Hoverboards and Stylized Environments - OVERRIDER Devlog

  Рет қаралды 126,075

Dreamteck

Dreamteck

Күн бұрын

Пікірлер: 338
@theBejourn
@theBejourn 2 жыл бұрын
I love seeing a dev blog from an actual indie studio who knows how to design and prototype software!! Excellent work. I enjoyed seeing your workflow and the game elements you've implemented already. Keep it up! You've earned a subbed and a like!
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Thank you! And welcome aboard.
@Tazerboy_10
@Tazerboy_10 2 жыл бұрын
😲
@Tazerboy_10
@Tazerboy_10 2 жыл бұрын
@@dreamteckstudio - 😆 ---> Was that pun intended? (You said "Welcome aboard!" because you're working on an indie game with a hoverboard!)
@w花b
@w花b 2 жыл бұрын
@@Tazerboy_10 don't ask too much, that's the beauty of it.
@memile
@memile 2 жыл бұрын
I saw those weird cloud lines in the distance, and I was sure they were part of a big big stucture, like some sort of giant ruin. I think the game would look insane if you added some giant structures far off, like the giant trees in elden ring for example, that would make the game's world feel so big and intimidating. Good work guys this is amazing!
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Oh boy, you are in for a treat then! Just you wait!
@memile
@memile 2 жыл бұрын
@@dreamteckstudio HOLY MOLY! YOU GUYS WERE ONE STEP AHEAD OF ME!
@ThePiprian
@ThePiprian 2 жыл бұрын
I've been watching devlogs for the last couple of weeks and until now I was wondering why none of them was trying to make a fun movement system. This looks amazing! Keep it up!
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
It could be an unpopular opinion but I think movement systems aren't a big trend in games nowadays and maybe that's why. But we really miss that.
@cupidzsnakes6865
@cupidzsnakes6865 2 жыл бұрын
Love that I’m finally seeing another build from scratch devlog series especially with such a fun movement system and I can’t wait till recruiting is expanded upon
@MyBeastStyle
@MyBeastStyle 2 жыл бұрын
Хеликоптер, а ? :D Браво хора! Поздрави от Пешо!
@TOBEtastic
@TOBEtastic 2 жыл бұрын
Loving the way this game is coming along! That Character model def needs a nice long scarf/cape to flow in the wind whilst moving around in high speeds! 💨
@Jims4lf
@Jims4lf 2 жыл бұрын
You guys have been doing a great job, can’t wait to see where this project will reach 👍🔥
@I-OGameDev
@I-OGameDev 2 жыл бұрын
This is awesome, that movement system looks so good
@serjaoberranteiro4914
@serjaoberranteiro4914 2 жыл бұрын
you are living a gamedev dream, enjoy it
@CobbDev
@CobbDev 2 жыл бұрын
Incredible devlog. Maintained my interest throughout and left me excited to play this game! Can't wait to see more!
@AaronAsherRandall
@AaronAsherRandall 2 жыл бұрын
This is one of the best and more entertaining devlogs I have seen! I love them main hover board mechanic and how it evolved. I also love the 2D concept art. I would recommend for the main character 3D model you either pick a more anime-ish style or a more western Overwatch style. I think either or would serve you well, but the 3D model needs to be a bit more defined and stylized in my opinion. Otherwise, I wish I was on your guys team! What a cool looking project!
@Bo-kq8tn
@Bo-kq8tn 2 жыл бұрын
doing flips after launching off a ramp to get a speed boost looks really satisfying, that's a heck of a win for "it's a feature not a bug" lol! trying to problem solve making a quality randomly generated open world level sounds like an interesting challenge... I hope it goes well!
@Simon_Laserna
@Simon_Laserna 2 жыл бұрын
Awesome work! Loved your take on generation of level design based on a classic open world level design processes. Really excited to se how you progress with this. Open games that significantly focus on traversal are always big hits for me.
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
We really hope this approach works out!
