If this video gets up to 1000 likes, I'll do more videos about other titles that EA has killed
@fda4447 Жыл бұрын
What about city state
@Immortalcheese Жыл бұрын
damn that's a biiiiiiiiiiiiiiiiiig list
@misterinadequate3518 Жыл бұрын
Excellent video, I suggest you not wait for the 1,000 likes and just go ahead with other videos.
@humorpalanta Жыл бұрын
I'm doing my part!
@V8HiluxZX6R Жыл бұрын
Command & Conquer
@euelianamaia Жыл бұрын
EA is doing exactly the same with The Sims franchise. It's so sad to see a company as big as EA simply ignore their fans and kill once big franchises such as Sim City and The Sims. Thanks God we, players, have Paradox, which BTW.... Did an ESPETACULAR job with City Skylines
@prod.kikirich Жыл бұрын
Paradox were the publishers most of the support should go to Colossal Order
@Gamermason Жыл бұрын
Looking forward to making a video about the impending disaster that will be the Sims 5 XD
@mcallisterwill Жыл бұрын
@@Gamermason hopefully Paralives is able to do for Sims fans what C:S did for Sim City fans
@ColoringAHouse Жыл бұрын
@@mcallisterwillplease no
@XMarkxyz Жыл бұрын
Yeah but lets say it, and I'm a fan of paradox games, they sell a barely complete game and make up the rest with payed dlc
@haelww1 Жыл бұрын
We have yet to find anything that survived EA. Simcity, Command&Conquer, Mass Effect, they killed every good old game. The funny thing is, they did it for money and failed miserably every time !
@Gamermason Жыл бұрын
The whole people multiplayer future with tons of microtransactions really blew up in their face
@Yoghurtmale8 Жыл бұрын
FIFA 😢
@kevinpeters6709 Жыл бұрын
NFS is still kinda hanging on
@bitelaserkhalif Жыл бұрын
@@kevinpeters6709but the black box studio is kil
@headxplosion Жыл бұрын
@@bitelaserkhalif old criterion from burnout is kil
@jerrymclellan4711 Жыл бұрын
EA has killed every franchise that I've loved and that they've taken over.
@Gamermason Жыл бұрын
In Memoriam Command and Conquer
@thiccchungo1041 Жыл бұрын
Rest in pieces Star Wars Battlefront 😔
@sammexp Жыл бұрын
@@thiccchungo1041 Yeah, It doesn't make anysense like for Star wars battlefront, it is the same thing they ignore fans
@Foxy_AR Жыл бұрын
EA is an example of companies milking every dollar out of their community
@Masonicon Жыл бұрын
@@GamermasonEA make me no longer big fan of Command and Conquer
@mpbMKE Жыл бұрын
Man, I was such a big believer in Ocean and Guillaume. It was so sad watching that all transpire in real time and seeing the community turn on them, Ocean especially, for what were obviously corporate decisions. And then, of course, the whole studio was hung out to dry
@Gamermason Жыл бұрын
The worse thing that could happen is to be blamed for somebody else's decisions
@Midnight.Shadows Жыл бұрын
The sad part is, sim city 2013 could have been fixed if EA had just given it a little more time and effort. Giving the game the whole map space for building alone would have made a lot of people stay imo. That was my biggest gripe with the game, it was nearly impossible to generate enough taxes in the cities to get high tier services, thus always leading to collapse due to some issue or another.
@nick3805 Жыл бұрын
Nah, that wasn't the real problem. I have built several cities that made well well over 100.000 per hour netto, but it was simply impossible to get enough workers into your city to get all jobs filled and to get enough shops into your city to satisfy the demand while also still having enough industry to produce the required number of goods. And the interconncetivity of the different cities simply didn't work to fix it. Nowadays, when I sometimes play it, I never send trucks into other cities. Ive once had the situation that the game told me that I had additional trucks in the city that sent them, but in truth, the ones I sent simply disappeared.
@oufukubinta Жыл бұрын
And mods
@henrydamiani15074 ай бұрын
Its sad.. i immediately stop playing as soon as i new it was a multi-player game and the maps were constraint. So many years of solo play.... does executives need to get a life.
@og_squeekz5248 Жыл бұрын
I was born in 1989, grew up on a god old DoS computer. I played SimCity4 at my neighbors house in 2003 because his sister had just had it installed and my brother didn't want to deal with his younger brother. SC4 got me through my service overseas. No need for internet, no need for a powerful laptop, small space. Played it regularly until 3 days ago. Cities Skylines was onsale. My entire world.
@Gamermason Жыл бұрын
Thank you for your service. It speaks volumes about the quality that you skipped SC2013 and made the leap straight to Skylines.
@thebatterymill Жыл бұрын
I still prefer SC4 to Skylines
@deoxyplasmic Жыл бұрын
RIP Maxis. I played since Sim City on SNES for hours on end, Sim Ant, Sim Earth, and The Sims. The Sim City franchise was intuitive, engaging, and fun. I like Cities Skylines but it didn't do it for me, not like Maxis could. But now that CS2 is coming out, I'm excited to see how it can surpass anything to date, thanks to CO listening to its fans. May llamas run free in open pastures.
@Gamermason Жыл бұрын
If only Maxis was given the space to listen to their fans :(
@RL_Williams Жыл бұрын
❤❤❤
@nadaramadhan3377 Жыл бұрын
I don't get it why there's Llama reference in maxis games.
@DokisKalin1 Жыл бұрын
Cities Skylines I lacked the complexity even found in Sim City 3000.
@TheOG-GG Жыл бұрын
@@nadaramadhan3377 Llamas the the mascot of Maxis. Will Wright and Maxis picked the llama out of 3 choices.
@MisterMotel Жыл бұрын
if EA did not ruin SimCity we probably never got Cities Skylines, let alone Cities Skylines II which is looking to become the most realistic city builder ever.
@Gamermason Жыл бұрын
My hardware is going to melt when I turn the agent limit to ∞
@RamblinRick_ Жыл бұрын
@MisterMotel. I agree. CO had Cities in Motion already. With the death of Sim City, that opened-up the window to expand CIM to become CS/CS2.
@ThePlayerOfGames Жыл бұрын
Cities skylines is a road stimulator on easy mode (every building needs cars but cars auto delete rather than requiring parking)
@dbclass4075 Жыл бұрын
@@ThePlayerOfGames That will be addressed on its sequel.
@nick3805 Жыл бұрын
The thing is. A former MAXIS employee released an internal concept tape of SimCity 2013 or a follow-up title and that looked ready to crash PCs with how detailed and stunning it looked.
