Here's Part 2 where I had time to test some other CPUs: kzbin.info/www/bejne/noCcZX6pr5uVhNE
@shperax Жыл бұрын
I noticed that big frame drops coincide with a big drop in GPU power usage. The clocks stay the same, but wattage will drop like 30-50%. When wattage returns to normal, so do your FPS. Your frame buffer % also drops at the same time.
@Hardwareunboxed Жыл бұрын
Hey Daniel, can you try the initial RTX 4090 test again, but this time with DLSS completely disabled?
@MrIsmaeltaleb85 Жыл бұрын
What are you doin here Steve?
@danielowentech Жыл бұрын
Just fired it back up to check. At native 4K (TAA High, DLSS completely off) Ultra with RT Ultra I'm seeing a bit lower average since it is not fully CPU limited at native 4K. Dropping to 1080p render scale (no dlss) shows about the same ~60fps CPU limit I was seeing in this video. I also tried on my 3440x1440 ultrawide and hit the same CPU limit. Are you seeing different results? I don't have another comparable test bench to test this against.
@penis2 Жыл бұрын
quickest pin in the west
@oktusprime3637 Жыл бұрын
@@MrIsmaeltaleb85 What are you doing step Steve?
@Hardwareunboxed Жыл бұрын
@@danielowentech I'm actually testing with the 7700X as well. I'm looking into this now. I wouldn't say I have anything different yet. I haven't tested that section of the game enough, it just looks odd. So you've got me interested now ;)
@TahaJelani Жыл бұрын
Thanks so much for still testing the 1060, literally the most useful benchmark for most people including myself.
@MrHoojaszczyk Жыл бұрын
Speak for yourself. I'm on 4090.
@SoftExo Жыл бұрын
@@MrHoojaszczyk GTX 1060, still most used card on steam despite its age. RTX 4090, you and 100 others, nobody cares.
@TahaJelani Жыл бұрын
@@MrHoojaszczyk What was the point of your comment? To display your insecurity? Good job you support companies price gouging their customers, and are the reason gpus are about to cost 2000$. Hows that boot taste?
@lamikal2515 Жыл бұрын
@@TahaJelani He can't tell how it tastes, unless his rectum have a tongue.
@gourab-2129 Жыл бұрын
@@MrHoojaszczyk this comment was made from momma's basement
@danielmastia87 Жыл бұрын
Would love to know how much of an impact Denuvo is making here.
@GentlyUsedFrog Жыл бұрын
I've watched quite a few vids about Denuvo and benchmarks with/without Denuvo and on most games it seemed to affect loading times and 0.1% lows the most. Guessing it works the same here, not sure about that.
@alexorth5172 Жыл бұрын
@@GentlyUsedFrog It causes stutters though
@GentlyUsedFrog Жыл бұрын
@@alexorth5172 Yes, I mentioned that when talking about the 0.1% lows.
@ihmpall Жыл бұрын
Stfu and buy the game
@devindykstra Жыл бұрын
In my experience Denuvo doesn't really effect average fps too much, but it does create awful frame time spikes if not carefully optimized. Removing Denuvo might help a bit, but it won't fix the problem entirely.
@Yahfz Жыл бұрын
I'm getting over twice your performance (110fps+) on my tuned 12900K at the same settings and same area with the 4090. You're just completely CPU/RAM bottlenecked. I can record a video and post it on my channel if you want proof.
@ImEverlove Жыл бұрын
Between Calisto protocol, Dead Space Remake and Now Hogwarts Legacy, it seems PC ports are suffering and its really sad to see. I understand everyone in the comment's seem to be running fine, but you're not every one and there are people with issues. Its sad that most reviews for Dead Space or Hogwarts dont mention these issues. Th easy option is just turn off RT right? Well if your game offers an option, I'm going to judge it as a whole and not pick and choose what I review. There are games that handle RT implementation well. This is not one of them as of right now and it should be a con and not looked over and told to turn it off. Thats not a solution.
@JarvisJarvis Жыл бұрын
Should we add denuvo into equation? Considering both titles has DRM in it.
@ryanespinoza7297 Жыл бұрын
Dead Space remake runs fine compared to the other two. I played it on my 4080 at 4k ultra RTX on and on my 2080ti at 4k medium dlss quality and the game had a consistent frame rate in each area.
@DelfinGames Жыл бұрын
simple explanation, we've come full circle. back in the 360/ps3 day's most of the console to pc ports sucked. we're basically going back to those days....good times
@ImEverlove Жыл бұрын
@@ryanespinoza7297 Again, thats great dude. But youre not everyone are you? Search around. Youll see people with Massive CPU and other frame issues with Dead Space. People with 4090s .
@MLWJ1993 Жыл бұрын
@@JarvisJarvis DENUVO is known to be shit for the consumer. Murders everyones enjoyment of games while offering those that pirate it the better experience 😆
@cizzymac Жыл бұрын
It's going to be VERY interesting to see how the game performs once Denuvo is cracked. Watch us have another issue with it like RE8.
@fParad0x_ Жыл бұрын
A friend of mine said that the companies actually pay the crackers for the game not to be cracked for some time. It's usually 1 or 2 years depending on the game.
@CaptToilet Жыл бұрын
RE8 was a stutter issue and not a gpu usage issue. And that wasn't with denuvo it was with capcoms own proprietary DRM coinciding with all the other crap companies think we need.
@NGBH Жыл бұрын
@@samhhhhh i think Empress(even with all her issues) still cracks denuvo. she actually stated shed try to crack hogwarts as fast as she can if the news i saw was true.
@stavroskoul8782 Жыл бұрын
@@samhhhhh a few days ago she said it would be cracked within the next 10 days. So within like 4 more days or so, if she wasnt lying, it will be cracked
@captain4318 Жыл бұрын
@@samhhhhh Only 1 left. It's true, a lot of Denuvo games remain uncracked.. but the last one standing really wants to crack this one, so it will likely happen.
@LeateqOfficial Жыл бұрын
I got it for pc at first but i had really weird performance problems on rtx 3070 ryzen 5900 medium-high 1440p Then decided to try it on ps5 and ps5 runs this game perfectly The only problem is dynamic resolution in 60 fps is a bit much sometimes
@bearpuns5910 Жыл бұрын
Are you using dlss?
@LeateqOfficial Жыл бұрын
@@bearpuns5910s i had good frame rate but it would drop like crazy to 20 fps sometimes and the game felt like it stutters Never seen this before and ps5 is just perfect 60 fps with no stuttering or any other problems Played for about 8 hours already so I decided to refund pc version and keep a ps5 one
@darkbustergt8085 Жыл бұрын
@@bearpuns5910 dlss barely does anything. i’m playing at 1080p with medium high settings and i’m getting anywhere from 40 to 100 fps
@runek100 Жыл бұрын
@@darkbustergt8085 isn't it because game is not optimized well? Couze dlss help a lot in many games.
@kenshinhimura9387 Жыл бұрын
@@bearpuns5910 you should never use dlss garbage. It's fake frames and makes the game laggy and blurry
@JokerTheDank Жыл бұрын
I have a feeling this game was made with direct storage in mind on consoles, and the PC port is either not using it or using it poorly. It looks like it loads and releases assets from the disk constantly, and it just can't load them fast enough
@Kizzster Жыл бұрын
I think it's just an open world game issue, Modern OWG titles are too demanding. On console this game doesn't even run native 4K
@JokerTheDank Жыл бұрын
@@Kizzster on PS5 comparable hardware this game chugs on PC. It's not performing the same
@znubionek Жыл бұрын
its just typical Stutter Engine 4. next with those issues will be jedi: survivor (just like jedi: fallen order had it)
@JudeTheYoutubePoopersubscribe Жыл бұрын
Crap engine.