@OPTactics
@OPTactics 2 жыл бұрын
Great work. I'm excited to see more.
@heresjohnny7550
@heresjohnny7550 2 жыл бұрын
I love that you guys are a real game company! Not just a solo Dev learning out to make games! Keep up the good work
@shawns4354
@shawns4354 2 жыл бұрын
Everyone has to start somewhere. Some aren't as fortunate as them.
@-Sheva-
@-Sheva- 2 жыл бұрын
It’s always fun to see unique games in the making! Good work people
@mattmaster
@mattmaster 2 жыл бұрын
Deam, the game sounds soooo COOOLL! I do not know who of you makes the story and gameplay ideas but, pretty good to me :) Keep it up!
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Thank you! We all work together on everything, going through lots of iterations.
@mattmaster
@mattmaster 2 жыл бұрын
@@dreamteckstudio Well it truly sounds good in 12 at night. 😂
@alphaderago6549
@alphaderago6549 2 жыл бұрын
I mean, the algorhythm suggested this... I watched it, enjoyed, subscribed, and am awaiting for a game release. :D love it.
@KamranWali
@KamranWali 2 жыл бұрын
This game is looking super impressive. I am invested in this. Really like the idea and story line of the game. Also the gameplay looks smooth and fun. The concept arts are on point. Keep it up! :)
@screwy9820
@screwy9820 2 жыл бұрын
this gon be big
2 жыл бұрын
The idea and the concept look fantastic! I would play this game for sure, all the best!
@vaepuer2290
@vaepuer2290 2 жыл бұрын
good on you for getting the hoverboard to work in unity. I've spent weeks trying to have it's speed increase to no avail
@tommallama9663
@tommallama9663 2 жыл бұрын
I love the direction your game is taking! I think your Main Character and world are starting to look very Jack and Daxter like. I think that looks great :)
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Daxter for the PSP is one of my all time favorites ❤️
@lawrence9713
@lawrence9713 2 жыл бұрын
okay, this could turn out extremly epic. when the player is in air it could perform awesome board tricks, like spiderman is doing some awesome poses between swings. eyes nay, overall design yay
@promaniq2437
@promaniq2437 2 жыл бұрын
Много яка игра. Готин акцент. Браво, добре че има такива хора. Пожелавам ви успех без препъвания с код и бъгове.
@Kennedy00Louis
@Kennedy00Louis 2 жыл бұрын
I like how big brain you guys are to create the game, using math to create and obscure points of interest in a procedurally generated landscape sounds, well... *insane and painful :D* but also really damn impressive and innovative if it actually works out, cuz I don't think I've ever seen this kind of method being used for the map of any game. Honestly this whole game could make a very interesting GDC talk.
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
It is a very big IF and you will be able to see how this unfolds step by step. There is some math involved but it goes hand in hand with design. We need to approach designing the blocks and rules for spawning in a smart way. Can't wait to show and tell more about it!
@seneliumbyzoideris3662
@seneliumbyzoideris3662 2 жыл бұрын
can see my self playing this game at 3 A.M
@thehatmaker8762
@thehatmaker8762 2 жыл бұрын
so exited for more content of this game, like I love the games idea
@monocore
@monocore 2 жыл бұрын
I don't really play that much. But I do enjoy watching video logs of issues from people who tackle the unkwnow challenges of making their own game. Subscribed.
@micahphoenix3621
@micahphoenix3621 2 жыл бұрын
This totally sounds like something I'd buy and enjoy playing. It's also refreshing to finally see and Indie dev studio that knows how to have a good workflow, create a fun yet professional devlog, and overall have their Sh*t together. Looks great!
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Hey! Thanks! Very glad that it looks like we have our shit together, haha!
@JAIRO1234561000
@JAIRO1234561000 2 жыл бұрын
Thanks for sharing your valuable experience.
@victoriakarakasheva9877
@victoriakarakasheva9877 2 жыл бұрын
Very very excited 😍😍 Awesome video! Good job Dreamteck Studio 🔥🔥🔥
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Thank you!
