I love seeing a dev blog from an actual indie studio who knows how to design and prototype software!! Excellent work. I enjoyed seeing your workflow and the game elements you've implemented already. Keep it up! You've earned a subbed and a like!
@dreamteckstudio2 жыл бұрын
Thank you! And welcome aboard.
@Tazerboy_102 жыл бұрын
😲
@Tazerboy_102 жыл бұрын
@@dreamteckstudio - 😆 ---> Was that pun intended? (You said "Welcome aboard!" because you're working on an indie game with a hoverboard!)
@w花b2 жыл бұрын
@@Tazerboy_10 don't ask too much, that's the beauty of it.
@memile2 жыл бұрын
I saw those weird cloud lines in the distance, and I was sure they were part of a big big stucture, like some sort of giant ruin. I think the game would look insane if you added some giant structures far off, like the giant trees in elden ring for example, that would make the game's world feel so big and intimidating. Good work guys this is amazing!
@dreamteckstudio2 жыл бұрын
Oh boy, you are in for a treat then! Just you wait!
@memile2 жыл бұрын
@@dreamteckstudio HOLY MOLY! YOU GUYS WERE ONE STEP AHEAD OF ME!
@ThePiprian2 жыл бұрын
I've been watching devlogs for the last couple of weeks and until now I was wondering why none of them was trying to make a fun movement system. This looks amazing! Keep it up!
@dreamteckstudio2 жыл бұрын
It could be an unpopular opinion but I think movement systems aren't a big trend in games nowadays and maybe that's why. But we really miss that.
@cupidzsnakes68652 жыл бұрын
Love that I’m finally seeing another build from scratch devlog series especially with such a fun movement system and I can’t wait till recruiting is expanded upon
@MyBeastStyle2 жыл бұрын
Хеликоптер, а ? :D Браво хора! Поздрави от Пешо!
@TOBEtastic2 жыл бұрын
Loving the way this game is coming along! That Character model def needs a nice long scarf/cape to flow in the wind whilst moving around in high speeds! 💨
@Jims4lf2 жыл бұрын
You guys have been doing a great job, can’t wait to see where this project will reach 👍🔥
@I-OGameDev2 жыл бұрын
This is awesome, that movement system looks so good
@serjaoberranteiro49142 жыл бұрын
you are living a gamedev dream, enjoy it
@CobbDev2 жыл бұрын
Incredible devlog. Maintained my interest throughout and left me excited to play this game! Can't wait to see more!
@AaronAsherRandall2 жыл бұрын
This is one of the best and more entertaining devlogs I have seen! I love them main hover board mechanic and how it evolved. I also love the 2D concept art. I would recommend for the main character 3D model you either pick a more anime-ish style or a more western Overwatch style. I think either or would serve you well, but the 3D model needs to be a bit more defined and stylized in my opinion. Otherwise, I wish I was on your guys team! What a cool looking project!
@Bo-kq8tn2 жыл бұрын
doing flips after launching off a ramp to get a speed boost looks really satisfying, that's a heck of a win for "it's a feature not a bug" lol! trying to problem solve making a quality randomly generated open world level sounds like an interesting challenge... I hope it goes well!
@Simon_Laserna2 жыл бұрын
Awesome work! Loved your take on generation of level design based on a classic open world level design processes. Really excited to se how you progress with this. Open games that significantly focus on traversal are always big hits for me.
@dreamteckstudio2 жыл бұрын
We really hope this approach works out!
@OPTactics2 жыл бұрын
Great work. I'm excited to see more.
@heresjohnny75502 жыл бұрын
I love that you guys are a real game company! Not just a solo Dev learning out to make games! Keep up the good work
@shawns43542 жыл бұрын
Everyone has to start somewhere. Some aren't as fortunate as them.
@-Sheva-2 жыл бұрын
It’s always fun to see unique games in the making! Good work people
@mattmaster2 жыл бұрын
Deam, the game sounds soooo COOOLL! I do not know who of you makes the story and gameplay ideas but, pretty good to me :) Keep it up!
@dreamteckstudio2 жыл бұрын
Thank you! We all work together on everything, going through lots of iterations.
@mattmaster2 жыл бұрын
@@dreamteckstudio Well it truly sounds good in 12 at night. 😂
@alphaderago65492 жыл бұрын
I mean, the algorhythm suggested this... I watched it, enjoyed, subscribed, and am awaiting for a game release. :D love it.