@davidlee2024 Жыл бұрын
I still remember the EA intro scene before running games were EA games challenge everything. but I guess we all knew that should read as "EA games ruins everything"
@maniak1768 Жыл бұрын
It is funny though how corporate greed has finally let a competitor absolutely own the market because it just made a better product.
@Gamermason Жыл бұрын
Capitalism at its finest hour 💰
@Peatingtune Жыл бұрын
And yet Cities Skylines II is an unfinished, horribly-optimised, poorly-reviewed mess that will eventually have 20+ DLC. Don't give Paradox too much credit - they might still release good games, but they do it in their own style of predatory corporate greed.
@maniak1768 Жыл бұрын
@@Peatingtune I think that this makes the irony of it all much funnier. They made the same mistake that got them their own success in the first place. Paradox executives got too high on their one huge success and wanted to rake in a quick buck. I tend to think of it as a typical and inherent flaw of our capitalistic system. Noone plays the long shot anymore, everyone wants instant gratification. I don't think the DLC business model will work particularly well with a base-game they carelessly released on the mere hype KZbinrs created, that's my bet.
@KirillSmashesActing Жыл бұрын
Thanks for the great video. I have very fond memories of playing SIM CITY with an old friend on PC in 1995. We spent days of our JR high weekends playing that every moment we had. When I decided to try city builders again, I was amazed how Cities Skylines brought back that feeling.
@Gamermason Жыл бұрын
Thank you so much for watching I really appreciate it. Hopefully Skylines II will reignite your passion once more
@RonMizman Жыл бұрын
Sim City 4 Rush Hour is a classic - I sunk more hours into that game than any other city builder. Have been lucky enough to have been playing on PC since the original Sim City launched. Tragic what EA did to this series.
@DocNo27 Жыл бұрын
I ran the original Sim City on my Mac Plus and was quickly and hopelessly addicted. The scrolling in the game was painful, though. Then I found this amazing piece of software called Stepping Out from Berkley Systems. Stepping out created a virtual monitor that was bigger than the physical screen, and then gave you tools to zoom and pan around inside that virtual screen - it was amazing since I was able to run Sim City on a "larger" monitor and then zoom and pan with Stepping Out - which was much dramatically faster than scrolling around inside of Sim City. It was a literal game changer. One of the main reasons I upgraded to 4 megabytes of RAM was to give more to Stepping Out so I could have a larger virtual screen for Sim City. Ah, the good 'ol days!
@Gamermason Жыл бұрын
Had no idea about any of this, that's so interesting. Ah yes the good old days of 4 MB RAM
@pinkgeerough Жыл бұрын
You're a great storyteller! You actually got me crying because the demise of SimCity is emotional. Ironically, Sim City 2013 was the first one I purchased and I remember showing my parents the trailers and having played the test server (from pre-order), and I was so excited about it. I was still hopeful for weeks.... but yeah, it died out too quick. I woudl still have expected SimCity to bounce back with a new game. Luckily Cities Skylines picked up their slack and the sequel is looking better than ever
@joshhsoj1902 Жыл бұрын
The multiplayer was one of the best parts of sc2013. Me and my friends had so much fun playing in a region together. Unfortunately the game had many issues in addition to being always online. Traffic into a city was impossible to manage, my friends and I would laugh when traffic from one city would backup all the way into a neighbours city.
@DokisKalin1 Жыл бұрын
This! The transit mechanic was totally broken. School buses and regular buses do not function together.
@joshhsoj1902 Жыл бұрын
@@DokisKalin1 The traffic was so bad. I think I remember one of the best street layouts was a single winding road. Left turns would end up backing up traffic, and you couldn't turn them off. It was such a mess 😂😂
@a.thiago3842 Жыл бұрын
I bought a few days ago Sim city 4 on Steam, despite the fact that i already had it on my pc. There i found some fixes and now my game won't crash anymore. It's the best city builder and the hardest i guess i ever played. I guess i always played this and for me is never just an old memory! Thank God! Cities Skylines 1 is great, amazing and has a very beautiful graphics. But it turns into a traffic management simulator after a couple of hours. Looks like Collossal Order improved, listened to their fans and now will release a much greater C.K2, which is amazing for all the videos I've seen from their main channel. So i think it will be very hard for a future ''Maxis's software'' to compete with it, as EA is a game serial killer and employes people that never played a game in life. Can you imagine about the investors? They don't even know what a console or a PC must looks like! I feel sorry for their kids! LOL Cities Skylines will go much deeper into the simulation and the economic aspects. The only thing that worries me is the chance of it not giving too much attention to the npc's demands and it's consequences. For example: in Sim City 4, if i don't pay the teachers enough or don't give funds to the school so it can have enough buses, people will strike in front of the school, or the doctors will protest along with the citizens in front of the medical clinics! And that's amazing! I love this with all my heart. That's the little things that i would like to see C.K 2 replicate. Till now, i haven't. I think it's mind blowing to see every npc having their life, being born, growing up and dying. I know it's very, very hard to do, i understand the difficulties. But you know, those tiny details is what sells the game.
@Gamermason Жыл бұрын
If it can even get 90% of the way there, then I'm sure the rest will be added on in future mods :)
@a.thiago3842 Жыл бұрын
@@Gamermason I really hope so!
@nadaramadhan3377 Жыл бұрын
Ah yes having your own sims living in simcity was a great experience, always make me smile while reading their thought. Sad I don't have The Sims game, really want to make my own sims and transfer it to Simcity.
@nadaramadhan3377 Жыл бұрын
By the way is the strike could lead to riot or something? I never keep the strike too long to see what would happen
@a.thiago3842 Жыл бұрын
@@nadaramadhan3377 This is a thing i don`t know, but i heard about.