@BrotherAzrael Жыл бұрын
Something is causing the game to have a persistent fog everywhere. It's not just faded out textures like DLSS would do but actual fog. You can see the game without fog for a split second when you exit an interior like the Three Broomstricks and the fog pops back in. So it's a filter doing this, because filters switch to create better ambient in different rooms.
@alyssarasmussen1723 Жыл бұрын
i think i saw a mod that got rid of the fog or something like that
@RickyRozayyy Жыл бұрын
Is this only on pc or consoles as well?
@BrotherAzrael Жыл бұрын
Also must note this is set in the UK, persistent fogs are a common occurence.
@JudeTheYoutubePoopersubscribe Жыл бұрын
@@BrotherAzrael that's just not true lol. I live here and it's not foggy
@BrotherAzrael Жыл бұрын
@@JudeTheKZbinPoopersubscribe Jokes are always true. Even if they're not
@gscurd75 Жыл бұрын
Love that in the game it uses half the GPU but in the menu you finally get close to 100%
@danielowentech Жыл бұрын
Hardware Unboxed has looked into the CPU limit I was seeing here, and has confirmed it. Edit: Originally he thought results were better on Intel, but then confirmed there is actually a menu bug that was enabling Frame Generation without it looking like it was enabled! So if you think you are getting double the FPS that I'm showing here on an RTX 4000 series card maybe try enabling DLSS and Frame Gen, and then turning them both back off, to confirm frame gen is actually off. Link to relevant tweets from Hardware Unboxed: twitter.com/HardwareUnboxed/status/1623793684436381698?cxt=HHwWhMDT1Zbw74gtAAAA twitter.com/HardwareUnboxed/status/1623619530143723521?cxt=HHwWgsDTiYjXoIgtAAAA
@antipathy17 Жыл бұрын
CPU, GPU and Ram are all below 50% usage. Game is poorly optimized and not using hardware assets properly. Likely getting bottlenecked with the engine's use of the hardware or communication to hardware or poor High-level-api optimization. 60 fps while using 1080p upscaled on a 4090 is disgusting. You basically say its not a gpu limitation because you don't see the usage high but then make an excuse for the cpu even though its acting similar. That's stupid. Also you are using AI generated frame generation to get a more reasonable FPS but it still runs like crap considering your hardware to graphic quality. Like usual the PC version of a game is getting released in an incomplete form... go figure. DLSS is going to be a handicap of gaming but it's being sold as a golden goose.
@facegamefps6725 Жыл бұрын
Lol well few already said that including me. No issues here and also better ram needed. AMD proves again it comes with built in stuttering.
@JokerTheDank Жыл бұрын
@@antipathy17 DLSS would be a golden goose if devs didn't just say "oh look, we can avoid doing any optimization"
@DeadlyRedRing Жыл бұрын
His latest tweet shows that frame gen was accidentally enabled on the Intel test system because of a menu bug
@zschade27 Жыл бұрын
I’m running a 3080 with an amd Ryzen 9 5900x 32 g ram. Almost zero stuttering issues and fps averages 120-130 on ultra settings at 1440p.
@japanesesamurai4945 Жыл бұрын
Hi, do you think the devs can fix this cpu/ram bottleneck? Because if not, then the system requirements are misleading
@calamdumr Жыл бұрын
Exacly as im thinking, no way that much ram and instability only on 1080p here and i use a 4070ti
@diddykong7354 Жыл бұрын
not really its an old gen game. its supposed be about gameplay. not once did they boast about amazing graphics
@japanesesamurai4945 Жыл бұрын
@@calamdumr especially when ps5 have 16 gb of memory allocated between gpu and ram
@bltzcstrnx Жыл бұрын
@@japanesesamurai4945 PS5 have a guaranteed SSD performance. This means developers can depends on its SSD without having to allocate large caches on RAM. There are no guarantees for high performance storage on PC. I guess current-gen developers are relying on RAM to offset the storage performance on PC now. Hence high RAM usage for games that are designed for current gen consoles.
@japanesesamurai4945 Жыл бұрын
@@bltzcstrnx but it is the first game we seeing such a problem only on pc and not on consoles
@ojonathan Жыл бұрын
I did a full analysis on this game by myself, just for fun, using Radeon GPU Profilier (RGP). I was looking for a good comparison video to base my findings on, you didn't posted at the time I Tweeted my findings and wrote on Reddit, still very good since it basically validates some of my findings. So I'll share what I found here as well. When there is no VRAM oversubscription (Video Memory spilling to System Memory), you became CPU limited like what happens with the 4090, even on mid-end GPUs, if there's no VRAM oversubscription you become CPU limited -- RGP is very good at telling if you're GPU or CPU limited, but I think it only works with AMD GPUs, I know Nvidia has an equivalent two, but I don't know if it does have this feature. However, the stutters and performance issues are mostly issues with the game itself, the game may need more than 12GB of VRAM for 1440p in some occasions¹, if you have less than that, it will spill over to System Memory and cause massive stutter and framedrops, as well as low GPU usage and even low CPU usage. Because of the way AMD Driver reports GPU usage, you may still see it report 100% GPU usage, but that's because AMD reports based on Busy Time². If you look at GPU temperature and Power Draw, you can notice those values dropping whenever you experience massive FPS drops -- RGP also points that you're GPU limited, but that's not true, the GPU is busy waiting on Atomic Synchronization, the real bottleneck is System Memory, more on that below. The really really complete explanation summarized is that the game uses a lot of Video Memory, that eventually get spilled to System Memory, then the game tries to access the spilled memory, which causes the Driver to issue memory synchronization calls to ensure correct synchronization of System Memory (that's a complex thing, so I'll not make any assumptions to why this is being so damn slow, I would have to investigate), those calls uses GPU time but don't really uses computational power (in simple terms, the GPU is basically sleeping, although that's not the correct explanation of atomic synchronization), it may seem that the CPU is the bottleneck, when the System Memory is the bottleneck, but the VRAM shouldn't spill over to start with. The game is badly managing the memory. The High Video Memory usage is mostly coming from things that I think that didn't needed to be on VRAM to start with (Radeon Memory Visualizer can show what is being placed on VRAM), increasing resolution increases the used VRAM, so decreasing resolution reduces memory usage, but just at some extent since there is a baseline, which is determined by those structures that are being placed on VRAM at the start of the game, this is probably a constant and there is not way to reduce it. And since this is done at the start of the game, it will always be mapped to the VRAM, and the other things will get spilled over to the RAM. ¹: Your video proved that at 1440p it didn't reached the 12GB mark, but based on some reports, it may reach at some point, so 12GB is enough for 1440p, just don't expect to never experience any issues, you may eventually although rarely. ²: AMD measures the time the GPU is busy doing something, which also includes waiting on memory synchronization, the GPU cannot tell if it's waiting on VRAM or System Memory, so it reports both as GPU usage. This is way more complex, because memory synchronization instructions may be waiting on other work-groups that may be running on the GPU, the driver cannot really tell if it's waiting actual work or just on the data being copied over since there's no distinction (there may be a way for the drivers to do this, but AFAIK, after looking at Radeon's ISA and how it should work, it may not be practical).
