How Assassin's Creed Mirage Uses Autodesk for Animation

  Рет қаралды 5,690

Class Creatives

Class Creatives

Күн бұрын

Пікірлер
@mr.alex2d
@mr.alex2d Жыл бұрын
Wow! Thanks, Class Creatives!
@ClassCreatives
@ClassCreatives Жыл бұрын
🙏
@Ptah1130
@Ptah1130 Жыл бұрын
Nice!!
@ClassCreatives
@ClassCreatives Жыл бұрын
Appreciate you!
@Aem2512
@Aem2512 Жыл бұрын
Tell them to use the same animation technique in the Assassin’s Creed Unity because it looks much better and AAA game looking.
@wee566
@wee566 Жыл бұрын
Bro what you really want them to something as unrealistic as assassin's creed unity.
@KillerTacos54
@KillerTacos54 Жыл бұрын
Fantastic video
@ClassCreatives
@ClassCreatives Жыл бұрын
Thanks and Great to see you here again 👋🏽
@JK-xj7ps
@JK-xj7ps Жыл бұрын
Wow
@ClassCreatives
@ClassCreatives Жыл бұрын
👀
@BananaGlowing
@BananaGlowing 10 ай бұрын
Please stop calling any NPC "AI" 💀
@mru3442
@mru3442 2 ай бұрын
But that's what it is...
@BananaGlowing
@BananaGlowing 2 ай бұрын
@@mru3442 no? Npcs are just pre programmed, thats not ai lol
@ChuckPalomo
@ChuckPalomo 16 күн бұрын
That's the gamedev term for NPC behavior. It doesn't matter that it's not true AI, it's industry jargon, not a philosophy debate.
@BananaGlowing
@BananaGlowing 16 күн бұрын
@ChuckPalomo its really not, some people starting doing so over the last few years. It will be confusing when actual AI is going to be integrated in games.
@mru3442
@mru3442 16 күн бұрын
@@BananaGlowing pre programmation is part of AI... NPC choose their behavior according to their current situation. AI is not only about generation of something
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