@WarriorforChrist9716 Жыл бұрын
How do you only have 300 subscribers? This is top tier content
@Gamermason Жыл бұрын
Everyone's gotta start somewhere, I only started making these longer form-ish videos in March :)
@ChaplainDMK Жыл бұрын
One thing I find interesting regarding public discourse about SimCity's downfall is how everyone ignores what happened between SC4 and SC2013. SimCity didn't die because of one bad game, or one bad decision by EA, it was systematically abused and destroyed over the period of a decade. SimCity 4 came out in 2003, SimCity 2013 came out in... 2013. In between there were three "major" games that obviously signaled EA was desperate for the series to change. SimCity Societies came out in 2007, tanked completely because it abandoned the classic SimCity formula for a weird half way point between the City Building series (Caesar, Zeus etc.) and the City Life game (later developed into Cities XL and XXL) that didn't really grab anyones attention. Later we got SimCity Creator on Wii, which was the first game in the series to have "curved" roads, and also introduced the "influence" building that came back in Cities of Tomorrow, but was obviously hamstrung by being a city builder on the Wii. And finally in 2012 there was SimCity Social, which was a Facebook game - you can guess how that went. So yeah, SimCity 2013 sadly only bookended a very dissapointing decade for Sim City, and was in many ways just the final nail in the coffin of a series that was for a long period seriously mishandled by EA. One thing I never really understood with EA was why they did this. Cities Skylines showed how much a city builder can be upgraded overtime, and how incredibly profitable this can be. EA and Maxis pioneered this with The Sims, so I never really understood why SimCity didn't get the large numbers of expansion packs. Maybe the games weren't as flexible as Cities Skylines, but honestly I think it's a much sadder reason. I don't think Maxis actually saw a future for SimCity after SimCity 4. It was their go to series for 14 years, Will Wright was already distancing himself from it after SimCity 2000, and many in the studio (including him) felt SimCity 4 was too complex. On the other hand in 2001 they released The Sims, a huge hit, and 2004 saw the release of The Sims 2, an even bigger hit. SimCity 4 also felt a lot more distant from SimCity 2000 and 3000 in how it played - it was much more a simulation, while SimCity 2000 and 3000 were a lot more simple and much more in line with the studio's idea of an "interactive toy". Honestly I think many in Maxis lost interest in the series, the studio was not really there to make cold simulators but made more creative, playful games. EA on the other hand was happy to let the studio make extremely lucrative expansions for The Sims and have other studios try to do something with SimCity in the meanwhile. Sadly the attempts by the other studios were mostly dissapointing, and when "Maxis" (at that point not really the same studio anymore) came back to make a new game, EA was deep in their Origin everything phase and "games as a service" push. Maybe if SimCity 2013 happened in 2007 SimCity would have made it, but in 2013 it was a series on life support, not even close to it's prime in the late 90s and early 2000s, and EA saw no reason to try to revive it afterwards - especially after Cities Skylines completely cornered the city simulator market.
@Gamermason Жыл бұрын
Wow thank you for this comment, you just gave me an idea for a future video: "Sim Cities - The lost decade". I never thought about those games, it seems that they just fell out of the public eye and are really never mentioned so it'd be interesting to make a video that really leads up to the downfall of Sim City 2013.
@Fly0High Жыл бұрын
I remember Quigley getting a lot of heat in the forums from fans of SC4, even though the senior members really did understand what was behind the always on-line shift, and made a noticeable effort to put things into perspective. It takes a true capitain to sale a sinking ship and I'm sure Quigley did his best to walk the rope. Some of us saw what was happening and decided we were just not the target audience for the studio. Your video is a good sum of those couple years between the formal announcement nd the first release of the game. Kudos
@heydanalee Жыл бұрын
For me, I didn't mind the smaller map at all. I also didn't mind the always online thing. What killed it for me was the population simulation. In Cities Skylines a person lives in a specific house and works in a specific spot and commutes as normal. In Sim City it was crazy. When a pop leaves home, it goes to the nearest job. When it gets there, if another pop got there first, it then recalculates its path to the next nearest job and goes there. Then when off of work, it simply goes to the nearest house. Put it simply, the simulation was total garbage.
@nick3805 Жыл бұрын
Also it mathematically was impossible to balance. I once tried building a city building for building trying to get the perfect balance of Residential Areas, Commercial Zones and Industy, and it was impossible. I always had far too many open jobs, but far too little produced goods and far too few shops at the same time. I mean how is that supposed to work? Having too many jobs tells me that I should reduce COM and IND, but having too few goods tells me that I should build more IND or reduce COM and too few shops tells me that I should build more COM. if I increase IND or COM, I again have more even more open jobs, meaning that I have to build more RES; but that'll lead to a higher demand for COM and, by extension, IND, yet again. It simply. does. not. work.
@Gamermason Жыл бұрын
I ran into the whole too many open jobs problem like you when I was trying to get gameplay footage, it was super annoying.
@BB-st2zz Жыл бұрын
This video and your channel deserves much more recognition. I'm sure your efforts will pay in no time.🔥🔥🔥
@Gamermason Жыл бұрын
Appreciate your kind words, thanks for watching
@wnbrown940 Жыл бұрын
This was really insightful. Could you do one on the Sims 4. EA turned my favorite game to something so unplayable.
@Gamermason Жыл бұрын
Sims 4 has a lot of good reviews on steam thus far so if I do make a video I want it to be as accurate as possible. What exactly made it unplayable for you? I read the base game lacked a lot of content compared to older versions and subsequent DLC although useful additions didn't nearly have the breadth to make up for it.
@northover6015 Жыл бұрын
@@Gamermason Personally, I don't think that The Sims 4 is a 'bad' game in its entirety. I just think it's not special and is a mid game. If you then take into account the price it becomes hot garbage. The thing is that Sims 2 and 3 had their special features that made the game so replayable for me. They had a soul and The Sims 4 feels like a Parody of the sims franchise. It's hard to explain without sounding like Yoda xD But I know what I'm trying to say, just struggling to put it across. Hopefully you understand somewhat.
@BlitzercupGaming Жыл бұрын
@@Gamermason Even pets are locked behind dlc, which made me really sad when I found out.
@_NoHandle_ Жыл бұрын
@@BlitzercupGaming I've played every version of The Sims and pets have always been DLC, that's not new.
@BlitzercupGaming Жыл бұрын
@@_NoHandle_ Yeah I know, nothing stops that from being ridiculous
@JTKroll12 Жыл бұрын
"simcity 4 is the best game ever" *shows footage of the player struggling with the zoning*
@Redslayer86 Жыл бұрын
Sim City 4 was my favorite city builder of all time. Then I played cities skylines. Id still say sc4 is basically tied because of how much I enjoyed it. But if cs2 can actually fullfil the things being promised, it will take the crown.
@Gamermason Жыл бұрын
I hear only good things about CS2 so far and the reception from dedicated CS2 builders is a good indication that it'll cement its dynasty for decades to come :D
@Redslayer86 Жыл бұрын
@@Gamermason Still, I find it best to be skeptical. Too many times "reviewers" and such lie because they are getting paid to lie. It is looking good from the press release stuff though. But then again, so did no mans sky, and that took years to become good lol 🤣
@dbclass4075 Жыл бұрын
@@Redslayer86 If you want, refer straight to the source: Colossal Order itself. Their website has developer diaries for CS2. www.youtube.com/@CitiesSkylines/featured
@michaelnelson12707 ай бұрын
Let's hope Skylines doesn't end up sharing the same fate as its owners succumb to corporate greed. It happens all the time in games, EA is probably the most flagrant offender, but they aren't unique, and software being screwed up by corporate greed is quite common in the non-gaming domain as well.