@muhammadmesum8529 Жыл бұрын
Who writes so.much
@XxLE6ITSWAGxX Жыл бұрын
No shittt, so my 3080 FE is already dated? Fuck PC gaming lmaoo.. Sooo many bullshit optimization issues I never experienced on console
@davidjavier7688 Жыл бұрын
@@XxLE6ITSWAGxX Dude chill, if its a game problem it will be patched, if it's a driver problem there will be an update to fix the issue. PC gaming is the best, i have a modest 1060 and it can play any new game on full hd so your 3080 it's not dated and will not be for a long time. A ps5 is close to a rtx 2070 so you are way beyond what consoles can do.
@stephenpourciau8155 Жыл бұрын
Any reasons why you would think my 5800x3d + 4090 system is literally producing in most cases double his fps, if not triple on occasion?
@XxLE6ITSWAGxX Жыл бұрын
@@davidjavier7688 Hahah I’ll take your word man, the unreal engine games killl me thoughh, thanks for the small bit of optimism hoping you’re right Also 1060 ? that’s pretty badass to hear it’s still kicking strong hope it lasts you a few more years until and if you upgrade
@RobAryeeArc Жыл бұрын
Thanks for the nice range of performance analyses. Hope your kid feels better soon.
@jason19872011 Жыл бұрын
There is nor reason why this game should be this demanding.
@user-ye7lp9lg1c Жыл бұрын
It looks like uncharted but runs like cyberpunk
@kaznodzieja3957 Жыл бұрын
@@user-ye7lp9lg1cIT looks worse than uncharted
@VRGamingTherapy Жыл бұрын
So basically frame generation was meant for unoptimized games. 😅😅
@bltzcstrnx Жыл бұрын
Actually it's for CPU heavy games, such as Flight Simulator and Racing Simulator.
@Coccanutzz Жыл бұрын
I’m using frame generation on my 4070ti and still having issues
@surfx4804 Жыл бұрын
One thing I find in games is crowds tend to tank performance. As the game starts managing the movement of many NPCs it hits the CPU and you can see this kind of thing in Cyberpunk by changing crowed density. You could try dropping shadows back as they seem to hit the CPU hard and even higher resolutions. I think I might get this game just to play around with things :)
@saricubra2867 Жыл бұрын
But Cyberpunk 2077 has WAY, WAY more NPCs that this area of Hogwarts Legacy. It screams bad CPU optimization. On a 12 core Ryzen 9 5900X, you can push Cyberpunk crow density so high and you have a WAY higher than 60fps experience.
@wadimek116 Жыл бұрын
Its only here to, we have games like witcher, red dead redemption 2, cyberpunk which all work with much bigger crowds and way better performance. I thought cyberpunk it damanding game but its child's play compared to how demanding is Hogwarts legacy
@G_G_G_G_ Жыл бұрын
@@saricubra2867 its horrible cpu optimization i dont know why my cpu usage is at 30% with 12900k getting 70fps in hogsmead with no RT on a 4090
@PeterPauls Жыл бұрын
Not finished the video yet. But interesting that “new” titles which heavily rely on frame generation like The Witcher 3 NG and now Hogwarts Legacy are CPU bottlenecked. Coincidence? I don’t think so. (But I love my theories).
@maxieroo629 Жыл бұрын
Interesting, either way, but are you saying that you think devs are being lazy because they don’t have to optimize as much, or that nvidia is making them cpu bottleneck the game in order to push dlss3/fram-gen?
@xtr.7662 Жыл бұрын
no, its because of denuvo
@PeterPauls Жыл бұрын
@@maxieroo629 Yeah, this is my theory.
@PeterPauls Жыл бұрын
@@xtr.7662 Could be, but I have my theory don’t take away from me please.
@alexunkin Жыл бұрын
It's more a case of old game engines and ray tracing make for a bad combination
@BlindBison Жыл бұрын
It sucks that RT is so heavy on CPU and VRAM tbh. It’s strange to me that 8 gig cards are now in hot water when it comes to their VRAM budget. Nvidia skimped too hard during the 3000 series it would seem. Imo 3070 should’ve had at least 10 gigs while 3080 should’ve had at least 12.
@anorax001 Жыл бұрын
The ironic thing is the 30 series were lightyears ahead of the 20 series for RT. I still think RT is a work in progress even with the latest 40 series generation. Plus for Hogwarts I think they set the minimum system requirements far too low and should have been far more granular with their specification requirements for RT on or off.
@arenzricodexd4409 Жыл бұрын
Well mining happen. Because of mining nvidia end up cancelling their 3070 16GB, 3080 20GB and 3080Ti 20GB. nvidia probably afraid post mining craze where cheap cards with lots of VRAM flood the market. Imagine 3080 20GB end up being 300-400 in used market. If the VRAM still limited to 10GB and lower some people probably still doubting to get those card and will be "encourage" to take new 40 series that have more VRAM.
@merlin7800 Жыл бұрын
@@anorax001 RT on 4000 is great and really usable, playing the game on 160fps with the 4090 (but dlss 3.0 activared) the game is looking gorgeous.
@lorsch. Жыл бұрын
I thought I'd be safe with the 5800x3D without upgrading for the next 5 years, but quickly noticed this. Seems DLSS 3 becomes a necessatiy soon for playing with RT, shame it's locked to the 40 series.
@runek100 Жыл бұрын
@@merlin7800 yeah, anything with dlss looks great, it really is free fps. Cant imagine what they can do in future with it.
@thecarsonigen Жыл бұрын
if they allowed exclusive fullscreen i am sure that would allow a few more frames vs windowed fullscreen. I don't understand why they didnt add this option as well
@darcrequiem Жыл бұрын
AMD GPUs have a hardware scheduler. Nvidia GPUs don't, they off load that function to the CPU. That's why AMD GPUs perform better in CPU limited situations.
@bluej511 Жыл бұрын
Resize bar baby!!!!
@wishwewere1256 Жыл бұрын
@@bluej511 Woohoo!
@liuby33 Жыл бұрын
So fed up with these CPU limitations. It’s not even using the cpu! We are almost 15 years into the era where quad-core is a norm. The Witcher 3 next gen behaves exact same way, low GPU util and a stutter shitshow
@Aurummorituri Жыл бұрын
Thank you so much for this. Same problems with a 3090 and 9900k. Huge stutters, awful frames, and super low gpu utilization. The intro gets you and then reality hits. It’s pretty awful.
@colinparks619 Жыл бұрын
Just got a 3090... Not good tonhear this as i was gonna get on ps5, but as usual, we are getting a bad experience on pc, but more playable on consoles
@Aurummorituri Жыл бұрын
@@colinparks619 Its pretty awful. Keep RT off and the stutters will be less.
@chadhill455 Жыл бұрын
I get horrific, near game breaking FPS drops, primarily when entering certain areas like Hogsmeade, that last for around 10 seconds, yet elsewhere my FPS is perfectly reasonable. My rig is a 3080, with a AMD Ryzen 9 3900X CPU. Am I being bottlenecked by the CPU here? I am not using raytracing, and the issue persists with both DLSS and no DLSS on 1440p
@fmrc69 Жыл бұрын
I have a 5950x with 64GB of DDR4 RAM and an RTX 3070....the game was hitting 10-20 fps in Hoggsmead and outside. This is a game or driver issue imo
@Pablud3S Жыл бұрын
What the fuck... I have 3080 12g and 5900x and I run ultra at 4k with quality dlss rt off. RT KILLED the game at random points, like down from 60 to 5 fps for up to 30 second at seemingly random times, but with rt off I only had that happen once in like 20 hrs...