@KamranWali2 жыл бұрын
This game is looking super impressive. I am invested in this. Really like the idea and story line of the game. Also the gameplay looks smooth and fun. The concept arts are on point. Keep it up! :)
@screwy98202 жыл бұрын
this gon be big
2 жыл бұрын
The idea and the concept look fantastic! I would play this game for sure, all the best!
@vaepuer22902 жыл бұрын
good on you for getting the hoverboard to work in unity. I've spent weeks trying to have it's speed increase to no avail
@tommallama96632 жыл бұрын
I love the direction your game is taking! I think your Main Character and world are starting to look very Jack and Daxter like. I think that looks great :)
@dreamteckstudio2 жыл бұрын
Daxter for the PSP is one of my all time favorites ❤️
@lawrence97132 жыл бұрын
okay, this could turn out extremly epic. when the player is in air it could perform awesome board tricks, like spiderman is doing some awesome poses between swings. eyes nay, overall design yay
@promaniq24372 жыл бұрын
Много яка игра. Готин акцент. Браво, добре че има такива хора. Пожелавам ви успех без препъвания с код и бъгове.
@Kennedy00Louis2 жыл бұрын
I like how big brain you guys are to create the game, using math to create and obscure points of interest in a procedurally generated landscape sounds, well... *insane and painful :D* but also really damn impressive and innovative if it actually works out, cuz I don't think I've ever seen this kind of method being used for the map of any game. Honestly this whole game could make a very interesting GDC talk.
@dreamteckstudio2 жыл бұрын
It is a very big IF and you will be able to see how this unfolds step by step. There is some math involved but it goes hand in hand with design. We need to approach designing the blocks and rules for spawning in a smart way. Can't wait to show and tell more about it!
@seneliumbyzoideris36622 жыл бұрын
can see my self playing this game at 3 A.M
@thehatmaker87622 жыл бұрын
so exited for more content of this game, like I love the games idea
@monocore2 жыл бұрын
I don't really play that much. But I do enjoy watching video logs of issues from people who tackle the unkwnow challenges of making their own game. Subscribed.
@micahphoenix36212 жыл бұрын
This totally sounds like something I'd buy and enjoy playing. It's also refreshing to finally see and Indie dev studio that knows how to have a good workflow, create a fun yet professional devlog, and overall have their Sh*t together. Looks great!
@dreamteckstudio2 жыл бұрын
Hey! Thanks! Very glad that it looks like we have our shit together, haha!
@JAIRO12345610002 жыл бұрын
Thanks for sharing your valuable experience.
@victoriakarakasheva98772 жыл бұрын
Very very excited 😍😍 Awesome video! Good job Dreamteck Studio 🔥🔥🔥
@dreamteckstudio2 жыл бұрын
Thank you!
@robo15402 жыл бұрын
this is a cool idea and yall seem like really chill people so best of luck to you
@BobsiTutorial2 жыл бұрын
Super nice video guys! Keep up the good work!
@ObsessiveGames Жыл бұрын
Well done, hard work and dedication!
@nERVEcenter1172 жыл бұрын
Getting strong Motocross Madness vibes from this. Excellent.
@TheLongHairedFellow2 жыл бұрын
Sooooooo excited to speedrun this, I think the momentum mechanic will be cool in the way that it allows the freedom of deciding how you build up momentum.... to then fling yourself at the speed of light towards the crystal.
@dreamteckstudio2 жыл бұрын
Our thoughts exactly! It's going to be a lot about momentum - gathering and preserving. But also exploration and some strategy.
@Rick-ng3lr2 жыл бұрын
Wow love seeing all the details. 😃
@laurencetrippen68042 жыл бұрын
Awesome team! Already wishlisted in my mind.