@leslieboom689 Жыл бұрын
Well Cities Skylines 2 is released in a few months. And it looks absolutely amazing.
@Gamermason Жыл бұрын
I hope it doesn't melt my hardware in doing so 🤞
@DocNo27 Жыл бұрын
@@Gamermason I was going to build a new machine for it, but the comments about it taking advantage of cores have caused me to pause - if it really does use every core then that changes the calculus from just about any other game to more of a productivity app. The anticipation is killing me!
@hsko8007 Жыл бұрын
@@DocNo27 What kind of PC do you have? I wanted to upgrade my CPU as well but i have second thoughts
@DocNo27 Жыл бұрын
@@hsko8007 An old I7 and 1080ti. It's way past time for an upgrade! I'm thinking 7950x or 7950x3D - but would like to do some benchmarking first to see if CS:2 really does take advantage of more cores effectively.
@PeterEvansPeteTakesPictures Жыл бұрын
AMD2600 with 32gb RAM and 1060. I'm quietly hopefuly, but as I love building small and large towns as much as big cities, I'll see how far I can gradually push it before eyeing up an upgrade. RAM seems to often be the game changer when it comes to Skylines.
@gameroli2022 Жыл бұрын
It's so emotional when we are hyped by the upcoming cities:skylines 2 while reminiscing the dying simcity.
@Gamermason Жыл бұрын
It's sad to live on the cusp of having the era of sim city close permanently if CS2 does everything right
@darthsteel9333 Жыл бұрын
Sim City 2013 did two things really well. The first was the modular buildings. I loved those, and that has always been my biggest disappointment with City Skylines. The second was getting me to try out Mass Effect. I've always been more into fantasy than science fiction when it comes to games, so I'd always passed on Mass Effect. But when EA offered me a free game as an apology for how badly they bungled the launch of Sim City, Mass Effect 3 was one of the options, so I gave it a try. Not too far into the game I realized I was spending all my time reading codex entries and went and picked up the first two games. So I'll always be thankful to that failed Sim City for getting me hooked on Mass Effect.
@Darknova591 Жыл бұрын
they realzed their failure and give us Mass Effect after that they stop making Simcity cause of their failure and later realese it on mobile only showing a reminder how much they failed in the simcity frachince hell they give us SIms 4 as their failure on BF 2042
@dbclass4075 Жыл бұрын
Cities: Skylines II features modular buildings. kzbin.info/www/bejne/qmKviXugg51gZtE
@lukas2.036 Жыл бұрын
Luckily Cities Skylines 2 will have modular buildings
@johnroscoe2406 Жыл бұрын
"We've listened to our players" no EA, you got caught in a blatant lie.
@eugenegaming47 Жыл бұрын
great video! I personally hated SimCity buildit, it would take so long for you to do anything, encouraging many children to buy the recourses with microtransactions.
@Gamermason Жыл бұрын
Oh its one of those games where they have purpose built time sinks that make you want to buy the special currency, YIKES 😬
@nick3805 Жыл бұрын
Me too. And the worst thing is that everyone and their mother who wanted to make a mobile city builder copied that "playstyle"
@KentoKei Жыл бұрын
Paradox, a company best well known for their grand strategy games, came in and made Cities: Skylines with Colossal Order and now its their most profitable game ever Paradox is EA if it actually cared for its fan base
@heatherharrison264 Жыл бұрын
Back in the 1980s, Electronic Arts was a good company. Unfortunately, the empty suits eventually sank their fangs into the company and sucked all of the life out of it. Electronic Arts destroyed two of my favorite franchises - Ultima and SimCity. Before SimCity 2013, the franchise took a detour with SimCity Societies, which was farmed out to Tilted Mill and was not well received. I didn't buy it at the time, and now, it isn't easy to buy it. I couldn't even find an option to buy it on EA's website - it is supposedly bundled into a set that doesn't seem to be for sale. I guess it is abandonware now, so one must sail the seven seas to get it. Looking back, it has some interesting ideas and I wouldn't mind trying it out. Tilted Mill did well with some historical city builders. I also didn't buy SimCity 2013. When I heard that it would be an always online multiplayer game, it was dead to me. Even though an offline mode is now available, I still refuse to use EA's system to buy games. If they remove all DRM and launcher requirements and release it on GOG at a good price, as they have with SimCity 4 and earlier games, curiosity might finally drive me to give it a try. Cities: Skylines is a worthy successor to SimCity, but it has its own set of problems. It is poorly optimized, and Paradox has an unfortunate dedication to the questionable practice of DLC spam. The accumulation of DLC and associated free updates has made the game even more poorly optimized and unstable than it was at first. In its (probably) final form, it is a creaking edifice weighed down by creeping featurism. I'm reluctant to buy the sequel because of this. I certainly won't pre-order it or buy it at release, but maybe I'll consider it later if it looks like it has fewer problems than the first game. I am somewhat encouraged by the fact that many features that were DLC in the first game are properly integrated into the second one, but the first set of micro-DLC expansions has already been announced, and I'm afraid the same sorry process has started all over again.
@thebatterymill Жыл бұрын
I remember when Societies was considered rock bottom compared to what came before
@michaelnelson12707 ай бұрын
I bought Sim Societies when it came out--big disappointment, but it soured me on the franchise and I avoided the frustration of 2013 . On my limited income, $49.99 for Cities Skylines 2 is out of the question, but $19.99 for Sim City 4 Deluxe on Steam seems within my budget. I'd prefer it anyway. Skylines may someday exceed it, but until and unless that happens, SC4 is the GOAT (or maybe the LLAMA).
@patrickducloux75234 ай бұрын
That tends to happen when a company becomes publicly traded. Doesnt matter if the upper management is good and listening to lower management if the shareholders/boardmembers tell them otherwise.
@johann1016 Жыл бұрын
Its just so unbelivable sad that such a great game was brutally destroyd by an evil company. This mans dream was destroyed and I feel so sorry for him.
@CaptWesStarwind Жыл бұрын
Great video. You got a new sub. I fully believe EA is the worst thing to happen to gaming since the gaming collapse of 83.