@raminsameni1063 Жыл бұрын
Tell your daughter thanks from us enthusiasts for letting you do this today 😂 and we hope she feels better . Feel lucky to have a 40 series’s for these demanding titles . I feel like a shill but nvidia does give a great experience ONLY IF you aren’t hung up on frame per dollar and just overall the best “experience” . I love AMD and hope that fsr 3.0 is as good as frame gen/dlss 3.0
@jayjay00agnt Жыл бұрын
Same lol. I have an AMD cpu but the performance numbers are what they are and I’m loyal to performance.
@TheDude50447 Жыл бұрын
Having owned a bunch of gpus over the past decades and having tested a multitude more I can say that there is no visible difference in picture quality between AMD and Nvidia cards today. Then again I just run games native and dont use FSR or DLSS. I have tested ray tracing but its only a slight difference in picture quality and I wouldnt say its actually better just a bit different. If it wouldnt tank the framerate Id say Im neither here nor there about it but considering that fact I dont see a reason to ever activate it.
@KaranBenchmarks Жыл бұрын
with my 14 core I5 13600k it runs absolutely fine without any bottleneck even with 3060 but the ram management is terrible, 20-24gb ram for 1080p ultra lol !!
@ZealousPumpkinTV Жыл бұрын
That's exactly my rig, i5-13600K Stock + RTX 3060 12GB Asus Strix + I got 16GB RAM 3,600mhz (2x8GB), I haven't bought the game but if I ended up doing so it would be to stream it, I wouldn't mind streaming at 720p60 instead of the usual 936p60 seeing how much RAM it's consuming. How much RAM do you have in total?? (I've seen people on twitch with apparently 16GB of RAM streaming the game at like 1080p60)
@KaranBenchmarks Жыл бұрын
@@ZealousPumpkinTV i have 32gb of ram, you can check full benchmark on my channel.
@andyorritt2472 Жыл бұрын
Which testing software is that, that is showing CPU/GPU stats and FPS. You don't list it in the description
@ksks6802 Жыл бұрын
Hdr is bugged on the newest nvidia drivers. I lost 10 frames having hdr on in doom eternal. Dead space didn't seem to matter and didn't see a hit. Worth mentioning
@J0ttaD Жыл бұрын
Daniel have u checked if its a ram bottleneck? Ive noticed 32gb ram is maxed out with pagefile disabled. Physical ram gets around 50% but virtual ram maxes out and its weird. I will never understand that virtual ram bs. So i got to enable pagefile and some games write to the ssd. I feel that is part of the issue u guys should try using 64gb ram or disabling pagefile if it doesn't crash.
@jayjay00agnt Жыл бұрын
I have a 4090 and AMD 7900X and besides the PBO 200mhz overclock, I spent a decent amount of time overclocking my RAM and infinity fabric which has really helped a lot. Hardware Unboxed did a segment with how bad AM5 motherboards do with the secondary timings which make a huge difference for zen4. I was able to get my latency and bandwidth numbers almost 25% better for each and in a benchmark like Tomb Raider Shadows at 1080p highest I am able to get average 303 fps, which is an approximate 20% increase vs no PBO and memory overclock, meaning the memory overclock is the main contributor to that. Would be interesting to see how much it helps you here, if at all. Great video as always.
@overtherenowaitthere Жыл бұрын
So why doesn’t it help when I’m running a 5950x and turn all the post processing and population all the way down? I think it’s a memory issue with nvidia cards especially. Something about the engine uses a shared memory management system that’s offloading what should be cached by the vram isn’t happening for nvidia efficiently at all. These problems aren’t being reported for high end amd users. It’s most common with nvidia/amd systems. Turning off ray tracing doesn’t help the stuttering or frame dips.
@exactom6320 Жыл бұрын
Hogsmeade brought my 3080 5900x system to its knees. I hope it gets better with patches/drivers.
@SuperYtc1 Жыл бұрын
Just play 1080p.
@exactom6320 Жыл бұрын
@@SuperYtc1 no
@user-ye7lp9lg1c Жыл бұрын
It will get better with crack
@shanegarmon4516 Жыл бұрын
@jkteddy77 anything more than 1080p and he will go over 10gb of vram. Even at 1080p high I've seen it use 9.5 Gb of vram. It's probably not a cpu bottleneck, it's probably a vram one. That's a real bummer
@exactom6320 Жыл бұрын
@Shane Garmon yeah I think you're right friend of mine has a 6800xt and he has no issues. I'm gonna try messing with settings more when I play tonight.
@OGNetro Жыл бұрын
What is the tool you use to measure frames in the top left I cannot find the name of it for the love of god. I also want to say I have a 13900k and a gigabyte 4090 and with high refresh rate and high frames on this game stutters are way more visible and I am sure they are still happening on lower frame rates just the less frames the less likely you are to even notice a difference. I tried setting it to the ingame 75fps limit and it seemed less stuttery.
@D3nsity_ Жыл бұрын
Its msi afterburner you just have to configure the settings so that you have that information in the OSD its under the monitoring tab.
@dddddddddddddddadddddddddddddd Жыл бұрын
It’s rivatuner statistics server, it gets bundled in with msi afterburner too
@SebasXgaming Жыл бұрын
I've personally noticed quite a bit of difference by manually switching the DLSS version to 2.5.1. It definitely didn't fix all of it but I am curious how much difference your setups would show, if you're not already using 2.5.1 in this video ofcourse! Would love to see a comparison video :)
@domagojsertic8697 Жыл бұрын
How dod you swap it?
@overtherenowaitthere Жыл бұрын
What? How can you still say it’s the cpu at the end when you swapped the 4090 with a 7900xtx and the 7900xtx was running smoother, higher framerate, and with ray tracing enabled. It’s not the cpu, it’s specifically higher end nvidia gpus. Even the mid range amd card had a more stable frame time and looked smoother than the 4090 ultra performance maxed out.
@ShaneH5150 Жыл бұрын
a pleasure as always, thanks for keeping us all in the loop
@Malinkadink Жыл бұрын
RX 570 4GB, Ryzen 2600, 16GB 3200Mhz no problems with optimal graphics settings + fsr 2.0 quality at 1080p and hitting 60+ fps 99% of the time. Ended up capping to 60 with vsync as unfortunately freesync wont work on my monitor outside of exclusive fullscreen.
@yarchieduke Жыл бұрын
Same, this game is very weird. I started out playing it with i7 10700f, 16gb ram 3600mhz, RTX 2070 super 8gb and was getting lots of stutters and frame drops and ram usage up to 15 gb, 1440p medium-high. Tried it with i5 10600k, Rx 470 4gb, 16gb ram 3000mhz and was getting 50-70 fps 1080p low-medium with FSR 2.0 quality, with no stuttering or frame drops like my higher end system. Using around 11-14gb in Hogsmeade. Seems like the game runs better with low end gpus at least when it comes to stuttering.
@prototype8137 Жыл бұрын
Im using a modest 10850 k, ddr 4, 3080 and im getting about the same performance at 2k but i do see stutters once in awhile. Surprised a system like yours isnt performing much better.