@artofmelissa2 жыл бұрын
2:00.. the background song is the background song used for Tex vision's trade show videos that i worked on for a few years xD. I heard it and chuckled to myself XD
@Broudy0012 жыл бұрын
Sounds sweet, looking forward to seeing further progress
@Betruet2 жыл бұрын
Looks really interesting :]
@knockedgoose42062 жыл бұрын
I just started doing gamedev a couple of months ago for fun. Got pretty deep into C# but need to work more with blender and Unity. I'll be following this channel for some inspiration, great job
@kormai15012 жыл бұрын
very nice concept, cant wait to see more
@figxre5162 жыл бұрын
Looks cool as hell, for sure caught my attention
@arsnakehert2 жыл бұрын
The hoverboard movement gameplay looks pretty fun by itself, and the idea of the game as a whole as described sounds amazing and indeed like something I would play I might prefer this to be some kind of linear game with a handcrafted world rather than one where the levels are generated, however I think it still sounds pretty fun and interesting
@Husmanmusic2 жыл бұрын
Looking really good. Love the main character
@SuperDutchrutter2 жыл бұрын
Really enjoyed the video-your prototype is coming along nicely. Isn’t it great when bugs become features 💯
@jcd94562 жыл бұрын
Cool! But still thinking how looting, meeting npc, etc. will play together with hover board speedrun lady mechanic.. You explained things clearly and very organized! I love how you broke down complex level generation practice/theory into "lame man's term" hahaha Keep up the dev vlogs. Lastly.. Beautiful world and concept art!
@mambomasterK2 жыл бұрын
It actually sounds a cool game :) Would definitely play it
@steweeez2 жыл бұрын
Love the game idea!! I would love to play this game
@Hamlet26152 жыл бұрын
I love this so much! I honestly already wanna play the game
@shawns43542 жыл бұрын
Wow this is amazing! Subbed to keep up but also to hopefully learn a thing or two. For those commenting on character style. I think she is fine. Too over stylized isn't always a good thing.
@SelcouthMind2 жыл бұрын
The world looks awesome already! Super excited to see what comes next!
@dreamteckstudio2 жыл бұрын
Yay! Us too!
@Jam-ht2ky Жыл бұрын
i knew it you are bulgarians haha great job awesome devlogs i never thought i'd see something this great made in Bulgaria
@Invalourrr-vb3xo2 жыл бұрын
Sounds like a really cool idea, definitely interested in seeing where this goes
@bencourtemanche2 жыл бұрын
Great video. A game like Tribes had some great movement similar to your game might be worth checking out. The environment looks good but there needs to be more slopes and changes in elevation, mountains to ride quickly down.
@christophepaleyron28642 жыл бұрын
Nice Video Love to watch i realy enjoy it
@i5ak2 жыл бұрын
I'm really excited to see the end results! It looks amazing so far 🤩
@Zero-bg2vr2 жыл бұрын
Great 3d model, idk why but she's giving me anime vibes. Make her more into an anime... after all anime = insta success
@dreamteckstudio2 жыл бұрын
Huge eyes 👀
@bblakeyyy2 жыл бұрын
awesome video guys!
@maximiliankogler35552 жыл бұрын
I'm a programming student, and seeing this video I just want to start working with you. This just looks amazing!
@noyza21322 жыл бұрын
the game sounds very nice, RPG crew resource management and fast hoverboard exploration are two very different mechanics, so the success depends on how they will mesh together
@dreamteckstudio2 жыл бұрын
Whatever doesn't fit in will be blasted out of the game and into space 😁 But I think we are onto something.
@scratchtutorials6630 Жыл бұрын
Keep up the good work!
@ForeverNils2 жыл бұрын
Cool game wish you best of luck :) and tons of players
@mrvastayan2 жыл бұрын
This sounds epic, please more videos
@VEETEEGameStudio2 жыл бұрын
This is awesome
@caligox63202 жыл бұрын
Bet your soft is absolutely amazing! Never give up
@Th3BlackPhoenix2 жыл бұрын
"Nadia who apparently doesn't want to appear on camera" Few mins before: 1:51 Lol
@dreamteckstudio2 жыл бұрын
Haha, that's Raddy at 1:51
@teddosftw2 жыл бұрын
The game looks so fun! I cant wait to get my hands on it, no matter how much it costs. And could you maybe make a video explaining the terrain merging stuff? I was really intrigued when i first saw it.
@nikkiofthevalley2 жыл бұрын
It's literally just going through the mesh arrays and "zippering" them together. Of course, you do have to take care with the UVs & vertex normals and change them around a bit so you don't have duplicate data, but that isn't too difficult to do if you know how the structures work.
@dreamteckstudio2 жыл бұрын
Will gladly go in-depth about the terrain generation and how it works. It involves matrix transformations and data resampling. No UVs, vertex and normals editing since we are using the Unity terrain system which us heightmap-based.