@Gamermason Жыл бұрын
IPs such as Star Wars, Madden, FIFA all their cash cows should have competition for them as the monopoly that they have/had just rotted the quality of their games
@anmiriam Жыл бұрын
Cities Skylines is a brilliant child born out of the unfortune marriage between SimCity 2023 and Cities XL
@Gamermason Жыл бұрын
Never played Cities XL but it doesn't look good, thankfully all the failures of other studios was Colossal Order's gain coupled with their experience with Cities in Motion
@ruy_u10 ай бұрын
Something wasn't mentioned in this video, but the reason sims 4 is ass was also because of this fuck up. It was developed to be an always online experience like sim city but after the failure of that game they scrapped the entire thing and had to start almost from scratch with barely any dev time. The reason sims 2 and 3 are far superior to 4 in almost every aspect (minus create a sim and build mode)
@anthonydoyle72 Жыл бұрын
if simcity 4 had the steam workshop it would still compete with cities skylines
@komeradenope5243 Жыл бұрын
well each one of them has its positives and cons yes, Simcity 4 is popular, good and enjoyable game but i don't think it might compete with cities skylines for many reasons
@Gamermason Жыл бұрын
I like both but have to give it to CS for graphical fidelity, it makes the game more enjoyable for me as I want my city to look good
@komeradenope5243 Жыл бұрын
@@Gamermason agree but one of the things i do like about simcity 2013 it's own buildings style it look more real for me in CS it look kind of cartoonish or something in my view
@DokisKalin1 Жыл бұрын
@@komeradenope5243 SimCity 4 is more sophisticated than CS. CS is just about managing traffic.
@komeradenope5243 Жыл бұрын
@@DokisKalin1 i liked both games and i enjoyed both of them and it's alr to see that simcity 4 i better than CS cause, well it's perfrence but saying that it's only about managin taffic isn't true
@ras_732 Жыл бұрын
Not only the game backfired in regards to gameplay, but what strikes me more was SimCity's strict DRM (Or even 2007 when LMA Manager 2007 introduced DRM) should've been a big warning shot for the future of owning a physical game and the structure of "The Digital Era", but I guess we're too stubborn with Steam and other third party key games services now. If you own a physical disc, you should own a full installed game, not a licence key!
@Gamermason Жыл бұрын
I feel sadly that there's no going back now
@SirPytan Жыл бұрын
I really liked playing SimCity I even bought the DLC Cities of Tomorrow. But I stopped playing, because of a annoying bug. When you had two different Fusion reactors and you wanted to start the second one, you couldn't because it sucked the power out of the first one, so that one turned off as well. I think they did not think about having the normal fusion reactor and the one in the Megatowers at the same time. So basically you could only have one, else you could start your city again from scratch, because it was impossible to get back the power, some strange bug. Really sad, wished they would have gone more into the future direction.
@xtuffman Жыл бұрын
Sim City was my most favorite city build game ever... played Cities Skylines for some time, enjoyed it and then it became a little boring because somehow it didn't feel like Sim City. Nowadays I'm playing Transport Fever 2 and I'm loving it. I hope some day, someone makes a city builder that's a mix of Transport Fever and Sim City / Cities Skylines, because even the new Skylines that is going to be released soon, didn't excite me that much.
@arithmechick Жыл бұрын
1:41 OMG Watching the player struggle to lay out that commercial zone just about gave me a stroke!
@arithmechick Жыл бұрын
Okay, I've watched this same part three times now and still can't follow what the narrator is saying, because I'm laughing so hard at the zoning gore!
@Gamermason Жыл бұрын
You can tell I haven't played a city builder in a long time XD
@Meirstein Жыл бұрын
To be fair, it took me WAY too long to figure out that you can hold control to change the size of your zoning.
@Jalmaan Жыл бұрын
I didn't know an update was in the works that allows for playing on any tile. That would have been fantastic, working towards each other. Then it mightve beaten Cities Skylines. Too bad EA got greedy and didn't listen
@Gamermason Жыл бұрын
We would have had two viable city builders in the space in an arms race against each other, which would have been fantastic for the genre
@BlakeBelladonnaVRC Жыл бұрын
While I disagree with Online only games to the fullest, I do think that they were onto something with multiplayer in SimCity, might be an unfavored opinion, but having a world built up of a few cities that effected each other and allowed trading with each other would be pretty nice, If Cities skylines ever had a multiplayer mode while also offering offline play I think it'd be great, stuff like building up your university and having Varsity sports and stuff like that only to have them compete against a friend's city would be amazing.
@LoremasterYnTaris Жыл бұрын
Yeah, that was a really cool feature that I really hope gets expanded into other games sooner or later. Maybe when we get Cities: Skylines 3!
@ianwright3799 Жыл бұрын
EA teached me two things: 1. Don't preorder games. 2. Don't buy EA games.
@Gamermason Жыл бұрын
Ye shall abide by these commandments :)
@CocoaBeachLiving Жыл бұрын
I can't add anything to the video or many of the comments, except maybe how EA decision makers should be ashamed of themselves. I'm glad we have the dedication of the Cities Skylines developers. The king is dead, long live the king!
@Gamermason Жыл бұрын
Many people have told me to do the Sims and I do plan to. Even just researching it on the surface, Karma did come and bite the then CEO in the ass cause he left after the Sim City debacle. What's unfortunate is that he had already corrupted the Sims franchise.
@grafeaux4456 Жыл бұрын
This is so very sad. I can't imagine getting to build in the entire area! I loved the design of SC2013. EA is evil.
@Gamermason Жыл бұрын
I would have loved to build a gigantic metropolis, the art style of SC2013 just speaks to me more for some reason.
@donaldbestkorea2248 Жыл бұрын
@@Gamermasonanother problem you reminded me of was the their misleading marketing where in one of the trailers they show a massive city built but it was from an angle so it was actually 3 small plots combined lol
@dyne3139 ай бұрын
It's sad that Cities 2 is basically becoming SimCity 2013
@ljpr360 Жыл бұрын
Sim City 4 is still one of my favorite Soundtracks of all time. I listen to it like an album.
@_Drion_ Жыл бұрын
Hello! You included snippets from an interview/podcast with Ocean Quigley. Where can i find the full thing?
@Gamermason Жыл бұрын
Here you go my man kzbin.info/www/bejne/h6aalHuel9Z-mdk
@_Drion_ Жыл бұрын
@@Gamermason Thanks!
@C.A._Old Жыл бұрын
4:02 Mostly they didn't released on the steam.
