Project file: / dextermotion285 Join my discord community: / discord Soundtrack: Purrple Cat - Discovery Purrple Cat - Supernova Purrple Cat - Field Of Butterflies Purrple Cat - StarBright Tokyo Music Walker - Sunset Drive
Пікірлер: 37
@bharat5194 Жыл бұрын
Amazing tutorial! Thanks for sharing ❤
@paoloricaldone6273 Жыл бұрын
I like your tutorials because they are very effective. They give clear elements to be able to develop even more complex effects
@seanlewkiw3784 Жыл бұрын
Very well done!
@kikofx Жыл бұрын
nice tutorial simple and easy! :D
@47winds11 Жыл бұрын
Thank you very much!
@hoodboyslim Жыл бұрын
Nice one dude
@JoaquinPeMM Жыл бұрын
Thank you!
@tiagocardoso443410 ай бұрын
Awesome!!
@carlherner9458 Жыл бұрын
supernice!
@UrbanExplosionsGuy Жыл бұрын
Thanks! :)
@ShawarmaBaby Жыл бұрын
That render looks exquisite
@ShawarmaBaby Жыл бұрын
And the tutorial is fantastic, there is a lot of new and very useful information here
@AndrewMATTsobiАй бұрын
GJ
@znbk5652 Жыл бұрын
i wish you can also include rendering tutorial for this scene. as sometime ago i suffered with applying displacement on the outside without affecting the inside.. so i would appreciate it.. thanks
@dextermotion559 Жыл бұрын
Nothing crazy just had a material for the interior and a different one for the exterior, in case that does not work you can always use an attribute or a texture mask in order to mix different displacement
@znbk5652 Жыл бұрын
@@dextermotion559 ok thanks i'll give it a try
@elzed245 ай бұрын
Hello thank you so much for sharing this tutorial, I'm experiencing a problem: when I select first context geometry in the rbd packed object, nothing happen, I have to put SOP as geometry source to make it work but the whole almond is getting dynamic and doesn't stay in place and the particles are going crazy, they don't follow de constraints they emmit everywhere, does anyone knows how to fix it ?
@dattran6801 Жыл бұрын
Hey awesome tutorial. Notice that the discord link is invalid
@dextermotion559 Жыл бұрын
let me double check that
@dextermotion559 Жыл бұрын
fixed, thanks for noticing
@OlgaTsybulina Жыл бұрын
Hi, thank you for the tutorial! When I want to animate my constrains geometry - I just don't see it in the solver like in your tutorial. I can see it before solver, but by adding solver and checking the relationships geometry I see nothing.
@dextermotion559 Жыл бұрын
Make sure your constraint name matches
@OlgaTsybulina Жыл бұрын
I ended up animating constraints outside of dopnet and it worked out 💪 thank you for your tutorial! Your machine is also way faster then mine lol
@DynamicDongDynamic_ Жыл бұрын
@@OlgaTsybulina Could you please share your method? My constraint names are the same and dopnet doesn't recognize the constraint. Tutorial back and forth to see a few times, also did not find the problem, almost crash.
@OlgaTsybulina Жыл бұрын
@@DynamicDongDynamic_ Hi, I animated constrains network outside of dopnet - right after the split node. And inside of dopnet I skipped part of the tutorial about adding aditional solvers. I wish I can send you a screenshot.
@kowsik3518 Жыл бұрын
hi plz upload ice frozen effect any object
@doziefranklin24906 ай бұрын
In the split node, I'm only getting one of the constraints and not the other one. I even input the formula @constraint_tag=concrete_fracture1 like you did but it didn't show the second one. How can I make the split show the different contraints?
@dextermotion5596 ай бұрын
Check the geometry spreadsheet make sure it exists and is named like that
@doziefranklin24906 ай бұрын
@@dextermotion559 Oh it worked! I just changed the "1" to "2", thank you ♥
@fffsss-nz3og2 ай бұрын
Hello, i have a question, when i trying split object head and lower_jaw and add 2 null node and type @class==1 i have only 1null - no one object 2null - all 2 object... I mean its didnt split on head and lower, its split on 0 object and 2 object, help me pls(((
@dextermotion5592 ай бұрын
Hmu o discord
@user-hl5zx1qh7s3 ай бұрын
do to this being a old video i wasted my time like 1years old not work anymore so but i had fun playing with the node's even if it didn't work because the way nodes work in houdini changed in houdini uptade versions
@dextermotion5593 ай бұрын
I don't understand, this was made with Houdini 19.5. I haven't tested it on 20 but I'm pretty sure there is nothing that changed that dramatically to break the functionality
@newgamers80287 ай бұрын
But how to render it with textures
@dextermotion5597 ай бұрын
The original geometry keeps the original UVs, fracturing will give you both UVs for the internal faces and a group to separate interior and exterior faces, you just apply your materials to those two groups
@newgamers80287 ай бұрын
@@dextermotion559 hi actually I'm new to Houdini, previous i have learnt Maya, if possible can you share any link or can you create a short video please, will be much helpful. Thank you for creating such nice videos.