49
We Combined Hide and Seek with Freeze Tag and It's AWESOME!
22:42
Exploiting physics to create the FASTEST roller coaster in Planet Coaster 2!
18:33
I Built The Worlds Tallest Minecraft Base
1:09:55
Carvs
Рет қаралды 312 М.
Hide and Seek in SANTAS WORKSHOP!
21:26
ScrapMan
Рет қаралды 97 М.
NO HUD Hide and Seek in a Massive Soccer Arena!
27:51
ScrapMan
Рет қаралды 127 М.
風船をキャッチしろ!🎈 Balloon catch Challenges
00:57
はじめしゃちょー(hajime)
Рет қаралды 79 МЛН