@-Gorby- Жыл бұрын
I sort of stopped playing video games from 2000-2015, the last SimCity I played was SimCity 3000. When I decided to look for a city builder a few years ago I was surprised to find that not only was something called Cities Skylines the new "king" of city builders, but SimCity had disappeared of the face of the Earth. Now I know why :(
@dbclass4075 Жыл бұрын
This October, the new "king" will have a sequel: kzbin.info/www/bejne/g4mcioqratyefck
@-Gorby- Жыл бұрын
@@dbclass4075 Oh I'm well aware, it looks REALLY good too
@thaedleinad Жыл бұрын
I still play SC4 from time to time, when I am mega bored I just load up a region that I've been slowly developing for 4 years or so and build up on a plot.
@thegoldendumdum2466 Жыл бұрын
I found it very ironic that because of the piracy measures, it forced me to get a pirated offline version of the game 🤦♂️
@Gamermason Жыл бұрын
At least you saved your hard earned cash
@RickyKingPlays Жыл бұрын
As a former avid Sim City player, this is nostalgic. Reminiscing on the first time I played Sim City on my second-hand (thick) IBM laptop, it was love at first play. It's good that Cities Skylines were able to fill in the niche. CS2 is posing to be the best city builder game ever simply because the developers listens to the players.
@Gamermason Жыл бұрын
With so many popular mods being incorporated into the base code, it just shows that actually look at what players want and adapt unlike EA
@vikingnusantara Жыл бұрын
I really hope paradox didnt end up like them. Let them be the tale being told for generations of game makers
@yohannessulistyo4025 Жыл бұрын
I pre-ordered the most expensive SimCity 2013 bundle. I got into exclusive access with the developers. I never got the impression that Stone Librande, Giullaume Pierre, Ocean Quigley, and other developers are anything but passionate game developers that just want to do their best. Things are different with Electronic Arts though, from their PR and community managers - they have to bear the brunt of the failure and be the face of a lie. We knew it when one by one, key developer figures left the team for good. They promised us a lot of nonsense that is clearly made for mercenary executives to repeat into an audience of shareholders that are irrelevant to video gaming communities and never cared about it. From Forza series "impossible tyre physics" that is utter BS, SimCity 2013 promised us complex simulation about "agents" (Sims) that will act like an individual - only for keen players to find out that they never have fixed address, fixed job, nor fixed income (doesn't behave like a normal citizen should). Sometimes they own cars, sometimes they don't (especially when they move to closer residential that only requires them to walk - the car would be "stolen" by somebody else who need it). This, not the disastrous launch, not the broken promises, not the DLCs, besides the very limited space - that fundamentally killed the game for good. Nobody from EA took responsibility. They successfully cheated the greed out of me, by giving us free EA titles, from AAA ones like NFS Shift, Battlefield 3, to their casuals like Plants vs Zombies as a token of apology. I redeemed BF3, which forced me to abandon Windows XP for good, and buy an entirely new computer year later. BF3 is so micro-transaction laden, that I ended up shilling another $50 for all of its DLCs and extra contents to finally get into populated servers. What pains players the most is how there were minor infightings between SimCity 4 loyalist (who have invested a lot in mod contents) and SimCity 2013 early adopters. The SimCity 4 loyalists for a brief moment, just laughed at us in the face. But thankfully, Cities: Skylines easily changed all that.
@PeterEvansPeteTakesPictures Жыл бұрын
SimCity basically made me swear off EA for good, as it was easily my favourite franchise. Never gone back to them except to play my old, beautiful Bad Company 2 from time to time. I feel bad for Ocean and company too. I had no idea he wanted to fill the entire map. Happily we have Cities Skylines now. I would love one day to see a CS2 content creator pack from good ol' art director Quigley.
@greghowell9986 Жыл бұрын
Disney buys EA, and reboots Sim City as a resort builder. lol Seriously, though, I’ve spoken to so many people under 40 for whom Sim City was an almost universal experience from school. I have to wonder how many school sales and student sales EA walked away from by trashing Sim City.
@Gamermason Жыл бұрын
Now Skylines has taken their place, it'll be a long road to recovery for them, if they ever get on it
@clifflogan7974 Жыл бұрын
This is why I placed a personal bycott on EA games. I refused to give them money. I refuse to download Origin and when looking through the Steam store I see a game I would like to add to my library with the EA tag, I hit the back button. I do the same for Ubisoft. I don't give my money to these game companies that don't care about games. It's no wondernwhy almost all my games nowadays are indie games. Games that are made by people who, are surely motivated by making money, deeply care about their games and atleast play them.
@MouseDragonDesigns Жыл бұрын
The biggest frustration I had with the game was with the engine, as I recall, rather than the forced online nature. They had an interesting system set up with agents and flow that worked very well for sewage and some other resources but was odd and seemed shoehorned in for residents. Sims didn't have any persistence of identity from what I recall, they'd be created by residental construction, move by commute to the nearest available work slot, and then move back in the evening to the nearest available home slot. If you destroyed houses while people were at work you could create more sim agents as the ones in offices would remain, and if you destroyed work places during the day you could end up with no actual population because the residential buildings wouldnt make new sim agents. I'm really curious as to when that system was introduced specifically for the citizens and if it was initially supposed to be used for them. At the time at least, it felt like something innovative and complex for other services that had been used more broadly than intended.
@Gamermason Жыл бұрын
Ah yes the agent system, they toted it as you being able to follow a sim throughout their daily life but it was so shallow that there was no point. As far as I know it was an early design concept and it was supposed to be used for Sims and utilities (filling the nearest household/workplace with that utility). Its almost as if they just used the utility agent system which does make sense for the Sims which doesn't work from a realism perspective.
@KrimsonStorm Жыл бұрын
EA has screwed over so many of my beloved franchises, Command and conquer and SimCity among them. Not going to forgive EA. I can only hope that my future game studio takes off so i can get an offer from EA, just so I can tell them to pound sand.
@Gamermason Жыл бұрын
*sarcastically speaks What are you talking about C&C4 is a masterpiece XD
@KrimsonStorm Жыл бұрын
@@Gamermason I refuse to believe C&C4 was anything more than a fever dream I had in senior year of high school.
@Gamermason Жыл бұрын
One of my vids will be on C&C4 and the development is so much worse than you thought when looking at it deeply
@KrimsonStorm Жыл бұрын
@@Gamermason Can't wait! Will give me good lessons on what not to do, as an indie RTS game dev
@coldsoul333 Жыл бұрын
EA is also credited to the destruction Westwood Studio, and my all-time favorite RTS Command and Conquered. Their last game, Tiberian Twilight, is a God-awful game and it's sad to see a legacy end like that.