@GokuCOD Жыл бұрын
I got similar results on 1440p dlss quality, all on ultra rt off My pc has a 12700, 3080 and 32gb ddr4 3600mh, frames never go under 75 in hogsmeade, and the gpu utilization is super low btw, like 60% or 70% most of the time 🙄
@WormHole1000 Жыл бұрын
The point is that the game developers must optimize this game. Period. Just wait for patches.
@darknight991 Жыл бұрын
Hey Daniel; I’m using a 4090 with a 5800X3D; I got about 20-30% better performance by updating the DLSS version from the one included with the game to the latest version (2.5.1 AFAIK) as well as “evening” the frame times. Could you try that next?
@andreiga76 Жыл бұрын
I can confirm using DLSS 2.5.1 you get better performance and also less graphical issues with Frame Generation enabled, the game comes with a pretty old version 2.3.11. My computer is using 5950x and 4090. Game is also allocating so much memory, system RAM used is 22gb on my 64gb system and 16gb of VRAM.
@xcom9648 Жыл бұрын
@@andreiga76 How do you change the DLSS version?
@naty_53 Жыл бұрын
ward
@edenarchive4150 Жыл бұрын
Spending all that money on a 4090 to run HL at 1080p 50-60fps. The problem is the game, not your system. The devs are amateurs when it comes to the technical aspect and the pc port is terrible. Their RT implementation is also flat out broken. Technically and graphically.
@livestronger925 Жыл бұрын
Memory leakage is definitely an issue in this game. I saw 20gb of ram used with the 7900XTX. That is absurd
@icy1007 Жыл бұрын
There isn't a memory leak. It is using available resources for asset streaming.
@mikeramos91 Жыл бұрын
It hits 20gb when u get to the menu. But then I would say it goes up a little the longer u play & then back down depending on what area your in
@ilikecerealprawns Жыл бұрын
Seeing the ram usage just in this part alone is between 19-23gb. Isn't the minimum specs for this game 16gb?
@Extreme96PL Жыл бұрын
@@icy1007 20gb is more than consoles have and consoles have 16gb shared memory not VRAM and RAM so consoles should crash with that high memory usage.
@icy1007 Жыл бұрын
@@Extreme96PL - and if you have less total RAM then the game will use less RAM.
@GodsSoldier2 Жыл бұрын
On a 3080 R9 5900 you should be able to do 4k 60fps, maybe a little higher... But it doesn't and there's stutter. We need a patch asap
@Pecata_Gaming92 Жыл бұрын
with the same setup I am struggling on 1440p lol
@t1e6x12 Жыл бұрын
It wouldve been nice to have the A770 LE included in this test!
@fm1798 Жыл бұрын
No bot uses that shi 😂
@t1e6x12 Жыл бұрын
@@fm1798 ? It only makes sense to include it.
@bigbob3772 Жыл бұрын
@@fm1798 BS, it runs this game perfectly. kzbin.info/www/bejne/mJa3Y3h4jamDprs
@OUBrent1 Жыл бұрын
@@fm1798 I use one and would definitely like to see how it performs with this game before I spend the $$ on it
@user-ye7lp9lg1c Жыл бұрын
@@OUBrent1 check it yourself and then refund or wait for crack
@AwsomeALEC72 Жыл бұрын
Is the in Game time of day different between the testing on the 4090 vs the 6700xt? The lighting looks way fainter with the AMD card. Edit: it’s FSR. You can see the difference distinctly when he’s testing the 7900xtx
@alphabrainwave Жыл бұрын
Thanks for making a no-nonsense video strictly about the performance of this game. I wonder if this engine isn't fully utilizing GPU because the developers have designed it to be more compatible with the Nintendo Switch and other GPU-limited systems. But I guess the RAM and CPU of the Switch aren't that advanced either, so there's a good chance I have no idea what I'm talking about. Wishing good health and magical gaming memories to your family.
@duke605 Жыл бұрын
14:37 the reason is cause AMD GPUs use hardware scheduling where Nvidia uses software scheduling which requires the CPU to do some work. Why Nvidia doesn't have hardware scheduling on their much more expensive cards... idk
@thedeejlam Жыл бұрын
This is, in a way, a reflection of how many games go out into the wild these days -- not fully baked. This is to say that we can see evidence of this with pressures to realize a faster ROI starting with things like open "early access" in lieu of longer, staged betas from the past. Fully launched releases for even triple-A games now need months of post-release fixes for optimizations at best... and disaster recoveries at worst. And as teams have no time before DLCs need to also go out the door, the current state of things has become standard fare across gaming, which in turn has normalized them.
@tex69420 Жыл бұрын
The bottleneck in this game is simply that it's optimised like crap.
@123TheCloop Жыл бұрын
Still would love to know what systems they even test there games on when hardware like the 7000 series CPUs and 4000 series GPUs were only out for a few months, not enough to even got a hold of them and test on them, and if performance is this bad, really would love to see there internal results
@Lukashoffmann94 Жыл бұрын
Do Microsoft and Sony have developer consoles? If so, I would guess they mainly test it on there. The rest would most likely just be high end pc‘s with Quattros, or other high memory gpu‘s, that they also use for modeling/rendering.
@Breitpwner Жыл бұрын
how can you switch between all those cards and test them? you always plug and unplug them, and uninstall and reinstall all the drivers every time for amd and nvidia?
@leeakers972 Жыл бұрын
Probably has nvidia and amd drivers installed. It usually doesnt cause problems because amd/nvidia isnt trying to look for nvidia/amd drivers
@wimpie031 Жыл бұрын
Wondering what the increased L3 on the 5800x3d does to the game. Very educational again Daniel, thank you for testing! Hope the little one gets better soon :)
@nepnep6894 Жыл бұрын
Not much at all. RAM bandwidth scales a lot more with RT especially with UE4/5. Ideal config is a raptorlake cpu with hynix ddr5 and tuned subtimings.
@Wonkanator2 Жыл бұрын
@@nepnep6894 could just be how powerful the 4090 is but with my 5800x3d and ftw3 ultra 3080 all ultra settings dlss quality I'm always full gpu utilization in this at 3840x1620 ultrawide config
@xTurtleOW Жыл бұрын
it runs basically same as 5800x game needs cpu power not cache
@TheWretchedWorld Жыл бұрын
Have the same config runs like shit
@lorsch. Жыл бұрын
@@Wonkanator2 with max settings and RT enabled, you'll probably see similar dips below 60 in this area even if you lower resolution / increase dlss to get outside the gpu limit.
@drsushantverma Жыл бұрын
What's up with these new games launching unoptimised like plague tale requiem, forspoken and now this, looks like Dev's now a days are becoming lazy.
@mtlcub Жыл бұрын
For me, I'm on 4080 (with the same CPU, 7700x). I was able to play the game in full 4K, Ultra but RT off... and able to get easily with 70-90FPS. If i want to use RT On, I need to put DLSS for sure... and the FPS will be low... But I'm totally fine to play it full 4K Ultra and with no RT. And the game is so pretty!
@Megatrance9000 Жыл бұрын
Same here, to me I didn't really notice to much of a difference with RT on this game so I ended up turning it off. On my 5800x3d/4080 I went with 4k Quality DLSS and I'm able to reach 116 cap pretty frequently, although in some areas I've seen it dip in the 80's.