@robo1540
@robo1540 2 жыл бұрын
this is a cool idea and yall seem like really chill people so best of luck to you
@BobsiTutorial
@BobsiTutorial 2 жыл бұрын
Super nice video guys! Keep up the good work!
@ObsessiveGames
@ObsessiveGames Жыл бұрын
Well done, hard work and dedication!
@nERVEcenter117
@nERVEcenter117 2 жыл бұрын
Getting strong Motocross Madness vibes from this. Excellent.
@TheLongHairedFellow
@TheLongHairedFellow 2 жыл бұрын
Sooooooo excited to speedrun this, I think the momentum mechanic will be cool in the way that it allows the freedom of deciding how you build up momentum.... to then fling yourself at the speed of light towards the crystal.
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Our thoughts exactly! It's going to be a lot about momentum - gathering and preserving. But also exploration and some strategy.
@Rick-ng3lr
@Rick-ng3lr 2 жыл бұрын
Wow love seeing all the details. 😃
@laurencetrippen6804
@laurencetrippen6804 2 жыл бұрын
Awesome team! Already wishlisted in my mind.
@artofmelissa
@artofmelissa 2 жыл бұрын
2:00.. the background song is the background song used for Tex vision's trade show videos that i worked on for a few years xD. I heard it and chuckled to myself XD
@Broudy001
@Broudy001 2 жыл бұрын
Sounds sweet, looking forward to seeing further progress
@Betruet
@Betruet 2 жыл бұрын
Looks really interesting :]
@knockedgoose4206
@knockedgoose4206 2 жыл бұрын
I just started doing gamedev a couple of months ago for fun. Got pretty deep into C# but need to work more with blender and Unity. I'll be following this channel for some inspiration, great job
@kormai1501
@kormai1501 2 жыл бұрын
very nice concept, cant wait to see more
@figxre516
@figxre516 2 жыл бұрын
Looks cool as hell, for sure caught my attention
@arsnakehert
@arsnakehert 2 жыл бұрын
The hoverboard movement gameplay looks pretty fun by itself, and the idea of the game as a whole as described sounds amazing and indeed like something I would play I might prefer this to be some kind of linear game with a handcrafted world rather than one where the levels are generated, however I think it still sounds pretty fun and interesting
@Husmanmusic
@Husmanmusic 2 жыл бұрын
Looking really good. Love the main character
@SuperDutchrutter
@SuperDutchrutter 2 жыл бұрын
Really enjoyed the video-your prototype is coming along nicely. Isn’t it great when bugs become features 💯
@jcd9456
@jcd9456 2 жыл бұрын
Cool! But still thinking how looting, meeting npc, etc. will play together with hover board speedrun lady mechanic.. You explained things clearly and very organized! I love how you broke down complex level generation practice/theory into "lame man's term" hahaha Keep up the dev vlogs. Lastly.. Beautiful world and concept art!
@mambomasterK
@mambomasterK 2 жыл бұрын
It actually sounds a cool game :) Would definitely play it
@steweeez
@steweeez 2 жыл бұрын
Love the game idea!! I would love to play this game
@Hamlet2615
@Hamlet2615 2 жыл бұрын
I love this so much! I honestly already wanna play the game
@shawns4354
@shawns4354 2 жыл бұрын
Wow this is amazing! Subbed to keep up but also to hopefully learn a thing or two. For those commenting on character style. I think she is fine. Too over stylized isn't always a good thing.
@SelcouthMind
@SelcouthMind 2 жыл бұрын
The world looks awesome already! Super excited to see what comes next!
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Yay! Us too!
@Jam-ht2ky
@Jam-ht2ky Жыл бұрын
i knew it you are bulgarians haha great job awesome devlogs i never thought i'd see something this great made in Bulgaria
@Invalourrr-vb3xo
@Invalourrr-vb3xo 2 жыл бұрын
Sounds like a really cool idea, definitely interested in seeing where this goes
@bencourtemanche
@bencourtemanche 2 жыл бұрын
Great video. A game like Tribes had some great movement similar to your game might be worth checking out. The environment looks good but there needs to be more slopes and changes in elevation, mountains to ride quickly down.