@Steveplays282 жыл бұрын
Storm Dart looks so awesome, well done!
@TrueJaboOfficial2 жыл бұрын
This is gonna be a great game
@dreamteckstudio2 жыл бұрын
Fingers crossed!
@JustAnotherGamer10052 жыл бұрын
I'm new to game-development and I was already starting a bit on my (racing) game. I can model and design, program a bit, but don't have a grasp of the workflow, how much to make in Blender and how much to piece together in Unreal Engine. This video helped me pinpoint a bit where I'm going wrong. So it's best for me to do the same as you did: throw it in the bin (partially) and start over 😭😅. I was already contemplating for switching from Godot to Unreal Engine. So I'm going to check your other videos, hopefully find some useful pointers regarding workflow and managing the project. Btw, your project looks cool! Cheers.
@jbluepolarbear2 жыл бұрын
It'd be fun if you modeled the movement after snowboarding games like SSX. That would allow for a lot of cool things like air tricks and grinding. Great work so far.
@eazyvfx73602 жыл бұрын
Already intrigued to play the game! loving the artstyle you are going with! as for character id like her face to be a bit different!
@dreamteckstudio2 жыл бұрын
Stay tuned for the next vlog where we'll reveal the fixed face :D
@redactedc19282 жыл бұрын
Hoverboards are cool. I like snowboarding and stuff so this looks rad so far.
@dibaterman2 жыл бұрын
Gut instinct is that while the hover board thing is nice. The ability to get off it, or use it for other things than hover boarding would be neat. For example if it became a Hoverhelicopter or Jet Pack that would be interesting af, maybe a hover bike transformation for a duration? I can imagine if there is underwater stuff she could basically grab the board like dangling from a rope as it goes at tremendous speeds through the air until it lands in the water where it goes a more reasonable speed.
@BlueJayBerryYT2 жыл бұрын
I would definitely want to play this
@niilokolehmainen Жыл бұрын
reminds me of just speeding through the planets with the hoverboard without any goals in astroneer
@youngzira67242 жыл бұрын
I'd 100% play this, seems like a great game to play whenever you got free time to burn (like on a long flight)
@Whimzee2 жыл бұрын
I've never been a fan of the sonic spin dash move. It's never felt fun to me. But since you're going for a physics based game, how about making your main combat tool some sort of grapple? It would give you another creative way to maneuver around the environment and a momentum based way of fighting enemies. Maybe you could grapple enemies directly and drag them to death. Or grapple them, swing them around, and launch them off a cliff. Or grapple a tree or something, then tie enemies to a tree by circling the tree repeatedly? Just some ideas, but I think you need to reward creativity if you're going to make a game like this. If you did this, you'd need an auto targeting system like in any 3d Zelda game so you wouldn't need to be super precise. The story is great. Too many games go overboard with story elements, in my opinion. I'm not watching a movie or reading a book, I want to play a game. Something simple like this to give context to what you're doing is perfect. That said, the enemies you showed in this video are fantasy / cartoon like, which feel totally out of place in a world where a rouge nanobot AI takes over the planet. Maybe you could fight machines instead? Then if you kill those machines, you can use those parts to make improvements to your main base. So you'd feel like a scavenger in a post apocalyptic world. Your concept art for the protagonist is beautiful, but right now, the 3d model looks completely soulless. Maybe make a protagonist that's not even human? Maybe you yourself could be a robot powered by the beta version of the AI that took over the world? You still want to help humanity and are appalled that the newest AI went completely off the rails. And because you're associated with the world ending AI, everyone hates you to begin with and you need to prove yourself. This game has a ton of promise, I'll follow the dev log! Great work so far guys!
@dreamteckstudio2 жыл бұрын
Hey, thanks for the extensive feedback! We really appreciate comments like these
@Munkyy3622 жыл бұрын
Nice video and i love the main character But pls make her thicker
@nikkiofthevalley2 жыл бұрын
I have a interesting suggestion (might be difficult or infeasible though), with the crew system at 6:16. It would be interesting to see a multiplayer mode based on the players being scattered around the map, with the main character finding people along the way just as the crew system would work. Although, a major problem would be boredom with the "side characters" when they're just sitting around waiting for the "main character" to pick them up. An idea that might offset that would be to just spawn the players near each other, or just make it so that the crew member players spawn inside the main base as crew members. I don't know what would work here (or even if multiplayer is a good idea whatsoever), but it might work, and would make the game a lot more fun and interesting for the more multiplayer inclined.