@Anubisrunner08 Жыл бұрын
this is what i really dislike about PC gaming. You spend all this money on the 'best' hardware... but then the games are too poorly optimized for you to enjoy them as intended what is the point really? might aswell just play on console and save a fortune in the process
@echo42704 Жыл бұрын
the stutters have been the biggest issue for me, i use an rx 6600, and it’s definitely capable of a lot in that game, but it stutters particularly bad in hogwarts and hogsmade. interested to see what the devs do
@ncredibledark7926 Жыл бұрын
Yeah certain areas are a bit funky. I use a strix 2080super and play on 1080p ultra, dlss quality setting with consistent 90-110fps in hogwarts (2 spots where it drops to 40), and 60-70fps in hogsmead. Also cutscenes sometimes Tank fps like crazy, dropping to below 20fps
@iihamed711 Жыл бұрын
I have that gpu. Sad to see it struggle in this horribly optimised game.
@paulssnfuture2752 Жыл бұрын
Glad stutters doesn't bother me since it's not a competitive game anyway...
@user-ye7lp9lg1c Жыл бұрын
Wait for crack
@ncredibledark7926 Жыл бұрын
@@user-ye7lp9lg1c nah. I just wrote a dlss update. Fixed the issues
@klym8_ Жыл бұрын
How is AMD dont release driver update for 3 months now? and will they update the driver for this? I have rx 6600 xt and really hoping for a driver update at least helps the performance a bit.
@SKHYJINX Жыл бұрын
When CPU bound, fast and tight RAM matters the most. FYI Nvidia users, Nvidia DLAA at Native Res is actually faster than Native TAA High and also looks cleaner on fine hair details in this game. All Users - Config file can also have RT variables tweaked for higher res reflections and better RTAO coverage. News sites are beginning to report this. RT reflections render at 33% Default of Native Res, you can set up to 100%, 66%, 50%,.. whatever you like.
@TerraWare Жыл бұрын
DLAA is nice although it can introduce ghosting in some cases like Forza Horizon 5 for example but it's overall pretty good.
@i_cri_evertim Жыл бұрын
This game needs a big patch for the graphics optimization.
@thecatdaddy1981 Жыл бұрын
I don't think many people here tune their ram xd
@ClasssicAri Жыл бұрын
The robe runs at 5 frames
@Azalis1701 Жыл бұрын
I wonder if Unreal 5 putting ray tracing on the software side will improve performance in future games, especially for the console versions. In Fortnite it looked like the AMD GPUs were seeing a huge jump in performance with UE5 RT.
@arenzricodexd4409 Жыл бұрын
Game developer probably will ditch software based RT altogether in the future. Use hardware accelerated RT or not using RT at all. It is similar years ago with DX9, DX10 and DX11. Console still using DX9 by the time DX11 arrive in 2009. Rather than making their game on each API most game developer end skipping DX10.
@YTSZAZU Жыл бұрын
How about limiting / reducing the threads one by one via task manager until you see a performance drop? Then you might see how much threads the game actually uses. Another option is to disable hyperthreading and see what happens.
@asdf51501 Жыл бұрын
It'll be interesting when I try this on a 7950x system with an ARC A770. Not expecting greatness there lol. However, I do have a 7900xtx on the way, which will go into a 7950X3D system next month when that monster comes out.
@killer1275 Жыл бұрын
I've seen a video from a smaller channel and the A770 performs really well. Would be good to see it tested as well!
@billy65bob Жыл бұрын
You probably won't see this, but... How does the NVIDIA Reflex setting affect things? I wouldn't expect it to do anything since vsync is off and the framerate is uncapped. I believe it pauses the logic as long as possible before before handling, and if the CPU requirements vary wildly, I can see it causing the unstable framerates. Though as I said earlier, due to the combination of no vsync and uncapped framerates, I don't expect that to be the case.
@TheGreektrojan Жыл бұрын
Definitely not the most optimized game but I think that the 3060ti getting nearly 60fps at ultra 1440p (maybe with one or two setting turned down) is more than adequate performance. Just making sure people aren't witch hunting for the sake of it.
@khaledm.1476 Жыл бұрын
People are already witch hunting for various of reasons for this game
@Stardomplay Жыл бұрын
No you aren't. The reason I KNOW you are lying is because you only have 8gb of VRAM. There is NO way you aren't getting performance drops into the single digits ESPECIALLY during the sorting ceremony. People who bought this game on PC KNOW you are lying.
@TheGreektrojan Жыл бұрын
@@Stardomplay I don't have the game but I watched this video and was expecting way worse numbers given all the performance hubbub. I imagine by the time it goes on sale (when I'll get it) it'll be marginally better with patches.
@Batlafication Жыл бұрын
I'm running a 5900x, 3080 and 32gb ram, max FPS is set to 60, my CPU bad GPU utilization isn't at max at all, but sometimes GPU jumps to 100% and I get stutters, I can't identify what triggers it
@TC_Geosci Жыл бұрын
My experience: 5700G, 16gb 3200mhz cl16, RX 6600XT, 1080p 165hz display - game is consuming about 15+gb system RAM and reached maximum capacity and had a hard system crash. Second time running it, closed Chrome and other apps and the game was stable with system RAM at 15gb total usage. But wow, I’ve never seen a game this hungry for system RAM.
@asifhasan4678 Жыл бұрын
what about locking fps to 60 with rivaturner?
@TC_Geosci Жыл бұрын
@@asifhasan4678 locking fps had no affect on system RAM usage. I did notice the RAM usage slowly ramped down as the game progressed, plateauing around 13gb.
@andreiga76 Жыл бұрын
On my 64gb system is using 22Gb, this game is using more RAM than professional applications.
@fcannici Жыл бұрын
Don't know what the hell is going on with the pc games these days but it's driving me closer to packing the shit in and go to consoles. Spend 3,000 on building a gaming pc only to have it out performed by a 500 dollar console. What a joke.
@OptimalMayhem Жыл бұрын
I built my wife a 5800X/3060/32gb rig specifically to play this game. She’s barely touched PC gaming and knows nothing about FPS. I’m pretty interested to see what her gameplay experience will be like untainted by the quest for bigger numbers.
@echo42704 Жыл бұрын
cap her at 30fps, she won’t even notice, my girlfriend doesn’t tend to either
@yellowflash511 Жыл бұрын
Could've gotten 6700xt ma man 🤦
@deagle7776 Жыл бұрын
@@yellowflash511 some people will do anything but buy an amd gpu. I dont get it.
@LegendaryGooseling Жыл бұрын
@@deagle7776 less features worse support
@yellowflash511 Жыл бұрын
@@LegendaryGooseling same support, way more performance, same price 🤡
@sergtrav Жыл бұрын
This game is not CPU limited, it's bottlenecked by Nvidia's money, invested in Hogwarts legacy developers and DLSS 3.0 advertisement. Just like the Witcher 3 remastered.
@wpelfeta Жыл бұрын
Hmm. I guess I'd be interested in seeing the performance of different CPUs.
@phenix5609 Жыл бұрын
hi interesting u had the most powerful setup that exist currently , and barely play at 60 fps with rtx on .... , in outer door situation its not bother me much because the effect of the rtx is almost invisible, but indoor ( in hogwart particulary) that where the rtx show the difference sad we can't even play with it enable without dropping to really low fps ( between 10 to 25 fps for my case ). I have a 5900x cpu and a rtx 3080 , and without Rtx in hogsmead i got the same fps u get between 80 to 90 fps with ultra setting with dlss quality on a 2k native resolution, but with activated i drop around 30 or lower. Other question the frame generating only work with 4xxx series ? or do we need to activate something in nvidia somewhere to be able to use it with a 3080 ?