@christophepaleyron2864
@christophepaleyron2864 2 жыл бұрын
Nice Video Love to watch i realy enjoy it
@i5ak
@i5ak 2 жыл бұрын
I'm really excited to see the end results! It looks amazing so far 🤩
@Zero-bg2vr
@Zero-bg2vr 2 жыл бұрын
Great 3d model, idk why but she's giving me anime vibes. Make her more into an anime... after all anime = insta success
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Huge eyes 👀
@bblakeyyy
@bblakeyyy 2 жыл бұрын
awesome video guys!
@maximiliankogler3555
@maximiliankogler3555 2 жыл бұрын
I'm a programming student, and seeing this video I just want to start working with you. This just looks amazing!
@noyza2132
@noyza2132 2 жыл бұрын
the game sounds very nice, RPG crew resource management and fast hoverboard exploration are two very different mechanics, so the success depends on how they will mesh together
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Whatever doesn't fit in will be blasted out of the game and into space 😁 But I think we are onto something.
@scratchtutorials6630
@scratchtutorials6630 Жыл бұрын
Keep up the good work!
@ForeverNils
@ForeverNils 2 жыл бұрын
Cool game wish you best of luck :) and tons of players
@mrvastayan
@mrvastayan 2 жыл бұрын
This sounds epic, please more videos
@VEETEEGameStudio
@VEETEEGameStudio 2 жыл бұрын
This is awesome
@caligox6320
@caligox6320 2 жыл бұрын
Bet your soft is absolutely amazing! Never give up
@Th3BlackPhoenix
@Th3BlackPhoenix 2 жыл бұрын
"Nadia who apparently doesn't want to appear on camera" Few mins before: 1:51 Lol
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Haha, that's Raddy at 1:51
@teddosftw
@teddosftw 2 жыл бұрын
The game looks so fun! I cant wait to get my hands on it, no matter how much it costs. And could you maybe make a video explaining the terrain merging stuff? I was really intrigued when i first saw it.
@nikkiofthevalley
@nikkiofthevalley 2 жыл бұрын
It's literally just going through the mesh arrays and "zippering" them together. Of course, you do have to take care with the UVs & vertex normals and change them around a bit so you don't have duplicate data, but that isn't too difficult to do if you know how the structures work.
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Will gladly go in-depth about the terrain generation and how it works. It involves matrix transformations and data resampling. No UVs, vertex and normals editing since we are using the Unity terrain system which us heightmap-based.
@Steveplays28
@Steveplays28 2 жыл бұрын
Storm Dart looks so awesome, well done!
@TrueJaboOfficial
@TrueJaboOfficial 2 жыл бұрын
This is gonna be a great game
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Fingers crossed!
@JustAnotherGamer1005
@JustAnotherGamer1005 2 жыл бұрын
I'm new to game-development and I was already starting a bit on my (racing) game. I can model and design, program a bit, but don't have a grasp of the workflow, how much to make in Blender and how much to piece together in Unreal Engine. This video helped me pinpoint a bit where I'm going wrong. So it's best for me to do the same as you did: throw it in the bin (partially) and start over 😭😅. I was already contemplating for switching from Godot to Unreal Engine. So I'm going to check your other videos, hopefully find some useful pointers regarding workflow and managing the project. Btw, your project looks cool! Cheers.
@jbluepolarbear
@jbluepolarbear 2 жыл бұрын
It'd be fun if you modeled the movement after snowboarding games like SSX. That would allow for a lot of cool things like air tricks and grinding. Great work so far.
@eazyvfx7360
@eazyvfx7360 2 жыл бұрын
Already intrigued to play the game! loving the artstyle you are going with! as for character id like her face to be a bit different!
