Houdini Tutorial: MaterialX Texture Bombing Setup

  Рет қаралды 4,156

Procedural Academy

Procedural Academy

Күн бұрын

Пікірлер: 16
@kir11
@kir11 Ай бұрын
Very interesting and very useful! Thank you!
@spectrewashere
@spectrewashere 8 ай бұрын
Hey man, this was extremely helpful. Thanks!
@OhioNPC911
@OhioNPC911 9 ай бұрын
great work bro !
@ProceduralAcademy
@ProceduralAcademy 9 ай бұрын
Thank you!
@VFX4DESIGN
@VFX4DESIGN 8 ай бұрын
Great mat X tips . Thanks dude
@3D_GO
@3D_GO 8 ай бұрын
Nice intro to uvs and mtlx. I did similar previous and shortly after h20 introduced hex tiling which i guess will be useful for those who dont want to roll their own.
@marwanFX483
@marwanFX483 9 ай бұрын
nice mtlx tricks! keep it up!
@ProceduralAcademy
@ProceduralAcademy 9 ай бұрын
More coming soon!
@nononsense2688
@nononsense2688 6 ай бұрын
Veryyyy helpful. Subscribed!e
@nicksushkevich
@nicksushkevich 8 ай бұрын
great. how to add a soft blur to remaining borders and distortion?
@ProceduralAcademy
@ProceduralAcademy 8 ай бұрын
You can use a very high frequency noise to add a blur. I'll make a short video and upload soon.
@nicksushkevich
@nicksushkevich 8 ай бұрын
@@ProceduralAcademy would be great! thank you!
@maksimfilipovich
@maksimfilipovich 9 ай бұрын
thanks for sharing
@rojivarghese7461
@rojivarghese7461 7 ай бұрын
Thanks for sharing!!!
@hysteria13
@hysteria13 6 ай бұрын
That is really cool, however, does it work if You have displacements? I mean sudden changes in texture makes sudden changes in displacement and i could not find a way to blur it. Do You happen to have any solution in mind for that? Thanks!
@SonGoandaGame
@SonGoandaGame 2 ай бұрын
I'm exactly at this point... Did you find a solution?
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