@dreamteckstudio2 жыл бұрын
There is also the big question: what will you be doing as a crew member player?
@nikkiofthevalley2 жыл бұрын
@@dreamteckstudio Ah. Yeah, I'd imagine it would work better as a more normal multiplayer setup, wherein the players are all the main character. At this point I'm about 70% sure that multiplayer wouldn't work in this game's theme & mechanics. You could probably shove it in somewhere, but it wouldn't really work too well.
@LostTerminalVideos2 жыл бұрын
This game looks great! definitely going to be following this! One note I have though is that I personally think that the face on the character model might need another pass
@cr4did2 жыл бұрын
Great Video!! I was wondering what version of soft soft you recomnd for a beginner because I know there is a $99 bundle and a
@ZephrymWOW2 жыл бұрын
Wave function collapse might be a good alternative or a way to supplement your terrain generation. It is also a lot easier for artists to work with.
@FoolishCrow2 жыл бұрын
I wish the character and surrounding environment had a more distinctive personality!! Your development skills are good!!! I'll wait for the next development blog~
@dreamteckstudio2 жыл бұрын
Thank you! We will definitely put work into making things a lot more distinct. Hopefully next time the difference will start to show.
@shawns43542 жыл бұрын
I think the concept art looks great.
@Kooczsi2 жыл бұрын
3:43 i think the only think is the eyes could be a bit thinner? but it depends on the art style youre going for.
@an9l1c1sm62 жыл бұрын
Would be cool with some cloth physics on the player character. If used properly, it would enhance the feeling of movement. And some particle effects from the board. Just throwing it out there. :) Cool project.
@dreamteckstudio2 жыл бұрын
Gosh, I was thinking the same but we need to research it. Haven't done cloth simulation in Unity yet.
@4sent42 жыл бұрын
I'd really love to see a good hoverboard game, this seems like a start of a great game
@hottestmanevar2 жыл бұрын
Nice vlog! Is there a chance you make a video about putting together your team and setting your office up?
@dreamteckstudio2 жыл бұрын
Hi! Actually, we do have something like this in mind and we already have one produced video in our backlog. However, it will take time until we can start publishing those since they are animated and it takes us a long time to produce a single one and we need to have several of them.
@hottestmanevar2 жыл бұрын
@@dreamteckstudio We will wait, wish you luck with your game!
@daisygames98522 жыл бұрын
Cool!
@elchappa77732 жыл бұрын
Keep working on ithis game, it's interesting 👍💯
@nazariomagido2 жыл бұрын
1:26 😂😂😂😂😂😂 "So i stole it"
@NXVIINXVII2 жыл бұрын
This is great - Hajmo Dreamteck! +1 sub
@dannyc27952 жыл бұрын
This game looks like so much fun, I'd love to be a part of it somehow.
@dreamteckstudio2 жыл бұрын
You already are!
@georgimihalkov96782 жыл бұрын
Looking good 😇👌
@Byz_enjoyer2 жыл бұрын
Yo bokbg
@mr.klassic35662 жыл бұрын
Dear Developers, I am not your target group, but I like that you are mixing the rather common post-acopalypse theme up with your hoverboard and the main-base. Eventhough another Feature might benefit your game ( as it appears to me that your games hook might be to similar to other games of this genre ), I could also see how youre game does well with your current core features. Have a nice day do all of you reading this :)
@dreamteckstudio2 жыл бұрын
Thank you! We have been working on some ideas and will soon show progress!
@null62092 жыл бұрын
3:45, she looks great *_on paper._* But the model (THE FACE) needs some... retouching (I am having Nightmares)
@dreamteckstudio2 жыл бұрын
Ahaha, yes, already changed that scary face but was too late to replace the footage in the video 😅
@null62092 жыл бұрын
@@dreamteckstudio Glad to know Hahaha!
@Skeffles2 жыл бұрын
This game looks great! The hover boarding seems fun and the art you've got so far is very nice. The only thing that stood out to me was the main characters face. It's hitting the uncanny valley for me. Perhaps it will be better in game and animated but if not maybe something could be done to stylise it more.