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Stay tuned for the next vlog where we'll reveal the fixed face :D
@redactedc1928
@redactedc1928 2 жыл бұрын
Hoverboards are cool. I like snowboarding and stuff so this looks rad so far.
@dibaterman
@dibaterman 2 жыл бұрын
Gut instinct is that while the hover board thing is nice. The ability to get off it, or use it for other things than hover boarding would be neat. For example if it became a Hoverhelicopter or Jet Pack that would be interesting af, maybe a hover bike transformation for a duration? I can imagine if there is underwater stuff she could basically grab the board like dangling from a rope as it goes at tremendous speeds through the air until it lands in the water where it goes a more reasonable speed.
@BlueJayBerryYT
@BlueJayBerryYT 2 жыл бұрын
I would definitely want to play this
@niilokolehmainen
@niilokolehmainen Жыл бұрын
reminds me of just speeding through the planets with the hoverboard without any goals in astroneer
@youngzira6724
@youngzira6724 2 жыл бұрын
I'd 100% play this, seems like a great game to play whenever you got free time to burn (like on a long flight)
@Whimzee
@Whimzee 2 жыл бұрын
I've never been a fan of the sonic spin dash move. It's never felt fun to me. But since you're going for a physics based game, how about making your main combat tool some sort of grapple? It would give you another creative way to maneuver around the environment and a momentum based way of fighting enemies. Maybe you could grapple enemies directly and drag them to death. Or grapple them, swing them around, and launch them off a cliff. Or grapple a tree or something, then tie enemies to a tree by circling the tree repeatedly? Just some ideas, but I think you need to reward creativity if you're going to make a game like this. If you did this, you'd need an auto targeting system like in any 3d Zelda game so you wouldn't need to be super precise. The story is great. Too many games go overboard with story elements, in my opinion. I'm not watching a movie or reading a book, I want to play a game. Something simple like this to give context to what you're doing is perfect. That said, the enemies you showed in this video are fantasy / cartoon like, which feel totally out of place in a world where a rouge nanobot AI takes over the planet. Maybe you could fight machines instead? Then if you kill those machines, you can use those parts to make improvements to your main base. So you'd feel like a scavenger in a post apocalyptic world. Your concept art for the protagonist is beautiful, but right now, the 3d model looks completely soulless. Maybe make a protagonist that's not even human? Maybe you yourself could be a robot powered by the beta version of the AI that took over the world? You still want to help humanity and are appalled that the newest AI went completely off the rails. And because you're associated with the world ending AI, everyone hates you to begin with and you need to prove yourself. This game has a ton of promise, I'll follow the dev log! Great work so far guys!
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Hey, thanks for the extensive feedback! We really appreciate comments like these
@Munkyy362
@Munkyy362 2 жыл бұрын
Nice video and i love the main character But pls make her thicker
@nikkiofthevalley
@nikkiofthevalley 2 жыл бұрын
I have a interesting suggestion (might be difficult or infeasible though), with the crew system at 6:16. It would be interesting to see a multiplayer mode based on the players being scattered around the map, with the main character finding people along the way just as the crew system would work. Although, a major problem would be boredom with the "side characters" when they're just sitting around waiting for the "main character" to pick them up. An idea that might offset that would be to just spawn the players near each other, or just make it so that the crew member players spawn inside the main base as crew members. I don't know what would work here (or even if multiplayer is a good idea whatsoever), but it might work, and would make the game a lot more fun and interesting for the more multiplayer inclined.
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
There is also the big question: what will you be doing as a crew member player?
@nikkiofthevalley
@nikkiofthevalley 2 жыл бұрын
@@dreamteckstudio Ah. Yeah, I'd imagine it would work better as a more normal multiplayer setup, wherein the players are all the main character. At this point I'm about 70% sure that multiplayer wouldn't work in this game's theme & mechanics. You could probably shove it in somewhere, but it wouldn't really work too well.