@Kenny5436 Жыл бұрын
Love the breakdowns with the different cards. Sounds like your kid has what my kids have. Hope they get better soon!
@tomasmartins5009 Жыл бұрын
How can you tell it's a CPU limit when it's not maxing out its usage? PC channels have always told us that cpu doesn't matter in higher resolutions but will it matter in a setting where you are rendering at 1080p with dlss on a 4k monitor?
@raul-km6mq Жыл бұрын
pc gaming is a joke with this level of lazy development
@rusty10785 Жыл бұрын
Tell us you didn't watch the video without telling us. 😂
@najeebshah. Жыл бұрын
@@rusty10785 tell us you didn't watch other tests , a 4090 at 4k native dips below 60
@charizard6969 Жыл бұрын
@Najeeb Shah and if you saw this video you will know why you idiot🤣 we don't have a powerful enough cpu yet dork
@jjlw2378 Жыл бұрын
@@najeebshah. You mean a 7700x at 4k dips below 60fps. The 4090 isn't the bottleneck and will provide 120+ all day if only the cpu could keep up.
@michaelthomas5433 Жыл бұрын
Righteous dude! I will only play this on the Switch.
@123SLM123 Жыл бұрын
I am having frame drops quite often in this game on a system with a 3070 and a 5800X3D, some of these drops last for just a second but others will just take 10 seconds to jump back to 80ish frames on Ultra with 3440x1440 resolution. With DLSS Quality enabled. I've read that turning on accelerated GPU scheduling should help aleviate the problem but haven't tested it yet.
@kenshinhimura9387 Жыл бұрын
That won't do anything. The game is broken. I have an rtx 3080 and every time I speak to an npc my fps drops from 100+ all the way down to 30fps where it stays locked until I open the game menu and close it. This game is beyond broken right now
@bl4d3runn3rX Жыл бұрын
Wait a year and the game will run much better
@Whiteshade Жыл бұрын
Hi, did you experience stutter with cutscenes, new environment, new ui elements? I'm having 100-120 fps with stabile frametime at 4k dlss balanced with high settings raytracing off. but whenever I saw something new or enter new area I'm having stutters. It's look like unreal engine shader issue to me, it does have pre-cache but I don't think its enough, becausetaking its so short time to compile them. For example in Star Ocean The Divine force has stutters if you didn't cache the shaders in the options, but if you choose to cache them it tooks 20 minutes for game to cache it. Thats why I don't think hogwarts legacy is caching all shaders and it causes me stutters. Rtx 3070 Ryzen 5600x 32gb 3600mhz ram samsung 980 pro ssd Seasonic focus gold 750w psu.
@robertanderson5735 Жыл бұрын
Thank you. Always appreciate the time and effort you put into making these videos for us!! Keep up the good work bud!👍
@CRBarchager Жыл бұрын
As the RAM requested for the entire video was about 20GB and usage of this was around 14GB. It would be interesstring to see if lowering it to 16GB of total memory would show some of the problems people have mentioned. Eventhough most of windows is lowered priority wise in games having only 2GB to spare for the rest of the system could that be the reason people are having problems?
@dakelpoandgames2593 Жыл бұрын
I mean the game isnt even out yet either. Im trusting and hoping they put out some fixes soon but I mean im playing the game at 1440p on a mid range system just fine. I get from 80-120 fps with dlss at high settings and medium crowd density with no rt. I also think it is a ram issue with the whole whatever the hell is going on under the hood. My buddy with the same system only has 16gbs whereas I have 48gbs and he cant run the game without it crashing. So idk dude lol. We will see when it gets some patches and stuff.
@sham5614 Жыл бұрын
We really need to go back to the standard of releasing finished, polished games. Cant just keep letting them do this expecting a patch that rarely comes.
@sham5614 Жыл бұрын
Until then I'd stick with games from smaller companies. (3x the quality 1/3 the price)
@dakelpoandgames2593 Жыл бұрын
@@sham5614 I get that but the game isn't technically out yet. Its weird because some lower end systems are running it fine. There aren't even driver tweaks out for the game yet either. Most of the time Nvidia pushes out driver optimizations and so does amd for large titles when they come out. Those probably won't drop until Friday or Saturday. And it's not like the game isn't complete or unpolished at all. I've been playing it fine and I'm 8 hours in now with very little stutters.
@GRE3NT Жыл бұрын
@@dakelpoandgames2593official release for preorders was 07.02.2022. plenty of people already finished the game. How is it not out yet?
@ryanespinoza7297 Жыл бұрын
People pay extra to get a worse version of the game 3 days early it's wild.
@yachachu_yucha Жыл бұрын
hello Daniel, what is the name of the app which you are using for the measuring (on the left side of the screen)? I want to check it out and then test it also on my pc
@Eldesinstalado Жыл бұрын
The issue is denuvo
@rg975 Жыл бұрын
Hope your daughter has a quick recovery, she sounds pretty sick!
@necrotic256 Жыл бұрын
Runs so much better on Radeon in comparison, wow. And people still yap about "muh nvidia drivers"
@anuzahyder7185 Жыл бұрын
Ray tracing kills radeon gpus in this game
@MLWJ1993 Жыл бұрын
With low level API's there's much more in the developers hands than there is in Nvidia's... So before pointing fingers at drivers one should really wait for a driver update that fixes it (if it is a driver issue) or the game just remains terrible at even utilising a single thread on your CPU for the rest of eternity (so not a driver issue there)...
@sorryyourenotawinner2506 Жыл бұрын
@@anuzahyder7185 who cares about rtx?? is just a gimmick boy
@anuzahyder7185 Жыл бұрын
@@sorryyourenotawinner2506 ok u r a 6000 series radeon user. Sorry we r not.
@kazenorin Жыл бұрын
Assuming you just have one test platform, how much time does it take you to swap a GPU? You're making it sound like it's just a system restart lol
@nathansummerhays2093 Жыл бұрын
Were you using Windows 10 or Windows 11 I have the exact same specs as you 7700x, 4090, 32GB DDR5 6000 and I was getting 80-90 frames in Hogsmead 4K Ultra no upscaling or raytracing on Windows 10 I just updated to Windows 11 and now I'm getting 120-130 frames still 4K Ultra with no upscaling or raytracing, maybe it's a windows scheduling issue
@hrodgarthevegan Жыл бұрын
It's potentially good to know that there is potential to unlock something in order to utilize more GPU. Maybe they'll fix it in a driver update. Potentially doubling the performance will be very exciting on the 4090 and future GPUs
@Trophykage Жыл бұрын
Hopefully! Running a 3090 and 12900k and stuck at like 60-70% GPU utilization in hogsmead.
@SlimedogNumbaSixty9 Жыл бұрын
@@Trophykage time for CPU and ram oc
@kenshinhimura9387 Жыл бұрын
@@SlimedogNumbaSixty9 the game is not even using our cpus though. Why upgrade when the game doesn't even use a fraction of what we already have?
@SlimedogNumbaSixty9 Жыл бұрын
@@kenshinhimura9387 the less the GPU is utilized the more the CPU needs to pick up. This happens often in lower resolutions/settings. Having a better CPU for these situations will let the GPU stretch it's legs (or just play in higher resolution/settings with similar frame rate). I have no issues getting 100% GPU utilization, but the 4090 is just too strong to demand it to work harder because it's bottlenecked by the CPU in these scenarios.