@PolkaCowboy Жыл бұрын
A decade later and I'm still aghast at how small the city tiles were when I see footage of this game again.
@TheVleckChannel Жыл бұрын
I can’t speak for the desktop versions of SimCity. All I know is I spent over a year playing SimCity BuildIt every day on mobile. A day with Cities Skylines and I haven’t touched BuildIt since.
@Gamermason Жыл бұрын
Sounds about right and considering a lot of Buildit came from the 2013 game, I would say you didn't miss much
@snifrbelin Жыл бұрын
I remember being so enthusiastic when this was announced and very disappointed when it was released. BUT I think this SimCity version does somethings very well: 1. beautiful aesthetics 2. no more sliders for services. If you need more police services instead of adjusting the slider you add a jail or a parking lot for vehicles to the station.
@dbclass4075 Жыл бұрын
If you are interested, CS2 now features modular buildings: kzbin.info/www/bejne/qmKviXugg51gZtE
@Gamermason Жыл бұрын
I really do like the aesthetics of Sim City, therer's something about it, just a balance between beauty, realism and whimsy that makes it so good to look at
@Gamermason Жыл бұрын
Look at that, Sim City still giving out good ideas from its corpse
@victiusplays Жыл бұрын
Recently went back and played SimCity 2013 after like 10 years... I remember the actual launch, and it was horrible a friend and myself sat there for hours with servers offline, Luckily we had WoW 🤣 However, really great video man! editing is nice and makes the video enjoyable to watch, glad KZbin recommened this 😄
@Gamermason Жыл бұрын
Thank you so much for watching
@calencor Жыл бұрын
The sims franchise shaking as more and more companies are eyeing the life sim genre
@Gamermason Жыл бұрын
Yeah there's so many in development right now
@grayanderson59 ай бұрын
So, I'd like to see something arise from SimCity...but not as long as Electronic Arse has the franchise.
@XeonX__ASMR__METAL-experiments Жыл бұрын
Love it. I love that it transformed into Cities Skylines 2 at that moment! Love the GAME!
@newtiger007 Жыл бұрын
Enjoyed your video! brings back the bad memories of the last SC release. I couldn’t believe how terrible it was. I actually stopped all computer gaming for a couple yrs.
@pow1983 Жыл бұрын
Can't wait for Skylines II - EA is a prime example of being too big!
@Gamermason Жыл бұрын
More competition is always good for people like us
@RamblinRick_ Жыл бұрын
Thank you for doing this video. I played SimCity (multiple iterations) back in the day and spent several hundred hours doing so. At first, I wasn't a fan of CS. I had it for over a year before I ventured into it. Why so long? Because, it wasn't SimCity-like. Now, having spent over 1300 hours in CS. I prefer it to SimCity. I look forward to CS2. I'm sorry EA screwed-over SimCity. EA is well-known for that as well as micro-transactions and expensive DLC. I don't have any EA games.
@Miltonv01 Жыл бұрын
This is masterpiece content without a doubt. Congrats for the good work with this video. Keep it up!
@Gamermason Жыл бұрын
Thank you so much for your kind words. That's the plan :)
@toxicwar Жыл бұрын
Man I also loved how they even added a way to upload your own sims character from sims 2 into sin city 4 as well. Those were some awesome time man. Fucken e.a
@michaelSlick50 Жыл бұрын
What happens when the main question about a game is: What kind of money can we make? rather than: How do we make this game great for the player?
@Zinj1000 Жыл бұрын
Time and time again, companies assume the brand, the product, and the myth of the company is where the magic comes from. But the truth is that it is the people involved who are the source. If you lose the people, you lose the magic.
@marcmeyer554 Жыл бұрын
Ocean is a class act. Always good to work with.
@moldymangaming2607 ай бұрын
and with the disastrous launch of CS2, I can only think one thing; Like father, Like son.
@Gamermason5 ай бұрын
in more ways than you think ;)
@moldymangaming2605 ай бұрын
@@Gamermason at least CO is actively trying to fix the game, and shows great passion for it. I think it’ll get better soon
@PopCapMusicTrending Жыл бұрын
You are good at documentaries. How did you discover CS?
@Gamermason Жыл бұрын
I loved playing sim city 4, wanted to play sim city 2013 but it was so bad I got bored. Then, when cities skylines released, I looked into it after it had been out for a couple of months. Then I gave it a try and scratched that city sim itch :)
@petedpvlogs Жыл бұрын
Was sad, is had they not gone with the online-only option and instead adopted the same modal that Cities Skylines and Paradox Games use with the DLC they could and still would have had a game being played and making money long after the release.
@Gamermason Жыл бұрын
When I found out about eventually being allowed to build anywhere I was like WTF that would have sounded cool
@petedpvlogs Жыл бұрын
@@Gamermason The real tragedy is SimCity 2013 isn't in itself a bad game. The Art Style was on point. Some of the ideas and features in the game like air pollution being carried on the wind and modular buildings, city specialisations we are only just getting in City Skylines 2. Have to pull together resources got mega projects like Airports that you either have to produce or import from the global market isn't even in cities skylines but is implemented into Workers and Resources so at its core it was, in many ways ahead of its time, but then just let down by the limited building and lack of support for custom building/mods from the community. One of the things that kept Sim City 4 alive and why its still played to today.
@dbclass4075 Жыл бұрын
@@petedpvlogs Community is also what greatly boosted Cities: Skylines's sales and reputation too. Some modders are fortunate to have their official Content Creator Pack.
@Jimmy-Mc Жыл бұрын
I was so hyped for Sim City, only to have to wait 2 days after launch just to play and be bored of it within a week.
@Gamermason Жыл бұрын
It just needed time to add more content, to fix the underlying game issues rather than deal with server infrastructure and all the spin doctoring they did with the offline play
@SlayerSantiago9 ай бұрын
The only way EA could redeem themselves is by making faithful remakes of SC1, SC2K, SC 3000 and SC 4 with Will Wright leading development. Throw them all in a compilation pack (similar to Tomb Raider I-III remaster). The usual QoL upgrades along with the remade versions running on top of the original visuals (so users can toggle which visual style they want).
