Рет қаралды 32,158
A geometric plane is displaced by a 2048x2048 pixel reaction-diffusion simulation (this is quite large compared to other sims I've done). The behavior is moving solitons that divide or become wavefronts when moving through areas where the history reagent is low. They avoid high-history areas (and tend to travel in the valleys). They can be killed by colliding with a wall of history reagent.
Simulated in Ready, rendered using SideFX Houdini with Mantra PBR.