Жыл бұрын
My issue is: with frame generation I get horrible screen tearing cause in game v sync is not available with it. My tv is 120hz. I tried to activated v sync through NVIDIA panel but it didn’t seem to have worked.
@danielowentech Жыл бұрын
If that doesn't work try frame limit through control panel. Use 58. It will actually cap to 116 when using frame gen.
Жыл бұрын
@@danielowentech oh ok awesome. Didn’t know about this. I’ll try that.
@riverfilmer5183 Жыл бұрын
Here is my experience, and everything I’ve realised about this game regarding performance so far! My system is a 5800x3D CPU and 4080 GPU. 32gb 3600CL16 DDR4 RAM. First, I must say… Frame Generation is KING! I NEVER use DLSS as it looks awful in every game at 1440p, but frame generation truly is a revelation! Identical graphical quality, but double the fps! The game is BUTTERY SMOOTH and I’m constantly going back to record clips because of how cinematic and beautiful things look and feel. I can’t feel or see any negative difference from enabling Frame Generation! Also the latency barely changes! The game is perfectly responsive. I will also say, this game was made for controller for SURE! Feels way smoother. In summary for Frame Generation - if you have this option, you MUST use it. So, as for numbers: I’m able to play 1440p Max Ultra settings on everything and I get 130-150fps consistently! I’ve seen fps drop to lowest 100-120 rarely in hectic moments. With frame generation off, I’d have to use DLSS (which I’d never do due to reduction in quality) so I’d be forced to reduce graphics settings down to high/medium to keep above 100fps. Also, important - regarding Ray Tracing. Turn off ambient occlusion ray tracing! It makes the game stutter! The shadows and reflections run perfectly. The shadows in this game are fantastic! The ray traced reflections are not amazing, but if you turn them off, you really notice how dull the floor appears. Ray traced reflections give this game a lot of depth in the image, even though the actual resolution and clarity of reflections themselves aren’t impressive (not bad by any means). If you’re someone who doesn’t own a 40 series GPU, be prepared to sacrifice your settings to play this game around 100fps or above. I had a 3080 before, and I’d be able to play all ultra on most games no problem. That WON’T be the case here unfortunately. Best of luck! The game is great btw.. finally a game that for it’s retail price, is genuinely a bargain.
@TenthMarigold Жыл бұрын
Would this be with RT on? Additionally, how is the latency?
@ayyorta Жыл бұрын
I thought you had to use DLSS to use frame generation, hence the name DLSS 3.0. Is it standalone?
@TerraWare Жыл бұрын
@@ayyorta No you don't have to use DLSS with frame generation, can do it native or mix the two if you want.
@mikeramos91 Жыл бұрын
Frame generation is only available when u enable upscaling
@riverfilmer5183 Жыл бұрын
@@mikeramos91 In settings, you have to turn on Upscaling options, but you can actually disable all upscaling and keep Frame generation on! It’s great!
@MarcusJ79 Жыл бұрын
Another great video! Do you think the RT is actually working correctly? I have it turned on with my 4090 and honestly it doesn't feel like it is working as it should be.
@TerraWare Жыл бұрын
The RT shadows look really good and reflections do too although they are a bit too nosiy. Analistadebits did a pretty good RT comparison video for this game. Ill probably make one too
@Aurummorituri Жыл бұрын
You have to restart to see it. It’s also bad console-manageable RT with tons of noise. It’s not good looking. I turned mine off and things smoothed out a little bit.
@oktusprime3637 Жыл бұрын
The 13900K is faster than the 7700X in damn near every game and not by a small margin when CPU-limited.
@bronsondixon4747 Жыл бұрын
Only HUB really even has them that close.
@SlimedogNumbaSixty9 Жыл бұрын
@@bronsondixon4747 HUB, Steve specifically, is an AMD shill
@Nite-Lite-Gamers Жыл бұрын
@@SlimedogNumbaSixty9 Grow up kid
@bronsondixon4747 Жыл бұрын
@thecouchtripper That's dumb and arbitrary but even going by that metric I'm not even sure if the 7700X would come out on top.
@SlimedogNumbaSixty9 Жыл бұрын
@@Nite-Lite-Gamers u good?
@brendanhoffmann8402 Жыл бұрын
I got a 5600x for my cpu... I have a 6700xt for my gpu... I do notice that some of my framerates are lower than average benchmarks with higher level cpus. I can't really afford to upgrade my cpu but it's interesting how much your cpu makes a difference. I think if you have a NVIDIA gpu your cpu would matter a lot more.
@pseudzy Жыл бұрын
Yep hardware scheduler makes a difference in cpu bound games
@lamikal2515 Жыл бұрын
Don't worry, if a game can't run fine (I define fine as 60 FPS, and 30 on .1% lows) on a 5600x, it's the game devs that are at fault. You absolutely do not need to upgrade from a 5600X right now, and for the forseeable future, unless you want to play every lazy-ass optimized AAA at 144Hz+
@oktusprime3637 Жыл бұрын
Glad your daughter gave you permission to post this video.
@RaiPalk78 Жыл бұрын
You westerners are so cringe, where I'm from, this kind of talk doesn't exist, we hold our parents and elders in such great respect. That these pathetic jokes are no where to be found. Such a shame what you guys have devolved to.
@PRODBYNDRU Жыл бұрын
Hey, great video! I have a question for you about my system performance. So I have a RTX 3080 (10GB) - Ryzen 5800x - 64GB DDR4 Ram 3200Mhz. I have played around with the setting a bunch and I am unable to achieve what you achieved in Hogsmeade with the exact same settings you used with your 3060Ti. You were floating around 70-90fps. I can only achieve 50-60fps with dips into the 30-40s and slight jumps to the 70s. I thought of maybe a CPU bottleneck but I saw a KZbin video of someone benchmarking the Ryzen 5600x - 5800x - 5900x - 5950x with modern GPUs as high as the RTX 3090 and they all achieved the same performance. So I assume I am not bottlenecked with my CPU. I am lost to where my performance loss can be.
@hornj999 Жыл бұрын
Isn't this an issue with the denovo DRM running inside the game engine? I remember another game having weird performance issues using that DRM
@Ambro_Play_Games Жыл бұрын
In hogwarts with 13900k+4090 + 32gb ram i have random crashes in cutscenes / map screen. Using RT on + dlss quality + vsync and 120fps cap due to my 4k monitor In prologue no problems Dunno if it’s The vsync (without it i have screen tearing tough) Or The ray tracing Or The game not optimized
@i11usiveman97 Жыл бұрын
I have a 5800x and 10gb 3080 and whatever settings I select the game stutters, frame drops into the 10's and under, right from the beginning of the game. RTX on or off, DLSS on or off Ultra settings or below, just drops frames running around Hogwarts and cutscenes at the start of the game. Something's not right, maybe a day one patch will fix it.
@cy9nvs Жыл бұрын
What the hell? My system (RTX 3080 & Ryzen 9 5900X) very often stutters around at less than 10 FPS, but my CPU utilization constantly is below 10%, usually even below 5% even when I'm having over 60 FPS. Kind of odd to see yours so high all the time. Anyways, I added this command line (r.Streaming.PoolSize=3072) to the Engine.Ini file, which solved the dips into the single digits. Now I'm constantly over 40 at least. Seems like the game automatically allocates a poolsize, which in some cases can cause massive problems, setting a lower fixed value in my case fixed it.