@Immortalcheese Жыл бұрын
I hope Paradox's Sims clone also kills The Sims franchise. EA needs to go
@Gamermason Жыл бұрын
Let's see how they do :D
@Arachnid-Man Жыл бұрын
Paradox becomes the new EA? 🤔
@FanTheGreat Жыл бұрын
The building in 0:01 is located near my House. Its an apartment called Branz
@Gamermason Жыл бұрын
Its now EA/Maxis Headquarters to me and everybody else here XD
@FanTheGreat Жыл бұрын
@@Gamermason the building in the first scene is an Apartment building named 'Branz' located in BSD City Indonesia. Located not far from Jakarta
@jackalenterprisesofohio Жыл бұрын
3:30 DUDE YOU CAN SEE WHERE THE ZONES ZONE, INSTEAD OF WILDLY GUESSING IF YOUR ROADS ARE FAR ENOUGH FROM EACH OTHER!! WHY WASN'T THIS IN THE ACTUAL GAME!
@Gamermason Жыл бұрын
No idea, its crazy right
@karankshah Жыл бұрын
So many people seem to dislike EA but continue to buy their games. If you don’t like what they do to studios, don’t buy any EA game - full stop. Nothing else makes a difference to them. EA will happily spend $100 million acquiring a studio if they can sell enough copies once - regardless of what happens to the studio or their reputation after. Everybody saw this coming and no one was surprised, but EA gonna EA as long as people give them their money.
@Darknova591 Жыл бұрын
thats Gaming business man if EA see bad numbers it's a failure and stop funding them more they only fund a stuido more if the game sells well like if people really don't like what they're doing then stop buying it people can't keep their own like mine i stop buying cod and gta online and still keep mine word for it i mean i careless what EA do anymore i just move on and buy their games if it gives me interest.
@UnReal31337 Жыл бұрын
I'm kinda glad that Maxis was started in Emeryville, it's one of the most pro-development cities in a NIMBY region.
@_NoHandle_ Жыл бұрын
As a SimCity and Maxis fan, I hate what EA has done to both. I've played SimCity since the first version, so it has a special place in my heart. There aren't many of us but I still play Sim City 2013 to this day. City Skylines is nice but I always return to SimCity 2013.
@Peatingtune Жыл бұрын
"They expect us to keep making good iterations of X franchise." "Damn it, you're right. Wait - what if we release a stinker and destroy everyone's trust? Then we'll be off the hook." "Genius!"
@bonecanoe86 Жыл бұрын
SimCity 2013 was the only bad game that I ever took personally. I was a SimCity fan since 1995. I have been Team Skylines since 2015 and can't wait for Skylines 2!
@atumra5 Жыл бұрын
I personally played A LOT of SimCity 2013, and I still play to this day, in fact I was spending hours of gameplay just yesterday, it appears to be that the most active servers nowadays are in South America, and that’s where I play. I didn’t like Cities Skylines, I prefer the more cartoony and more scifi way that SimCity has, I mean, I feel like the city is alive, I feel like I see the city on another perspective where I feel like I’m closer to it and all those features like Dr. Vu, cassinos, touristic attractions, omega co, the launch arcology, all those things make me love the game. The references it has to Spore and other maxis games, I love it! But I can see all that you said, Maxis was destroyed by EA like many other studios and franchises, I think I liked and played SimCity so much bc I can still feel a bit of old Maxis essence on it, but The Sims 4? That was disastrous from the beginning to the end.
@Gamermason Жыл бұрын
At least we'll still have the memory of old Maxis forever with us
@Mrmegaminergames Жыл бұрын
On one hand I'm sad sim city died a horrible death, On the other I'm glad it gave us cities skylines
@viperswhip Жыл бұрын
Selling your company to EA is like putting it on death row, everyone knew that back then.
@krak3979 Жыл бұрын
I have a strong hope for Cities Skylines 2 to become the new best city builder ever. Cuz one could argue that modded Cities Skylines is up there. Now that they are incorporating some of the most popular mods into CS2? Dear god have mercy, please let this happen, please, please, please!
@dbclass4075 Жыл бұрын
If base game CS2 can bring so much excitement already, imagine *modded* CS2.
@haufe012 Жыл бұрын
i remember i took a whole week of my holiday in 2013 from my job at the zoo market. and i could only play for a few hours. So i played Sim City 3000 "Deutschland" Edition and Sim City 4 for a week xd
@Gamermason Жыл бұрын
Was that after you tried Sim City 2013? XD
@haufe012 Жыл бұрын
@@Gamermason It was after the second day. The sixth Hour this day i watched east in my city an saw....there is no more room left. Then the bad internet guy sauron hit me with a uruk-hai and i got disconnected from the server. i rejoined and the mighty city of Sovngarde was no more. The Casinos, the Police with the arrow in theirs knees, all gone. Then i purged this heresy from my hdd and installed pure joy. Thats all xd
@RealPeoplePerson Жыл бұрын
Even without the always-online fiasco, I would argue that the game itself wasn't good enough to succeed. Their technical solution for simulating the game world wasn't performant enough, and as a result they had to change the game design during production to make the game run, by e.g. having the city square size be very small. This kind of thing happens in all game projects, although to a less devastating degree. With that said, the responsibility of the game's failure lies with both the development team, even with their best intentions and efforts, and EA with their always-online and monetization strategy.
@Gamermason Жыл бұрын
Definitely agree with your point that the game itself was not too spectacular. However, i feel the developers should get less of the blame as they did what they could do in the circumstances and they paid the ultimate price by losing their jobs
@kittycatcaoimhe Жыл бұрын
I was so incredibly frustrated with EA when Simcity 2013 was launched, and the disaster that followed. Maxis didn't deserve it.
@LordmonkeyTRM Жыл бұрын
There is an unending mine of content relating to how EA have killed stuff. Studios, Franchises etc. Have at it.
@Gamermason Жыл бұрын
I'll show you how deep the rabbit hole really goes XD
@LordmonkeyTRM Жыл бұрын
@@Gamermason yus please ♥️
@mrmacc1312 Жыл бұрын
I remember playing the first simcity and spent hours on it still have good memories today!!
@PeterEvansPeteTakesPictures Жыл бұрын
I am legendarily an incredibly patient man. Presented with a delay I'll dig out a paperback book or sip a coffee, smiling contentedly like some sort of Jerry Seinfeld. I can wait for a bus or queue in a shop like a champ. But nothing... nothing ever prepared fthis huge franchise fan to the SimCity launch. I finished a goddamn novel in that server wait time, and I chewed apart another leaving paper fragments everywhere. And then... then... I got in and... WHAT IS THIS A CITY FOR ANTS?!
@AlecInstant Жыл бұрын
I really loved Simcity, the new one. It took me a long time to really get into city skylines. I just loved the art and spunk that simcity had. It got old, for all those mentioned reasons. Mostly the map size being so dam small for me. I eventually got over it and now city skylines is my goat.