Hi Fabricio! I really love your research works. Thank you for sharing! I had a question: Is there a way to transpose an animated spline directly to an audio waveform? Thanks!
@fabricio_chamon10 ай бұрын
Hi, thanks! You mean like a simple waveform visualizer? yes it is totally possible. This visualizer would be just a slice running along the full waveform as the audio is played. you can create a flat line in sop and use its point indices to query chanel samples from chops. There is a small conversion you need to do: time to chop samples (considering your channel sample rate), so your sop line middle point stays exactly the current time sample being played and first/last points corresponds to the waveform slice you want to display. But it is super easy overall, I have a hip example somewhere in my pc. Will try and make a tutorial for it soon!
@fabricio_chamon10 ай бұрын
you might also like the first half of this video: kzbin.info/www/bejne/mYGmd6xsnr-shdU
@dissonantprotean5495 Жыл бұрын
Thanks so much for making this video, there are almost no other ones available on the topic
@MattBell2 жыл бұрын
Would love to see the video you mentioned with driving audio based on physics collisions and such
@Aguiraz2 жыл бұрын
exactly, that would be awesome. I am struggling to find a way to generate impact sound based on vellum grain collisions
@aki_gong62712 жыл бұрын
Looking forward to watch more content like this ;) muito brigado!