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How far can you get in JToH without using shiftlock? It's a simple enough question, but the answer is way more complicated than you think. Because shiftlock is so essential to any obby, you would assume that pretty much anything beyond challenging difficulty is either extremely difficult or outright impossible. However, another KZbinr JerW managed to prove that many other remorseless and soul-crushing towers were possible without shiftlock, including ToTS, ToSO, and CoWS. With all of this potential for a great challenge, I decided to try and find out how far you can really get in JToH without using shiftlock.
(first person also counts as shiftlock for those of you wondering)
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MUSIC:
Intro: Balatro Main Theme
1:27: Rhythm Heaven Fever OST - Greetings!
2:55: Legend of Zelda Spirit Tracks OST - Overworld
4:34 OMORI OST - Let's Get Together Now!
5:03: Celeste OST - Beyond the Heart
5:38: Baba is You OST - Wall is Stop
7:13: Cooking Mama OST - Title Theme
8:06: Splatoon 2 OST - Lose Theme
8:28: Kevin MacLeod - Acid Jazz
9:01: Plants vs Zombies OST - Graze the Roof
9:51: Splatoon 2 OST - Lose Theme (again)
10:08: Undertale OST - sans.
10:59: Deltarune OST - Scarlet Forest
11:31: Theme of Monte Carlo
12:47: Super Mario 64 OST - Bob-Omb Battlefield
Outro: Pilotredsun - bodybuilder
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