@LostTerminalVideos
@LostTerminalVideos 2 жыл бұрын
This game looks great! definitely going to be following this! One note I have though is that I personally think that the face on the character model might need another pass
@cr4did
@cr4did 2 жыл бұрын
Great Video!! I was wondering what version of soft soft you recomnd for a beginner because I know there is a $99 bundle and a
@ZephrymWOW
@ZephrymWOW 2 жыл бұрын
Wave function collapse might be a good alternative or a way to supplement your terrain generation. It is also a lot easier for artists to work with.
@FoolishCrow
@FoolishCrow 2 жыл бұрын
I wish the character and surrounding environment had a more distinctive personality!! Your development skills are good!!! I'll wait for the next development blog~
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Thank you! We will definitely put work into making things a lot more distinct. Hopefully next time the difference will start to show.
@shawns4354
@shawns4354 2 жыл бұрын
I think the concept art looks great.
@Kooczsi
@Kooczsi 2 жыл бұрын
3:43 i think the only think is the eyes could be a bit thinner? but it depends on the art style youre going for.
@an9l1c1sm6
@an9l1c1sm6 2 жыл бұрын
Would be cool with some cloth physics on the player character. If used properly, it would enhance the feeling of movement. And some particle effects from the board. Just throwing it out there. :) Cool project.
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Gosh, I was thinking the same but we need to research it. Haven't done cloth simulation in Unity yet.
@4sent4
@4sent4 2 жыл бұрын
I'd really love to see a good hoverboard game, this seems like a start of a great game
@hottestmanevar
@hottestmanevar 2 жыл бұрын
Nice vlog! Is there a chance you make a video about putting together your team and setting your office up?
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Hi! Actually, we do have something like this in mind and we already have one produced video in our backlog. However, it will take time until we can start publishing those since they are animated and it takes us a long time to produce a single one and we need to have several of them.
@hottestmanevar
@hottestmanevar 2 жыл бұрын
@@dreamteckstudio We will wait, wish you luck with your game!
@daisygames9852
@daisygames9852 2 жыл бұрын
Cool!
@elchappa7773
@elchappa7773 2 жыл бұрын
Keep working on ithis game, it's interesting 👍💯
@nazariomagido
@nazariomagido 2 жыл бұрын
1:26 😂😂😂😂😂😂 "So i stole it"
@NXVIINXVII
@NXVIINXVII 2 жыл бұрын
This is great - Hajmo Dreamteck! +1 sub
@dannyc2795
@dannyc2795 2 жыл бұрын
This game looks like so much fun, I'd love to be a part of it somehow.
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
You already are!
@georgimihalkov9678
@georgimihalkov9678 2 жыл бұрын
Looking good 😇👌
@Byz_enjoyer
@Byz_enjoyer 2 жыл бұрын
Yo bokbg
@mr.klassic3566
@mr.klassic3566 2 жыл бұрын
Dear Developers, I am not your target group, but I like that you are mixing the rather common post-acopalypse theme up with your hoverboard and the main-base. Eventhough another Feature might benefit your game ( as it appears to me that your games hook might be to similar to other games of this genre ), I could also see how youre game does well with your current core features. Have a nice day do all of you reading this :)
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Thank you! We have been working on some ideas and will soon show progress!
@null6209
@null6209 2 жыл бұрын
3:45, she looks great *_on paper._* But the model (THE FACE) needs some... retouching (I am having Nightmares)
@dreamteckstudio
@dreamteckstudio 2 жыл бұрын
Ahaha, yes, already changed that scary face but was too late to replace the footage in the video 😅
@null6209
@null6209 2 жыл бұрын
@@dreamteckstudio Glad to know Hahaha!
@Skeffles
@Skeffles 2 жыл бұрын
This game looks great! The hover boarding seems fun and the art you've got so far is very nice. The only thing that stood out to me was the main characters face. It's hitting the uncanny valley for me. Perhaps it will be better in game and animated but if not maybe something could be done to stylise it more.
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