Hideous Destructor map: "Fulltime Uncanny"

  Рет қаралды 673

Lord Tomlluckrah the Great

Lord Tomlluckrah the Great

Күн бұрын

Пікірлер: 18
@1oneguythat
@1oneguythat 6 ай бұрын
The free doom monsters are sick
@lordtomlluckrahthegreat9014
@lordtomlluckrahthegreat9014 8 ай бұрын
I you enjoy playing Hideous Destructor, go ahead and give me any suggestions on what you'd like to see added to a map!
@jabroniyumerale6204
@jabroniyumerale6204 8 ай бұрын
This map looks like something that I would not sugarcoat and add on a fuckton of mods so that each room will be a monster closet of 15 scizombies, 3 grunts per map will be tangos and it still would be playable because there's not much spots from where player can be shot at all times. Nice.
@lordtomlluckrahthegreat9014
@lordtomlluckrahthegreat9014 8 ай бұрын
Thank you! I want to make it so that you only ever get shot at from a single direction, and that you are always behind cover when new enemies attack you. I don't want it to be too much like Call of Duty, so some maps will be more hectic than this one. Instead of surprise monster closets, I'll make it so that you need to destroy barrels in order to progress to other rooms, so that HD's pseudo-nightmare reanimation mechanics will randomly repopulate areas you've been to with new enemies to kill. Also, optional Necromancer (Archvile) fights in some maps, and I will also borrow Diabolus Ex's security lasers which trigger avoidable enemy reinforcements.
@jabroniyumerale6204
@jabroniyumerale6204 8 ай бұрын
@@lordtomlluckrahthegreat9014 If you do intend that to happen, post the Default settings for the intended mechanics you're using. For example - I play with UaS with 5 % frags compared to normal. That would certainly mess with your vision.
@lordtomlluckrahthegreat9014
@lordtomlluckrahthegreat9014 8 ай бұрын
@@jabroniyumerale6204 That's a good point. I didn't think about that. I've updated the video description to specify for players to use HD's default server values for a better experience (killer barrels on, default encumbrance and strength, bleeding on, default "frag" values, default damage multiplier, etc).
@Slogstin
@Slogstin 8 ай бұрын
I love how you raised the doors a little, just so you can do some Grenade Golf. Would definitely be lovely to see some maps with some creative progression, like one where you have to blow up doors or use decoration for elevation to climb high ledges.
@lordtomlluckrahthegreat9014
@lordtomlluckrahthegreat9014 8 ай бұрын
Ah, yes... Grenade Golf. The world's second most tactical sport, right after Airsoft. You can expect to see more of these half-open doors in future maps, as it meshes fantastically well with many of HD's mechanics. Of course, it's also possible to slip D.E.R.P.s through the gaps if you think a fragmentation grenade is too much. As for creative progression, that will be a core aspect I will try to harness in future maps. For example, if the primary objective of a map is to get the blue keycard, I will put two in the map: for one of them you'll have to go through a dark area using night vision goggles; for the other you may need a ladder; if you have a jetpack or 'zerk, you might be able to jump over the blue door; lastly, if you have a brontornis/door buster, you may just destroy the door immediately, but this may set off an alarm (WIP of course). Same with secret passages or destructible doors. I will make it so that the player/s will be rewarded for carrying a saw, D.E.R.P. or a jetpack, and even if they choose to have a heavier or lighter loadout on every level. There will always be at least one specific path to take and, of course, at least one "Blood Guardian" to defeat. Each level will be short, but there will be many ways of completing them, on top of all the randomised loot HD already provides.
@1oneguythat
@1oneguythat 6 ай бұрын
​@@lordtomlluckrahthegreat9014 bro yes I love hd. I might upload an all herp run. You can hold the herp like a minigun btw.
@1oneguythat
@1oneguythat 6 ай бұрын
where can i find the lastest version of hd?
@lordtomlluckrahthegreat9014
@lordtomlluckrahthegreat9014 6 ай бұрын
Hideous Destructor latest version => codeberg.org/mc776/HideousDestructor/releases/tag/v4.11.3d Download the file called "hd-4.11.3d.pk7". Other stuff I use. FreedooM latest version => freedoom.github.io/download.html Libre version of DooM. Click on "Freedoom: Phase 1+2" to download. DooM Mod Loader => www.moddb.com/mods/doom-mod-loader/downloads Program for running mods and maps together and smoothly. ZDooM or GZDooM => zdoom.org/downloads My choice for modern Source Ports. Ultimate DooM Builder => forum.zdoom.org/viewtopic.php?t=66745 The tool used for making the map in the video.
@1oneguythat
@1oneguythat 6 ай бұрын
@@lordtomlluckrahthegreat9014 thank you!
@DatGuy12345
@DatGuy12345 8 ай бұрын
Bro, who tf recycles mag?
@lordtomlluckrahthegreat9014
@lordtomlluckrahthegreat9014 8 ай бұрын
Amen, brother. But I'll tell you who recycles mags: only cased ammunition hipsters recycle mags or, in other words, the scum of the world. A real man uses 4mm and litters the map with half-spent 7$ magazines (or uses shotgun shells AT THE MOST). The only magazine I recycle is the internal magazine on a well lubricated Mk.IV Boss rifle, and you won't see my picking up used casings or clips off the floor like a beggar!
@Gage-bk7cn
@Gage-bk7cn 7 ай бұрын
Recycle your pistol mags and you get an authentic "hood experience"
@taeliantalittia612
@taeliantalittia612 4 ай бұрын
I carry 300 9mm and 75 .355 rounds, just in case.
@taldoralph
@taldoralph 7 күн бұрын
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